- The Cubic Cosmos x Looper Tactics bundle is now available! - 13 February 2026
The bundle offers Inkstone Atelier's first and second card strategy games together. The two titles share a gameplay foundation while each offering their own unique spin.Looper Tactics focuses on chessboard-style exploration and RPG adventure elements.Cubic Cosmos centers around fast-paced combat and roguelike gameplay.If you like deckbuilding and raising an army of monsters, this series is for you!You can also get 10% off when purchasing the bundle.If you already own one of the titles, then you'll still receive a discount when you complete the collection.And if you purchase it during our Spring Festival sale, you'll enjoy an additional discount!Get ready for a brand new adventure!♟About Looper TacticsLooper Tactics is a captivating strategy card-based RPG, blending elements of deck-building games, classic card battles, and auto-battler. You will traverse a board-style map, continuously…
- Wishlist our new game, Cubic Cosmos, on Steam! - 17 January 2025
Hello everyone! We are the development team of "Looper Tactics", and we're thrilled to announce our new game, Cubic Cosmos. During the development of Looper Tactics, we were fortunate to meet a group of players who truly supported us and provided valuable feedback. Your encouragement and insight have fueled our motivation and gratitude. Thank you for being there for us! Cubic Cosmos is still a card strategy roguelike game, but we didn’t want to stick to traditional gameplay. Sticking too closely to popular card games like Hearthstone or Slay the Spire can make it difficult to push the boundaries of innovation. For this new game, we explored many different concepts. In the end, we decided to go with a gameplay system inspired by Tetris, which we’re temporarily calling "falling card battles." You’ll get a feel for it once the demo is available. Our goal is to give you a unique experience.…
- changelog 1.4.1-1.4.3 - 15 August 2024
1.4.1~1.4.3 Update content: Fixed a bug that player can't choose treasure after killing elite enemies. Fixed a bug may cause the game froze when player meets elite enemies. Fixed a bug that the portal of H area may not show up sometimes. Fixed a bug that some skills wont take effect properly on rogue-like mode from human. Fixed a bug that when you unlock all hero's skills, "+1 skill slot" still show up on rogue-like mode. Fixed a bug may cause player stuck during the battle Fixed a bug may cause player can not unlock cards Optimize the difficulty of rogue-like mode,now you can return to get some supply from cards store between the battles.
- Hotfix - 15 August 2024
Fix a bug that may cause some achievements can not unlock.
- Minor Update V1.4.5 - 8 August 2024
1、Fixed a bug that may cause game crash after living for 10 days in Void Chessboard. 2、Change the confirm button art when picking up initial cards on the entry of stage. 3、Change one of the cards from Sea of Spirit, it will deal damage to allies only from now on.
- Meet Infinite Challenges: Roguelike Mode Major Update IS OUT NOW! - 25 April 2024
Hello, gamers! In this update, we've introduced a new Roguelike challenge mode to the game. This mode offers a pure card-battle experience, perfect for players who simply want to enjoy the thrill of card battles. The roguelike mode will be regularly updated and is available for all players who own the base game. Let's check out what's new in this update: New Mode Introducing a challenge mode that strips away the storyline, catering to players seeking a straightforward card battle experience. Once players complete the B-level dungeon tutorial, they can opt to continue with the story mode or dive into the challenge mode. (You can back to the entrance of B-area to enter this mode if you have compeleted the tutorial.) By activating the challenge mode, players can easily jump into dungeon battles using the UI button in the top right corner. Players can seamlessly switch between the story and…
- 【Patch Notes 1.3.8】Issue Resolution and Optimization - 22 February 2024
Here is the content of this update: 1. Fixed the issue where the description for unlocking the second form of some cards was wrong. 2. Fixed the issue where the rules of the 1/H dungeon world could be chosen infinitely. 3. Fixed the issue where the exploration level of 1/H dungeon did not progress. 4. Fixed the issue where random events such as wizards would have incorrect descriptions that looked like spell cards but it was actually minion cards. 5. Fixed the issue where the buff target was abnormal when using the 12345 number key on the keyboard. 6. Fixed the issue where the card text on some screens would not fit within the frame. 7. Fixed the issue where the trigger sequence of Bone Face – True’s attack and buffing were reversed. And its damage was increased from 1 to 2. 8. Added the description of unlocking World in a Box II to the event description outside World in a Box I. 9. Add…
- 【Patch Notes 1.3.7】Issue Resolution and Optimization - 18 February 2024
Here is the content of this update: Fixed the issue where the limit on the number of times a skill's loop was disabled. Fixed the issue where the game would be lagging when a high-level High Priest and *Moon Queen were chained together. Fixed the issue where only one minion could be summoned when using a card that summons minions when a high-level Dragon Mother was on the field. Fixed the issue where the game would freeze if you defeated the opponent's hero after some skills rotated the chain. Fixed the issue where the battle would freeze due to continuous activation of skills when Chaos Magician was on the field. Fixed the issue where dedications under certain circumstances would freeze the battle. Fixed the issue where the battle would freeze after *Noisy Elemental defeated a minion. Fixed the issue where the battle would become abnormal when applying Illusion to the Dragon Mother. Fi…
