Go-Go Town! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players82 · 24 September 2026 - 07:49:52 UTC
- SteamPulse tracked peak2,310
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score93% positive
- Total reviews2,761
- Release dateJun 18, 2024
- DeveloperPrideful Sloth
- PublisherPrideful Sloth
Genres: Indie, Simulation, Strategy, Early Access
Company pages: Developer: Prideful SlothPublisher: Prideful Sloth
Go-Go Town! Steam news
Go-Go Town! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Hotfix 1.0.26502 - 14 September 2026
FEATURES Players can now set a 'cursor size' when painting terrain in build mode. Choose 1x1, 2x2 or 3x3 for quick terrain edits Added Garbird Slider to Options Menu. Players can now choose the level of Garbird activity present within their towns PHOTO MODE Added Photo Mode! Players can open Photo Mode from the Emote Wheel When in Photo Mode, you can select different camera modes, filters, time of day to style photos exactly the way you want Any other player who is in photo mode is represented by a little camera drone which shows how they are lining up their shots (meaning you can photobomb at all the right moments) You can trigger a 'Say Cheese!' event at any point to cause all nearby NPCs to wave or cheer. While in photo mode, you still have access to the Emote Wheel to trigger a smile (or frown) whenever you want DESIGN Bathtub interior props now have an alternate visual where they a…
- Hotfix 1.0.26420 - 1 September 2026
BUGFIX Fix potential exceptions in animation system GAMEPLAY Increased forage attempts and spawn amounts for Fluff bushes.
- Hotfix 1.0.26395 - 31 August 2026
BUGFIX Fix wildlife blinking out of existence for online clients Fix exception on load causing save file to not load LANGUAGES New languages Italian, Dutch, Indonesian, Russian, Polish and Turkish ONLINE Fix jerky movement over long online sessions OPTIMISATION Reduce loading times of big levels Optimise in game memory usage
- Hotfix 1.0.26290 - 20 August 2026
BUGFIX Fixed an issue where metal plate footpath was not showing up in sandbox. Fix exception on load causing save file to not load
- We've welcomed 100,000+ new mayors since v1! - 19 August 2026
Hello Mayors! We're so excited to announce that we've welcomed...100,000+ new mayors...since our v1 launch! To celebrate this, we've put together a video highlighting some of the amazing towns we've seen from our community and we've got some new goodies that we've added to the game! First, check out the video: We'll also be adding **new languages** to the game!Русский (Russian)Polski (Polish)Türkçe (Turkish)Italiano (Italian)Nederlands (Dutch)Bahasa Indonesia (Indonesian) And now on to the ✨ new items! ✨(and if you want to know where to find the new items, keep an eye out for Agent Bubblegum and Sprouts in the Trader Areas!) First up for those looking to make the bestest area for their horses (or horse-themed vehicles) we have:Rustic Vehicle Stalls - an alternate parking set of stallsHay Bales - the best kind of decor (and goes lovely with our previous autumn themed decor)Horse Jump - y…
- Hotfix 1.0.26261 - 19 August 2026
BUGFIX Fixed jumpable objects not being jumpable when rotated Allow clients to perform vehicle trick-jumps in multiplayer DESIGN Added new Metal Plating footpath tile to Trader Bubblegums inventory. Added new Industrial Cog Barrier to Trader Bubblegums inventory. Added new Tire Barrier to Trader Bubblegums inventory. Added new Fuel Pump dressing to Trader Bubblegums inventory. Added new Large Industrial Pipe Arch dressing to Trader Bubblegums inventory. Added new Industrial Pipe Vent dressing to Trader Bubblegums inventory. Added new Industrial Smoke Stack dressing to Trader Bubblegums inventory. Added new Stack of Tires dressing to Trader Bubblegums inventory. Added new Industrial Lamp Post light to Trader Bubblegums inventory. Added new Mossy Stone Arch barrier to Trader Sprouts inventory. Added new Mossy Stone Barrier (8 visual variants) to Trader Sprouts inventory. Added new Hay Bal…
- Hotfix 1.0.26228 - 17 August 2026
BUGFIX Repair saves for those who completed the secret Nightmare story but did not get a Nightmare by marking the vehicle as available to Import Fixed crash when players attempted to craft at the Hairdresser or Movie Theatre while tourists were queueing Fixed issue where network clients were unable to invite Ronnie Fixed issue with Cows milk being positioned incorrectly when the stall was rotated Fixed issue where the interact point was offset on rotated train stations Fixed issue where couriers could prioritise one type of item over another, resulting in them not delivering something when storage at the destination was close to full Fix abandoned courier vehicles Quantity and best size of treasures will now be remembered even if you sell the Treasure items. Fixed issue where Coin-o-Matic could display the old 'Collect Rewards' prompt Fixed issue where player could get stuck after vomit…
- Hotfix 1.0.26109 - 4 August 2026
BUGFIX Special Tourist spawners will now correctly notify the player when their respective tourists spawn. fix rare edge case potential crash when application loses focus Fix issues with vehicles sliding around when parking Grots will now stay clean after they have been Bubbled Fix an odd mini-map drawing issue that made the overlays look wrong Fix tourists can get stuck trying to put gabage in bin Fix worker potentially getting stuck attempting to clear weeds & leaves Fixed error if coop player is booted out of the game while viewing the map Fix construction zone filters not appearing on maps fix rare exception on exit Moving props will now correctly stamp objects on the ground that shouldn't be there in the same way 'build' does. Fix mascot images getting out of sync with the customized mascot Fix odd lighting issue on the dirt connected to the Forestry Zone sign Fixed Bonita's hint t…
