Fabric Of Reality news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak47
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews131
- Release dateDec 14, 2022
- Developer_Jester_
- Publisher_Jester_
Company pages: Developer: _Jester_Publisher: _Jester_
Fabric Of Reality Steam news
Fabric Of Reality news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Fabric Of Reality Feedback Survey - 27 November 2024
Thanks so much everyone for playing my game! I know it's not perfect, so I'm asking for your feedback :) If you have a few minutes to answer this survey, I'd appreciate it a lot Survey Link
- Minor Balance Change - 23 June 2023
- Tech tree node wave requirements reduced
- Major bug fix - 21 June 2023
So turns out the game didn't load for new players... Oops. Should be fixed now though :)
- HUGE UPDATE! (2.0) - 20 June 2023
Added 10 Quintillion procedural custom card skins (I'm not kidding) Added the ability to customize the skin of every rarity of card Added the option to set a card skin randomly every run Added a dynamic soundtrack that evolves randomly throughout a run Added 4 new backgrounds Added 4 new sprites for every enemy (400 sprites total) Added a leaderboard for highest wave reached Added a leaderboard for fastest wave 100 clear (Old scores won't be present) Added a leaderboard for most gold gained by wave 100 (Old scores won't be present) Added a leaderboard for highest difficulty wave 100 clear (Old scores won't be present) Added a daily challenge that varies in difficulty based on the weekday. The daily challenge is to reach wave 50 with a preset gamemode combination and character and rewards a card skin if won Added a skin customisation option for characters that lets users select a skin an…
- Tiny patch - 21 February 2023
Just a teeeeeny little patch to clear up 2 somewhat significant bugs with the previous update! Notes: - The aiming indicator now changes color and size with the custom cursor settings - Fixed a bug where the final boss would respawn after defeating it - Fixed a bug where some bosses would activate abilities they should only have access to at low health - Fixed a small visual layering bug with the info box in-game If you find any bugs, or have suggestions for the game, join the Discord!
- Small Update! - 20 February 2023
Hey everyone! Just a small update today. I've been sick, and have had a lot of things happening in my personal life so progress has been rather slow. But it should pick back up soon! Update Notes: - Changed silver border requirment to wave 75, instead of 80. - Updated a few tips to be more accurate - Added the ability to change the custom cursor's size - Added the ability to change the custom cursor's color - The info box's text now scales better - Hovering over the upgradesEnabled button now shows how stats of your card are being affected - All tech tree nodes are now visible, nodes that can't be unlocked are grey and only display text when hovered over - The arrow pointing to the boss or nearest enemy is now always visible - The arrow pointing to the boss or nearest enemy now prioritizes the target in the assassin gamemode - Slightly updated the intro screen when the game is launched…
- HUGE TECH TREE UPDATE! - 6 February 2023
It's finally here! A huge overhaul of the tech tree adding over 450 new nodes to it! Other more minor changes are also part of this update, feel free to read the notes below! UPDATE NOTES: - Removed some nodes from the tech tree - Added 173 Stat related nodes to the tech tree - Added 15 crit related notes to the tech tree - Added 30 gold related nodes to the tech tree - Added 20 power level related nodes to the tech tree - Added 15 boss related nodes to the tech tree - Added 70 effect/modifier related nodes to the tech tree - Added 40 bullet related nodes to the tech tree - Added 40 ult related nodes to the Tech Tree - Added 62 recycling / synergy related noted to the Tech Tree - Added 105 other new nodes to the Tech Tree - Reworked the structure of the tech tree - Reworked the tech tree related achievements - Fixed the tech tree zoom - Added sound and visual effects to the tech tree -…
- Small Update! - 17 January 2023
Just a small update for now! Going to start working on the next big update soon :D It will contain some big tech tree reworks! - Added custom music for 2 gamemodes - Your ultimate, and friendly bullets not directly spawned from cards now contribute XP randomly to cards in your deck - Slightly increased the damage dealt by the final boss - You can no longer earn card XP during the final fight sequence - Recycle stats and Synergy stats are now higher when less points are available to spend for that card - Slightly nerfed the stats gained from recycling & synergies - Added a new hidden mechanic to do with recycling & synergies - Card XP now scales with the amount of XP an enemy drops on death - Fixed a bug where buffed enemies would spawn slightly invisible in the Faded gamemode - Fixed a bug where buffed enemies would spawn unbuffed enemies in the Hive gamemode As usual, check out the Dis…
