- puzzlez - a shapez game announced! - 7 September 2026
We're super excited to announce puzzlez - a shapez game!This is a standalone game that focuses more on the puzzle aspect of the shapez franchise, and is an evolution of the puzzle DLC for shapez 1!We originally planned this as a DLC for shapez 2, but had so many ideas that we figured it would make a lot more sense as it's own product.We also listened to you and learned from the past, so we will launch with 75+ official puzzles. As always, you will also be able to create & share your own puzzles!Before we dive into more details, here's the trailer:We’re excited to share more about puzzlez soon. In the meantime, you can add it to your wishlist and follow the game for future updates! shapez 2 - update 1.2We released Update 1.2 for shapez 2, bringing the game over to Unity 6, with some nice performance and stability improvements, better mod support, blueprint migration, and many other fixes…
- shapez 2 - Update 1.2, Screenshot Contest & Puzzles Dev Update - 13 August 2026
Hello everyone! Update 1.2 is now available, bringing a large update to the game engine, Blueprint Migration and several minor changes. Do continue reading after the patch notes, as we're also hosting a Screenshot Contest and have another update for you on the Puzzles project. Update 1.2Update to Unity 6The whole game has now been upgraded to Unity 6. This will give us more features to work with, fix bugs, and give us some nice quality of life improvements in the engine and the editor. Essentially, it makes it easier for us to make future updates.Testing has shown that this also brought significant upgrades to performance and stability, especially on MAC and Linux.If you'd like to read more about the upgrade to Unity 6 and what that process was like, be sure to check out this devlog:Blueprint MigrationUpdate 1.2 also brings Blueprint Migration, a change we announced just before the laun…
- shapez 2 - Mod Contest Winners & Development Update - 23 July 2026
Hello everyone!Today, we're ready to share the winners of the shapez 2 modding contest! We got a surprising amount of submissions and we were really impressed by the quality! Aside from the modding contest, we also have some fun things to share about Update 1.2, as well as the Puzzle project!Modding Contest WinnersFirst things first, the winners of the modding contest! We received many unique and exciting mods from you, ranging from small quality of life tweaks to complete game overhauls. Thank you all for participating!To pick the winners of the contest, we considered the following criteria:Originality: how new and refreshing the idea itself is.Technical Achievement: the technical execution of the mod, i.e. how well its integrated and to what degree AI was used.Presentation: how it looks, whether through detailed buildings or clean UI elements.Gameplay: how it changes the gameplay of t…
- shapez 2 - Troubleshooting your factory - 9 July 2026
We all know the feeling – you're working on your factory and everything is going smoothly, then suddenly a shortcut you took or temporary setup you made hours ago comes back to haunt you. Maybe your ratios are off, a belt goes the wrong way early on in production, or your spaghetti designs are catching up to you. Well, shapez 2 has a bunch of features to help you building polished setups with ease, or troubleshoot any potential issues.Effective BlueprintsWhen you're just starting off with shapez 2, it's easy to see a task and start making a bespoke setup to complete it. However, after completing a handful of tasks, your factory may end up disorganised as you snake your production lines over, under and through each other. There's nothing wrong with this; everyone builds differently. But effective use of blueprints can save you a lot of work and troubleshooting in the future.What you coul…
- shapez 2 - Update 1.1 + Hyper Skin DLC are available now! - 25 June 2026
Hello everyone!Update 1.1 just released, bringing Manufacture Hard Mode and its badge, quality of life improvements and a bunch of smaller bug fixes. Additionally, this update is accompanied by a new cosmetic DLC: the Hyper Skin DLC!Note on Modding There is a high chance that this update will break mods and will result in the game crashing if you have mods installed. We are working with the modding community to fix this, but in the meantime, if you encounter any problems: You can switch back to a stable 1.0 branch: Right click shapez 2 in your library > properties > betas, and choose the branch modding_stable. Alternatively, you can bypass mod loading by starting the game with the launch option --ignore-mods.HighlightsManufacture Hard ModeIf regular Manufacture Mode didn’t tickle your brain quite enough, Manufacture Hard Mode may do the trick! This new scenario ups the challenge with ne…
- shapez 2 - Update 1.1 & Hyper Skin DLC coming next week! - 19 June 2026
Hello everyone!We're really excited to announce that the 1.1 update for shapez 2 is releasing on June 25th, along with the first skin DLC! Update 1.1This update brings a new scenario: Manufacture Hard Mode! As you might expect from the name, this scenario is a more challenging take on Manufacture Mode. Converters have new layouts and the goals are more complex. They require more production steps and introduce challenging mechanics like pins and crystals earlier on.Manufacture Hard Mode does feature a few more consistent patterns for its shapes, potentially allowing you to reuse parts of your factories more than in the regular mode. While the shapes may be more complex, you'll be able to use what you've already built in more places!Aside from Manufacture Hard More, update 1.1 includes a bunch of small bug fixes, as well as some some neat quality of life improvements. We'll share the full…
