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Dream Team Basketball

Dream Team Basketball Steam news

Dream Team Games | Dec 24, 2023 | game

Released

0players observed · 22 September 2026 - 05:06:18 UTC

IndieSportsStrategyFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak27
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Dream Team Basketball news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak27
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews168
  • Release dateDec 24, 2023
  • DeveloperDream Team Games
  • PublisherDream Team Games

Genres: Indie, Sports, Strategy, Free To Play

Company pages: Developer: Dream Team GamesPublisher: Dream Team Games

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Dream Team Basketball Steam news

Dream Team Basketball news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update v0.5.3b: Player Reworks & Balance Changes - 29 February 2024

    Hey Everyone, This update introduces a number of player reworks and balance changes. The main highlights are reworks for Tyreze Habiburtun, Alpen Sengoon, Mikael Bridgez, Cody Whide, Ougee Anuoby, Benn Simonz & Andreu Wyggins, as well as minor but impactful changes for Vik Wobamyama, Cabe Cuningham, Nicola Jokeric & Paszcal Siacam. Passive Changes Accuracy bonus for Clutch Scorer, Center Specialist & Rim Runner has been reduced from 20% to 10%. These were too strong and had a disproportionate impact on the game. Player Changes Legendary Kevyn Dureant Salary decreased from 41 to 39. Offense decreased from 83 to 80. Playmaking decreased from 80 to 76. Stamina decreased from 73 to 71. Lebrom Jamez Salary decreased from 37 to 36. Nicola Jokeric Salary increased from 39 to 40. Removed passive Rebound 2: Get +1 BONUS PASS. Removed passive Defending: Get Star Rebounder. Removed passive Defendi…

  • Update v0.5.3: Daily Reward & New PvE Challenges - 12 December 2023

    Hey Everyone, This update focuses on improving the new player experience and introducing new PvE content. Added new tutorials in the menu when accessing the Play, Collection and Deck Edit sections for the first time Added a daily reward on log in. Each day you log in you will get a predefined reward. Renamed Events into Challenges. Added three new challenges, two of which will change each week. Rookie Challenge - This is a one off challenge intended to allow new players a slower ramp time before they jump into ranked. Weekly Challenge - This one is similar to the playoff event. Each week a new set of teams will be in the challenge. Boss Challenge - These are extremely difficult challenges that offer a single opponent and will change each week. Reworked the back-end purchase flow to make it more resilient and better treat some purchase edge cases. Thank you and good luck!

  • Update v0.5.2b: Passive and Player Tuning - 30 November 2023

    Hey Everyone, We did a few sever side passive and player changes: Passive Match Start: Give opponent 1 Tier 2 Defensive Debuff changed to Match Start: Give opponent 1 Tier 1 Defensive Debuff. Passive Match Start: Give opponent 1 Tier 2 Offensive Debuff changed to Match Start: Give opponent 1 Tier 1 Offensive Debuff. Affected players: Devon Bookr, Bogdan Bogdanovic, Cedin Hosman, Jaben Harby, Arjay Bartett, Cris Lavert, Camm Redish & Vlathko Kancar. These two passives were creating a small counter synergy on exploit players since they initially applied a Tier 2 debuff. Lower tier debuffs cannot be applied over higher tier ones, and most skills apply tier 1 debuffs. Due to this, there were less triggers overall for exploit themed players. Devon Bookr Added passive Match End: Shoot all BONUS SHOTS. Devon was a bit underwhelming after the last patch due to the anti synergy described above a…

  • Update v0.5.2: Roster Update, New Ladder Season, Balance Pass & Bug Fixes - 15 November 2023

    Hey Everyone, In this update, we do a final pass on the season 2 player roster, a major balance pass, and fix a bunch of issues that have affected the game for a while. General Changes & Fixes Fixed and issue that would cause the game to freeze when certain auras interacted; Fixed visual issue with particles when opening packs; Fixed pack shadow being visible briefly when opening a pack; Fixed quest reward text being displayed on two lines instead of one; Increased rotating shop slot count from 1 to 3; Updated starter collection based on the new player roster; Significantly reduced completion threshold for most quests; Updated team colors for players based on latest transfers; Added Fame rewards for ladder ranks; Modified the opponent team from the final match in the tutorial to decrease difficulty. Gameplay Changes Bonus Shots and Bonus Passes are no longer thrown at the end of the mat…

