SPSTEAMPULSELIVE ANALYTICS
ASSAULT SHELL 2

ASSAULT SHELL 2 Steam news

Team Overloaded | Apr 18, 2025 | game

Released

0players observed · 25 September 2026 - 04:09:06 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive

ASSAULT SHELL 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive
  • Total reviews3
  • Release dateApr 18, 2025
  • DeveloperTeam Overloaded
  • PublisherTeam Overloaded

Genres: Action, Indie, Early Access

Company pages: Developer: Team OverloadedPublisher: Team Overloaded

Top Steam chartsTop 100 gamesGame directorySteam Store page

ASSAULT SHELL 2 Steam news

ASSAULT SHELL 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Homestretch - 10 August 2026

    Hello everyone! Sorry for so little updates. To keep excuses brief, the world has not been so kind to us, but we're doing everything in our power to get the game out. Progress has been slow but steady, and we are making various improvements to the game.Essentially, we're aiming to release v1.0 in August of this year, but no later than early September. The soundtrack is almost complete as only two more tracks remain. Additional adjustments to gameplay were made, such as scoring balance, enemy and boss adjustments, and player ship rebalancing. Mission mode is delayed indefinitely so that we can focus on the main game for now. The Extra shop has been updated, as now there will be unlockables for story documents, art gallery sections, wallpaper art, and ship palettes. Suffice to say, we're at the homestretch, and we're making the final push for the game's full release. Thank you for stickin…

  • An Update on the Game's State - 21 May 2025

    Hello Pilots, Someguy's here to address the current state of the game. First, I would like to apologize for the lack of communication between us and the players. Personal life has kept all of us busy, but this is no excuse to leave those participating in the Early Access demo in the dark. We will make better efforts in the future to communicate with everyone. As for the game, we are currently working on the soundtrack for Stage 5. All that's left are 4 more tracks and a couple more assets before the game is ready to launch for version 1.0. Additionally, we are working on a new mode for Assault Shell 2 called "Mission Mode" where you will be challenged with clearing a set of challenges to win bonus rewards such as data points and more. We will be rolling out with an update soon once this mode is completed, however we may or may not withhold the release of this mode until the full game is…

  • Small Update: Version v0.9.2.3 - 5 May 2025

    Adjustments Kingkillers's theme will now fade out upon defeating it. Added music for the Rankings menu. Bug Fixes Fixed a bug where the game would crash on Stage 3 boss

  • Small Update: Version 0.9.2.1 - 26 April 2025

    Bug Fixes Fixed a bug where the player would quickly die when hit with 0 shields while in single player, causing the continue screen to not appear.

  • Major Update!: Version 0.9.2 - 25 April 2025

    New Stage Added! - Added Stage 4 to the game - Stage 4 is now accessible in practice mode. Adjustments - Reduced the amount needed to buy alt colors to 1000 data per color. - Reduced the increment for buying credits from 1000 increase to a 500 increase. - Added a function where some bosses give off small amounts of hyper energy when reaching a certain HP threshold. Bug Fixes - Fixed a bug where Rouge Delta wouldn't leave it's temporary speed/invul mode when using it's special weapon, keeping the color blue and increased ship speed. - Fixed alt colors not displaying properly when the ship spawns/during cutscenes. - Fixed a bug where the continue screen wouldn't show if the player ship is destroyed.

  • Small Update: Version 0.9.1.1 - 18 April 2025

    Bug Fixes - Fixed a bug where in practice mode, the timeline for events and enemy formations do not progress, preventing large enemies and bosses from appearing.

Patch notes and updates

S.noRelease datePatch nameGID number
15 May 2025Small Update: Version v0.9.2.31798454487736597
226 April 2025Small Update: Version 0.9.2.11797820624533521
325 April 2025Major Update!: Version 0.9.21797820624494985
418 April 2025Small Update: Version 0.9.1.11797185861686278

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