- What's going on and why has there been total silence for several months? - 5 October 2023
Pigeon killers and rooftop defenders, hello, First of all, I'd like to apologize for all the bad things that have happened to the game since March. To put it simply, we were working on the follow-up to Update 0.4. Our focus was on revamping the UI and the diffuculty system, as well as adding classic content. Unfortunately, in April, a piece of news put a stop to our plans. The Moon Pirates company went bankrupt, and we were forced to enter legal proceedings. During this initial period, we were not allowed to comment on the matter, and had to halt all our production plans. Yesterday, the trial took place and the verdict obliges us to withdraw all our games from sale, including "Don't Shit On My #!$@& Roof". The procedure can take up to a year. What we hope now is that the intellectual property of our games is not taken away from us. If it isn't, we'll be able to reactivate the Steam page…
- Following the biggest 0.4 complaint: UI redesign - 17 March 2023
Hello to all. A quick update post to show what we are working on at the moment. We have heard you and we are correcting this as soon as possible. This is a preview of the new main menu UI on the Steamdeck (which the game is fully compatible with). Remember, this is still WIP so things can and will surely evolve. Hopefully you'll be happy with it all. Enjoy the game!
- Hotfix 0.4 - Techies Madness - 15 March 2023
To unlock Techies Madness, you now need +150% (previous 300%) explosive damage
- Update Early Access - 0.4 - 13 March 2023
Hello everyone, Here it is, the famous patch 0.4 ! To celebreate that, the game will be 20% off from March 13 11am PDT to March 23 10am PDT. A good opportunity to initiate yourself or a friend to the mass destruction of pigeons and save your roof of your house. I'm going to repeat myself from the beta post but I might as well rewrite our philosophy behind this patch and the changes: First and foremost, we are introducing a brand new item family: summoning! You will now be able to summon powerful cats, totems and living dead pigeons to fight alongside you in battle. In addition we're adding over 50 new items to the game, giving players even more options for customizing their playstyle. Additionally, we're introducing 7 new bosses for you to battle, each with their own unique mechanics and challenges. We've also redesigned the beginning of the game, with over 50+ objectives to complete in…
- 0.4 - Beta - 6 March 2023
Hello everyone, More info at the end of the post! This update is a major milestone for us, as it includes a ton of new content and significant improvements to the overall gameplay experience. First and foremost, we are introducing a brand new item family: summoning! You will now be able to summon powerful cats, totems and living dead pigeons to fight alongside you in battle. In addition we're adding over 50 new items to the game, giving players even more options for customizing their playstyle. Additionally, we're introducing 7 new bosses for you to battle, each with their own unique mechanics and challenges. We've also redesigned the beginning of the game, with over 45 objectives to complete in order to build up your arsenal and prepare yourself for the challenges ahead. This should make for a much more engaging and rewarding early game experience. On top of all that, we're also rollin…
- What Is Going On - 13/01/2022 - 13 January 2023
Hello to all and happy new year! Post to talk about the next (big) patch : 0.4 As we announced earlier, the next patch will contain a lot of content: To start with, a tour of the new bosses. There will be 7 new bosses in the patch with the theme of ground areas. Small ones, big ones, the ones that move, the one next to you, the one that chases you and so on... It brings a new richness to the game, avoiding to stay with static builds and it brings new things to dodge. Then, for the items ! Lots of new things : icons, new family, new items, ... So, for the new family, it's about the summons! There are several "sub-families": totems, cat, drones. Here is, for example, one of the cats: https://i.imgur.com/R4Tjzsl.png We can't wait to show you the 50+ new items and variants/upgrades And as you can see in the image, there is another new feature, new icons: https://i.imgur.com/CSfCZRA.png And…
- Happy Holidays ! - 20 December 2022
Happy Holidays! To celebrate the end of this year and the beginning of the new one, the pigeons, despite the fact that they are evil beings, have dressed a little hat for the occasion. For us, the end of the year was marked by the release of Don't Shit On My #!$@& Roof and the very good reception you gave to the game. We hope to be able to reach our goals on this game soon enough and offer you a better experience with time and even more diversified. As we said before, the next update is in production BUT it will be a little bit more substantial than the others. We want to make the game more attractive to new players and more streamable. And for that we need a little more time. It should be released at the end of January, beginning of February with as planned content: 5 bosses, a new family of items, a reworked objective and progression system and more graphics. Once again, thank you for…
- 0.3.0.4 - 17 December 2022
Fixed an input reset bug in the options menu Fixed controller bug on item selection interface when no redraw was available
- 0.3 is now live - 15 December 2022
EA 0.3 : Tainted Update The items now all have tags. This allows to guide the player in his builds, and to create families of artifacts. New Artifact Family - Tainted : These are tainted artifacts. They will increase your stats but will also bring a bonus to the pigeon. Double Trouble - When a boss should appear, make an extra one appear. Forbidden Tome - Increases experience gains of the player by 20%. Reduces the spawn rate of all the pigeons by 5%. The Call - Increases damage of bullets by 10%. Increases magic damage by 10%. Start a boss fight. Slow Learner - Reduces the speed at which time passes by 5%. Reduces the experience multiplier by 10%. Fast Learner - Increase the experience multiplier by 10%. Increase the speed at which time passes by The Daltons - Increase rate of fire of bullets by 30%. Increase gunner spawn rate by 15%. Power Shift - Increases the experience drop rate of…
- Release date of 0.3 and more - 12 December 2022
Hi! So, first of all, 0.3 will be released this Thursday, December 15. Second, the next update is already in production : Summoning : Objects that are based around invocations that attack or buff the player A new "progression" system: today, we are not satisfied with the progression system. We want to bring the player more unlockables. The goal is to have a small pool of items at the beginning and to expand it, in parallel with the dust system. And again and again a graphical update. We continue to develop the game, hoping to enrich it and bring a more and more qualitative experience. If you have any questions, don't hesitate to post in this thread or on the forums. Thanks for reading and enjoy the game!
