SPSTEAMPULSELIVE ANALYTICS
Stormbane

Stormbane Steam metadata

West Forge | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureRPGFree To Play

  • Steam app typegame
  • Steam App ID2183610
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperWest Forge

Stormbane metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2183610
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperWest Forge
  • PublisherWest Forge
  • Parent gameNot available

Genres: Action, Adventure, RPG, Free To Play

Company pages: Developer: West ForgePublisher: West Forge

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Stormbane Steam metadata

Stormbane metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2183610/metadata
Steam Communityhttps://steamcommunity.com/app/2183610
PCGamingWiki search
IGDB searchSearch IGDB for Stormbane

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Building the Foundations of Stormbane’s World - 22 May 2026

    Hello everyone,It has been a while since our last development update, so we wanted to share what we have been working on and why things have been quiet.Much of our recent work has been focused on foundational world systems. These are not always the most exciting features to show on their own, but they are important building blocks for the kind of game we are making.We have been working on our settlement generator, river system, and roads system.At first glance, that might not sound as exciting as new enemies, quests, weapons, or dungeons. A road is just a road. A river is just a river. A settlement is just a place on the map.But for Stormbane, these systems are more than scenery.They are the foundations of the world simulation.The settlement generator gives us a way to create places that feel connected to the world around them. Rivers help shape the landscape, create natural boundaries,…

  • Quick Playtest Update - 24 March 2026

    Just a quick update to say thanks to everyone who signed up for the Stormbane playtest, and to those who have already jumped in and tried it.It has been good to see the response, but the more useful part is what people say once they actually get in and play it.One of the first bits of feedback I got was that the combat feels nice, but the camera is fighting movement a bit, both in combat and when just running around.I think that is fair.That is exactly why I wanted to do the playtest. When you have been deep in a game for a long time, it is easy to get used to how everything feels. Real players show you very quickly what is working and what is not.So thank you. I am working through that feedback now, and it is already helping shape what I work on next.If you have played and have thoughts, please keep sharing them. The specific feedback is the most useful.More soon.

  • Stormbane Playtest Now Live - 17 March 2026

    Stormbane playtest is now live.This is the first fully playable build, with core systems running in a live environment — including our custom AI, rebuilt UI, and online systems.We’ve already hit (and fixed) real issues in the live build, which is exactly why this phase matters. Now it’s about testing everything under real player conditions and iterating quickly.Access is currently limited while we stabilise and expand the test.If you have access, jump in and let me know how it feels.If you hit any issues or have feedback, join the Discord:https://discord.gg/49m7ACXh6VI’m actively monitoring and pushing fixes based on what comes in.

  • Preparing Our First Combat Playtest - 13 March 2026

    Stormbane Public Playtest IncomingWe’re preparing the first public playtest for Stormbane.This will be a focused early test centered on one core system: melee combat.Over the past six weeks we’ve been developing Stormbane’s combat and enemy behavior systems, and we’re now ready to begin testing them with players.What This Playtest Focuses OnThis test is intentionally narrow in scope. The goal is to evaluate combat before expanding into more systems.During the playtest you can expect:• Melee combat encounters • AI enemies designed for group fights • Early versions of Stormbane’s combat systems • A small playable test environmentMany of Stormbane’s larger game systems are still under development.What We Want To LearnThis playtest will help us evaluate:• How melee combat feels • Enemy AI behavior during group encounters • Combat readability and timing • Player feedback on combat flowYour f…

  • Stormbane Dev Update – AI Battles & Playtest Readiness - 1 March 2026

    Stormbane Development UpdateThis week marked an important milestone for Stormbane as we completed the AI test battle framework and brought it to a playtest-ready state.AI vs AI Test Battles CompleteAutonomous AI groups can now engage, resolve combat, and transition states without player intervention. These battles are stable, deterministic, and suitable for extended simulation.Key outcomes:Reliable AI group engagement and disengagementStable battle resolution logicRegion-level conflict flow functioning end-to-endEdge case handling around state transitions improvedThis gives us a controlled environment to validate combat pacing, balance, and systemic behaviour before opening wider play access.System Stabilisation & UI HardeningAlongside the AI milestone, we focused heavily on stability and correctness.Refined character creator filter logic to eliminate inconsistent selection statesCorrec…

