- Dev Log 7 - Infused with the Crystal - 31 October 2024
Happy halloween Gladiators from Larissa and Dimitri! We bring you a brand new update to our demo to celebrate the spooky season. Changes We've added the long awaited Infusions! You can now select an Infusion at the start of the game. These will influence the upgrades you'll get. Additionally, we've added two turrets near the Crystal to aid you in your effort to protect and recharge the Crystal. On top of that you will now receive your upgrades each time you level up, so no more waiting until the Crystal has decided to be ready! Exciting! We also removed the option to pick a difficulty as we both wanted you to experience the game as it was intended, challenges and everything. We hope you will all enjoy this update as we got some big changes coming in the near future, so stay tuned. Known issues We've noticed that Steam thinks that the game doesn't have full controller support but we can…
- Dev Letter 1 - Our next steps - 8 July 2024
Dear Players, Today, we have important news about Crystalis Descendant's progress in development and the release date. Because our community is the heart of our studio, our goal has always been to build transparent and honest communication with you. Every day, we strive to grow in this element. We made the difficult decision to move our release date of Crystalis Descendant to December 2024. We have a responsibility to deliver the best game possible, and we need more time to accomplish this goal. It's no secret that building a game with a three-person team is a challenge, not to mention the lack of funds & budget. We are planning to use the extra time to both focus on the level of quality of the game and invest more time into adding more things to the game; for example, we are going to add a third dimension to the game characters, making it more smooth to move and turn. We couldn't be mo…
- Endless Replayability Fest Starts Today - 13 May 2024
Greetings Gladiators We are happy to announce that we are taking a part in Endless Replayability Fest! Join us now and try our latest update. Stay informed about the latest news and updates via Facebook and Twitter pages! Don't forget to join us on Discord to stay up-to-date with the game's progress and not miss any upcoming events. ~Boxsun Team
- Dev Log 6 - 11 April 2024
Greetings Gladiators We’re back again with another update for you. In this update we bring you more bug fixes, QoL changes and additional features. You can read all about these changes and more below. Bug Fixes Player could get stuck on the platform in some situations after using the shop. Game being stuck sometimes after the player dying or the crystal being destroyed. Upgrade shop displaying the same upgrade twice. Optimizations Improved the way visual effects are handled to improve performance. Grouped sprites together where possible to slightly reduce draw calls. Slightly improved target acquisition for the Crystallisk. Quality of Life Changes Improved several colliders where the player could get stuck on. Increased the size of the hitboxes of the pots so now they like being destroyed even more! Improved sorting for several of the sprites so they should properly render behind and in…
- Dev Log 5 - Descend Deeper - 28 March 2024
Greetings Gladiators Hello Gladiators, here we are with our *checks calendar*… Biggest and most important Dev log? Oh my, looks like we’re a little late on this one. But better late than never, right? We’ve been hard at work over here, and we have so much to share! So without further delay, let’s get to it! First and foremost, we want to go over the biggest change to our game, which is the core Gameplay. Now you no longer have to destroy burrows, nor do you have to fight against the crystal overloading. Now you have to work with the crystal and charge it by killing Crystallisk, which is relentless in destroying the crystal. With new unlockable upgrades that can cause afflictions to your enemies. Your only mission now is uncovering the truth as you Descend deeper into the depths of the Arena. Patch Notes Update Version 0.6.0 is finally out! In this massive update we’ve overhauled the cor…
- Dev Log 4 - 13 March 2024
Hello Gladiators It's been a busy four months since our last Dev Log, so we decided to bring you news from the back of the pantry. We know from your feedback that the Crystalis Descendant is your clear favorite, so we thought it only right that we should give you more of what you love, but with some extra-satisfying twists! We’re incredibly pleased to announce that our game is receiving a new big update that will change lots of things related to our game, as some of our loyal members have seen in our latest Playtest on Discord. We wanted to break down our update notes and share them with you. Lastly, it's been a joy to watch players connect with the game, and we really appreciate everyone who has reached out with feedback and bug reports. Thank you! Without any further ado, let's jump in. Core Overhaul Protect The Crystal We listened to your feedback and went to work with it! We redesig…
- Happy New Year! - 27 December 2023