- 0.3 - Live on Experimental Branch - 5 December 2022
Hello ! We have put on the test branch the version 0.3. To access it, you just have to : Right click on the game > Properties > Beta > Enter the code "b7ZjmcBuTIvMEyfSsO8P" > choose the Experimental branch in the dropdown menu. The goal of the beta is to find the maximum of bugs and to correct them. Some items available today may become blocked by achievements when playing in public. Here is the patchnote of the 0.3 : EA 0.3 : Tainted Update The items now all have tags. This allows to guide the player in his builds, and to create families of artifacts. New Artifact Family - Tainted : These are tainted artifacts. They will increase your stats but will also bring a bonus to the pigeon. Double Trouble - When a boss should appear, make an extra one appear. Forbidden Tome - Increases experience gains of the player by 20%. Reduces the spawn rate of all the pigeons by 5%. The Call - Increases…
- What Is Going On - 04/11/22 - 4 November 2022
Hello ! Small post to tell you about the next step. The next update, 0.3, is still in production. It's a little bit late because I've been sick. This update focuses on the loot system. Whether it is deep changes or even in its appearance. One of the first changes is the presence of "family" for the items in the game. For example, the Zeus' Glove belongs to the "Magic" and "Lightning" family. The families will allow to classify the items, to be able to play on chances of appearance, but also to guide the player in his choices. We had planned, following many requests, to redo the interface of choice of items. This one was not very readable. With the new family system, we will redo the interface and make it more accessible and pretty. https://i.imgur.com/QKEqlFr.png This is not the final design, far from it, but an idea of change. Then, we worked on a new family of items: the "tainted" ite…
- EA 0.2.2 - 30 October 2022
New Item - Arcane Blast - Cast a blast of arcane magic on the two pigeons closest to the player - Upgradable New Item - Arcane Sentry - Cast a blast of arcane magic on the closest pigeon to the house - Upgradable MiniMagicGun description fix Cernnunos and Lightning optimization Doppelganger apparition fix Mjolnir - Upgrade 1 description fix Better XP log Celestial Ring Fix
- 0.2.1 hotfix - 24 October 2022
Fixes a game crash when selecting the "MiniMagicGun" object
- EA 0.2.1 - 24 October 2022
New Boss : The Aviator - Passes quickly in one direction while firing bullets New Item : Glass Canon - Greatly increases physical and elemental damage but sets the max life at 1 Mjolnir - Upgrade 4 - Fixing a bug that could cause a problem of lightning triggering Zeus' Glove - Upgrade 1 - Increased the elemental degree by 50>80% and increased the rate of fire by 10%. Fix Janus Number of bullet problem
- EA 0.2.0.2 - 20 October 2022
Boss balancing Obligation to kill all the bosses to finish the game has 20 minutes if several bosses are present.
- EA 0.2 - Boss Update - 18 October 2022
The first bosses are available! For the moment, there are 4 new bosses. We are planning to add about 10 more during the early access. New Boss : The Dwarf - Run fast but get tired just as fast... And rests quickly too... New Boss : The Rusher - Go straight ahead without looking New Boss : The Sunmancer - Sends three circles of projectiles at different speeds New Boss : The Aquamancer - Sends projectiles in the form of a vortex New Item : Tonantzin's Will - Summons spikes of earth in the direction of where you are aiming. Upgradable. New Item : Fracture - Every 6 seconds, you house summons spikes of earth in a random direction. Upgradable. New Item : Celestial Ring - Create a magic ring around the player that grows and shrinks and does elemental damage to enemies crossing it. Upgradable. New Item : Magic Barrier - Creates a magic shield around the player, protecting him for one hit befor…
- What's going on - 12/10/2022 - 12 October 2022
Hello everyone ! It's been a few days since we last updated the site, about a week. I'm making this little post to tell you what's going on internally. We are currently working on the EA - 0.2 version The main point of this update is the implementation of the first bosses. At the time of this post, we have 4 new bosses in game and we keep the current one. We don't intend to put any more for this update and can put some later. The number of boss designs on paper is 16. That doesn't mean that all of them will be in the final game, but it's just to give you an idea. https://i.ibb.co/dbgsXxx/pigeons.png Next to that we made 7 items with upgrades. 5 are new items and 2 are reworks of existing items: 3 items for physical builds and 4 items for elemental builds. Our goal is to diversify the ways of playing and the gameplay. We hope to continue this throughout the early access period. We also w…
- EA 0.1.6.5.2 - 5 October 2022
Fixed a visual bug where the ball was passing through the top left corner of the viewfinder and not the center Fixed a behavior of Amaterasu Sun - Upgrade 3, now the direction is not changed by your position
- EA 0.1.6.5.1 - 4 October 2022
Fixed a bug that could prevent the spawn of some bosses Fixed a visual bug on the size of Dagda Aura and Freyr Aura