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The Keyless: Awakening

The Keyless: Awakening Steam news

EddysssGames | Nov 11, 2022 | game

Released

0players observed · 24 September 2026 - 11:23:03 UTC

ActionAdventureIndieMassively MultiplayerFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive

The Keyless: Awakening news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews44
  • Release dateNov 11, 2022
  • DeveloperEddysssGames
  • PublisherEddysssGames

Genres: Action, Adventure, Indie, Massively Multiplayer, Free To Play

Company pages: Developer: EddysssGamesPublisher: EddysssGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Keyless: Awakening Steam news

The Keyless: Awakening news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • update 6/52026 - 6 May 2026

    I've seen that many people don't lower the graphics settings even if they get low FPS, so now the game defaults to medium quality and 80% resolution scaling. Increase if you have the right hardware, or decrease if you still get low FPS. Aim for at least 30 FPS. Thanks, Edd

  • update 5/5/26 - 4 May 2026

    -I've changed the opening sequence a bit to make it clearer from the first minute what kind of game it is and to better connect it with the ending and the other episodes. -I've made it even clearer when the path choice occurs and more or less what will be different. -other little things. Please keep reporting anything, thanks! Edd

  • update 3/5/26 - 2 May 2026

    -I've added some outdoor sequences to the first part of the game that slightly tease what's to come later. -I've changed a bit the ending to better fit with the beginning of Beyond the Door. -Some minor fixes. Please keep reporting anything, thanks. Edd

  • update 5/4/26 - 5 April 2026

    -The invisible phone has been fixed, in theory. If it happens again, simply go back to the main menu and continue and it'll start right from there. -Made it a little clearer that each path chosen (forks in the path) slightly changes the gameplay experience. -Other minor fixes. IMPORTANT: I ​​renamed the project, so the current save will no longer work, but it's not lost, to recover it do the following: - Go to the "C:Users/YOURNAME/AppData/Local/FindTheKey" folder - Copy the "Saved" folder - Go to the "C:Users/YOURNAME/AppData/Local/Awakening" folder - Paste here the folder "Saved", replacing the old one Sorry for the inconvenience of having to move the save, but the renaming makes it necessary. If you don't have an old save or want to start a new game you don't have to do anything. Keep reporting if you encounter any problems or have suggestion, thanks! Edd

  • update 23/8/2025 - 23 August 2025

    - I added a fun thing for those who get Ending 2 by finding all the secret areas. - I added the skeleton of a player who reported in the feedback widget in a funny way that he had fallen into infinity outside the map while desperately searching for the key. - Many minor improvements and fixes. Please keep reporting anything using the widget in-game or on Discord. I'll check back at least once a month for small fixes or updates! Edd

  • update 18/2/25 - 18 February 2025

    made the time escape section easier to get through and lowered the difficulty of the challenges overall..

  • update 8/2/25 - 8 February 2025

    fixed a setting that wouldn't play animations when on low quality and removed the need to activate the devices to make the terrible rock monster appear. keep using the hub or in-game functionality to report if you run into any issues or anything and I'll take a look, thanks Edd

  • update 6/2/25 - 6 February 2025

    I added a system that removes vegetation or adjusts the resolution scale in case of low fps. flowers and vegetation in some cases also indicate the path and are part of the gaming experience, this feature is designed only for older hardware where even with low quality settings you do not get fps higher than 30, if you notice that the vegetation disappears (a message is also written) check first in the settings if you are not using too high settings. thanks to Nichoz for reporting, do not be afraid to use the hub to report anything! Edd

  • update 1 2 2025 - 1 February 2025

    fixed an issue that blocked the path in some cases..

  • update 28 1 2025 - 28 January 2025

    made the escape section easier and clearer that the secret areas are behind the bloody walls..

  • update 24/1/25 - 23 January 2025

    made it clearer that you need to turn on the flashlight or what the path is in some places..

  • Update May 1 2024 - 1 May 2024

    I added a couple of NPCs and puzzles, updated to directx 12 to support ray tracing, now it will automatically be active if the gpu supports it, and other little things.

  • Update - 5 August 2023

    I made some general improvements and some additions: - some other game section/environments - the paths you choose will affect the whole game - added achievements, and added things to interact with - made it clearer where the secret areas are - some very simple puzzles - some random event - some other music - other little things.. I hope you enjoy the update! Edd

  • update - 21 July 2023

    I made some general improvements and some additions: - some other game section/environments - the paths you choose will affect the whole game - added achievements, and added things to interact with - made it clearer where the secret areas are - some very simple puzzles - some random event - some other music -other little things.. I hope you enjoy the update! Edd

  • update - 13 November 2022

    a user reported a possible bug in the escape section, actually I didn't do anything different than before, I just reconstructed the AI path.. maybe this will work out for him. But i tried all ways to reproduce the problem and on my side it works fine, so i think it was not a real bug. i can only guarantee it works fine on cards like gtx 1060 6gb higher or similar, it should also work with older cards with the right settings, but i have no way to test it. however if anyone encounters something like this please report it to me and I'll have a look, https://steamcommunity.com/app/2195200/discussions/0/5350867208699106310/ thanks! Edd

  • small fix - 11 November 2022

    I just moved a trigger that in very rare cases it was possible not to hit ..

Patch notes and updates

S.noRelease datePatch nameGID number
16 May 2026update 6/520261832065502807654
24 May 2026update 5/5/261831432155578867
32 May 2026update 3/5/261831432155574628
45 April 2026update 5/4/261828894815563836
523 August 2025update 23/8/20251808601382504925
618 February 2025update 18/2/251791580426130561
78 February 2025update 8/2/251790848102680074
86 February 2025update 6/2/251790848102626476
91 February 2025update 1 2 20251790214123149253
1028 January 2025update 28 1 20251789580505460521
1123 January 2025update 24/1/251789580505320581
1221 July 2023update5124584051973630574
1313 November 2022update6368680725430786570
1411 November 2022small fix6368680725424281491

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