- Turbo Fat 1.1215 - 27 August 2025
Easier difficulties have easier boss level requirements Updated rendering backend for better stability on current-gen AMD and NVIDIA GPUs Added option to gradually darken locking pieces Fixed infinite stall exploit Pieces make a sound when they land New friends from the Turbo Fat discord Tutorials correctly show their title on the scoreboard Fixed edge cases when toggling vsync and fullscreen Fixed repeated customer greeting at the start of a level Sliders are now easier to click Some of our friends playing on Zen Mode pointed out that the easier, shorter boss levels still had the same brutal scoring requirements as the higher difficulties. Ack! That was definitely not intended. I've nudged the boss level requirements down for the easier modes. I've also made some rendering improvements, and gameplay tweaks catering to seasoned players! There's a cool new toggle which darkens pieces as…
- Turbo Fat 1.1194 - 7 February 2025
Fixed occasional crashes when exiting a puzzle Faster, smoother saving High scores are saved instantly - no more lost records Fixed missing Xbox glyphs in settings menu Fixed cutscenes settings menu being unclickable Fixed cutscenes not fast-forwarding with gamepads It's been a busy month! Some players were still hitting that annoying glitch where the game suddenly exited after a puzzle. I went full "one thousand monkeys on one thousand typewriters" mode, forcing as many crashes as I could and fixing every last one! The game should now run buttery smooth. I've also fine-tuned the saving system: No more losing your scores because the game didn't save! Your scores are now saved immediately after finishing a puzzle in a sneaky little background thread. Thank you, sneaky little background thread! Thanks for all the reports, I couldn't do this without you guys. Happy turbo fatting!! 🍰
- Turbo Fat 1.1097 - 10 January 2025
Fixed rare bug where pieces could warp during flip inputs Overhauled scene transition logic to avoid rare crashes Snappier button hover sounds Eliminated black flicker on avatar customization screen Stability improvements Last week, we made the piece flipping more lenient for players who hit the two buttons a few frames apart. But a very naughty player noticed you could abuse this in a very silly way to warp pieces across the playfield. Naughty, naughty! We've given the piece flipping behavior one more tweak to prevent further naughtiness. There's also a handful more minor bugfixes and stability improvements here and there, including one more attempt to patch the elusive bug which is causing the game to suddenly exit after a puzzle. Let me know if you see any other weirdness, I'll try to get to the bottom of it!
- Turbo Fat 1.1090 - 3 January 2025
- Easier 180 flip inputs - Restarting tutorial with 'R' now retries one part, not the entire tutorial - Tutorials are no longer labelled as 'Difficulty: Very Easy' - Better tutorial duration estimates - Fixed dialog where Fat Sensei referred to the obsolete "Cheat Settings" Our Turbo Fat experts noticed you can flip pieces by hitting both rotate buttons. But this was tricky because if you pressed one button a little earlier, the piece could wiggle out of place. Oh no! We heard your cries, and we've loosened things up so those kinds of flips will work like you want them to work -- even rewinding the piece into place if it needs to. It's magic!! If you haven't learned about piece flips yet, go try the "Meet Spins" tutorial. The tutorials in general aren't just for beginners -- they're jam-packed with advanced techniques to boost your scores no matter your skill level. Make Fat Sensei prou…
- 1.0211 - 25 December 2024
- Stability fixes
- Turbo Fat 1.0208: Balance tweaks - 20 December 2024
Added workaround for post-puzzle crashing Fixed bug where 150+ combos could cause funny stretched creatures Creature editor no longer disables conflicting parts (beaks, etc) Added more community monsters I thought of a simple change last night which should hopefully fix the last of these post-puzzle crashes. Fingers crossed! I also snuck in a few small fixes, including a bug which I didn't think anyone would notice -- where getting a 150+ combo could cause some funny graphical problems. How did anybody get a combo this big!? You are all crazy! Please keep it up and let me know if your crazy scores break any more parts of my game 😀
- Turbo Fat 1.0207: Balance tweaks - 19 December 2024