- 【Patch Notes 1.3.2】Issue Resolution and Optimization - 6 February 2024
Here is the content of this update: Fixed the issue where the game may freeze or black screen when playing the 1/H stage. Fixed the issue of abnormal interaction between Will of Plunder and the second-form of minions Fixed the issue where the buff obtained after fusing two cards would exceed the upper limit of stacks. Fixed the issue where the game would get stuck when some temporary buffs expire after two cards are fused. Fixed the issue where there was no clear record after clearing the 1/H stage. Mind Fusion has been removed from the manifest spell pool. Fixed the issue where level 3 Monolithic Idol were given to player level 2 cards. Add an intersection in Area 10 and Area J of H stage that can return to the place of birth. The targets of Mimetic Essence and *Dragon's Might generated through random fast casting will no longer include the High Priest, to avoid a long cycle of several…
- Rise of Human! “Looper Tactics” DLC “Tower and Sea” is now released! - 2 February 2024
Hello everyone! “Looper Tactics” DLC “Tower and Sea” is now released! DLC includes a new Subtype-Human hero Fool, its related dungeons and new cards and other features. At the same time, brand new keywords such as Fuse, Sacrifice, etc. will be included in this DLC, providing richer card construction and gameplay experience. (DLC content can only be experienced after completing the S-level dungeon of the game itself and opening the S-level sealed gate.) Soldiers! Grab your weapons! The war against the corrupt god is about to begin! https://store.steampowered.com/app/2727220/Looper_Tactics_Tower_and_Sea_DLC/ New Content of DLC DLC will include content related to the new Subtype-Human A New Hero Fool A New Campaign Stage for Human A New Challenge Stage for Human 18 New Human Cards (include the first form and the second form) 8 New Treasures 3 New Random Events and 3 Event Cards New Keyword…
- Exciting Updates in the 1.2.5 Version of Looper Tactics - 21 December 2023
Hello everyone! Thank you for your support and appreciation. Today we are excited to introduce the latest update for Looper Tactics. We added some function to make your gameplay easier but also fixed some bugs. Here is the content in this update: New Content 1. Hero and Hero have official standing pictures. And also added a function of switching hero skin, which player can switch to the new skin or the original one according to their preference. 2. Hero added an alternate male demon skin, which can also be switched. Optimization of Function 1. Added “Double Speed” function in combat. Player can speed up their fight during combat. 2. Added a “Multiple selection” option in the Fire Fairy event, where multiple cards can be selected and sell after check the option. 3. If minions who will trigger skill after dealing damage will die after clashed with enemy minions, the skill will be triggere…
- Patch Notes 1.2.2.01 Issue Resolution and Optimization - 1 December 2023
Here is the content of this update: Fixed an issue where ranged minions may attack twice. Fixed an issue where battle freeze in specific situation when restore or cost AP. Fixed an abnormal display issue of minion’s stats when treasure and hero skill grant aura to minions. Fixed an issue when under specific situation, the 3-in-1 advance card effect will be seen in the display interface for unlocking new cards. Fixed the description error of Giant Vine skill buff. Fixed the issue where *Great Dragon’s skills not working properly. Fixed an abnormal display issue during battle where “*Strong Dragon” switching form. Fixed the description error of *Dream Flower derivate cards. Fixed an issue where sometimes the game freeze when “Bone Face-True” interact with Guardian. Fixed an issue where Flaming Bird’s model will overlap in place because of multiple revive by spiritual eye. Fixed an issue w…
- Looper Tactics now is collaborating with Time Walker: Dark World! - 30 November 2023
Hello everyone! Today, we have some exciting news to share with everyone. Looper Tactics is now officially collaborating with Time Walker: Dark World. Time Walkers from the Dark World will transform into formidable Boss waiting for everyone to challenge him and add him to your deck. Additionally, two powerful treasures from Time Walker are also waiting for you to claim and add to your inventory. Here is the content of collaboration: 1. Added a new BOSS——Time Walker, will be added to random pool of the World in a box I and World in a box II. New BOSS: Time Walker Skill 1: Dark World, every time you use the next life, eliminate all the minions on the battlefield. Skill 2: Holy Light, Fast Casting: restore 10 HP to all and put a Secondary Holy Light card in both players' hand. (Secondary Holy Light: restore 10 HP to all) Skill 3: Combo Claw – True, whenever 3 cards are drawn, deal 2 damage…
- Exciting Updates in the 1.2.0 Version of Looper Tactics - 22 November 2023
Hello everyone! Today, we are excited to bring you the 1.2.0 Version update for Looper Tactics. We added multiple functions system and a brand-new stage, and a series of functional optimizations. We really appreciate all feedbacks and suggestions from players to help us better optimize gameplay experience. Here is the content in this update: New Gameplay Content I.New System-Build Score, where player’s build score will be counted after clear the challenge stage. II.New Event-Material Conversion, where players can convert excess materials to mindfire outside the World in a box. III.New Event-Switch Card Form, where players can switch card form in the challenge stage. IV.New Stage-World in a box II 1. In world in a box II, added 18 event cards. 2. Outside world in a box II, added unlock event for dragon hero. (This event will be unlocked in DLC version) Optimization of Gameplay Content I.…
