- Bullet Heaven 2.0: 50% off the Legends Never Die Bundle! - 4 December 2024
Exciting news, Survivors and Knights! Both When the Light Dies and Knight vs Giant: The Broken Excalibur will be part of this year's Bullet Heaven Fest. This means you can get the bullet spraying, monster slaying Legends Never Die bundle for a fantastic 50% off 🥳 Already own one of the titles? No problem! As this is a 'complete the set' bundle you can pick up whichever game you are missing and still receive a great discount. Interested? Check out the launch trailers for both games below: When the Light Dies Enter a world of shadow and obscurity as a lone survivor fighting to keep the darkness and the horrors that lurk within at bay. Seek out precious supplies, reinforce your arsenal, and uncover forbidden knowledge to unleash the terrifying powers of the ‘Old Ones’. Knight vs Giant: The Broken Excalibur Step into the greaves of King Arthur in this fantasy action roguelite and wield the…
- Patch V.1.0.0.7 (hotfix) - 11 November 2024
Changed various features to improve performance.
- Patch V.1.0.0.5 (hotfix) - 6 November 2024
Fixed issues: • Longbow no longer has access to the Relentless weapon upgrade ability • Fixed an issue where Ammutseba, Devourer of Stars kills were wrongly attributed to the Zindarak, The Fiery Messenger (Gold) achievement • Updated the Tutorial Completion achievement to unlock when the message, "That is all I have to teach you.", is displayed during the tutorial • Fixed an issue preventing the Lightning Strike Kills (Bronze) achievement from updating • Fixed an issue that was resetting the controller vibration setting upon starting a new run • Updated some localization values Balancing: • The base chance to apply curse has been reduced from 80% to 50% • The Tactician (Bronze) passive ability's active ability cooldown reduction has been increased from 1% to 3% • The Tactician (Silver) passive ability's active ability cooldown reduction has been increased from 2% to 6% • The Tactician (…
- Update 7: 1.0 Launch! - 28 October 2024
Hey everyone! After 6 months of Early Access we’ve finally reached 1.0! 🥳Big thanks to everyone who supported us along the journey, for giving us constructive feedback, and for helping to make the game what is is today. With the arrival of 1.0 we’re introducing a powerful new mechanic in the form of ‘Old-One’ pacts as well as localisation for German, Spanish, and Simplified Chinese. To celebrate us reaching this milestone we’ve prepared a new trailer to showcase everything included in the full release. New powers rise: Awakening the ‘Old Ones’ Your harrowing experiences in the endless wastes have revealed forbidden knowledge pertaining to the existence of the ‘Old Ones’, ancient and indescribable beings who will lend you their immense power, at a price… A few updates back when we removed ‘The Ranger’ constellation to coincide with the rework of the meta-progression system. In this upda…
- Update 6: UI Polish & Balance Changes - 27 September 2024
Hi everyone! We’re just a few weeks away from the end of our Early Access journey, with the next major update being our 1.0 launch! Before that, however, we’ve released a small update that contains the Lightning Rod weapon upgrade, conduct status effect, more achievements to discover, changes to how level 3 weapon upgrades are generated, visual and UI improvements, balance changes, plus bug fixes. Enjoy! New weapon upgrade: Lightning Rod The latest weapon upgrade grants projectiles the chance to inflict ‘Conduct’. Subsequent hits on enemies affected by the conduct status effect build up X% electrical charge. At 100% the afflicted enemy is struck by a bolt of lightning! Here is the full upgrade path: Level 1: Chance for projectiles to inflict conduct Level 2: Lighting strikes twice. Level 3 (Effect branch): Electrical charge buildup increased by 20%. Level 3 (Damage branch): Damage dealt…
- Update 5: Longbow & New Elemental Weapon Upgrades - 12 September 2024