This release focuses on game balance and a few usability tweaks! Bugs Added workaround for some crashes after puzzles. Extra logging to help diagnose crash causes. Career Mode progress board is aligned for all resolutions. Fixed a few gamepad/keyboard navigation issues. Resolved issue in "The Last ¥100" where the onion didn't appear in some cases. I've fixed a few minor keyboard/gamepad navigation issues which forced players to use the mouse on a few screens. This release also includes a few fixes targeting the crashes affecting some users, so please keep those reports coming! The Windows version includes a debug launcher, turbofat-troubleshoot.bat. If the game still crashes for you, running it through this launcher will log detailed info to a console to give me some extra info. It really helps! Improvements Holding the skip button now skips choices in cutscenes. Cutscenes can now be ad…
- Turbo Fat v1.0115: Meet Stoppy - 27 November 2024
Bugfixes Fixed freezing when interacting with the troubleshooting console. Avatar color pickers now default to the selected color. Fixed cutscenes which shouldn't play after failing and retrying in Adventure mode. What's New Added difficulty menu. Each save slot now has its own difficulty. You can now play the boss level, even if you've already played six levels. Level title is now shown on the chalkboard. Chewing sounds can now be disabled in the settings menu. Tomatoes indicate clogged lines for levels such as Slow Service. Asparagus Vault, Checkerboard Vault: Food disappears faster. Carrot Alley, Fruit On The Top: Line pieces spawn vertically. I've added some new community-requested features, most notably a Difficulty menu which pops up the first time you play! These are the same options which were previously available through the Settings menu, but they can now be customized per sav…
- Turbo Fat 1.0095: Tips, Tutorial improvements - 8 November 2024
Added first-time explanation for Career mode Added first-time warning when quitting/restarting a level in Career mode Added puzzle restart button to settings Skip to next day in Career mode after giving up New hints and visuals for cake tutorial after mistakes New demos for combo, spin tutorials after mistakes I’ve gotten lots of feedback about the Tutorials and Adventure mode! This update smooths out a few rough spots, mostly around players getting stuck or missing key rules. A couple of one-time popups now appear in Career mode, like “Try to get to the boss level!” or "If you quit, you'll have to start over!" Hopefully this isn't too annoying! It only shows up once unless you reset it. This release also improves the tutorials, giving more hints and demonstrations if you get stuck. Just keep trying, and eventually Fat Sensei will give you a picture, or show you how to do it! As always,…
- Turbo Fat 1.0015: More stability tweaks - 28 October 2024
- Fixed more potential sources of crashing after puzzles. I usually try to space these updates out, but this one felt like an important one! I had a minor epiphany this weekend and tweaked the way I store some things in memory, which I'm hoping fixes the last of the crashes. Thanks so much for your patience! I've received some amazing feedback from the community Discord about potential quality-of-life improvements in Adventure mode, so I'm going to be experimenting with some ideas. Let me know if you have any feedback about things you think could be improved as well!
- Turbo Fat 1.0012: Stability and input tweaks - 25 October 2024
Fixed more potential sources of crashing after puzzles. Added debug launcher for enhanced logging and crash reporting. Fixed mouse flickering with simultaneous gamepad/keyboard input. Adjusted save icon timing to show before transitions. Simplified cake tutorial with easier, non-random piece order. Improved performance and removed sound glitches when switching saves during puzzles. Fixed gamepad/keyboard focus issues with the settings menu. Based on playtests, this new release fixes crashes for most players! But just in case, the Windows release now includes a debug launcher, turbofat-troubleshoot.bat. If you're still experiencing game crashes, this launcher logs detailed information to a console which will help us determine the cause of the crash. Thanks so much for helping out!
- Turbo Fat 1.0005: Stability improvements and bug fixes - 18 October 2024
Disabled threading to improve stability. Tweaked scene transitions to prevent crashes after levels finish. Reduced the number of Steam API calls. Fixed a bug where fat creatures on the Avatar screen were saved as skinny. Improved Spanish localization and fixed an issue with language settings not using game preferences. Fixed a bug where the camera sometimes didn't shift to the next customer in Adventure Mode. Fixed receipt shake effect on the results screen. Fixed occasional issues with Steam achievements returning bad data. Added a few new friends from the community Discord. Cleaned up a few cutscene dialogue typos.
- 1.0003 - 16 October 2024
Minor stability improvements and bug fixes.
