- UPDATE 0.96 - You Can Now Save & Load Your Games!! - 18 March 2025
Massive Update for CyberBrick!! ...You not longer have to devote potentially "hours" of your time to completing a game in a single sitting! With this update, you now have the ability to SAVE YOUR PROGRESS at any point in the game! * To save your game progress, simply hit the ESC key on your keyboard and hit the "S" button to save your progress. The game will save your game and return you to the introduction screen where you are free to exit the game and pick up your saved game at a more convenient time. Some notes about saving your game: - The game will save your score, your current level, your current money balance, your current number of balls remaining, and your current paddle health. As of right now, the game will NOT save any progress you have on the level as far as bricks destroyed in that level when you save. I might update this in the future to also save bricks destroyed but for…
- UPDATE 0.95 - Start at Level 5, 10, or 15 with Earned Money! - 15 March 2025
Hello everyone! I made some visual changes in this update as well as a nice user friendly update. The first change was made to the beginning of every game that will now allow you to skip to either level 5, level 10, or to level 15 for a pretty fair cost. This will speed things up on the difficulty as well as how many points you are scoring right from the get go! ____________________________________________________________ Whenever you score points in the game or collect money, you'll now see the score or your money flash a bright color and be bigger for just a flash. I believe this little effect adds more overall visual flair and satisfaction to simply playing the game. As always, be sure and let me know what you think in the comments below! Sincerely, ZaxtorGameS ... (Solo Indie Game Developer)
- UPDATE 0.94 - Added a New Red Headed Child With a Knife Level! - 8 December 2023
Update 0.94 has a lot of little changes made to the functionality of the mouse and paddle movement and control, in hope that it works well with most if not all PC configurations. I've also added a new level which is currently level 12 which has my perspective of a red headed child (or doll) with a knife. Yikes! ..Can you take him out with your paddle and ball? Game on, ZaxtorGameS ... (Solo Indie Game Developer)
- UPDATE 0.93 - Fixed mouse and paddle movement restrictions on 4k resolutions - 14 September 2023
Just a quick update that should fix a problem I didn't even know existed on computers that have a default monitor resolution of anything higher than 1920 x 1080. I don't have such a monitor as of yet, but thankfully a user reported to me that on his 2560 x 1440 monitor that he could not move the paddle to the right side of the game screen. With this update, that restriction on 4K resolutions above 1920 x 1080 has been fixed. That's all for this update, but it's an important fix, so I figured I'd post the update here. Sincerely, ZaxtorGameS ... (Solo Indie Game Developer)
- UPDATE 0.92 - Level Editor.. Deleting Bricks is Much Faster & Easier! - 9 September 2023
Hello everyone! In Update 0.92 while making the new lion level seen in the image above, I decided to code in a much easier and faster way to delete unwanted bricks you've placed. So now, you no longer have to have the brick placement cursor on the brick that you want to delete... Instead, just simply put your mouse cursor on any unwanted brick and press your right mouse button! Boing! It's gone that easy! I've also made it so you can you hold the right mouse button and simply move your mouse cursor to delete several unwanted bricks very quickly! The lion I drew today in the brick editor has also been added to the game for everyone to play and it's currently level 4. ------------------------ HOW TO SUBMIT YOUR OWN LEVELS FOR ADMISSION INTO THE GAME: Simply take a screenshot of your level you'd like to see added to this game for everyone to play and post it on my discord forum here: https…
- UPDATE 0.91 - 6 New Steam Achievements Added, Bringing The Total Now to 25! - 8 September 2023
Just a super small update in Update 0.91 here that adds 6 more quite compelling and probably challenging Steam achievements! - Having 5 balls in play for 30 seconds - Having 5 balls in play for 60 seconds - Having 7 balls in play even for just a second - Clearing 15 levels and spending no money - Clearing 20 levels and spending no money - Clearing 25 levels and spending no money These six new Steam achievements now bring the total achievements to 25. ..And more are very likely to come as well! If you think you have a good idea for a new fun Steam achievement you think would be fun to try and earn, please comment your idea(s) in the comments below! Thanks for reading and for playing CyberBrick! Sincerely, ZaxtorGameS ... (Solo Indie Game Developer)
- UPDATE 0.90 - 1,000 Top High Scores Available In Game + 7 New Achievements! - 7 September 2023
Hello brick busters! In this update, I've added the ability to see the top 1,000 high scores in CyberBrick from with-in the game! There is no where near 1,000 high scores posted yet, but this should give CyberBrick many years of high score expand-ability just in case it ever gets as popular as I hope it does as the developer of it! To see the high score list, simply click the "Game Options" button from the welcome screen, and then the "Leaders" button on the next screen. I've also added 7 all new Steam achievements making the total now 19. One of the new Steam achievements is advancing to what is currently level 16 and clearing the "Mario" level. "It's Mario!" =) I've also built the foundation to add the ability to save your game and load up your saved game, and this will all be added in a future update not too far away! I just got the top score in this game myself, and it took me about…
- UPDATE 0.89 - Five New Steam Achievements Added, Bringing the Total to 12! - 5 September 2023
In this update today, I've added five new Steam achievements, bringing the total now to 12 for this game. There are 4 Steam achievements that can only be earned on the Heisenberg level alone. This should take a while for most players to acquire, but we'll see how long it takes! =) Thanks for reading! Sincerely, ZaxtorGameS ... (Solo Indie Game Developer)
- UPDATE 0.88 - CyberBrick Gets Its First 7 Steam Achievements! - 5 September 2023