  • Update v0.5.0: Passive Balance Quick Fix - 15 October 2023

    Hey Everyone, We did a small server side balance patch on the following: Team Steal: Get +1 BONUS SHOT changed to Team Steal 2: Get +1 BONUS SHOT. Affected players Dejonte Murrei, Nicholas Claxtom, Deavin Veasel, Dorean Finy-Smit, Roberto Convicton & Damyon Li. Team Offensive Rebound: Get +1 BONUS PASS changed to Team Offensive Rebound 2: Get +1 BONUS PASS. Affected players: LaMello Boll, Mick Comley, Diangello Rousell, Cristian Wud, Tare Easton & Dannuel Houze. Equalizer trait changed from +10 OFFENSE, DEFENSE PLAYMAKING & REBOUNDING for each DOMINATED player on your team to +10 OFFENSE, PLAYMAKING & REBOUNDING for each DOMINATED player on your team. Affected players: Deandrre Aytton, Ceejay Maccolum, Kerstap Porsingis, Austine Riaves, Eugeniu Omorui. Thank you and good luck!

  • Update v0.5.0: Season 2 Player Roster Update, Tutorial, UI & Store Reworks - 12 October 2023

    Hey Everyone, This update has been in the making for a while, and changes large parts of the game. Without further ado, let's look at what is new! Player Roster The entire player roster has been updated to reflect the new basketball season and team lineups. All players have gotten a minimum of an attribute revamp, with many seeing full reworks. Legendary player count increased from 46 to 70; Epic player count increased from 75 to 91; Rare player count decreased from 172 to 131; Common player count decreased from 161 to 168; Basic player count decreased from 44 to 40. All players that have received an upgrade or downgrade to rarity have seen significant tweaks to their kits and attributes, including the addition of a lot of new skills and passives. The changes are simply too many to list here, so we will let you discover them on your own. Replaced retired players with new ones. This was…

  • Season 2 Preview - BETA Access & UI Changes - 6 September 2023

    Hey Everyone, Today we're giving anyone interested access to the game's BETA branch, to preview the changes coming in season 2. To get access, follow these steps: Go to your Steam library, right click the game entry and select properties. Go to the Betas section, enter the code beta12345678, then hit the check code button. Switch to the beta branch from the drop down menu. You can freely change between the beta and live branches at any time. All cards will be unlocked while on the beta branch. Aside from the changes from last week's post, what you can expect on the gameplay side is mostly changed players. There are too many to list here, and we'll leave you to discover them by yourselves, but here just a few from a high level perspective: Nicola Jokeric passive rework Joel Embiid passive and skill rework Paszcal Siacam full rework Dejonte Murrei skill rework Upgrade many cards to legend…

  • Season 2 Preview - Gameplay Changes - 30 August 2023

    Hey Everyone, With Season 2 fast approaching, we'd like to take the time to go over some of the changes we will be doing to the core mechanics, and the reasoning behind them. Card Type Abilities One of the areas of concern we have with the current gameplay experience is related to the card type abilities: Strength - Offensive Rebound: Get +20 TURN METER Skill - Activate 2: Shoot 1 Speed - Activate 2: Pass 1 Will - Steal: Get +30 TURN METER Balance wise, the STR and SPD abilities are significantly more powerful than their SKL & WILL counterparts. SPD players on average get more activations than SKL players (around 20-25% more) due to their higher native playmaking. Even though the abilities look similar, SPD players trigger theirs more often. The fact that the second trigger requires 4 activations also works against SKL as there are very few players of that archetype that can reliably ge…

  • Update v0.4.1: Balance Update, New Ladder Season & 41 New Cards - 17 August 2023

    Hey Everyone, Aside from the new player additions, the focus for this patch was a partial update of players for the new season, and giving the debuff archetype a much needed boost. Debuff had lagged behind compared to other archetypes, mostly from a lack of support players to go with it. General Changes & Fixes Auras and traits are now disabled when a player is exhausted. This has long been an issue and allowed things like aura stacking to circumvent Exhausted. Actions based passives are not disabled (eg. Get Bonus Pass on offensive rebounding/steal/miss, etc). Fixed and issue where MMR was not updating at the correct interval. Most Exploit (debuff) themed players received an extra passive. Either Match Start: Give opponent 1 Tier 2 Defensive Debuff or Match Start: Give opponent 1 Tier 2 Offensive Debuff. New Ladder Season The ladder ranks have been reset. All players are pushed back on…