  • Stormbane – Weekly Development Update - 22 February 2026

    This week focused heavily on AI-driven combat and large-scale encounter behaviour.Team AI BattlesContinued development of coordinated AI vs AI engagementsImproved how squads evaluate targets during multi-actor fightsRefined behaviour during flanking and pressure scenariosThe goal is to move away from chaotic dog-piling and toward more readable, intentional combat flow.Target Claims SystemExpanded and stabilised the claim system used to prevent over-stacking on a single targetImproved resolution when claims shift during fast combat transitionsReduced edge cases where AI would stall or overcommitThis system is becoming central to how Stormbane handles large skirmishes without losing tactical clarity.Combat PacingTuned stamina interaction in AI engagementsAdjusted aggression curves to reduce overwhelming spikesImproved decision timing during multi-enemy pressureThe aim is consistent tensio…

  • Stormbane – Weekly Development Update - 13 February 2026

    Stormbane – Weekly Development UpdateThis week has been focused on AI stability, faction correctness, and large-scale combat reliability. A lot of the work happened under the hood, but it directly improves how battles feel and how systems behave under pressure.AI vs AI Combat – Nearly ThereWe are now very close to fully reliable AI vs AI battles.What changedRefined threat detection logicImproved target reevaluation rulesFixed edge cases where AI would:Drop targets unexpectedlyFail to re-acquire after controller changesStall in combat statesThe result:AI now maintains combat intent more consistentlyEngagements feel deliberate instead of chaoticFaction battles behave predictablyLarge encounters are starting to resemble actual battlefield skirmishes rather than isolated duels.Faction & Team Resolution ImprovementsWe spent significant time tightening up the Faction → Team mapping system.Imp…

  • Stormbane Weekly Devlog – Combat Polish, AI Refinement - 6 February 2026

    Combat, AI, and Core SystemsThis week was focused on tightening melee combat, refining AI behaviour, and strengthening the core systems that support moment-to-moment gameplay. Much of the work was foundational rather than flashy, but it directly impacts how responsive, predictable, and stable the game feels.Combat ImprovementsWe spent time stabilising melee combat flow and ability execution. This included improvements to attack timing, telegraph windows, and combo sequencing to ensure actions resolve consistently against animation and network state.Guard and block behaviour was validated across start, loop, and end phases, with particular attention paid to server authority and montage synchronisation. Dodge behaviour was also corrected to ensure camera-relative movement behaves consistently across local and networked play.AI Behaviour RefinementOur melee AI systems were refined to impro…

  • Combat polish: when the AI forgets it’s dead - 2 February 2026

    While testing melee combat, we ran into a fun little edge case. An enemy hit its death animation… but never quite got the memo that it was supposed to stop thinking. Result: a technically dead AI, still fully committed to the fight. This was a clean example of why animation state and gameplay state must always be hard-gated. The fix was straightforward: once an AI enters the Dead state, all combat logic, movement, and targeting are immediately shut down. These are exactly the kinds of edge cases we’re hunting down as we polish Stormbane’s combat and AI systems. (And yes — the AI is now correctly dead.)

  • Development Update: Core Combat and AI Systems - 31 January 2026

    Development Progress UpdateThis is the first in a series of development updates for Stormbane, sharing progress as core systems come together and the game takes shape.Recent work has focused on stabilising and unifying the foundations of the game — particularly combat and AI behaviour — resulting in a much more coherent and playable core experience.Combat: Deliberate and Timing-DrivenMelee combat in Stormbane is built around intent rather than speed. Attacks, blocks, parries, and movement are governed by stamina, recovery windows, and positioning.Recent work has focused on:Directional attacks and defensive responsesClear stamina costs and consequencesKnockback and recovery that reward good timingReducing button-spam in favour of readable fightsCombat is now closer to its intended final feel: slower, weightier, and more tactical.AI: Playing the Same Game as the PlayerA major milestone ha…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2183610
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperWest Forge
PublisherWest Forge
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Stormbane is a dark fantasy action RPG focused on tactical combat and faction warfare, where players fight for territory, manage scarce resources, and survive a living world shaped by conflict, consequence, and strategic decision-making.

About this game

Stormbane is a dark fantasy action RPG built around tactical combat, faction warfare, and a living world shaped by player conflict. Combat is deliberate and skill-driven. Positioning, stamina, and timing matter. Victory earns gold — not random loot — and every choice carries consequences. The world is divided by shifting faction borders. Territories change hands, wars escalate into large-scale domination events, and regional control affects quests, safety, and the economy. Healing is never free. Potions restore you at a cost, reducing your maximum strength over time. True recovery can only be earned at sanctuaries within the world. There are no endless inventories or safe shortcuts. Gear degrades, supplies grow scarce during war, and survival depends on knowing when to push forward — and when to retreat. Stormbane is a game about preparation, restraint, and choosing your battles.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
28Full controller support
32Steam Turn Notifications
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Extrema
steam germany18Drastische Gewalt Alkohol / Tabak
igrs18Kekerasan Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Stormbane's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Stormbane's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Stormbane at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.