- Exciting Updates in the 1.1.0 Version of Looper Tactics - 22 September 2023
Hello everyone! Thank you for your support and appreciation. Today, we are excited to introduce the latest update for Looper Tactics. We have made comprehensive improvements to various aspects of the game, including its features and cards, and have also introduced some exciting new mechanics to enhance your gaming experience. Here is the content in this update: I. Basic Function Enhancements 1. The card catalog now includes a filtering function that allows you to filter by the first and second forms of cards. 2. When completing a challenge level with a score, the completion screen will display the total challenge score. 3. The item backpack now displays the hero's attack, health, skill damage, and challenge score. 4. Added animated indicators to the red dots when cards meet evolution conditions. 5. Adjusted the position of certain main storyline event tiles to make them more noticeable.…
- 【Patch Notes 1.0.0.22】Issue Resolution and Optimization - 7 September 2023
Here is the content of this update: Fixed an issue where targeting spells could get stuck or not return cards when a boss died. Fixed a rare problem in A-level permission missions where, after defeating the Black Dragon, there was still a chance that the mission couldn't be completed. Fixed the problem of the Final Angel occasionally causing infinite actions. Fixed the issue where Amplifier and second-tier Mimetic Doll triggered their skills far more times than described when their skills were activated. Removed the "?" mark from the S-dungeon. Modified the card deck for mechanical monsters, ensuring that unstable bombs no longer appear alongside Repair Doll. Increased the price of epic card skills from 5 to 50 gold when destroying cards to earn gold.
- 【Patch Notes 1.0.0.20】Issue Resolution and Optimization - 6 September 2023
Here is the content of this update: Fixed an issue where using Second-tier Mimetic Essence on Second-tier Noisy Elementals and Second-tier Amplifier would cause the game to get stuck. Fixed an issue where the game would get stuck when the "Discover 3 choices" prompt appeared during the casting of targeted spells. Fixed an issue where the card attack health values in the backpack were not displayed for numbers greater than three digits. Fixed the problem where the Ignition effect of the Second Form Fire-breathing Dragon was not considered ranged damage. Addressed the issue of flickering patterns on certain terrain tiles. Moved the duplicate attributes on the Third-tier Second Form Armored Guard. Reduced the initial health of players in T1, T2, and T3 dungeons by 10 points. Strengthened the power of the Final Angel and Soul Dragons to prevent them from being too weak. Slightly increased t…
- 【Patch Notes 1.0.0.18】Issue Resolution and Optimization - 3 September 2023
Here is the content of this update: Fixed an issue where directional spells and Discover 3 options would get stuck when played consecutively. Fixed an issue where certain devices would display a white screen upon logging in. Fixed an issue where, when clearing events, buffs were not applied to certain faction cards that should have included minions with the "all" keyword. Fixed an issue where guide words were lingering in the dialogue interface. Fixed an occasional issue in the card shop where the exit button would be missing. Added more informative hints to the map for the drop locations of several boss cards. Optimized some keyword explanations. Fixed an issue where boss icons were not displayed on the map in the SS area. Fixed text overflow in some interface elements. Moved the treasure flower that refreshes on the 7th day of the 6th area in SS to the 6th day. Fixed some incorrect te…
- Development Plan for Looper Tactics - 1 September 2023
Dear players, greetings! Firstly, we would like to extend our heartfelt gratitude to all those who have shown interest in and played "Looper Tactics". Since the game's launch, we have received a lot of feedback from players across various communities and the Steam comment section. We have read every single comment and your feedback has greatly inspired us, shedding light on both the strengths and weaknesses of the game. Whether it's criticism or praise, it all helps us refine the game further. In the upcoming period, we are committed to optimizing the game to ensure an enhanced gaming experience for all players. We will refine the in-game card text descriptions to ensure better comprehension. Simultaneously, we will carry out targeted improvements to various features. Upon stabilizing the current version of the game, we will proceed to the subsequent development stages which include the…
- 【Patch Notes 1.0.0.16】Issue Resolution and Optimization - 31 August 2023
Here is the content of this update: 1、Fixed an issue where, after exiting a dungeon during combat and then re-entering the dungeon for another battle, there was a chance of getting stuck with only one scene. 2、Fixed the labeling error for the final boss in the sss dungeon. 3、Fixed the problem where flying turret was not allowing minions with "All" skills to attack immediately. 4、Fixed the issue where some UI interface text appeared misaligned. 5、Resolved the problem where the buff icon text for the Hero Skill "Battle Spirit" was empty. 6、Rectified the missing "ranged damage" indication in the text for the second form of the Dragon Blood ability. 7、Optimized and clarified certain descriptions for improved clarity.