- Introducing the Xenauri Riders! - 14 September 2026
The Xenauri Riders will arrive this fall! 👀A brand-new faction is coming to Heroes of Science and Fiction in our upcoming DLC.The Steam page is now live, Xenauri Riders steam pageAnd from now on we'll be revealing more about the Xenauri Riders every week!Stay tuned — there's plenty more to come.As always, let us know what you think on our Discord or here in the comments! If you're enjoying the update, we'd really appreciate it if you left us a Steam review!
- Post-release Update #10 - 2 September 2026
Hello everyone! We know we've been quiet over the summer while we were away on holiday, but the new school year has started and everyone is hopefully refreshed and back at the office. Our hands are full working on the upcoming faction DLC, and we promise to share more concrete details very soon! Until then, here is a regular patch focused mostly on bug fixes and small improvements: Changes: Added music and ambient sounds for the underground cave layer Changed Limerite icon to better match color of the resource on the map Nerfed hatchery - each hatchery can only be used once. Once the units are hatched, the hatchery explodes and is replaced by a neutral army that always joins. Fixes: Refilling the energy pool at a base reset the overcharge effect Charging Coil in USS base and Officer's Club in Fossorian base did not apply bonuses to visiting commanders when built Planetfall Beacon and DI…
- hotfix 20/07/2026 - 20 July 2026
hotfix 20/07/2026
- Post-release update #9 - 16 July 2026
Hello everyone! Summer - time of vacations is upon us (at least here in Europe), but even if we are planning to spend some time outside soon, preferably with cold drink in hand, we present you another smaller update. Check it out and have a nice summer! Next post will hopefully bring some news about upcoming DLC.Changes:BattleArena - New challenge - Wager aura coins and fight the strongest enemy commander.The Arena - New multiplayer map for 2 player quick skirmish - level up your commander, select your army and fight!The energy that will be spent by the player's commander in the quick battle is now shownIn-game manual pages (exploration, base, commander, combat) are now localizedUnit detail panels now auto-size and scroll passive/special ability text (commander, commander meeting and combat cards)Burn effect now shows a message (localized) when it causes a skipped turnImproved ability c…
- Typhon Map Pack DLC + post-release "underground" update #8 - 22 June 2026
Hello everyone, Big day for Heroes of Science and Fiction! Quite recently, we've released our latest game update and what would you know? It's already time for another one! Today, we're dropping Update #8, and a brand new Map Pack DLC, all at once. New DLC: Typhon Map Pack (available with a 10% release discount) It contains new planet (it's actually a moon orbiting a gas giant) of the same name, which contains 7 maps One of them - called The Ultimate Challenge - will sure test your strategy skills. DLC maps contain new underground layer "Underground" Update - #8 Now for the contents of the update, this one is packed! New neutral units, equipment, underground map layer, battlefield and new features: Action Planner - finally babysitting of your secondary commanders can be automated! Content: Underground map layer with limited visibility, a custom battlefield, entrance and exit elevators,…
- Post-release update #7 - 9 June 2026
Hi everyone! We're hard at work putting the finishing touches on our upcoming DLC, while also polishing new content and quality of life improvements for the next major update, which is coming soon. In the meantime, to make the wait a little easier, we're excited to bring you smaller update of Heroes of Science and Fiction! This one brings a new battle feature, a round of UI improvements, performance optimisations, and a solid batch of fixes.ChangesDisplay equipped artifacts and equipment in battle,Heroes in kill zones are killed at start of each player's turn and not immediately at start of the phase,Consumables panel in hero selector not limited to 5 items any more,Added unit attribute tooltips in hire, recruitment and negotiation panels,Building base buildings now possible with the dialog confirm shortcut (Enter by default),Canceling commander movement now possible with the 'continue…
- Heroes of Science and Fiction - The 'Quick Battle' Update! - 29 April 2026
Hi everyone! As work on the game continues, we're happy to bring you yet another regular update of Heroes of Science and Fiction! What's included? New features including the quick battle dialog, some new music, more optimizations and quite a few fixes of issues that got reported here on Steam and on our discord. Features and improvements Quick battle window that pops up before a combat encounter (can be disabled in options if you want to play all battles yourself) Start-turn dialog in singleplayer can be disabled in options Allowed setting escape as a keyboard shortcut (it doesn't cancel the shortcut selection anymore) When setting Enter as a keyboard shortcut, it counts both Enter and numpad Enter ♫ Custom win and loss music stingers for each race ♫ Three new start-of-a-cycle music jingles/stingers (normal cycle, positive, negative) ♫ Updated Children of the Source campaign music Added…
- Post-release update #5 - 14 April 2026