- shapez 2 - Looking Forward - 11 June 2026
Hello everyone!Today we'd like to briefly go over some of the things we're working on and what you can still expect for shapez 2 this year.Update 1.1The next update for shapez 2 is coming very soon! We'll properly announce the release date of 1.1 next week, along with the changes, fixes and new content you can expect. The new content includes a new scenario that those of you who like a challenge are sure to enjoy. Additionally, we will also share something that stands out.shapez 2 PuzzlesIf you've played shapez 1, you may be familiar with the Puzzle DLC we released for it. It took the core mechanics of the game and turned it into a new, smaller experience by limiting your playing field. You had to use every trick you learned in the main game to produce a specific shape with just a handful of tiles available to you. Additionally, you could make your own puzzles and share it with the comm…
- shapez 2 - Advanced Tips & Tricks - 4 June 2026
Hello everyone!We've been loving seeing you discuss and share your experiences playing shapez 2. It's interesting to see what features people pick up on and which are more easily overlooked. We've previously made a blog with some beginner tips & tricks to get you started with your factory, but now that some time has passed and your factories have grown (hopefully), we thought we'd give you some more tips that get a little more advanced!Select Connected While selecting everything in an area with \ is useful, there's a more intuitive option if you want to select a single belt and everything connected to it. Select a Belt, Pipe or the space equivalent of either, then press \. Now, everything connected will be selected! For normal belts or pipes, this will generally select everything connected from the last Space Belt to the next. For Space Belts, this will generally select everything betwe…
- shapez 2 - Modding & Contest - 19 May 2026
Hello everyone!Today, we'd like to showcase more of the modding features introduced to shapez 2 with the launch of 1.0. As we eluded to before, the game now fully supports mods through the Steam Workshop, but there's more to it! And to get the Workshop going, we're hosting a Modding Contest with an Nvidia RTX 5080 as its grand prize. shapez 1 released as a browser game initially, so was originally never planned to support mods. However, after the release on Steam it still got a great amount of fantastic mods, adding a huge amount of replayability after launch.Mods for shapez 1 were a little cumbersome to install, as it required navigating to an external website, downloading them and then manually putting them in the right folder. Not an issue for most, but less than ideal nonetheless. So for shapez 2, mods are considered a cornerstone of the game and we've put a lot of effort into makin…
- shapez 2 is a thoroughly chilled time building up a shape-cutting factory - 5 May 2026
If you love the idea of building up a massive sprawling factory and taking your time doing so to chill out - shapez 2 is a safe bet. Read the full article here: https://www.gamingonlinux.com/2026/05/shapez-2-is-a-thoroughly-chilled-time-building-up-a-shape-cutting-factory/
- shapez 2 - Tips & Tricks to get started - 30 April 2026
Hello everyone!Enjoying shapez 2 so far? We've seen a great amount of you who picked up the game during Early Access take it for another spin with the 1.0 release, and we're really excited to have you back. If you're new here, welcome! This devlog will be interesting to you especially.While the tutorial took you through all the basics to get started on your factory, here are some additional tips & tricks for if you've already progressed a bit!Keep the Vortex clearYou'll build the very first bits of your factory along the Vortex. However, this space is the most valuable real estate in the game. You're limited in how many belts you can connect to the Vortex, so you'll need to be smart about how you manage this space. So instead of building your factory on the Vortex Platform, move your initial factories to other platforms. This makes sure you don't get tangled up getting things to the Vor…
- Patch 1.0.3-rc3 - 29 April 2026
We hope you're having a great time with the 1.0 release so far! The game seems to be very stable, so there seem to be no major / widespread issues so far.However, this is a quick post-launch patch, that addresses a few reported issues:Fixed "unreleased" shown instead of "April 23" in the changelog for 1.0Fixed some achievements related to operator levels not properly triggeringFixed some launch / command line options not working as expected ~Tobias
- Shapez 2 leaves early access with a new game mode all about building massive factories: 'This isn't just a game is finished release' - 26 April 2026
For much of its early access development, Shapez 2 was an interesting alternative to the tentpole automation sims like Factorio and Satisfactory . A more streamlined affair that dispensed with many of the supplementary systems seen in those aforementioned games, Shapez 2 adopted a more puzzle-centric approach to assembly-line construction... Read more.