Hello Gladiators 🎄 As we gather with family and friends to celebrate the holiday season, we wanted to take a moment to extend our heartfelt wishes to each and every one of you. 🎅🤶 May your homes be filled with love, laughter, and the magic of Christmas. This year has been filled with challenges, but with your help and support we managed to go on. As we say farewell to 2023, let's welcome the New Year with open hearts and renewed game.😉 Thank you for being an essential part of our community. Your feedback and support helped us all the way. We look forward to the continued journey together. Wishing you a Merry Christmas filled with warmth and a New Year with our game! Warmest wishes, ~Boxsun Team
- Dev Log 3 - 7 December 2023
Hello Gladiators We are back with a fresh update! We would like to take this opportunity to express our gratitude to our players and community members for sharing their valuable feedback with us. As we promised earlier, we will continue to publish monthly development logs to keep you informed about what we are currently working on. Don't forget to join us on Discord to stay up-to-date with the game's progress and not miss any upcoming events. Let’s dive in.🐹 In the Works The Crystalcaster Our amazing artist continued working on a new type of Crystallisk that we briefly covered in our previous Dev log. The Crystalcasters are masters of ranged combat and will attack from a distance, using energy projectiles, also known as the ‘’spitting ones’’ by the gladiators. Here you can see the progress from sketch to actual sprite made by our talented artist. We can’t wait to add it to the game! Im…
- Dev Log 2 - 20 November 2023
Hello Gladiators We have some awesome news for you today. We have been busy making our games look and sound better than ever, and we are thrilled to share this with you today. 🎉 These updates include Visual Changes, Audio Changes, Bug Fixes, and some other changes. We hope you love the new update as much as we do. We value your feedback and support, and we can’t wait to bring you more amazing content in the future. Thank you for being part of our family! ❤️ Without any further ado, let's jump in. Content Overkill Time Enhancing the look and feel of the game is one of our top priorities. Introducing the visually stunning "Overkill Time" state. Crush your foes and revel in the power by killing a certain number of Crystallisk. The more kills you make, the longer you stay in this state! Temporary upgrades Hive Mind Harness the power of the hive mind as you command a swarm of small flying d…
- Our third community Stream. - 16 October 2023
Hello Gladiators Exciting news keeps coming your way! Brace yourself for another thrilling stream to light up your day. Tonight, we're turning up the excitement with a third livestream that's set to make your evening truly legendary! Join us for yet another unforgettable adventure. It's not just any stream; it's a golden opportunity for us to connect, play games, and craft more indelible memories together! 🎉 Do not forget to join us and have the chance to get a free key. Check it out Here 🎁 Don't forget to join us on Discord so you can be part of all the fun.
- Our second community Stream. - 14 October 2023
Hello Gladiators We've got some exciting news to make your day even better! Tonight, get ready for a second stream that's sure to make your evening epic all over again! Join us for another unforgettable adventure. It's not just a repeat; it's another chance for us to hang out, game together, and create more memorable moments! 🎉 We have also prepared some exciting giveaways to celebrate this Epic moment with our amazing community. Check it out Here Don't forget to join us on Discord so you can be part of all the fun.
- Our first Community Stream. - 9 October 2023
Hello Gladiators We've got some thrilling news to brighten up your day! Tonight, we're cranking up the excitement with a stream that's bound to make your evening epic! Join us for an unforgettable adventure. It's not just a stream; it's a chance for us to hang out, game together, and share some memorable moments! 🎉 Don't forget to join us on Discord so you can be part of all the fun.
- Dev Log 1 - 29 September 2023
Hello Gladiators Welcome to the very first entry in the "Crystalis Descendant Dev Log," We will step into the shoes of our game developers and experience the process of creating a game from nothing. September’s been a very busy month for us and we wanted to take the opportunity to share some progress with you all before our memories fade. We will try to keep up with monthly development logs as it’s a good way to track our progress and keep you all in the loop. We’ve been a bit quiet about sharing our progress lately for a few reasons. One is that we’ve been working hard towards finalizing the game systems. This isn’t flashy work and it doesn’t look great in gifs, but oh does it add to the feel of the game. With systems comes boring stuff like menus, settings, languages, UI, game state, save data, controls, and transitions… but there are also a few features that came together this month…