- Introducing: D.E.C.A.Y. - 22 December 2025
We are excited to present D.E.C.A.Y. — a new VR survival game set in a dark post-nuclear United States.After a global catastrophe, civilization has collapsed, and vast territories have turned into dangerous dead zones. You are an operator of the D.E.C.A.Y. system, responsible for maintaining an autonomous bunker and controlling the surrounding area.Explore abandoned locations, gather resources, keep life-support systems running, and venture into the hostile outside world, where radiation, unknown threats, and traces of other survivors leave no room for mistakes.D.E.C.A.Y. is designed as an atmospheric VR experience focused on survival, tension, and immersion — where every step outside the bunker is a risk.Add D.E.C.A.Y. to your wishlist to follow development and stay up to date.
- Hotfix 1.00.82 - 5 October 2025
Changes and Improvements:Fixed a critical security vulnerability (CVE-2025-59489) in the Unity engine.
- Hello, stalkers! Update 1.00.81 is here! - 23 April 2025
Changes and Improvements: Improved the mechanics of the Remington 870 shotgun. Based on your feedback, we fixed spontaneous reloads while walking and the difficulty of manual reloading. Now, to reload, you must hold the trigger on the controller — this unlocks the mechanism. Fixed an issue where the magnetic beam would disappear when grabbing items. Improved weapon tracking when aiming on headsets like Quest and Pico — this is the second refinement. Previously, the weapon would jitter when aiming; now the precision matches what you experienced in Z.O.N.A Origin. Minor tweaks and changes on several levels.
- Hello, stalkers! Meet update 1.00.80 - 24 December 2024
Changes and improvements: Phosphorescent markings have been added to automatic weapons ("AKS-74", "AK-74", "Saiga-9", "VSK-94", "AS Val") to assist with aiming in the dark. Handguns ("Makarov Pistol", "PL-14", "Night Hawk", "Desert Eagle") now also feature phosphorescent markings for nighttime aiming. Phosphorescent markings have also been added to the HMG machine gun and the Remington 870 rifle to aid your aiming in the dark. Improved weapon tracking during aimed shooting on devices like Quest and Pico. Previously, weapons would shake when trying to aim — this issue has now been fixed.
- Hello, stalkers! Welcome to update 1.00.70 - 23 September 2024
Hello, stalkers! Welcome to update 1.00.70 Changes and improvements: 🔸 Optimization has been carried out, and game performance has been improved. Less load — more FPS :) 🔸 The footstep sound system has been redesigned: now it distinguishes between running, walking, and sneaking. 🔸 Footstep sounds have been replaced — now they are more brutal. 🔸 The fire rate of the AK-74 has been reduced. 🔸 The fire rate of the AKS-74 has been reduced. 🔸 The PDA has been refined to prevent accidental presses. 🔸 The backpack system has been improved: you reported that it was sometimes difficult to put it behind your back. Now this has been fixed. 🔸 The backpack grabbing system has been improved: you reported that it was sometimes difficult to grab it. Now this has been fixed. 🔸 Small fixes and improvements have been made on some levels. Remember, stalkers: The Zone is constantly changing, and ev…
- Z.O.N.A: Origin is now in Early Access on Steam! - 26 August 2024
Hello, stalkers! I’m excited to announce that Z.O.N.A: Origin has launched in Early Access on Steam and is now available for purchase with a 15% discount for a limited time! I also want to express my sincere gratitude to everyone who decides to support both Project X and Origin in Early Access. Believe me, there’s much more interesting and unexplored ahead! And for those who own Project X, there’s an additional discount available through the bundle! A huge thank you to everyone who has been with me throughout all this time. I appreciate it more than anything! https://store.steampowered.com/bundle/44050/ZONA_WORLDS/
- Hello, stalkers! We have a small update 1.00.69. - 20 August 2024
Hello, stalkers! We have a small update 1.00.69 that you may not have expected, but will surely appreciate :) Changes and improvements: 🔸 The amount of money and the money icon on the wrist PDA are now more visible. It turned out that many people didn’t notice them and didn’t understand where the balance of collected funds was displayed. 🔸 You complained that nothing was visible in the backpack in the dark, and you had to either turn on the flashlight or search blindly. Now your requests have been addressed: the backpack’s inventory is automatically illuminated, even in complete darkness. 🔸 There were complaints that due to the position of the backpack over the left shoulder, you occasionally grabbed weapons or other items instead of the backpack. This has now been fixed. 🔸 In the "Abandoned City" location, there were problems with the player being slightly pulled forward, as if the…
- Introducing: Z.O.N.A Origin - 6 August 2024
We are excited to announce that Z.O.N.A Origin, a new game in the Z.O.N.A universe, is scheduled for release on August 26th this year. This unique VR action game combines elements of horror, survival, and RPG in a dark post-apocalyptic world. Explore the Mysterious Zone Welcome to the post-apocalyptic world of Z.O.N.A Origin. Immerse yourself in the mysterious territory surrounding the Chernobyl Nuclear Power Plant, where incredible phenomena and deadly threats have emerged since the 2022 disaster. Explore anomalies that hide priceless artifacts and fight against mutants and bandits trying to seize the Zone's treasures. Various factions and stalkers pursue their own goals, creating a unique atmosphere of survival struggle. A Captivating Storyline In 2030, the Chernobyl Exclusion Zone has become the epicenter of mysterious events. Powerful flashes have been seen in the northern Zone, and…
