Don't Underestimate Me Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
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- Total reviewsNot available
- Release dateSep 10, 2022
- DeveloperNot available
- PublisherNot available
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Don't Underestimate Me Playtest Steam news
Don't Underestimate Me Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch: 0.8.0 - Open Beta - 16 October 2022
Controller support New stats menu New pause menu Options menu reworked Rebalances all 3 levels and made them all more varied Introducing 2 new characters: Corporal Orton Werkman & Private Tiberio Nassiadis Revisited most dialogues to fix grammatical mistakes, improve some lines, and include the two new characters. Several bug fixes I'd appreciate it if you could take the time to answer this short feedback form. Thank you!
- Share Your Feedback - 0.7.4 - 7 October 2022
Greetings, Sunny Den! If you have already played the latest version of the game (0.7.4) and would like to assist just a little more with the development, I have prepared a little form for you. If you could spare 5 minutes of your time and answer it, that would help tremendously. It'll stay up until Oct 17th. If there's anything else you want to say, feel free to share it. Thank you all so very much for keeping up with this project! Cheers!
- Patch: 0.7.4 - Audio Mixing - 30 September 2022
Decreased the size of Valentino's projectile. Improved the debug logging system. Reworked audio mixing. Reworked drawing order. Fixed a bug where the game would uncheck the "collect data" option by itself.
- Patch: 0.7.3 - New Ships! - 30 September 2022
- Rebalanced all ship fights. - Added unique graphics for ships, projectiles, and particles for Arlet, Joseph, Quinny, and Valentino. - Fixed a bug where checkpoints would not consider the fuel level. - Fixed a bug where in case the player was paused during a cinematic, the cinematic would continue to play and then force the level to continue playing after it was done. - Fixed a bug where Quinny would sometimes not appear on the 3rd episode.
- Patch: 0.7.2 - Fixes, Rebalances, and Analytics - 29 September 2022
Rebalance Checkpoints on certain parts of each episode. Fuel and health drops have been rebalanced per episode. Fuel drops spawn more frequently, but give less fuel. The fights in episode 2 have been rebalanced. The last fight in episode 3 has been rebalanced. Some of the wreck obstacles have been rebalanced. Game Feedback Added Analytics. The game will collect data as you play (as long as you consent). Added a feedback form, you can open it with F8 or through the pause menu. Visual When a level has an additional win condition other than time, it now displays that information on the interface. Setting a new resolution should update effects even while in-game now. Some particles have been reworked. The fast asteroid and some wreckage obstacles have been recolored to look less like it's meant to be picked up. Misc The input system now prioritizes the last directional button the player has…
- Patch: 0.7.1 - Episode 3 Fixes - 27 September 2022
- Fixed most bugs in episode 3. - Added a checkpoint on level 3. - New failure screen. - Fixed bugs related to the music player. - Fixed animation issues on menus and in-game. - Fixed number of pages on level selection. - Added a debug panel that you can activate with F7
- Update: 0.7.0 - 24 September 2022
Changes Level 3 Added Dash ability added (For now, only partially available on 3rd level). Added feedback for when the player is invulnerable. Added feedback for when the player picks up health and fuel. Post processing is much easier on the eyes now, Fixed pickup spawning compensation depending on the player screen's aspect ratio. Fixed a bug where going back to the menu would not change the music to the proper track.
- Patch: 0.6.2 - Bug Fixes - 14 September 2022
Bug Fixes The startup should no longer mess up the resolution settings. Can reach all resolution dropdown options. The end screen is interactable. Fixed issue on the level selection screen where the animation on the panels would play twice if the pages were being navigated too quickly. The player can no longer re-open the pause menu while the options screen is open in-game. Particles are no longer being drawn over the player's spaceship. Disabled access to Chapter 1, Episode 3; as it was not intended to be playable yet. Fixed a small dialogue issue in Chapter 1, Episode 2.
- Patch: 0.6.1 - 13 September 2022
Systems - New save system. - Added support for more screen aspect ratios. - Balances speed values depending on the screen's aspect ratio. Art - Some characters are not fully revealed right away and appear with "???" for their name and as a silhouette only. - Art done for fuel and health pickups. - Dialogue color of some characters has been updated. Misc - Made transition between tracks quicker. - Bug fixes that broke the game often on level restart. - Fixed level 2 order.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 30 September 2022 | Patch: 0.7.4 - Audio Mixing | 4588629064114575608 |
| 2 | 30 September 2022 | Patch: 0.7.3 - New Ships! | 4588629064112569286 |
| 3 | 29 September 2022 | Patch: 0.7.2 - Fixes, Rebalances, and Analytics | 4588629064108628800 |
| 4 | 27 September 2022 | Patch: 0.7.1 - Episode 3 Fixes | 4589754330750340340 |
| 5 | 14 September 2022 | Patch: 0.6.2 - Bug Fixes | 4705721386243146331 |
| 6 | 13 September 2022 | Patch: 0.6.1 | 4606641560264879815 |
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