We're happy to announce a new update of Heroes of Science and Fiction, this time with more features (and no fewer bugfixes). :) Also, we have a small roadmap update to give you a better idea what features and content is coming in the upcoming months, see below! Features and improvements Iron mole mode and old-school hazard are now separate options Single commander mode Team play in multiplayer, including shared fog of war, sending resources Added Vsync option to sync only to half of the refresh rate of the monitor Enabled cloud save for victory saves from the campaign which used to unlock other levels Added "Besieger Tools" equipment More optimization, including micro-stutters in combat and material handling (this is related to the slow base-to-map transitions where we kindly ask Unity to cleanup unused stuff) Progress on AI performance/memory optimization Changed transition from base t…
- Trading cards and post-release patch #4! - 30 March 2026
Hi everybody, while our tech team keeps working on fixes, optimizations and multiplayer features, we have some small news from our main artist. :) Heroes of Science and Fiction now has the full set of community items, including trading cards, badges and profile backgrounds! And here are release notes for the latest patch - we decided to release it as soon as possible because of the included fix of broken difficulty in the campaign. More improvements are on the way! Release notes - Patch #4 (673adb71)! More performance/frame pacing improvements on the world map Fixed difficulty levels not correctly applied in campaign (a bug introduced right before release) Fixed commanders could teleport on top of a garrisoned commander using teleporter consumable Fixed inventory cleared after losing a battle in Battle Arena, this could break campaign levels with keys Fixed quickly clicking the "Round X…
- Heroes of Science and Fiction - Post-release recap - 26 March 2026
Hi everybody, with just over a week since the launch of the full version of Heroes of Science and Fiction, we have a quick update for you about how everything went - plus some more related news! First, big thanks to everybody who got the game at launch, welcome to the community! Generally, with close to 10 000 new players, it went better than expected (also, better than the EA launch in 2024). We hope you'll enjoy the game for a long long time and that this positive trend will continue in the long run! :) Patches and future updates We have already released three quick patches with fixes of recently reported issues and we keep working on the remaining bugs, optimizations and improvements. You can also expect a roadmap update soon with details about future DLCs and free updates! Soundtrack update The official soundtrack has been updated to match the music included in 1.0, now there are 36…
- Heroes of Science and Fiction 1.0 OUT NOW! - 17 March 2026
Hi, everyone! We're happy to announce that Heroes of Science and Fiction 1.0 is finally here! After over a year in Early Access, the final update has arrived and the full game is now available with all factions, campaigns and other content! Trailer https://www.youtube.com/watch?v=PQkdlLmUV2Q Mostly for our current players: what's new! Campaign for the Children of the Source to bring the story line to a conclusion! Online multiplayer Achievements AI improvements A new planet with more skirmish maps 7 new buildings and a few more collectible items on the maps Two more defensive buildings at the base The usual set of smaller improvements and bug fixes Details about multiplayer As it turns out, there are now four different ways to play with your friends: Steam LAN Local hot-seat Steam remote play together The Steam/LAN multiplayer has been available in a beta for a couple of weeks, but we'd…
- Join the Heroes of Science and Fiction multiplayer beta! - 6 March 2026
Hi, we're excited (and slightly nervous) to announce that we have the first version of online multiplayer ready to be tested by the community! The main purpose of this test is to catch all remaining critical bugs and to get to a stable version that can't get stuck in a battle etc. It's definitely recommended to save your game before any big battles with other players! Hopefully this will already be quite fun, but please adjust your expectations! :) On the other hand, we should be able to quickly update the beta with any important fixes! To join the test, just go to the game in your library on Steam, select Properties, Game versions and betas - and choose beta branch "multiplayer-beta". Known issues and unfinished features To give you a better picture, at this point the core of the multiplayer system is in place, with a few specific features missing or still WIP (hopefully arriving in an…
- Heroes of Science and Fiction - Release Date! - 17 February 2026
Save the date! :) After over a year in Early Access and after 12 game updates that brought new factions, campaigns, map editor and more, we are excited to announce the release date of Heroes of Science and Fiction 1.0 - one month from now! Teaser Trailer - 17th March 2026! Development progress We're finishing and polishing the final campaign, multiplayer, achievements, working on AI improvements and a new planet with a set of fresh skirmish maps. You can also look forward to other bits of content, including new items and buildings on the exploration map. Good progress so far and a few weeks to go! Multiplayer beta next week! Finally, we'd like to invite you to join us in a multiplayer beta test planned to start next week. For now feel free to join our Discord server where we will be organizing the testing. We'll most likely put up one more short post here on Steam as a notification when…
- The final HOSAF EA developer diary? Road to 1.0! - 23 January 2026
