- New Server Tools are Live! - 21 April 2016
Greetings Minimum Players! We are excited to announce that after some great feedback during beta, a new build is up on the main branch, and Minimum is back up in the store (with a "welcome back" sale price!). If you didn't get a chance to check out the beta, here are some highlights: Player Hosted Servers: All servers are now hosted by other Minimum players. This should add some flexibility, and give players more options on how to play. All New Server Browser: A new visual interface allows players to see what servers are available, who’s on them, and what rules are in play. Updated Server Launcher: Quickly access key server options from a visually intuitive launcher. The Launcher.exe gives you the tools to host a server, along with options like max players, target score, time limit, and more, and should make it easier for server hosts to create more customized game types. New Admin Inte…
- New Build, New Browsers! - 18 April 2016
Greetings Minimum Users! After a few weeks of beta, we’ve taken some great feedback from the community and made some significant updates to the game. Our big focus has been on visualization and transparency for the new server system (Please note, this is still on the BETA BRANCH). Among other fixes: All New Server Browser! A new visual interface allows players to see what servers are available, who’s on them, and what rules are in play (standard “automatch” is still available). Updated Server Launcher interface Quickly access key server parameters from a visually intuitive launcher. The Launcher.exe will include options like max players, target score, time limit, and more, and should make it easier for server hosts to create more customized game types. New Server Admin Interface Server have access to a new visual interface that allows them to access key admin options, participate in cha…
- Beta Tomorrow! - 23 March 2016
Greetings Minimum Fans, Minimum is back! Players will find the game they’ve come to know and love in great shape, with all the action that brought them here in the first place intact. We’ve made a few tweaks that we think will make for an overall improved experience. We're going to run a quick beta for current Minimum owners to make sure everything looks good to you, and prioritize any issues we might have missed as we head into full re-release next week. The beta will go live at Noon tomorrow. We'll be posting more details on the changes we've made (including a guide for setting custom game rules on your servers), as well as a roadmap in the morning, and look forward to getting back online! We regret the downtime, and we recognize the inconvenience this may have caused our players. As a thank you for your patience, we’re gifting all players who currently own the game with a big pile of…
- Into the Home Stretch! - 17 February 2016
Greetings Minimum Players, Firstly, we’d like to thank you for your patience. In the past few months we’ve gone through a challenging and significant re-engineering of the back-end for Minimum. We’ve worked as quickly and diligently as possible, and think we’ve come up with a good solution to get the game back up and running, and even expose some cool new functionality. The big fundamental fix here was a shift from privately hosted servers over to player hosted servers. As some of you may be aware, these “servers” touch Minimum in a number of places, not just the actual gameplay instances but player progress, loadouts, schematics, blueprints, etc. etc. In the new system, players will host their own servers through an intuitive interface built into the game. As part of this, they can tweak a number of gameplay parameters to give a highly customized gameplay experience for their friends a…
- Progress Report - 10 December 2015
Greetings Minimum Fans! We’d like to give an update on the progress we’re making towards getting Minimum back up and running. As we previously announced , we have been working diligently to replace the gameplay and account server architecture after an unforeseen closure of the third party service powering these systems. We have enlisted a development partner with significant experience working the MBER platform to help, and they have made significant progress in getting the key systems rebuilt. Atari and Human Head have jointly agreed to move the game to this new team going forward. The development team has made steady and significant progress toward getting the game back up and running, but there are still a few pieces left to iron out. We are currently able to spin up an internal server, manually join in players, and run matches. We are now focusing on the various progression/customiz…
- Minimum Update and Next Steps - 6 October 2015
Minimum Fans, Following our announcement last week, we regret to inform you that the server downtime on Minimum will extend a bit longer. With that said, we have established a strategy to get the game back up and running, and are pushing to get this work done ASAP. As mentioned in the previous post, Minimum's account and gameplay servers have experienced some issues. A key middleware behind these systems has been discontinued by the service provider, effectively disabling the game for the time being. Unfortunately, this is more complex than a simple change in server provider, so some additional dev work is required. We sincerely apologize for this inconvenience. You will see that we have paused the sale of the game until the issue is resolved. Again, we have a plan in place to fix this issue. We will need a few weeks to get this implemented, but the result is a Minimum game experience t…
- Minimum Servers and Services Offline Indefinitely - 30 September 2015
The game will not be playable for an indefinite period of time. Dear Minimum fans, It is with a heavy heart that we here at Human Head Studios have to announce that, starting this evening, Minimum’s Mber servers and services will be going offline indefinitely. This will affect everyone who has purchased the game in the past as well as anyone who purchases the game after the shutdown occurs. We know that sounds unbelievable but let us be clear: we do not control the sales, pricing or servers for Minimum. These are all under the auspices of Atari, the game’s publisher, and we have had no communication from them regarding their plans going forward. Minimum has been a rollercoaster project for everyone involved, not least of all us. From its originally inception at TimeGate to its cancellation during their bankruptcy, and then to its resurrection and transfer to us through the trials and tr…
- Server Downtime - 29 September 2015
Minimum Users, We are anticipating some disruption with our Account/Server system, which may affect user ability to login to the game over the next few days. We are working to resolve this as quickly as possible. We will update as soon as additional information is available.