- Hello, stalkers! We have a small update 1.00.68 - 29 July 2024
Hello, stalkers! We have a small update 1.00.68 Changes and Improvements: 🔸 The tutorial mission has been slightly refined. Previously, if you didn't follow the waypoints, you couldn't complete the tutorial. This has now been fixed. 🔸 A funny bug with the left shoulder slot of the backpack has been fixed. Previously, you could put an item in the backpack by leaning towards it with your left shoulder. Of course, it was not a bug but a feature :) but now it's fixed. 🔸 A critical error in the raid location "Abandoned Village" has been fixed, as the loot in the location was generated randomly. Under certain circumstances, this could cause a critical bug and loss of progress. 🔸 Minor tweaks and improvements related to game performance. Remember, stalkers: the Zone is constantly changing, and every venture into it is a new challenge. Be attentive and careful. Good luck! Many interesting t…
- Hello, stalkers! We have a small update 1.00.67 - 29 June 2024
Hello, stalkers! We have a small update 1.00.67. Changes and improvements: 🔸 In the tutorial mission, if you died, the game loaded the death screen, and you had to listen to all the dialogues again at the start. This has been fixed, and you will automatically reappear in the tutorial location. 🔸 The PDA has been slightly reworked: there were complaints that the settings were resetting. This should no longer happen. 🔸 The angle of the headlamp has been slightly adjusted. 🔸 The influence of shadows has been reduced in some locations. Remember, stalkers: The Zone is constantly changing, and every time you venture into it, it's a new challenge. Stay vigilant and cautious. Good luck! There's a lot more exciting stuff ahead!
- Hello, stalkers! Welcome to update 1.00.66 - 16 June 2024
Hello, stalkers! Welcome to update 1.00.66 Changes and improvements: 🔸 The backpack has been improved. You complained about problems retrieving items from the edges when a weapon was lying in the adjacent slot. Usually, you ended up pulling out the weapon instead. These issues should now be resolved. 🔸 Starting a new game now gives you an AK-74 instead of an AKS-74. 🔸 The reloading mechanism of the Remington 870 shotgun has been improved - there were complaints about accidental reloading during movement or turning. This should no longer happen. 🔸 Minor tweaks and optimizations on some levels. Remember, stalkers: The Zone is constantly changing, and every time you venture into it, it's a new challenge. Stay vigilant and cautious. Good luck! There are many more exciting things ahead!
- Hello, stalkers! Welcome to update 1.00.65 - 10 June 2024
Hello, stalkers! Welcome to update 1.00.65 New Features: ☢️ The image rendering mode has been improved. Now it is even clearer and more accurate. Imagine you had poor vision, and in the Zone, you were given glasses. And you saw an anomaly with your own eyes for the first time :) The mode is enabled by default. But if you don't like it, you can always disable it in the main menu or in your PDA during the game. You can also compare the difference. Changes and Improvements: 🔸 The sitting mode has been slightly reworked. Also, the default height is now set a bit higher than before. 🔸 The height calibration mode in the PDA has been fixed. It previously did not work for some reason, and I didn't know about it :) 🔸 Reduced sun glare on the second location to avoid blinding players with certain types of lenses on headsets. 🔸 A minor bug with the store in the Zone has been fixed. It almost d…
- Hello, stalkers! We are undergoing a mandatory technical update 1.00.64 - 9 May 2024
Hello, stalkers! We are undergoing a mandatory technical update 1.00.64. Changes and improvements: 🔸 Now, when you start a new game after the introductory video, you must go through a short training mission. Previously, you could choose to do it at the shelter. However, as experience has shown, few did this and, not understanding the game mechanics, left negative reviews. I have decided to make it mandatory, as in many other games. You can skip it while you are in the training level, and at the same time, you will immediately receive the "Smart Stalker" achievement: on the wall of an abandoned house, you need to press either “Exit to Main Menu” or “Start Playing”. I will also try to explain a couple of aspects of the game mechanics that have received negative feedback: Question: I can’t save my game or exit to the main menu, I have to close the game and start all over again!!! Also, I…
- Hello, stalkers! Welcome to update 1.00.63 - 30 April 2024
Hello, stalkers! Welcome to update 1.00.63. Changes and improvements: 🔸 You can now disable voiceover in dialogues from the main menu and PDA, which some of you have complained about, saying the voices were irritating. I read everything and try to listen to everyone. Now you can turn them off. Dialogues in the intro videos cannot be disabled. Only in the game itself. 🔸 Minor tweaks in the main menu. 🔸 Optimization and improvements on some levels. Remember, stalkers: The Zone is unpredictable and constantly changing. Every step you take is a new challenge. Be vigilant and careful. We wish you luck! Many interesting discoveries await you!
