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Adaptory

Adaptory Steam news

Stormcloak Games | Jan 26, 2026 | game

Released

3players observed · 5 October 2026 - 21:55:04 UTC

IndieSimulationEarly AccessSteam Store

  • Latest observed players3 · 5 October 2026 - 21:55:04 UTC
  • SteamPulse tracked peak38
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

Adaptory news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players3 · 5 October 2026 - 21:55:04 UTC
  • SteamPulse tracked peak38
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews101
  • Release dateJan 26, 2026
  • DeveloperStormcloak Games
  • Publisherindie.io

Genres: Indie, Simulation, Early Access

Company pages: Developer: Stormcloak GamesPublisher: indie.io

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Adaptory Steam news

Adaptory news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Adaptory: The Expedition Is Not Going to Plan - 1 October 2026

    Deep in uncharted space the expedition went wrong the way expeditions do, and now the ship is on the ground and staying there. Adaptory is a colony sim about keeping a crew of extremely opinionated explorers alive on a planet that was never the plan. The simulation underneath it is the real draw: heat, air, power and pressure all talking to each other, all perfectly capable of killing everyone while you are looking somewhere else. It is worked on constantly. The 0.18 line has been shipping through August and into September. Adaptory is on sale during the Steam Autumn Sale, October 1 to October 8. Come and say hello: Bluesky YouTube Linktree Instagram

  • Adaptory 0.18.11 released - 7 September 2026

    This is a small patch with a bunch of improvements and tweaks! Thank you to everyone on Discord who have been testing the Unstable branch

  • Adaptory 0.18.6 released - 17 August 2026

    This is a small patch with a couple of tweaks and a balance fix – I realised world generation wasn't creating as much salt as I originally intended! Thanks Zeppy :DNew featuresAdded more streamer mode commandsRemoved -done commands as valid triggerable streamer mode events, as they would only have an effect if an event was actually actively occuringStreamer mode commands emptyAllBuildings and fillAllBuildings no longer impact items in buildingsBalanceThe glacier biome now generates salt as wellInternalTooltips for active explorer buffs now use "indefinite" or "permanent" for buffs that are indefinite (e.g. expectations) or permanent (e.g. difficulty level), rather than "less than 1.0 hours remaining"Temporary buffs (e.g. sleeping, eating) now don't display any length remaining at allFixesFixed streamer mode alert command not working with spaces in the argumentFixed streamer mode command…

  • Adaptory 0.18.3 released - 11 August 2026

    This is Update 2's first patch with a couple of fixes and improvements! Thank you to everyone who's helping to test the latest builds over on Discord, to everyone who's done an Adaptory stream, and to everyone who has crash reporting enabled! Please keep on reporting any issues

  • The Temperature Update is LIVE! - 6 August 2026

    Adaptory’s second free major update is now LIVE!Update 2 is a massive update, representing four months of focused development and improvements on every aspect of the game. This update introduces personalised bedrooms, new heat gameplay and mechanics, more than twenty new buildings, improved simulations, performance and tutorials, refined balance, quality of life improvements, and more…Steam should automatically update your copy of Adaptory to the latest version. If you don’t already have the game, Adaptory is featured in the Tiny Teams festival with a 20% discount – more below!!Tiny TeamsWe’re thrilled and honoured for Adaptory to be in the official curated selection for Tiny Teams this year

  • Update 2 preview – Introducing Streamer mode - 5 August 2026

    In this final preview post for Adaptory Update 2, I’m excited to round up the reveals with a small expansion to Adaptory’s story, and a new way to play the game…Naming the planetAfter a few days of surviving this unexplored planetoid, your explorers will want to give this planet a name! You can enter in any name you want, or use the random planet name generator (I’ve always wanted to make one of these! :D).Explorers will refer to the planetoid name in conversations, diary entries, and major events.We need to fix this ship(Spoilers ahead)In Update 2, you need to research and craft three new unique items at the constructor to be able to reuse the crashed ship as a distress beacon:The astrometric sensor, crafted from glass, gold, and data chips;The fuel cell, crafted from graphite, bitumen, oxycans, and insulation; andThe spline reticulator, crafted from iron, diamond, and artefacts.You’ll…