Hi everybody! With the finish line in sight, let us give you one more detailed update about our progress towards the full release of Heroes of Science of Fiction! Apologies you have not heard from us much in the last few weeks, but everybody is now focusing on getting the game out as soon and as polished as possible. In a way it's hard to believe the project has been 6 years in the making, but it's great to see the game finally so close to the original vision and the planned scope! We also know a lot of you are eager to learn the official release date, it should get announced soon with a little video teaser. But, in the meantime, let's have a look at what the team has been up to and what you can look forward to in 1.0! The final campaign The fourth campaign will bring a conclusion to the main storyline, with new heroes and perspectives! Once again, it will consist of four levels with a…
- Happy Holidays from the Oxymoron Games Team! - 19 December 2025
Hi everybody, It's hard to believe the end of the year is upon us once again! So, let us take the opportunity to wish you all Happy Holidays and relaxing times with your loved ones! Looking back at 2025 - what has the Oxymoron team been up to? Well, there was no time to take the foot off the gas yet as we've been pushing hard to complete the promised updates of Heroes of Science and Fiction and get us close to its full release (which is now not too far away). We've added two new playable factions, two campaigns, the map editor, a lot of content and features and even managed to successfully go through the terrifying process of renaming a game. Thanks to everybody who helped with testing and also to everybody who purchased either of our games during the year or has written a review! On the outside it looks like the whole game development industry is in a state of turmoil, but we are still…
- Winter Balance Update is out! - 11 December 2025
Hi everybody, we managed to prepare one more game update for you before the Holidays! This time the main focus is game balance, but there are also quite a few new items, creatures and a map with a twist. As usually, this is not all that we've been working on, as some of the team are focusing on content and improvements for the looming full release, which will come with the last campaign, maps, AI improvements and more. Now, release notes and all the details: New creatures Void Walker teleports to a different location every phase and gives you an option to teleport back to any visited tile when you beat him Craborg gets really angry when its stack loses half of the original units Edge hog is just ... spiky! :) It also has unlimited retaliation and causes a few status effects. New content Neutral Zone map that will give you an opportunity to play with all the different neutral creatures N…
- Tumori Tribes are here! - 24 October 2025
Hi everybody, great news today! We just released the next major content update for Heroes of Science and Fiction with both a new factions and a new campaign! We hope you'll enjoy the new content and all the included improvements! Trailer: Tumori Tribes Play as an ancient race of intelligent parasitic aliens that posess different hosts! 7 units, each with its upgraded version Warmachine: the Goo Spitter 13 Commanders Unique base buildings (including item storage!), siege battle map and base music theme Biomacer faction skill Sovereign Fleet Campaign Follow Annika Finch, a famous young Sovereign captain on her journey and see some of the dark secrets of the Siren System finally uncovered! 4 levels, 8 intro and outro screens 2 new music themes (Hopefully not a spoiler) Encounter both your old enemies and the Tumori Tribes! Content and features New skirmish maps - Lost Connection and One Wa…
- History of the Tumori Tribes - 22 October 2025
Of alien parasites and the history of fear. "Siren System natives. Hostile, creepy, sort of parasitical body snatchers. But as far as I know, they avoid human hosts." (Sovereign Fleet Captain Annika Finch) "Autopsy of sentient alien lifeforms is strictly forbidden by the UNSS law. But 'nullo actore, nullus iudex' or 'Where there is no plaintiff, there is no judge'... And the Siren System is truly a land of no judges. So when the Research Division finished the first batch of autopsies, two things became clear: the Tumori are parasites that can possess hosts from the regnum Plantae et Animalia without difficulties. And athough they are undoubtedly able to enter, live in, and control even Hesperidian, human, or Fossorian hosts, they have done so only in a few documented cases, which makes these 'aliens' quite special. Gergielarh, lower your hands. I already know what you want to ask. 'Prof…
- Heroes of Science and Fiction - The Psyker Update is Live! - 10 September 2025
Hi everybody, we're happy to announce that we just released the next major content update for Heroes of Science and Fiction! The main focus is on the new Psyker skill and the PSY combat abilities it brings, but there are also new maps, events and the usual round of improvements and bugfixes. In the meantime, most of the team has been already working on the next big expansion, which will bring Tumori Tribes (working title: Hive Mind) as the 5th playable faction and the next campaign/storyline, so this is not even the biggest update this fall! Psyker Skill and PSY Abilities A new skill with 13 combat abilities for your commanders, all about manipulating your and your opponent's units in different ways. This also includes faculties at academies at all bases. New day night cycle rules These bring more variety to what happens on the map and some come with active events at the start of the cy…
- Silence of the Siren renames to Heroes of Science and Fiction to pull in more HoMM fans - 16 July 2025
Heroes of Science and Fiction is the new name for Silence of the Siren from Oxymoron Games, as they try to pull in more fans of Heroes of Might and Magic. Read the full article here: https://www.gamingonlinux.com/2025/07/silence-of-the-siren-renames-to-heroes-of-science-and-fiction-to-pull-in-more-homm-fans/