- Watch the 1st community Tournament! - 10 April 2015
Watch as the community kills each other! http://www.twitch.tv/humanheadstudios
- Minimum Developer stream is now live! - 1 April 2015
Watch us talk and show off the new Weapon and Armor released today! ALSO: Will we discuss new maps, features, or the sequel Maximum? Find out! http://www.twitch.tv/humanheadstudios
- A bold new suit of armor takes center stage! - 1 April 2015
https://playminimum.com/wp-content/uploads/2015/04/emperors_suit_of_arms.jpg Have you ever found yourself deep in midst of a heated battle in Titan mode, fighting hard for every block and shard, only to realize that there just aren't any armor choices that suit your lifestyle? There are armors for firefighters, armors for commandos, even armors for astronauts, but perhaps there just isn't anything that captures your unique combination of gravitas and regal bearing? We here at Human Head Studios have heard your carefully measured, eloquently delivered missives and responded in the only appropriate way: by providing you with The Emperor's Suit of Arms. This is not your typical armor set. Gilded in the finest blocks and polygons the world of Minimum has to offer, this is not simply a utilitarian set to be chosen for its incredible stats but a statement about who you are and where you stand…
- Watch our 3rd Community challenge! - 4 March 2015
Watch as dinobro's duke it out! http://www.twitch.tv/humanheadstudios
- Minimum developer twitch stream now live! - 27 February 2015
Watch for the first time, as jmoney plays the game while shane hosts! http://www.twitch.tv/humanheadstudios
- Reduce, reuse, recycle: update 1.4 is here! - 24 February 2015
https://playminimum.com/wp-content/uploads/2015/02/UPDATE_1-4_STEAM.jpg Block worlds are composed of delicate ecosystems that must be nurtured and maintained. However, the web of block life has started to groan under the weight crafted weaponry and discarded map geometry! What is to be done about this? How can the blocks be saved? https://playminimum.com/wp-content/uploads/2015/02/UPDATE_1-4_SCREEN_ENV_01.jpg Our theme for update 1.4 is recycling! We've brought you a new feature that embodies each of the core principles of conservation that so many of us learned as wee block folks. Reduce: clear out your inventories of weapons and devices you don't need via the long awaited Salvaging system! Reuse: trade away or sell weapons you don't want or that you have multiple copies of via Steam Trading and the Steam Marketplace! Recycle: we've taken the original Titan Factory map and given it a m…
- Developer Twitch stream now live! Watch us talk about the new map - 20 February 2015
http://www.twitch.tv/humanheadstudios
- Live patch notes 2/19/2015 - 19 February 2015
These backend changes are already live and did not require a patch. -New TDM/Horde mode map is now called 'Recyclotron' -Improved the in-game server browser with better filters and updated map names -Fixed Maximized My Lil Hell so it can now be sold on steam marketplace -Regular My Lil Hell can now be salvaged -Fixed the icon for Cosmo Chest Armor in steam marketplace
- Developer twitch stream is now live! - 6 February 2015
http://www.twitch.tv/humanheadstudios
- Patch notes for build 1.3.70460 - 5 February 2015
- Fixed bug where players had to restart their game in order to use newly unlocked armor - Fixed bug where quickcraft menu would stop working after a map rotation - fixed store icons for the colt hound - 'Disband Party' button now cleans up correctly and doesn't leave the party system in a bad state - Added support for monitors using an ultrawide (21:9) resolution - reduced fragment costs for structures, but increased thier shard costs - fixed the reload time for max level mini launcher - added lantern creep and raptor creeps to horde levels Altar of the Ancients and Zen Garden
- Minimum Developer Twitch Stream now live! - 30 January 2015
Here is a chance to ask all your burning questions to us directly! http://www.twitch.tv/humanheadstudios
- Patch notes for 1.3.70452 - 29 January 2015
- Fixed Rare bug where player's level would be reset to zero when playing Horde Mode - Horde mode now features creeps that drop fragments for armor crafting - Raptors now have improved "looking around" animations