- Turbo Fat is out now! - 15 October 2024
The wait is over, Turbo Fat is available on Steam! If you like tasty food, cute monsters and tough puzzles, this one's for you! 🍴🧠🍴 I've put a crazy amount of work into polishing all the rough edges, and I'm proud that after 4 years of working on the game I still had such a fun time playtesting it yesterday. I think I figured out one or two new strategies for a few levels, so I'll be curious how high you can push your scores as well! There's a TON of content to explore: 🌎 SIX huge areas in Adventure Mode, plus one extra bonus area for you puzzle fanatics... All jam-packed with unique levels, crazy gimmicks and funny characters! Plus an ending you won't want to miss~ 🎬 So many cutscenes -- including some you'll only see on your 2nd, 3rd, 4th, 5th or 6th playthrough. Make sure to keep revisiting those early areas in Adventure Mode to experience the full story, and to dust off those h…
- More Achievements... and Level Icons! - 2 September 2024
We're cramming in as many features as we can before the release date! We've added 47 achievements, ranging from unique level challenges to broader completion tasks, ensuring you won't overlook any of Turbo Fat's sprawling content! With tons of levels to play, game modes to discover, cutscenes to watch, and achievements to unlock, there's plenty to keep you busy. We've also enhanced the level pickers throughout the game with icons hinting at the secrets each level has to offer. We don't want to give everything away, but picking levels is more fun when you have a little idea of what you're getting into. Additionally, we've made several other improvements: gamepad support, UI enhancements, and unique music for each area. With October just around the corner, we hope you're as psyched as we are for the final release of Turbo Fat!
- A new creature editor, improved UI, and rebalanced levels! - 12 July 2024
We're polishing up Turbo Fat's UI, most notably the default grey buttons on the various menus and especially the creature editor. The creature editor shown in the trailer has undergone a 100% overhaul -- featuring bigcolorful icons with different creature parts, and an intuitive step-by-step layout which walks you through creating your creature one part at a time. There are other UI improvements throughout the game as well, including an all new settings menu, and colorful buttons on the main menu and other menus. Vega Churn Twelve has been removed, and its levels have been rebalanced and pushed out to the other regions instead. Hopefully this will make the final game denser in content, with each area having lots of interesting and unique levels!
- Game credits, Steam support and Achievements! - 1 May 2024
It's been a busy few months! The game now officially has a beginning and ending, complete with cutscenes, credits and some cool surprises. I hope those of you lucky and dedicated enough enjoy what's store for the last legs of your journey! We've tested the Linux and Windows versions of Turbo Fat and everything seems to work on Steam OK! With that of the way, we've also started working Steam integration, including Achievements and Stats so that you can compare your progress with your friends and aim for 100%. After some discussions with the community discord, I think we've reached a happy medium where the achievements will be tough but not too frustrating. There are some insane white-knuckle challenges which nobody's come close to completing, but I think I'll leave those out of the achievements and leave them just to bragging rights! I've started polishing some of the rough edges of the…
- Cheese pieces, lives, and hardcore levels! - 2 January 2024
We've added a new type of cheese piece for some later levels! These triangular pieces are powerful but come with their own limitations too, and will force you learn a whole new set of techniques. We've redesigned Career mode to only give you 3 lives -- if you lose all your lives you'll have to start over from the start of the chapter. Career mode's new hardcore levels give you a chance at an extra life... but they're harder, and you only get ONE life on them. They're a worthwhile risk for some of the harder areas!
- Turbo Fat v0.7000: Asparagus! - 3 October 2023
This month we've wrapped up development of the new "Cannoli Sandbar" area with a bunch of new levels centered around Asparagus, a puzzle mechanic designed to get in your way. These asparagus obstacles are incredibly versatile, obstructing the next queue, replacing high-scoring cake and snack boxes with useless veggies, and leaving obnoxious horizontal holes all over the playfield. They can even spear parts of your piece in mid-air, transforming your versatile "L-piece" into a baffling "Semicolon block"? What the heck even is that thing!!!
- Turbo Fat v0.6900: Welcome to Kflab! - 4 September 2023
We've added a new tropical area "Kflab" with new characters, visuals and cutscenes. There's an entire new island area and 20 new cutscenes, featuring a cast of 5 new characters including a sarcastically self-aware panda bear "Pandon" who has some mild antisocial tendencies, and "King Frungle Lumps III" -- a green tentacle-mouthed monstrosity with a very silly name. And you'd better recite his entire name correctly on the first try or you'll never hear the end of it! New levels are coming next month, with some maddening new gimmicks and frustrating twists to learn. We can't wait to share them with you!