  • Update 2 preview – Things are heating up - 3 August 2026

    In this second of three preview posts for Adaptory Update 2, let’s talk about the “temperature” part of The Temperature Update!Adaptory's updated temperature overlay (F3) in a chilly worldExplorer and building temperaturesJust like every object in the game, your explorers absorb and conduct body heat with their local environment, and in Update 2, they are much more sensitive to temperature:If their body temperature is within the comfort range (20~30 °C), explorers will feel fine and dandy. If their body is outside of that range, they will become upset. Explorers’ temperatures will naturally converge to the midpoint of this range.If their body temperature is within the safety range (10~40 °C), explorers can still do errands, but they’ll be upset. Outside of that range, explorers will actively stop what they’re doing, run away to safety, and they’ll throw a temperature tantrum to rapidly…

  • Update 2 preview – Building the foundation - 30 July 2026

    There’s just one week left until Adaptory’s second major update comes out, and I’m excited to finally start revealing what’s coming in the update. This is a huge update that needs three more posts to adequately preview everything that’s coming, and we’ll be posting these previews on the blog, on Discord, on Steam, and on all the socials.In today’s post, I’d like to share some of the major new content you’ll get to play with in Adaptory Update 2!Explorer expectationsAt medium expectations, Kinta is happy with this bedroom... for nowOnce your explorers have stopped merely surviving, they’ll want to start thriving. As you progress through the game and the research tree, explorers will gradually increase their expectations through four levels:No expectations, immediately after crash landing;Low expectations, once 10% of the research tree is completed;Medium expectations, once 30% of the res…

  • Adaptory 0.17.48 released - 29 July 2026

    This is a very small patch that updates the Update 2 release date, and also has a few small fixes :DAccessibilityTooltips for mass packets are now fixed to the destination, or the source, of the mass packet, rather than moving with the rendered packetThis should make it much easier to read the contents of a pipe while masses are moving or the game is not pausedFixesFixed a bug where an explorer who travelled from far away to dig a tile could get caught in a loop if their original goal position was unsafeFixed an explorers' bed animation state not resetting if the explorer was interrupted by e.g. low oxygen

  • Update 2 release date + Nonbinary Coded Games - 13 July 2026

    We’re very excited to share the official launch date for Adaptory’s second major Early Access update… Update 2: The Temperature Update is launching at 10am Thursday 6 August (PDT)!New Zealand – 5am NZST (7 August)Australia – 3am AEST (7 August)Germany – 7pm CEST (6 August)United Kingdom – 5pm UTC / 6pm BST (6 August)United States – 10am PDT / 1pm EDT (6 August)Snippet from Adaptory's roadmapOver the next few weeks, we’ll be sharing more previews of what’s coming in this massive update, so make sure you’re following us on BlueSky, Instagram, Mastodon, and join us on Discord. And wishlist the game on Steam if you haven’t done so already!Adaptory is in Nonbinary Coded Games! We’re also thrilled to share that Adaptory is featured in the Nonbinary Coded Games festival launching today! Jevon is proudly non-binary, and strongly believes everyone in the world should feel safe and supported to b…

  • Adaptory Update 2 news, and 20% off in the Steam Summer Sale - 25 June 2026

    Since Update 1: The Materials Update was released, we haven’t stopped, and we’re now entirely focused on the next update. The final scope has been decided, all of the major content is being balanced and polished, tutorials are being written, and the finish line is in sight… including these mysterious objects:The release date for Update 2 will be announced soon, and I can’t wait to start showing you some of the new systems and improvements that are coming to Adaptory! This update is a big one!Adaptory is also 20% off in the Steam Summer sale, running 25 June to 9 July.Grab your copy now, and make sure to check out other great indie games on sale during the Summer Sale to add them to your collection.