  • Update v0.4.0: Ranked mode, Private Lobbies & 57 New Cards - 18 July 2023

    Ranked Mode Ranked mode is finally here! Here is how it works. There are 5 divisions: Bronze, Silver, Gold, Diamond and All-Star. The first four divisions consist of 5 sub divisions each. Winning a match grants you a star for the current division rank. Winning a match while having 3 stars promotes you to a higher rank/division. Winning consecutive matches grants an extra star, up to the Gold division. You cannot de demoted once you reach a division. Eg. You cannot go back to Silver after reaching Gold. When reaching the All-Star division, your MMR rank on the global leader board is displayed instead. Private Lobbies You can now play against other players in dedicated lobbies. To do this, both players have to go to the Private tab from Play and select a deck. Both players must enter the same lobby name, then select play to be matched against each other. New Cards 57 new cards: 4 legendar…

  • Update v0.3.6: New Cards & Playoff Challenge Event - 18 May 2023

    This update brings 29 new cards: 3 legendary, 3 epic, 16 rare and 7 common, a new PvE event, and small round of balance changes. Playoff Challenge Event With the NBA playoffs in full swing, we thought we would join the party with our own challenge event. Defeat each stage and conquer the playoffs! Player Changes Dejonte Murrei Salary increased from 26 to 28. Offense increased from 45 to 61. Added new passive Foul: Get +1 BONUS SHOT Replaced second and third skills with two new skills: Shoot 3 and get +25 TURN METER for each adjacent SPEED teammate. Give your team STEAL UP I. Shoot 3 and get +25 TURN METER for each adjacent WILL teammate. Give your team BLOCK UP I. Dejonte was arguably the worst legendary card in the pool, and was in need of a rework. We gave him a large offense boost to improve his scoring capabilities, two new skills that enforce his Will-Speed dual synergy, and a new…

  • Update v0.3.5: New Cards, New Skills & Balance Changes - 20 April 2023

    This update brings 26 new cards: 2 legendary, 4 epic, 14 rare and 6 common, and new skills and passives. The focus for this update was to continue improving skill and passive diversity. We added multiple new variations for shooting and passing skills, and a new type of anti Bonus Shot/Pass skill and passive, to name a few. New Cards {STEA...

  • Update v0.3.4: New Cards, Filters Rework & Balance Changes - 28 March 2023

    This update brings 27 new cards: 2 legendary, 6 epic, 12 rare and 7 common, a rework of the collection filters, and a new round of card/mechanics reworks and balance changes. This update will be live on Thursday, March 30th, in the following interval: 10 AM - 10:30 AM CET 1 AM - 1:30 AM PST 4 AM - 4:30 AM EST 5 PM - 5:30 PM China Standard Time One major change we're doing in this update is no longer allowing player activations after the match timer reaches zero. As players familiar with the game may know, Bonus Shots/Passes generated after the timer reaches zero are not thrown unless the player who generated them activates. Well, we fixed this for internal testing, and it revealed a deeper problem related to activation post final buzzer. In the current state of the game, with Bonus Shots/Passes generated post buzzer not being thrown, we get 0-4 extra post buzzers activation. With the ab…

  • Update v0.3.2b: New Cards & Balance Changes - 9 March 2023

    This update brings 27 new cards: 5 epic, 11 rare and 11 common, and a small round of balance changes. New Cards {STEAM_CL...

  • Dev Livestream: Let's play the All Star Challenge! - 2 March 2023

    Join us this Sunday and see us take on the All Star Challenge, talk about the game, and the upcoming update. We'll also review the results of the community cup Sunday, March 5th, at 18:00 CET, 12:00 EST, 09:00 PST. Watch us live either on Steam or Twitch. Until then, please consider joining our community on Discord. See you soon!