Hey everybody, The light is in sight! We are almost at the end of our Early Access journey with only a few updates left until we reach 1.0. We’ve really appreciated your feedback and hope that you’re enjoying the direction that When the Light Dies is heading. Today’s update introduces a new weapon in the form of the powerful Longbow, as well as some exciting new elemental weapon upgrades to help you keep the horde in check. Longbow Weapon This mighty weapon fires a single arrow which embeds itself into a target before its delayed charge explodes, dealing damage to all enemies caught in the blast. This means that one well-placed shot can make all the difference when facing down a large group of enemies! The longbow can be purchased alongside the other weapons in the main menu by spending your hard earned beating heart currencies! New Weapon Upgrades We have added three new weapon upgrade…
- Patch V.0.0.5.248 (hotfix) - 3 September 2024
Bug fixes: Experience points resetting to 0 when entering a new stage Balancing: Updated the upgrade values for the stamina recovery and lantern oil consumption constellation nodes Other changes: Added screen resolution options Updated several weapon and character stat displays
- Patch V.0.0.5.240 (hotfix) - 27 August 2024
Bug fixes: Polished the effects of enemies affected by elemental statuses. Polished the level up screen appearance. Added boss icon indicators when bosses are off-screen. Added an animation for hearts gained when returning to the main menu and when claiming achievement rewards. Updated the results screen to display currency gained during the current stage and total currency gained during the entire run. Fixed overlapping upgrade names. Fixed broken pixels affecting the level up screen.
- Patch V.0.0.5.237 (hotfix) - 20 August 2024
Bug fixes: Fixed an issue which caused passive upgrade settings to reset on future stages Fixed an issue with the pause menu passive upgrade list when exceeding the upgrade display limit Passive upgrade pins, re-rolls, upgrades, and banish counts now carry over to future stages Fixed an issue where banished upgrades appeared in future stages
- Update 4: Character Classes & In-Game Achievements - 19 August 2024
Welcome back, everyone! The wait is over, update 4 is now live! In this latest update we are introducing the long-awaited character classes, with each one having its own unique strengths and weaknesses to add even more variety to your runs. At the same time, we have added an in-game achievement system through which you can gain additional currency bonuses and character classes by completing specific achievements. So let's check out the new cast of characters! Character Classes Overview We have introduced a total of 8 character classes, 7 of which can be unlocked by completing in-game achievements. Each class comes with its own unique stat line, which, depending on the character, will affect the following base parameters: Health Stamina Sanity Temperature Walk speed Run speed Run stamina cost Defence Here is the full list of character classes to discover: Captain: Your trusty ship captai…
- Patch V.0.0.5.214 (hotfix) - 1 August 2024
Bug fixes: Fixed the stage 01 boss egg model Fixed the text screens before and after certain stages not registering controller input Fixed an issue with enemies walking around after being killed All remaining enemies are automatically killed when the stage boss is defeated
- Update 3: Improved meta-progression, new weapon, and stage 3 boss added! - 30 July 2024
Hey everyone, we bring good news! We have just launched Update 3 which focuses on improving meta-progression by streamlining the currency system and modifying constellations so that unlocks are more impactful to aid you in future runs! Additionally, we have removed stamina costs for every action except for sprinting and added some additional content in the form of a powerful new crossbow weapon and a terrifying new boss that awaits at the end of stage 3. Meta-Progression Improvements The changes we have made to the meta-progression system are in direct response to your feedback regarding rarer currencies being gated behind the stage 1 boss fight. As a result many of you were finding meta-progression through the constellations to be slow, and to compound this issue the unlocks themselves were not feeling impactful enough! We have addressed this problem by making the following changes: Si…
- Patch V.0.0.5.175 (hotfix) - 2 July 2024
Balancing: Updated Rapid Fire II's shockwave to have a 7-second cooldown. Bug fixes: Blindside's additional bullet damage reduction no longer affects regular bullets as well. Rogue back button in the key bindings menu.