  • Adaptory 0.17.5 released - 16 April 2026

    This patch fixes a bunch of small issues and bugs over the last two weeks since Update 1. Thank you to everyone who's shared feedback, ideas, and bug reports with me. Please keep them coming!I'm really glad that everyone has been having fun with Update 1 and all of the new gameplay options we introduced!!Right now I'm also working on a separate branch for Update 2, focused on improving the element simulation – in particular, liquids and gases. I am looking for as many examples of the simulation behaving weirdly, so I would love to see your screenshots and save files of things not behaving as you'd expect. In my testing, I've already made the liquids and gases feel much less sticky.SimulationExplorers will now be a little more careful when completing errandsThey will prefer not to stand on top of the tile they're digging outThey will prefer not to deconstruct an impassable or climbable t…

  • The Materials Update is LIVE! - 3 April 2026

    Adaptory’s first major Early Access update is now live!!The Materials Update touches on every aspect of the game, from making the game easier (or harder) with difficulty levels, adding more materials and resource management to the game, refinement and recipes, new buildings and options, and lots of balance and quality of life tweaks; the full patch notes are listed below.If you previously found Adaptory too easy or too hard, this is the update for you!Steam should automatically update your copy of Adaptory to the latest version. If you don’t already have the game, our publisher indie.io have included Adaptory in their publisher Steam sale, launching today. Get 25% off Adaptory for a very limited time!What’s next?Now that Update 1 is finally out, I’ll be spending today watching streams, celebrating the release, and trying to find any last remaining bugs and balance issues to patch. Pleas…

  • Update 1 – Distress beacon and QOL preview - 2 April 2026

    In this second and final preview post for the Materials Update, I want to cover some of the other polish and tweaks you’ll get to play with in Adaptory’s first major Early Access update, coming out tomorrow!!Distress beacon (spoiler alert)In Update 1, we’ve changed the launching requirements of the distress beacon to make a little bit more sense. You gain access to the distress beacon after sending the signal from your transmitter.Instead of requiring water and hydrogen to launch, the beacon now requires oxygen and a brand new element: rocket fuel!We need more industry to get off of this planetoidRocket fuel is produced at the new liquid refinery building by combining crude oil and oxygen. Crude oil is another new element in Update 1, which can either be found naturally deep underground from springs, or it can be produced at a gas refinery through combining coal and steam – giving you p…

  • Update 1 – Gameplay and systems preview - 31 March 2026

    We’re just a few days away from the Materials Update, Adaptory’s exciting first major update! Today I’ll be sharing a little preview of what’s coming.Difficulty levelsThe most common feedback I’ve received since EA was that the game was either too easy. OR it was too hard. (Which probably means launch balance was perfect!? 😂)You can now choose your level of Adaptory challengeIn the Materials Update, we’ve added difficulty levels to give you more control over how you want to play Adaptory, with four options:Relaxed: This difficulty level makes the game much less stressful, as explorers can no longer die. Random events are less frequent, and more likely to be positive; oxygen generation is easier; and the world is generated with many more resources. This is a great place to start if you’ve never played a game like Adaptory before.Balanced: Previously the default difficulty level, this is…

  • Adaptory 0.16.27 released - 22 March 2026

    This is a tiny patch that fixes a single bug, where explorers who were having a really bad day could tantrum themselves to death. Thank you Pluto for helping me reproduce and fix this bug!FixesFixed a bug where explorers with the working-to-death debuff would never break out of a tantrum, even if they had low oxygen, meaning they could run out of oxygen

  • Adaptory 0.16.26 released - 20 March 2026

    This is a small patch with a few community-requested changes to balance, and some small bug fixes! We're otherwise entirely focused on getting Update 1 ready in two weeks time :DBalanceGas valves and liquid valves can now be built behind other solid buildings (just like bridges)Explorers will now stop what they're doing and urgently find oxygen when their oxygen level is below 40% (was 30%)Explorers will now seek out oxygen while idle when their oxygen level is below 60% (was 50%)FixesFixed multi-line tooltips sometimes not updating when hovering over other elements with single-line tooltipsFixed the in-game database listing plant and item types in a seemingly random orderFixed pressing the Rotate key (default R and shift+R) in build mode would not visually update until the mouse cursor was movedFixed a bug where CHARLI's message for "spring in drought" or "spring flooding" would not be…