Hello everyone! I'm proud to announce that CyberBrick now has its first 7 Steam achievements added to the game. All of you achievement hunters now have something to work for and more achievements are planned in the future as well! Note on the "Creating 5 Levels" Steam achievement: This achievement will be earned when you've created 5 new levels in the game starting as of this update, so if you had created 3 new levels and saved them before this update, you'll earn this Steam achievement once you have saved five new levels, so a total of 8 levels. This is a small update because it's just a few of the planned achievements planned for this game. I hope you are all enjoying my brick breaker game and having a great time with all of the games that you play! Sincerely, ZaxtorGameS ... (Solo Indie Game Developer)
- UPDATE 0.87 - Bricks Shake & Fall Now! - Thunder Ball With Lightning Power! - 21 July 2023
Update 0.87 is my continued support and show of love for CyberBrick! In this update, I made things a little trickier by making bricks that are on their last stage before breaking eventually quiver, shake, and fall if left sitting unbroken for too long. The best way to prevent falling bricks is to get really good at completely breaking them in their original position! Getting hit by falling bricks will reduce your health unless you have the perk of paddle invincibility found on the purchasable perk window before each level that was added in the previous update 0.86. Remember that if you take too much damage and your paddle gets broken due to low health, your game is immediately over regardless of how many balls you might have remaining. Collecting repair wrenches that fall occasionally from shattered bricks can help restore your health. Also clearing your current level of bricks also wil…
- UPDATE 0.86 - Purchasable Level Perks Are Live! .. Cleaner UI Is Live! - 17 July 2023
This is a pretty big update and it is definitely a game changer for CyberBrick! Now, there are 15 purchasable perks in the game that you can spend your in game money on to give you all sorts of advantages as you play the game! Before every single level now, you'll see two perks roll like a slot machine and you'll be given information and a cost for each perk! You can also always choose to Re-roll the perks if you don't like them for a cost of $15 in game dollars. ..Or if you just want to play without spending any money at all, simply hit the "Let's Play" button at any time! - You can even hit the "Let's Play" button before the perks stop spinning to skip it all together and immediately move on. Remember that all of the perks are only good for a single level and nothing is permanent.. except that cost that you pay for the perks you buy! Other changes in this update: - A cleaner overall U…
- UPDATE 0.85 - New Levels Added, Bricks Form Levels + More! - 15 July 2023
I've added about 15 brand new levels to the game that I and my girlfriend have made with the custom level editor that I developed for this game last week on updates 0.83 and 0.84! If you'd like to use the level editor to submit levels you design for inclusion in this game, please go to my Discord and submit screenshots and the save files there in the CyberBrick discussion thread I created there. You can join my discord here: https://discord.gg/HN3CfNTr58 You'll need to verify yourself to join my discord, so please know that ahead of time. You can also show off your designed levels right here on Steam by submitting screenshots for this game. In this update, I've also made all the bricks on every level fly into position at the start of each level. Next, I'll be adding special new perks you can purchase with your in game earned money, and I have about 20 ideas right now. More level designs…
- UPDATE 0.84 - Enchancements for the Level Creator! - 8 July 2023
Hello Brick Breakers! With this update, I added 5 new buttons to give you much more precise control on exactly where your bricks are placed in the levels you design! Full Width, Half Width, Quarter Width, Full Height, and Half Height will now do exactly as they say, move your brick tool at those exact portions of the brick dimensions. I also added the ability to press the F8 key while in the level editor to turn on and off some section lines on the borders of the build area to better help you keep your bricks lined up where you want them. Before this update, the only way to change the brick color you were placing was with the mouse wheel. Now, you can also simply click on the brick color you want to use on the right side of the screen. I look forward to seeing what you players design as playable levels for this game! Soon, I will add the ability for you to play all of your levels in a r…
- UPDATE 0.83 - CyberBrick Now Has a Working Level Designer! - 7 July 2023
Hello everyone! I've been hard at work, while working full time at my real job making my first ever level designer! This is a new milestone for me and ground I've never traveled until making this level crafting tool for this game! I can say with full certainty that I should have made something like this years ago because this level designers I've made over the last few days is at least 50 times better, easier, and faster than the level design tools that come standard with the GameMaker software that I use! If you enjoy designing levels and even seeing what you make become a part of a game that everyone might enjoy when they play CyberBrick for years to come.. then this might be right up your alley! If you'd like to show off your level designs, I've made a channel just for this on my Discord channel that you can join and see right here: https://discord.gg/HN3CfNTr58 When you make a level…
- CyberBrick Has Launched! - Get It Now Before The Price Goes Up to $10 USD Soon! - 3 July 2023
Hello everyone! As the developer of CyberBrick now, I want you all to know that my goal with this game is to make this the best damn "brick breaker" game that I've ever played in my life! I've been playing and have loved brick breaker games since I was about 12 years old on my Commodore 64 in the late 1980s. So.. yeah.. I've played probably 100 or more of them throughout my life. I've also played a lot of really good ones on Steam over the years as well, and it's obvious that making the best damn brick breaker game that I've ever played is a very ambitious personal goal for this game. I decided to go ahead and launch this game once I had 25 levels made and the mechanics working quite well to let Steam users get in and help give me feedback and ideas early. I have a TON of ideas, some completely unique to any brick breaker game I've ever played and I firmly believe these plans are what w…