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Sanguine 3

Sanguine 3 Steam news

Ray Beckham | Sep 2, 2024 | game

Released

0players observed · 22 September 2026 - 22:20:38 UTC

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  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Sanguine 3 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews17
  • Release dateSep 2, 2024
  • DeveloperRay Beckham
  • PublisherRay Beckham

Genres: Action, Indie

Company pages: Developer: Ray BeckhamPublisher: Ray Beckham

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Sanguine 3 Steam news

Sanguine 3 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Release 1.7.2 - 3 May 2026

    ControlsThe mouse will correctly hide when the keyboard is used.EleanorGround acceleration force increased to 30 from 20.Ground breaking multiplier reduced to x1 from x2 (resulting in 30 force when holding away from the direction of travel, from 40).Air acceleration force increased to 15 from 5.Air breaking multiplier reduced to x1 from x2 (resulting in 15 force when holding away from the direction of travel, from 10).Eleanor getting knockback now correctly sets her horizontal movement to not decay in flight, increasing the distance she travels.Eleanor's knockback force from getting hit is reduced to 150 from 165.

  • Release 1.7.1 - 1 April 2026

    Corrected a typo in the helper tombstones.When Eleanor is knocked back by attacks that do no damage, the stun length is reduced to 0.35 seconds from 0.50 and the knockback force is increased to 165 from 120.

  • Release 1.7 - 6 March 2026

    1.7ControllersSteam, Xbox, Sony and Nintendo controllers should now work with no setup needed.The controller menu has been renamed the keyboard menu and rebinds keyboard controls exclusively. Keyboard bindings have been reset to prevent conflicts in the new code.Fixed a bug where resetting the keys didn't save to file the changes unless other keys were altered.GeneralA "golden-eye" icon has been placed in the interface in the upper left corner that will appear when humans are alerted to Eleanor and disappear when she is undetected again.LevelsAdded talking tombstones that can give the player helpful tips.Ground objects that Eleanor can hide behind have had their width slightly increased.Cosmetic bats can be retriggered every 25 seconds up from 6 to save a game tester's sanity.Crypt: Changed the mudman section to be one flat area instead of 3 pillars, reducing it's tedium for new players…

  • Sanguine 3 is now $4.99 - 5 January 2026

    Hey folks. Going forward, Sanguine 3 will be $4.99. In an effort to be transparent, I want to talk about why.When I first put Sanguine 3 up on Steam, I priced the game at $11.99. I had no idea what to charge for the game. Prevailing wisdom said to estimate high because Steam is a discount economy and those on a budget would get the game on sale. Steam is designed to operate in this way, giving greater exposure to games that are heavily discounted. It made sense at the time.I got some pushback on the price and I reduced it to $9.99 after two months. It's a common price for smaller indie titles and I still feel it's a reasonable price tag for the game. But as i've learned, value isn't the only factor to consider.Since that price decrease in November last year, i've had very few sales at full price while the bulk of my sales have been at deep discounts. An old Newgrounds friend told me tha…

  • Release 1.6.1 - 27 December 2025

    1.6.1- Eleanor's casket will no longer be open for a frame at the start of the game.- Exiting into the main menu will clear any abducted human Eleanor may be holding.- Hydras will correctly show the explosion animation again if they are slain more than once.- Fixed a a duplication error in the Cathedral that resulted in extra enemies layered on top of each other.

  • Release 1.6 - 1 December 2025

    December now has it's own seasonal content, just like October.=Winter Update=- A dead pine tree topped by a shining Soul appears at the end of the tutorial level and in a few other places in the game.- Ice Spikes can be found hanging from ceilings throughout the game. They are a basic platformer hazard, falling when the player nears them. But attacking them will shatter them and can boost the player's movement.- Snowmen have been added to each of the wintery stages before the castle. Their snowballs deal no damage and only cause Frost status, but their body's can damage the player as they slide about!=Eleanor=- Eleanor will automatically receive a Soul after every 7th human slain instead of every 9th.=Levels=- Objects that Eleanor can hide behind have had their width slightly decreased.- In the Descent stage, an extra spikey trap has been added to the maze section so that the player can…

  • Release 1.5.1 - 26 October 2025

    - When a player set the pixel ratio mode to stretch, relaunching the game could cause the screen resolution to glitch out because the setting ran before the main window could initiate. The ratio stretch code now runs on the next frame, resolving the issue.

  • Release 1.5 - 29 September 2025

    1.5General- Added Rubble to the game, taking the form of various rocks, skulls and ice chunks on the ground. They will alert humans if they are kicked, so mind your footing!- Cobwebs have been added to multiple levels. They are cosmetic only and sweep away when touched.UI- When seasonal game features are active, indicators will now appear on the title splash screen.- Cheat configurations are now automatically saved! If any cheats are active, the cheat button on the main menu will glow pink as an indicator.- The mouse will now only show when it is moved above a minimum threshold, eliminating occasional flickering from micro movements.- The mouse will now show when the game is paused during play.- The escape key will now always trigger the menu, even if the button is rebound.- Keys can be quickly reset to their default settings through a new reset button.- Music and SFX volume should now…

  • Release 1.4 - 23 May 2025

    Tumbling has been added to the game. When the player holds the down button and impacts the ground while moving forward, Eleanor will tumble instead of having landing lag. Tumbling gives Eleanor boosted movement speed during the tumble and she can jump out of the tumble to preserve her speed as she leaps into the air. Wings have been added to the game. When Eleanor collects a purple orb, she'll have wings that can give her an upward boost. Holding the jump button while Eleanor is falling activates the wings. The faster Eleanor is falling, the greater the upwards boost she gets. Wings are lost on death. Eleanor - The Moon Jump cheat that caused low gravity has been replaced with Vengeance. Vengeance gives eleanor permanent Wings as it clashes a lot less than low gravity did with axe bounces. - If Eleanor gets hit while having Bloodrush, blood loss will be prevented. Bloodrush will still b…

  • Release 1.3 - 29 September 2024

    *General* - For the month of October, Jack O'Lanterns will appear in most levels that can be smashed for a trick or treat. - Fixed (mostly) a pop in the ambient night audio track. - In the control configuration menu, the key binding selection will no longer skip when navigating up or down from the Back button. *Eleanor* - Eleanor's movement will now decelerate at 6 instead of 8 when landing on the ground so that she slides further. *Humans* - Detection build up has been slowed down at long distance. - Instant detection distance reduced to about 2.5 tiles from 3.5 tiles. - Henchman: Bullet speed reduced to 9 from 10. - Matron: Bullet speed reduced to 5 from 6. - Sultress: Bullet speed reduced to 5 from 6, magazine size reduced to 5 from 6 and reload time increased to 1.25 from 0.65. - Priest: Bullet speed reduced to 5 from 6. *Monsters* - Cold Touch: Reduced their spawn box to 384 width…

  • Release 1.2 - 9 September 2024

    - All coins hidden behind objects in level 3-2 (catacombs) have been made visible so they can't be missed. - Added a few souls in level 4-3 (mansion). - Corrected a pixel art error on the Dragons.

  • Release 1.1 (quick fix) - 2 September 2024

    - Fixed a glitch on the overworld map that would sometimes cause the player to get lodged inside walls.

Patch notes and updates

S.noRelease datePatch nameGID number
13 May 2026Release 1.7.21831432155574935
21 April 2026Release 1.7.11828894815554665
327 December 2025Release 1.6.11819386365110430
426 October 2025Release 1.5.11814309641548320
529 September 2024Release 1.36339469370191761949
69 September 2024Release 1.26242640076609778415
72 September 2024Release 1.1 (quick fix)6240387642469996492

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