  • Update 1 – Release Date - 18 March 2026

    Time flies! We are very excited to share that we have an official launch date for Adaptory’s first major Early Access update…Update 1: The Materials Update is launching at 10am Friday 3 April (PDT)!New Zealand – 6am NZDT (4 April)Australia – 4am AEDT / 1am AWST (4 April)Germany – 7pm CEST (3 April)United Kingdom – 5pm UTC / 6pm BST (3 April)United States – 10am PDT / 1pm EDT (3 April)Snippet from Adaptory's roadmapThis is Adaptory’s first major EA update, with many more to come, and it adds a lot of new content: from new ways to play the game, to new systems and buildings to explore, and of course more polish, tutorials, and quality of life improvements. I want to hear your feedback on the new systems so we can continue to refine and improve Adaptory!Over the next week we will share some previews of what’s coming, so make sure you’re following us on BlueSky, Instagram, Mastodon, and joi…

  • Adaptory 0.16.23 released - 18 February 2026

    This is a small patch that makes explorers a little bit less panicky when critically low on oxygen, which can help them get out of sticky situations. The in-game database page for "explorers" has also been expanded with more technical details. The EA build now seems super solid, so internally we're working more on all the cool new features and content coming in Update 1. We're having a lot of fun getting back to gamedev :DSimulationExplorers who are critically low on oxygen will now be able to do errands, such as building a nearby urgent ladder, rather than freezing and being unable to work while they slowly suffocateHowever they will be deeply disappointed and gain the new "worked to death" debuffQuality of lifeAdded more information about explorers' target levels and breakpoints in the in-game databaseFixesFixed a crash if trying to manually move an explorer to an inaccessible point a…

  • Adaptory 0.16.19 released - 7 February 2026

    This is a small patch that adds an often-requested feature: context-specific deconstruction and errand cancellation! This also adds the new "explorer" page in the in-game database, with much more detail on how explorers work.Quality of lifeImplemented context-specific deconstruction and cancel errandsIf you are in a supported overlay layer (power, liquid network, gas network, or automation), and you start doing a deconstruct or cancel action, then the action will only apply to those buildings or pending errands matching that overlay layerWhen on a supported overlay layer, context-specific actions will be highlighted with a star in the bottom rightAdded an extensive in-game database page for explorersInternalBuildings and objects that convert resources (e.g. oxygen generator, coal generator) now list their conversion ratio in the in-game databaseEmitted, stored, and absorbed item types a…

Patch notes and updates

S.noRelease datePatch nameGID number
17 September 2026Adaptory 0.18.11 released1842846814454145
217 August 2026Adaptory 0.18.6 released1840944183787314
311 August 2026Adaptory 0.18.3 released1840310314352908
429 July 2026Adaptory 0.17.48 released1839676055883641
516 April 2026Adaptory 0.17.5 released1830163047258608
622 March 2026Adaptory 0.16.27 released1827626365762393
720 March 2026Adaptory 0.16.26 released1827626365756433
818 February 2026Adaptory 0.16.23 released1825093633183469
97 February 2026Adaptory 0.16.19 released1823825466500987
104 February 2026Adaptory 0.16.17 released1823825466492552
1128 January 2026Adaptory 0.16.14 released1823191198600933
1226 January 2026Adaptory 0.16.11 released1822556746167814
132 March 2025Adaptory Demo 0.13.14 released1792751526116891
1419 February 2025Adaptory Demo 0.13.12 released1792116353171508
159 February 2025Adaptory Demo 0.13.7 released1790848102731315
166 February 2025Adaptory Demo 0.13.5 released1790848102631477
177 September 2024Adaptory Demo 0.12.10 released6242640076602273860
1822 July 2024Adaptory Demo 0.12.3 released5969041959980720951
1920 July 2024Adaptory Demo 0.12.2 released5969041959971275536
2012 April 2024Adaptory Demo 0.11.1 released6474562312183728114

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