  • Update v0.3.2: All Star Challenge PvE Event - 22 February 2023

    With this update we're releasing our first ever PvE event. Put your deck building skills to the test, and defeat the 5 All Star teams! Earn prizes after each victory. Join community member Jaypeg on https://www.twitch.tv/jaypegtv as he takes on the challenge. He will be live on Thursday at 12 AM EST / 6 PM CET. The Rising Stars The 3 Point Stars The All Star Newcomers Team Iannis Team Brom This update will be live on February 23rd in the following interval: 10 AM - 10:30 AM CET 1 AM - 1:30 AM PST 4 AM - 4:30 AM EST 5 PM - 5:30 PM China Standard Time Other Changes The following players can no longer be disenchanted for full cost: Tiler Hero Andrre Igoodala Deron Right Dante DeVicenzo Kevan Luney Markeeff Morriz Gabe Vinccent Jaylen Smit Jevonn Cartter Nicholas Claxtom Paiton Prichard Weslee Mathews Camm Thomass Jaylen Jonson Johnathan Kumingga Mozes Muudy Nik Richardz Sando Mamuklashvili…

  • Update v0.3.1: Balance Update & New Cards - 15 February 2023

    With this update we've started focusing on improving skill and passive diversity. We have a number of new skills and passives, as well as two major changes to the Skill and Will archetypes. As usual, we're also introducing 15 new cards. The patch will be live on February 16th in the following interval: 10 AM - 10:30 AM CET 1 AM - 1:30 AM PST 4 AM - 4:30 AM EST 5 PM - 5:30 PM China Standard Time Before discussing the changes, an few words about our release schedule. We've naturally fallen into a cadence of having a balance & card update every three weeks, followed by a feature update the next week. For now we're happy with this, so we will strive to keep it going. This being said, we will have another patch next week, which will contain our first PvE challenge event. New Cards Dariuz is a shot/pass engine card meant to enable speed of strength decks. It also works well in buff/debuff dec…

  • Update v0.3.0: Quest System - 1 February 2023

    This update contains the quest system. We initially wanted to include this in last week's release, but it was not ready on time. It will be live on February 2nd, in the following interval: 10 AM - 10:15 AM CET 1 AM - 1:15 AM PST 4 AM - 4:15 AM EST 5 PM - 5:15 PM China Standard Time Here is how it works: Each day you will get a new daily quest, up to a maximum of 3. Each week you will get new weekly quests, up to a maximum of 3. You can re-roll a quest of each type every day. Each daily quest grants 75 coins. Each weekly quest grants 250 coins. Quests can be completed both by playing against the AI in practice mode, and playing against human opponents. We want quests to be the main way players earn coins, so we have reduced end of match rewards. Playing against the AI now grants 20 coins per win and 10 coins per loss, down from 30/15. Playing against other players now grants 30 coins per…

  • Update v0.2.3: New Cards, Major Balance Pass, Skill & Passive Rework - 25 January 2023

    This patch we're adding 15 new cards and introducing a large amount of reworks and balance changes. The patch will be live on January 26th in the following interval: 10 AM - 10:30 AM CET 1 AM - 1:30 AM PST 4 AM - 4:30 AM EST 5 PM - 5:30 PM China Standard Time We also wanted to introduce a daily & weekly quest system, but it was unfortunately not ready on time. We will do a separate patch next week to add it. We did not intend this patch to have this many balance changes, but as we started getting into the details one thing led to another, and we decided to move forward with everything. Almost all players have gotten changes, tough for many it's just attribute tuning. We will not be listing small changes (eg: Player X get +3 to defense) in these patch notes, but focus on the more significant changes related to skills and passives. Still, because we modified so many cards, we're making mo…

  • Update v0.2.2: New Cards, Balance Tweaks and Bug Fixes! - 5 January 2023

    The first patch on the new year brings 14 new cards, balance changes and bug fixes. We have 1 new Legendary, 3 Epics, 7 Rares and 3 Commons. The patch will be live on December 5th in the following interval: 15 PM - 16 PM CET 6 AM - 7 AM PST 9 AM - 10 AM EST 10 PM - 11 PM China Standard Time New Cards Iulius Randl is one of the strength archetype build arounds. He has 3 auras, one of which addresses the STR weakness of low playmaking. He is also a scorer, which is relatively rare for the STR archetype. Special gives +30 Rebounding and +30 Playmaking to STR players. Enforcer gives +5 Block to STR players. Determined gives +30 Rebounding to any adjacent player. Dedrick Roze is a buff archetype card, and likely the best buff archetype enabler in the game. He places a total of 7 buffs on sub in, as well as having Bonus Pass generation for himself. He will on average get 3.5 bonus passes when…

Patch notes and updates

S.noRelease datePatch nameGID number
130 November 2023Update v0.5.2b: Passive and Player Tuning5395937983660579292
215 October 2023Update v0.5.0: Passive Balance Quick Fix6438516944131993910

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