- Steam Zombies VS Vampires Fest - 27 May 2025
I announce that Seniorita Chupacabra is taking part in the Fest Vampire Vs Zombies on Steam! What you noticed project name was corrected, previously Seniorita El Chupacabra sounded cool but was incorrect :( I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival. The incoming demo version will be numbered 0.7. It contains: - replayable gameplay with random enemy positions and different locations in some areas; - artefacts: new items that allow casting spells from other races on the highest level without using mana; - new game mode: "Cursed treasure" * Cursed Treasure * -Is a game mode where players can choose what kind of character wanna play, our protagonist Maria Chupacabra is unavailable because she is OP. The goal is to earn 1000 gold but the problem is that the game has a day and nig…
- New Demo 0.4 is OUT! - 15 September 2024
Sorry for the long wait for the new version of the demo, here is the list of what I reached this time: - Levels 1 and 2 refreshed; - Level 3 added; - Desert tiles and obstacles refreshed. And some buldings: - White human has all spells available now, in the demo it uses charge and healing. - Yellow humans are now also using spells: serpent strike and tiger power. - Yellow humans refreshed: - added purple man - a strong opponent who can detect the character even if she is invisible by spell hunter sense, another spell is Beast Might which increases agility and strength - improved throwing of rolling pins, they hit the point indicated by the crosshair and can be thrown regardless of the character's angle, previously only at a certain angle to the world it was possible to throw shafts - added animation for spell 1 - added spell 2 Invisibility which makes the player invisible to enemies and…
- Going streaming! - 14 June 2024
After understanding how some stuff is working because this will be my 1st streaming, I am planning to make a stream of my game by Robostreamer and I will be on chat to answer some questions, the stream will be available until the end of Steam Next. After that, I plan to make one more stream when the project is in the advanced form to show levels not available in the demo, fight against fantasy creatures and show charm spells in action. As for answering the questions, I am from Poland and my time zone is GMT+2, generally, I am on my feet from 6:00 to 19:00 but keep in mind that I would like to make some break times. https://steamcommunity.com/broadcast/watch/76561198043817865 So see you then and have fun!
- Demo v 0.2.0 is Here! - 12 June 2024
The new version of the demo is available as part of SteamNext, and don't worry, the demo will not be taken down after that and will be still updated. My goal for it is to make: - 3 levels available; - multiplayer module but only with human races; - replayable (somehow). Changelog for 0.20: = AI = 1. Fixing patroling so AI is not standing all the time after being moved by the player; 2. See sneaky player 3m ahead or 0.5m behind it's the back; 3. Nee AI type: tactical but only 2nd boss is using that for now; 4. Shooting range increase from 8 to 15 m; 5. After the player leaves the AI sight range, AI for 3 sec will follow the player, after that, it will get confused status and return to his start position. = Gameplay= 1. 2nd level added with new enemy type and 2nd boss; 2. The player can earn gold (replaced score) after beating opponents and bosses; 3. Started working on weapon balance; 4.…
- Contraptions - 15 May 2024
In short: - new model of the protagonist in-game; - presenting contraptions - the story will be told through comic
- These majestic elves | DevLog #10 - 27 March 2024
I finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game. Elves are high-agility creatures that prefer range fight to melee because their health is low. Weapon and spell presentation in video. Protagonist can use them for example: - treatment; - reach high levels; - getting to higher levels of the map. Now it's time to add A.I. for opponents!
- Orcs are here! - 11 November 2023
In short: - code for shooting and casting spells rewrite; - orcs added, opponent type: brutes; - new model of protagonist - body control
- Say Hello to my little friend! - 3 August 2023
In short: - shooting improving, and bullets can act differently depending on the weapon type. - dwarfs added, opponent type: gun master; After adding the last playable characters, I gonna refresh the old ones to fit the new style:
- Devlog 7: Ogres - 19 July 2023
Gameplay: Lots of stuff was added: - 4 directional animation moves; - Improved the camera; - Ammunition; - Ammo crates; - melee and ranged combat; - points; - enemy and boss spawning; Map: Slowly preparing a 2nd level with chessboard tilesets, the action takes place in town. Design: Last time was added the last human race, the reds ones, now it's time for fantasy races, these will extremely focus on one or two parameters by the cost of others. Today we gonna focus on ogres that can be described as heavy tanks. Link to the comic: https://www.webtoons.com/en/challenge/se%C3%B1orita-el-chupacabra/list?title_no=864687
- Devlog 6 Red Human - 28 June 2023
In short: - added red humans as "invisible warriors"; - tilesets are ready to make levels; - slowly spells are added to the game.
- Devlog 4: Yellow Human - 14 June 2023
In short: - opponent type: yellow human; - animations are working better; - tileset resized from 10m into 2m;
- Devlog 4: Purple Human - 7 June 2023
New Opponent type in tribal-voodoo theme, type: magical tank:
- Devlog #2: 4 main stats - 24 May 2023
In short: - after a lot of experiments, a straight line for production was set, now devlogs will be more regular; https://m.gjcdn.net/fireside-post-image/800/23138691-yuabq4t8-v4.webp - in the game, there are 4 main stats: strength, agility, intelligence and wisdom, they can affect on character's stats, unlocking new stuff or improvement of stat usage items. https://m.gjcdn.net/fireside-post-image/800/23138692-2baeiuae-v4.webp https://m.gjcdn.net/fireside-post-image/800/23138693-ndarbmwf-v4.webp https://m.gjcdn.net/fireside-post-image/800/23138694-9gnzybhf-v4.webp
- Dev #01 Introduction - 1 December 2022
Slowly burnout is going away so I can start making devlogs again (and maybe more). As for the 1st one, the project description and some goals: In short: - This will be my first game in Godot, 3d graphics and third-person shooter; - Some time ago I make a few pages of GDD; - Goals (for now): make all characters playable because Maria can take control of them, and make a closed location if developing will be with a good time, make open locations. Few pages from my GDD: https://m.gjcdn.net/fireside-post-image/700/18984642-s3rt6nzd-v4.webp https://m.gjcdn.net/fireside-post-image/700/18984638-hgai3xda-v4.webp https://m.gjcdn.net/fireside-post-image/700/18984636-ruig947r-v4.webp https://m.gjcdn.net/fireside-post-image/700/18984634-f83rs5ba-v4.webp Rest, you can find here (mixed with other GDDs): https://www.deviantart.com/madhatterworkshop/gallery/68895158/artbook-s