- Small update! - 16 January 2023
Hello everyone! Just a small update, but it comes with 1 pretty interesting balance change. You'll notice recycling and synergy stat points are now calculated differently ;) Changes: - Increased the cursor speed for controllers, Hold the boost key to move it slowly - Fixed a bug where the tech tree would randomly scroll when using controller - You can now drag around the tech tree, instead of moving your cursor to the edges - You now gain gold for beating the final boss - Altered the formula used to calculate recycle and synergy stat points - Slightly moved up the synergy text to avoid clipping - Fixed a bug where insta-kill would not kill enemies on the critical error gamemode - Fixed a bug where some bosses wouldn't comply with practice mode rules - Updated the description for Fragile on the tech tree - Added new tips - Made Escape a universal pause key, even when controller schemes a…
- HUGE Balance Update!!! - 13 January 2023
This one's a game changer :D A lot of balance changes have been made, feel free to read the list below: - Heavily nerfed the default enemy, but increase its spawn rate - Nerfed a few enemies - Added stats for each card on the deck building screen - Mega-Buffed the enraged wave 10 boss - Added a new attack to the wave 10 boss - Re-worked some of the wave 10 boss' attacks - Mega-Buffed the enraged wave 20 boss - Added a new attack to the wave 20 boss - Added another new attack to the wave 20 boss - Re-worked some of the wave 20 boss' attacks - Fixed a bug where the wave 20 boss would blow up in the menu after dying to it - Mega-Buffed the enraged wave 30 boss - Re-worked some of the wave 30 boss' attacks - Mega-Buffed the enraged wave 40 boss - Added a new attack to the wave 40 boss - Added another new attack to the wave 40 boss - Re-worked some of the wave 40 boss' attacks - Mega-Buffed…
- Small Update! (Again) - 4 January 2023
Should be the last smaller update before the big balance update. Unless anything breaks! - Swapped the No Filler and Tripping gamemode on the tech tree - Basic Shot Cards now level up a lot slower than other cards - Easy mode is now only enabled the first time you launch the game - Gamemodes now stay enabled if you close, and relaunch the game - The SwapSlots keybind now prioritizes cards with lower levels - Modified some attacks of the wave 90 Boss - Renamed Easy mode to Practice mode - Reduced the gold gain nerf for Practice mode - Fixed a bug where Howard would stop talking when a new hint event is triggered - Fixed a bug in shuffle where XP would only be allocated to the first few cards in the deck - Fixed a bug in shuffle where all 100 cards could be fired even before unlocked - You can now read what tech tree upgrades do before buying them - Tech tree nodes now say they're disable…
- Small Update - 1 January 2023
Smaller update, but a few important changes! A bigger balance update is in the works ;) - Hitting the level up key on the deck-building screen now lets you level up again if you have levels available - Increased the rate at which late game bosses lose their protective shield - Fixed a bug where easy mode would sometimes prevent bosses from using bullet-based attacks entirely - Removed the full-game 20% slowdown that easy mode provided - Filler basic shot cards now contribute half of their XP to the card preceding them - Reduced the cardLeveling penalty on the No Filler gamemode - Cards now gain a small amount of XP every time they're used - Cards now gain less XP from dealing damage to enemies, and much less from bosses - Fixed a bug where synergy lines would point towards the wrong place when swapping slots too quickly - Reduced the speed cap of late-game enemies - The recycle slot of…
- Massive Early Game Reworks! Easy Mode! - 31 December 2022
Had trouble getting into this game in the past? This update should fix that problem! UPDATE NOTES: - Added Easy Mode! On by default for newer players. You can enable/disable it from the gamemodes menu - You now gradually unlock cards in your deck, allowing you to see your selected cards more often early game - Reduced the requirements for unlocking the ability to see recycle stats for cards. - Slightly nerfed the late game version of the wave 10 boss - The swap-slot keybind now swaps with a random slot if there's multiple of the same card in your deck - Corrected a misspelt tip For feedback or bugs, please visit the discord!