- Hotfix 1.0.25992 - 28 July 2026
AUDIO Marked JoeBenny - Sunshine as not streamer safe ONLINE Fixed network client not being able to stand up once they have sat in a mushroom chair Fixed issue where Network Clients could not see Garbird Feather State Changes Fixed errors when a client is inspecting a storage bin when another player destroys it, or construction commences Resolved Multiplayer issue where players could load up a menu in the same frame in which they paused the game Fix lots of network stability/reliability issues Fix remote clients in online co-op if they remove a treasure from a display, that treasure is no longer available for them to place Fixed invisible collision issues for client players when playing multiplayer BUGFIX Fixed 'Any Key To Proceed Dialogue' on Controllers to work with any of the face buttons Fix the Fairy Oudoor Log Chairs showing odd visuals when moving in build mode Fixed Treasure/Veh…
- Hotfix 1.0.25917 - 22 July 2026
BUGFIX Classy Glasses now have their own icon Added missing townie to sandbox spawn pool. Fixed issue where player could get stuck dancing at the Arcade forever if they were hit with a vehicle the second they started Updated the footprint of the train station to stop placement of objects in front of the exit and entry points. Updated Bonita Townie hint dialogue to inlcude the button prompt for how to open the emote wheel. Fix being able to hit players when they are vehicle passengers Added some safety checks to handle some rare GPU crashes Updated the name of the town goal for Build Tourist Desires to be more descriptive. Fix error when local coop player leaves the game after looking at the Town Rankings App. Fixed an issue where workers would pick up items, and drop them on the floor instead of putting them into a maker to produce backfill items Tourists will no longer drop held items…
- Hotfix 1.0.25886 - 20 July 2026
BUGFIX Fixed an issue in the introduction that stopped the first train from coming. Explicitly pre-clear rendertarget resources for cumulative draw passes, helps minority hardware that doesn't do this automatically Fixed player being unable to harvest player-specific loot from fishing spots fix rare crash on exit to title Removed building requirements from certain vehicles appearing in the imports app. Now, as long as the vehicle has been discovered it will appear in the Imports App for purchase. Fixed some typos in the tutorial Fixed an issue where the player can get stuck in the start of the game by changing the recipe on the first small shop. Fixed clamping out of bounds issue for reflection environment Fixed grammar mistake in Ian Humam's join hint dialogue. Updated Nutmeg's dialogue to refer to the correct name of the Coin 'O Matic. Updated town goal todo to not refer to Vending Ma…
- Hotfix 1.0.25859 - 18 July 2026
BUGFIX Fixed achievements not unlocking for multiplayer clients Fix rare crash/corruption of saves
- Go-Go Town! 1.0 is Now Available! - 17 July 2026
It’s finally time—Go-Go Town! 1.0 is now available! This has been such an exciting journey for us, and whether you’ve played since the start of Early Access, or are just diving in town, we as a team (and TownCo.) are so glad you’re joining us on this journey! Let’s dive in! We’ve got a brand new beautiful launch trailer for you:About Go-Go Town! In Go-Go Town!, you’re dumped unceremoniously into a run-down town and given the job of Mayor. Congrats! Now you’re in charge of making all the decisions, with the goal of making a ton of money turning it into a thriving tourist destination. What, you thought it would be easy? Well that’s where your friendly neighborhood corporation TownCo. comes into play! Well, we mean it’ll be easy for us, because you’re doing all the work! As mayor, you’ll be in charge of: clearing land, building shops, stocking those shops, cleaning garbage, setting up indu…
- Patch Notes for Build 1.0.25831 - 16 July 2026
GAMEPLAY FEATURES Allow browsing of lower resolutions in options menu Player now customises their character before they enter the game New Tech Tree with ability to rebuy extra items Town Rankings now offer rewards at each tier Removed time requirement for Town Ranking Challenges. Added Treasure Hunting Added 'Collections' Phone App Improved radiosity lighting Added 'Creative' Mode Added 'Town Settings' App (available in Creative Mode) Maintenance workers will now collect items that are left on the ground outside zones and take them to 'Lost and Found' storage at the Maintenance Office Improved physics stability Reworked End Game Story, you can finally find out what is behind that door. Added Garbird Pests to the game Added New Standalone Tutorial Added Sprinklers Added Parking Garages Added New Achievements Added new Trinket Shop Fitout. Changed fallback quantitites for loot crates to…
- Treasure Hunting coming to Go-Go Town! - 7 July 2026
