Engineered To Purpose news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews13
- Release dateMar 26, 2024
- DeveloperConfidence Roll Games
- PublisherConfidence Roll Games
Company pages: Developer: Confidence Roll GamesPublisher: Confidence Roll Games
Engineered To Purpose Steam news
Engineered To Purpose news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Tower Defense Sale Update! - 30 July 2024
Hey all, It's finally here, our first big update timed for our first discounted sale for Engineered to Purpose. Thank you for your patience - we hope you enjoy the changes that we're rolling out for the game. Here's a full breakdown of all of the changes: Targeting Type Revamp -Targeting type is set on tower placement rather than changed in real-time -World 2 balance has been updated to account for this change Minelayer -New weapon component added to the game that fires mines that explode when enemies are within range Saturation replaces Heuristics -Saturation modifier added to Blaster towers, giving them a charge of percentage-based damage every few seconds -Heuristics modifiers on existing towers will be replaced with Power modifiers Tower Charge visuals -Added clearer visualization for charging mechanics on towers when you select them -Added special visual logic for laser ramp and sa…
- Important Update: No Early Access - 4 April 2024
Hey everyone! While our intention was to release in Early Access, we have ended up going for full launch (its complicated), and so we need anyone buying the game to know: This game is a work in progress, NOT a finished game. We think that the current state of the game is polished enough that you should get a lot of value out of it - but there is a lot of planned content that is not in place yet, and we want you to be able to make an informed decision when buying the game. As of launch, half of the game is basically done. The story campaign and levels are in place, and the mechanics are very playable. However two more worlds and the conclusion of our story, new components to build with, new enemy types, and new game modes for post-story replayablity are all coming soon! We are committed as a dev team to completing this project with as much involvement of players as possible in the design…
- Release Date Rescheduled to March 26th - 13 March 2024
Hey folks, Due to some technical issues we're going to have to push the release of Engineered to Purpose by two weeks to March 26th. We've been working really hard to try to get the game ready but without warning a few days before release we ran into some significant technical issues. We've added a lot of new stuff to the game for launch, and ran into problems when it came time to put it all together. We don't want to ask you to pay money for something that isn't fully stable, so we have no choice but delaying the launch. We'll keep you updated on whether anything changes. If you'd like to help us do some playtesting for figuring out the stability - let us know - that would be really helpful to us and much appreciated. Thanks again everyone for the interest in the game - apologies again for the delay but we just want to make sure we're giving you something that we think you'll enjoy! -E…
- Development Log: #02 - 17 February 2024
Development Log: #02 - Have a Blaster! Hello hello hello - I'm returning with another development log covering some of the mechanics of Engineered to Purpose. This time around I'm doing a deep dive into the first weapon you get in the game: The Blaster The Blaster is a big 'ol cannon that shoots big 'ol bullets. It costs less than all of the other weapons - which corresponds to it dealing less damage overall. It makes up for that in being a fast tower that can fire many shots - particularly when upgraded. It starts off with Power and Tempo modifiers, which allow you to make the tower faster and deal more damage. At each tier you can get access to more modifier variants, starting with the pesky The Heuristics Modifier Heuristics adds damage for each time the tower kills an enemy. Towers with heuristics tend to start off weak, but when placed early they can scale up and become quite power…
- Development Log: #01 - 12 February 2024
Development Log: #01 - Here there be Components Hello to the vastness of space that is the Steamosphere! We're a small development team called Confidence Roll Games working on a game called Engineered to Purpose. My name's Keely and I'm the team's "Something". As in, I do not really know what my role is at this point, I'm just kind of doing everything everywhere all at once with an almost borderline respectable level of competence. As we're ramping up to releasing the game (and potentially beyond!) I'll be periodically releasing development logs talking about an assortment of things related to the game. If we have cool progress to show then we'll definitely include that, but I figured that it would be best to start off with some posts going over some of the mechanics of the game. In which case, there's no better place to start than with.. THE COMPONENTS SYSTEM Components are the buildin…
- Engineered to Purpose Demo Gameplay Stream - 12 February 2023
Check out Indie Tower Defense with Customizable towers!
- Engineered to Purpose: Public Demo Livestream! - 9 February 2023
The dev team of Engineered to Purpose will be playing through part of the campaign included in the public demo available now on Steam. They'll be showcasing tower customization and strategic options, and the first steps of our narrative. They'll be available to answer your questions and talk about the development process, design philosophy, and more of what makes the game what it is. The free demo will be up for at least the entirety of NextFest! Make sure to check it out!
- Engineered to Purpose: Public Demo Livestream! - 9 February 2023
The dev team of Engineered to Purpose will be playing through part of the campaign included in the public demo available now on Steam. They'll be showcasing tower customization and strategic options, and the first steps of our narrative. They'll be available to answer your questions and talk about the development process, design philosophy, and more of what makes the game what it is. The free demo will be up for at least the entirety of NextFest! Make sure to check it out!
- Engineered to Purpose: Free Demo Livestream! - 6 February 2023
The devteam of Engineered to Purpose will be playing through part of the campaign included in the free demo available now on Steam. They'll be showcasing all of the tower customizability, as well as the variety of enemies and the creepy characters in the dark story. They'll be available to answer your questions and tell you more about this exciting new game that features such an impressive variety of deep mechanics. The free demo will be up for the entirety of NextFest! Make sure to check it out before it's gone!
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