- Update 2 Out Now! - 28 June 2024
Welcome back, everyone! Thank you so much for your support and feedback since we launched When the Light Dies into Early Access back in May! Our second update is now live and focuses on fleshing out the character levelling system by introducing weapon upgrades which will modify specific weapons to create more chaos and variety during runs! Additionally, we have added a resource pity system to reduce frustration when scavenging for resources, and, most importantly, the hotly requested auto-shoot option! Character levelling changes and new weapon upgrades system Our main objective for update 2 was to make runs feel more varied and fun, so we’ve introduced a new system for character levelling whereby the level up choices vary depending on the actual level milestone that you reach. Choices now come in three flavours: General passives (3 rarities every level that can be stacked until an uppe…
- Get the Hardcore Survivors Bundle! - 1 June 2024
Hey everyone, To celebrate the release of our very first Early Access update, we have collaborated with Antti Vaihia and created our new Hardcore Survivors bundle! A bundle to truly test your survival skills featuring the gothic twin-stick When the Light Dies and challenging survival roguelite Horde Hunters. The complete the set bundle is available now with a 10% discount! https://store.steampowered.com/bundle/41635/Hardcore_Survivors/ When the Light Dies: A survival game with roguelite elements set in a desolate, frozen wilderness. Step into a murky world of shadow and obscurity as a lone survivor fighting to keep the darkness and the horrors that lurk within at bay. Horde Hunters: A challenging horde survival rogue-lite that doesn't make you run in circles. Explore procedural maps full of missions and activities all the while using your weapons, items and abilities to slay thousands o…
- Patch V.0.0.5.157 (hotfix) - 31 May 2024
Bug fixes: Upgrades saves no longer reset in the new update.
- Update 1 Is Here! - 30 May 2024
Hey everyone, Thank you so much to all of you who have played When the Light Dies this past month, reported bugs, and given their feedback! We’re happy to be sharing our very first update with you all! Update 1 includes new content, bugfixes and, most importantly, addresses some of the biggest pain points from the community feedback so far. We have also started working on a localisation system which will soon allow us to implement additional in-game languages! See below for the full list of changes: Features We have added a fearsome new boss at the end of stage 2 which plays around with the light and darkness mechanics. You have been warned ;) Bosses now explode dramatically upon death! We have removed the stamina cost from all weapons as this was a common complaint we received from players. We have removed the cost for unlocking the Ranger constellation and the initial Wayfinding upgra…
- Get the Legends Never Die Bundle! - 13 May 2024
Welcome back, everyone! We are launching yet another epic bundle just in time for Steam’s Endless Replayability Fest containing both When the Light Dies and the legendary Arthurian roguelite Knight vs Giant: The Broken Excalibur from our friends over at Gambir Studio! https://store.steampowered.com/bundle/41429/Legends_Never_Die/ Get your hands on this action-packed complete-the-set bundle at an incredible 20% discount. Already own Knight vs Giant: The Broken Excalibur or When the Light Dies? No need to worry, you will still receive the missing title at the discounted price! Check out the launch trailer for both games below: Join us in celebrating Steam’s Endless Replayability Fest and get your hands on the Legends Never Die bundle now! Until next time, PQube, Electric Monkeys & Secret Level Studios
- Get the Pixel Mayhem! Bundle! - 4 May 2024
Hey everyone! To celebrate the Early Access release of When the Light Dies, we have prepared a special surprise for all of you – a permanent Steam bundle for When the Light Dies and Gravity Heroes! As a commemoration of our longstanding partnership between Electric Monkeys and PQube, the Pixel Mayhem! bundle will have a 60% discount – owners of one game in the bundle will be able to purchase the other to get this discount. https://store.steampowered.com/bundle/39260/Pixel_Mayhem/ This bullet-spraying, horde-slaying bundle includes both the gothic horror survivors like When the Light Dies and the gravity-shifting co-op shooter Gravity Heroes, a fast-paced, chaotically beautiful 2D platform shooter fuelled by retro arcade nostalgia with an electrifying soundtrack and popping pixel art style! Check out the launch trailers for both games below: Join us in celebrating the When the Light Dies…
- Patch V.0.0.5.146 (hotfix) - 3 May 2024
Bug fixes: Stage music was not looping correctly.