- Hello, Stalkers! Welcome to update 1.00.62 - 18 April 2024
Hello, Stalkers! I bet you weren't expecting an update anymore, but here it is. Meet update 1.00.62. Changes and Improvements: 🔸 You have long complained about the sounds of gunshots, someone even wrote in a negative review that the guns sound like they are from 2000s games. I have heard you, now they shoot like in modern games, all the gunshot sounds are recorded from real weapons and on professional equipment. AKS-74, AK-74, AK-12, VSK-94, AS 'Wal', HMG, M4, M16, 27 "Ghost", Saiga-9 — modified gunshot sounds. 🔸 The Makarov pistol has been adjusted, slightly reduced in size, as it was originally a bit larger than in real life. 🔸 Modifications and changes in all types of firearms. 🔸 Fixed a bug with healing injections. It occurred if you used an injection, then put it in your backpack and saved or moved to another location. After which the injection became full again, seemingly not…
- Critical update for those starting a new game. - 9 April 2024
Critical update for those starting a new game. Fixes: 🔸 Fixed an issue when transitioning from the "Dead City" and "Neutral Base" locations to the Shelter, which caused the loss of weapons in three backpack slots; the weapons disappeared during the transition. Now everything works as it should. Thanks to the user duendedelbosque for bringing this to our attention!
- Hello, stalkers! Welcome to update 1.00.61. - 5 April 2024
We are pleased to introduce to you the new version of the update 1.00.61. New features: ☢️ Did you express a desire to be able to scale the mini-map on the PDA? Now it's possible: you can both reduce and enlarge it. ☢️ Not only has map scaling become available, but also the ability to set a single checkpoint in the PDA, which will allow you to mark a place if you want to return to it. ☢️ Now you can also control the PDA not only with your finger but also with a laser pointer, just as in the main menu. Changes and improvements: 🔸 A minor bug with the backpack has been fixed: if you place an item in the backpack slot, then release it and immediately take it back, this led to the sound repeating and looping. 🔸 The problem with incorrect graphic settings at the "Swamp" level has been eliminated. 🔸 Minor fixes and improvements have been made at various levels. Remember, stalkers: The Zone…
- Hello, stalkers! We have a technically very important update 1.00.60a - 20 February 2024
Hello, stalkers! We have a technically very important update 1.00.60a. Changes and Improvements: 🔸 The backpack has been refined. Unfortunately, I missed a couple of bugs with it, specifically: the inability to take out an ammo box from the backpack, which occurs when trying to retrieve it with the right hand if you placed it with the left, causing an error; and the inability to take out a pistol from the backpack, occurring when trying to retrieve it with the opposite hand, also causing an error. Thanks to user T0X1N for timely identifying these issues. Also fixed was a bug when not all old slots were loaded with items or had artifacts hanging: upon the first load, weapons and artifacts were lying on the ground, causing a critical error in saves and loss of weapons when transitioning from level to level. Thanks to user owlpilot for identifying the issue. 🔸 Backpack grab improved. The…
- Hello, stalkers! We have an important update 1.00.60 - 19 February 2024
Hello, stalkers! We present to your attention an important, and for some, long-awaited, update version 1.00.60. What's new: ☢️ We have completely revised the backpack concept. Many of you have expressed a desire to see its functionality similar to that presented in one famous game, where there are no limits on the number of slots. Your voice has been heard. However, we decided not to copy the existing mechanics but to develop our own. Now, just like in real life, you cannot place one item inside another to maintain the atmosphere of realism. This will force you to plan more carefully what and how to pack. We have also retained the ability to throw items into the backpack over the shoulder, to simplify your journey through the world and free you from the need to open it every time. Items will be automatically distributed according to the available space. Important notice: after installin…
- Hello, stalkers! We have an important update 1.00.59 for you. - 11 February 2024
Hello, stalkers! We have an important update 1.00.59 for you. What's New: ☢️ Trading has been added to the game. Got a lot of unnecessary rifles or bullets lying around? No problem, now you can always sell them at "The Shelter". Can't find food or the ammo you need? That's no longer an issue, of course, if you're a stalker with some money on you. At "The Shelter", you can always replenish your supplies or sell what you don't need! Factors such as wear and tear, attachments, and the presence of a collimator affect the selling price. And most importantly, where you sell it. Our shop stands can be found not only in "The Shelter" but also in some corners of The Zone. Please note that the selling and buying prices are always different, and remember, we always care about our customers. Therefore, we sell only functioning goods. You can always return the product if it doesn't suit you, accordi…