- Controller Support Update! - 30 December 2022
Here is the controller support update as promised! There's also a few other changes, some bigger than others. UPDATE NOTES: - Added much better controller support. Should work with Playstation 4/5 and Xbox One controllers. - Added lines between cards with synergies, only visible when the card selected is part of a synergy - Added more keybinds in the options menu - Added more "thoughts" to Howard - Changed the scaling of the damage stat - Fixed visual bug where red particles would appear at the start of a run - After beating wave 80 for the first time, you'll be able to see what cards that you've already picked recycle into. - Added a tip for the above change - Fixed a bug where menu buttons could be pushed while options where open - Made the sides of the screen more sensitive when moving around the tech tree - Made it easier to find a certain easter egg - Fixed a bug for a certain east…
- Balance Changes (Controller Support out soon!) - 27 December 2022
Another patch! Mostly balance changes. Controller support is still in the works! Should be done within the next 2-3 days :D - You can no longer take border damage while Howard is talking - Slightly buffed the Wave 30 boss - Changed the way certain hidden mechanics interract with some characters - Added more names to the battle royale gamemode - Slightly changed the vampire gamemode's mechanics - Fixed the trails being off-center in battle royale mode - Changed nametag colors in battle royale to match the color of the enemy - Added hackers to the battle royale gamemode - Nerfed maximum crit chance - The No Filler gamemode now nerfs card leveling - Nerfed the rare card BlenderBomb (For the 3rd time now) - Slightly altered some attacks of the wave 50 boss in late game - Slightly altered some attacks of the wave 70 boss in late game - Buffed the wave 60 boss, and stopped them for teleportin…
- Small Update! - 23 December 2022
This update mainly focuses on reworking the tutorial segments in the game. Controller support is currently being worked on and should be available within the next week or so! Changes: - To advance in the tutorial sections you now need to press SPACE or click on Howard! - All player bullets and cards now despawn on death to prevent cheese - The wave 40 boss has had some reworks done to make the fight more fun - Boosted volume and panning of Gameover soundtrack - Added a warning to the Tripping Game mode - Fixed some of Howard's dialogue - Fixed a bug where the custom cursor would not remain enabled on new runs - Removed some misleading info about HS Explorer - Added some more tips - Removed the custom cursor jitter from in-game - Added continue button to pause screen - Changed default keybind for using your ultimate to E - Changed default keybind for leveling up to Q - Added feedback whe…
- Small fixes & Balance changes - 21 December 2022
- Updated some gamemode descriptions - Added more "Tips" ;) - The tip screen now last a little longer on devices that load too quickly - Fixed a bug where certain easter eggs wouldn't function properly - Added some info on seeded runs when hovering over the seed box in the menu - Slightly nerfed movement stat scaling - Slightly buffed bulletsize stat scaling - Slightly nerfed enemy speed early game - Slightly nerfed the initial defensive buff to bosses when they spawn If you encounter any bugs or exploits, or just want to give some feedback, join our DISCORD
- Bug Fixes - 15 December 2022
- Fixed a massive bug where systems set to languages that use commas instead of periods to denote decimals would cause the game to set certain values to the wrong amounts. If you encounter any bugs, please visit the game's Discord Server and let me know! Discord Server
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 June 2023 | Minor Balance Change | 5124581515256747154 |
| 2 | 21 June 2023 | Major bug fix | 5124581515249480893 |
| 3 | 21 February 2023 | Tiny patch | 5059268099256102042 |
| 4 | 20 February 2023 | Small Update! | 5059268099252435806 |
| 5 | 6 February 2023 | HUGE TECH TREE UPDATE! | 5035622743892614869 |
| 6 | 17 January 2023 | Small Update! | 5035620840550714376 |
| 7 | 16 January 2023 | Small update! | 5035620840546862904 |
| 8 | 13 January 2023 | HUGE Balance Update!!! | 5035620840535817187 |
| 9 | 4 January 2023 | Small Update! (Again) | 5000716037488554407 |
| 10 | 1 January 2023 | Small Update | 5000716037480464925 |
| 11 | 31 December 2022 | Massive Early Game Reworks! Easy Mode! | 5000716037476802217 |
| 12 | 30 December 2022 | Controller Support Update! | 5000716037472920494 |
| 13 | 27 December 2022 | Balance Changes (Controller Support out soon!) | 5000716037462026865 |
| 14 | 23 December 2022 | Small Update! | 5000716037447495824 |
| 15 | 21 December 2022 | Small fixes & Balance changes | 5000716037437915792 |
| 16 | 15 December 2022 | Bug Fixes | 5623338145752122829 |
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