Hello Mayors! Wanted to do a little dive into a new mechanic that we're introducing with 1.0: Treasure Hunting! You'll be able to find bugs, gems, fossils, artifacts, and more all around your town (and hidden in the outer zones as well), and display them around your town.Here's how it'll work: as you're walking around town, you may see a new kind of fishing spot, an artifact trove, a treasure node, or bugs wandering around, and you'll be able to interact with it (provided you've brought the right tool!) Then you'll have a beautiful animation where you triumphantly show off your find... From there, head to the Town Hall. This is a new building that will come with 1.0, and it's also where you'll come to get rewards from challenges. But inside, there's a new troll named Arizona Smythe III and a few displays. You can display your finds in aquariums, bug stands, plinths, and if you want more…
- v1.0 and EA (Legacy) Saves - 23 June 2026
Hi all! It's been a while since I last posted - Emily has been doing an amazing job keeping everyone updated for us. With V 1.0 just around the corner, and with questions we have been getting regarding save progress, I wanted to drop in and personally update you on what is happening on this front.The Short:EA saves will not be compatible with V 1.0, however, your EA progress will not be lost and you can continue to play/visit your existing towns (see below).How to Keep Playing Your EA Saves:We have created a dedicated Game Version called ggt_legacy. You will be able to jump into this version anytime you want, and continue to play your existing game. We have a Discussion topic here that will walk you through how to do this. The Long:We really wanted to address as much Early Access feedback as possible for our V 1.0 release. This meant that we reworked some pretty fundamental systems in t…
- Go-Go Town! 1.0 release date announcement - 6 June 2026
Go-Go Town! is coming to 1.0 on JULY 16th! Check out our brand-new trailer here: In Go-Go Town!, you’re dumped unceremoniously into a run-down town and given the job of Mayor. Congrats! Now you’re in charge of making all the decisions, with the goal of making a ton of money turning it into a thriving tourist destination. You’ll plan neighborhoods, build shops and homes, manage production chains, hire workers, complete quests, welcome visitors—look, the list is long, but if you have that TownCo. “special something” that others call “delegating,” then you’re in the right place. Simply recruit tourists to live and work (mostly work) in your town while you, well, take credit for that hard work. Once your town is fully automated, you’re free to neglect your town spend your time doing more important Mayor duties™, like painting the town to the exact colors you want, reshaping the terrain, Go-…
- Go-Go Town! will be in Wholesome Direct next month! - 6 May 2026
Hello Mayors! We're so excited to share that we'll be taking part in Wholesome Direct next month! We love the Wholesome events, because they do a great job of showcasing great games, and so we know we're in great company. Set your calendars for June 6th at 9am (US-Pacific) / June 7th at 2am (Brisbane), and we can't wait for you to see what we've got in store!As we're progressing towards our 1.0 release, part of preparing for that next phase means that we'll be increasing the price at the end of the month. The game when it released in EA two years ago is much different from the one it is now, and we've had 6 Major Updates, 7 Minor Updates and there's even more to come with 1.0, so we feel that the new price will be commensurate with the added value you're getting. More details to come, but wanted to let you all know ahead of time. Stay tuned here and on social media as we'll be sharing a…
- An updated Tech Tree? It’s more likely than you think! - 25 April 2026
Hello Mayors! We’re still hard at work as we head towards our 1.0 release, but wanted to talk about a big feature that we’re pretty excited about: a new Tech Tree! As a head’s up, this isn’t live in the game yet, you’ll have to wait for 1.0, but we wanted to give you a sneak peek. This is something we’ve wanted to get to for some time, the idea of streamlining the Tech Tree so it was more modular and gives you as the player more agency—you can pick and choose how you move through levels. So here, you can see the tiers are broken down into much smaller chunks (and we’ve adjusted the EGO cost for them as well). We’ve also moved a few things out and made them Challenge Rewards (more on that to come)A few players talked about how frustrating it was to have limits on what you could buy at early (and well, late) levels, and so we’ve fully adjusted that too. There’s now a “Rebuy” tab where you…
- Lunar New Year + Valentine's Minor Update - 12 February 2026
Hello Mayors!Just in case you missed last month, we shared our 2026 Roadmap, and part of that was sharing that we’ve got a little update for you in honor of Valentine’s Day and Chinese New Year! We’ve got a bunch of goodies, but most importantly is our new horse vehicle!It comes in quite a few colors, and it will be randomized, but we already have our favorites—do you? And of course, you’ll have to find where it is on the map! But if you get stuck, there’s always our Discord and Wiki to help guide the way.And of course, that’s not all! We’ve got some new décor to go along with it. You’ll be able to get all these from Papa Wheelie, our seasonal vendor. Here’s the full list:WallpapersHeartsMoon FanPeach BlossomLucky CloudsPropsHeart PillowHeart Gift Box Love Potion Horse Plushie Heart Plushie…and don’t forget, there’s all the props from last year that you can use to decorate your home and…
Patch notes and updates
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