SPSTEAMPULSELIVE ANALYTICS
Fingerbang: All Bullets Pointin'

Fingerbang: All Bullets Pointin' Steam news

Fingerlab | Dec 8, 2022 | game

Released

0players observed · 5 October 2026 - 19:58:44 UTC

ActionFree To PlayIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak12
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive

Fingerbang: All Bullets Pointin' news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak12
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive
  • Total reviews128
  • Release dateDec 8, 2022
  • DeveloperFingerlab
  • PublisherJamk Games

Genres: Action, Free To Play, Indie

Company pages: Developer: FingerlabPublisher: Jamk Games

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Fingerbang: All Bullets Pointin' Steam news

Fingerbang: All Bullets Pointin' news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 0.1.2 Is Live! - 16 February 2023

    Patch 0.1.2 Notes Hello! This is our first patch of the year, introducing some major changes to the way the "Red District" level plays out as well as some general and quality-of-life changes. Some of these changes may require some future work, and as per usual we welcome any and all feedback! You can find the exact list of changes below: General Changes Changed the UI to allow for previously unaccounted for resolutions and aspect ratios (do let us know if you run into issues with this!) Performance improvements across the board, primarily in "Red District" Added new sprites for enemies shooting blue projectiles Added checkpoint functionality, currently only in the "Red District" level Added a "Retry" button to the death screen, visible when a checkpoint is active Changed lighting rendering type Gameplay Changes Slightly increased Berserk attack range Changed Berserk heal to feel smoothe…

  • Development Update - 13 February 2023

    Hello fellow fingerbangers! After a lengthy Christmas break we are right back at it with development and there are some major updates in store for the future, so hopefully you've cracked your knuckles and flexed your fingers in preparation for things to come! The Immediate Future Our development roadmap consists of building additional content for the game throughout the spring of 2023, with a major focus being on our most requested addition: new levels. However, with the pressure of a December release date behind us, we have also taken another look at the levels currently in the game, and have had the time to work out some of the changes we wanted to implement originally but lacked either the time or resources to implement before initial release. With this being the case, our first update to the game will also introduce some small background changes: A demo version of the game will appe…

  • Patch 0.1.1 Hotfix - 13 December 2022

    Quick hotfix to include a missing name in credits.

  • First Post-Release Patch (v0.1.1) - 13 December 2022

    Patch 0.1.1 Notes Hello! This is our first post-release patch, introducing some slight quality-of-life changes as well as more comprehensive changes to enemy behavior and values. The update size is rather large due to changes taking place across multiple levels. You can find the exact changes listed below: Quality-Of-Life Changes Mouse sensitivity now goes down all the way to 0.1 instead of 1 You can now set vertical mouse movement to inverted in the options menu General Changes Pulled the enemy gun position a bit closer to the body Potential fix for enemies being able to shoot after dying Level-Specific Changes Training Level: Potential fix for boss getting stuck on the door. Moved green room enemies a bit closer to the door Adjusted the position of blue room enemies to further apart from one another Increased blue room enemy aggro range Red District: Increased roaming enemies vision r…

Patch notes and updates

S.noRelease datePatch nameGID number
116 February 2023Update 0.1.2 Is Live!5059267908814310694
213 December 2022Patch 0.1.1 Hotfix4980448574126926243
313 December 2022First Post-Release Patch (v0.1.1)4980448574126861319

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