- This beautifully colorful new factory building game just released with mod support to 'overwhelmingly positive' reviews - 25 April 2026
It wouldn't be a weekend news round without a new(ish) strategy or building game now, would it? Seriously, whenever I'm drafted in to see what's worth bringing to your attention at the end of a long week, there's always some critically acclaimed simulator I've never heard of hitting an apparently long overdue 1.0 release to stellar reviews. Shapez 2 - Factory is the name of this weekend's surprise strategy release, and I'm convinced people secretly yearn for the manufacturing line. Read the full story on PCGamesN: This beautifully colorful new factory building game just released with mod support to 'overwhelmingly positive' reviews RELATED LINKS: Satisfactory style building game Shapez 2 gets biggest ever discount Unique, abstract building game sells 150,000 copies in only three days Factorio like building game Shapez 2 lands to stellar Steam reception
- shapez 2 - 1.0 is OUT NOW! - 23 April 2026
The 1.0 release of shapez 2 is NOW AVAILABLE with a whole new game mode, modding support, achievements, new visuals & much, much more. Vortex LTD is expecting you.ImportantSavegame & Blueprint Compatibility DisclaimerUnfortunately, pre-1.0 savegames are not compatible. However, there is an 0.1.1-old branch available on Steam that you can switch to, if you for example want to check out some of your old creations, create blueprints, or simply are not ready to do the switch yet.Blueprints are compatible, but blueprints created pre-1.0 will show a warning in the blueprint library. We encourage you to recreate them (i.e. by placing them down, then saving them again), as we will drop support for pre-1.0 blueprints in future updates.Which mode to start with?Before diving into the changes, I wanted to give a quick guidance on which mode to play when you dive into 1.0. The release renames the cu…
- shapez 2 - 1.0 is coming TOMORROW - 22 April 2026
1.0 is coming TOMORROW!! Less than 24 hours until the 1.0 release - we're so excited!! (one of the rare cases where I think a double exclamation mark is appropriate)There's been such a huge amount of effort put into the release, we can't wait for you to get your hands on it :)If you want to celebrate the launch with us and dive into 1.0 the moment it drops, be sure to check out the global launch times map below that Max made!Also, check out the summary here, so you're prepared and ahead of the curve:Seriously, thank you!From the whole team at tobspr Games, we want to thank everybody for supporting us so much during the whole Early Access period! It was such a great time, and we were and still are overwhelmed from the positive reception and the collaboration with you, our community!Be it the early access launch, the constant feedback, collaborating on our discord and surveys or just play…
- shapez 2 - Everything coming with the release of 1.0 - 16 April 2026
The 1.0 release of shapez 2 is only a week away, coming on April 23rd at 2pm CEST! To make sure you didn't miss any important information on what's coming with 1.0, here's a summary of all the bigger changes you can expect.While this is already somewhat of a soft-changelog, you can expect a detailed changelog with the 1.0 release that also goes over many of the more minor changes with the update, so look forward to that!Pre-1.0 BranchAs we mentioned before, savegames made during Early Access will not directly carry over to 1.0. So if you're current knee-deep in a factory and would prefer to finish that before making the switch to 1.0, you can move to the 0.1.1-old branch. To do this, go to your Steam library, right-click on shapez 2 and select properties. In the window that just opened, select game versions and then 0.1.1-old. This branch will always remain available, but will not recei…
- shapez 2 - The Road to 1.0 - 2 April 2026
WIth the release of 1.0 on April 23 being less than a month away, we wanted to look back at the journey that was shapez 2 Early Access. Before we get to shapez 2 however, we need to go back further – to shapez.io!Development of shapezIn Early 2020, the development of shapez.io was started as a one-man project. If you haven't played it, it's a minimalistic factory automation game where you could cut, rotate, paint and merge into progressively more complex shapes on an infinitely expanding map. Not totally unlike shapez 2, but it looked a little different.It was a simple idea, first inspired by the little wooden shape toys many played with in their early years as a destined-to-be factory builder. Then it became inspired by Factorio as well, intended as a more streamlined approach to the factory genre, removing the pressure of combat to instead focus on pure automation. The initial success…
- Devlog 040 - Changes to Classic Mode & more 1.0 - 19 March 2026
We're just over a month away from the 1.0 release of shapez 2 on April 23rd. While a lot of attention has been put on the new kid on the block, the Manufacture Mode, the classic shapez experience is also seeing some changes. Before we get into those however, let's first recap what the difference between Classic Mode and Manufacture mode are, just in case you haven't read the previous devlogs yet.What you knowClassic Mode is based on the original experience from shapez 1, where you have to deliver certain amounts of a specific shape in order to unlock a new building. This building you could then use to make a completely different shape to unlock another building, etcetera. This way, you get a bunch of smaller factories all working to deliver their respective shapes. The gameplay was expanded upon in shapez 2, but remained the same at its core. This starts off at factory level, where you'…
- Devlog 039 - Achievements & More 1.0 Changes - 5 March 2026
Only 2 days ago we announced the 1.0 release date of shapez 2 to be April 23rd. Thank you for all the kind comments you left and we're glad you're as excited as we are!Today we'd like to highlight some of the changes that are smaller, but not any less impactful, as well as talk about achievements!Dark ModeWe're adding a dark mode feature with 1.0! This doesn't just make the UI darker either, this shifts the light grey of platforms to a very dark grey as well. Perfect for staying up way too late again!Knowledge PanelAside from the search functions we mentioned before, the Knowledge Panel now also includes videos to help explain the more complex mechanics, like the Make Anything Machines and simulated buildings.Trade Stations in Classic ModeWe've decided to add the Trade Stations of Manufacture Mode to the Classic Mode as well. This adds 4 new milestones with new shapes and tasks for each…