- Winter Sale - 18 December 2025
ːsteamhappyːGet to the Gate is available with an -80% discountːsteamhappyːWinter Sale on Steam!A great chance to grab the game at a great price while the sale lasts.
- v1.4.2 Bugfix 01/09/2025 - 1 September 2025
Fixed: Fixed a bug where Leonidas wouldn't complete his quest. If an enemy died from the sharp shield, there used to be a short period of time where the player could make a turn before Maria stopped panicking. Now after choosing the Philosopher's Stone, the HUD doesn't disappear. Also I added a dangerous sword next to the orange portal in case the player sold it.
- v1.4.1 Minor improvements and fixes 08/06/2025 - 7 June 2025
Minor improvements and fixes, but mainly these: Re-rendered the blinding light Now you don't have to collect all the mercury in the rare treasure to get the achievement Fixed the place where you could walk through the wall Fixed the broken texture at the entrance to the boss Added particles to the keys so they are more visible Removed the floating key near Ironbro
- Update 1.4 to the IndieAssemble festival and a -75% discount - 5 May 2025
Version 1.4 – What's New In this update, I have improved lighting and made the game more comfortable and accessible. I added a color palette setting for people with color blindness The main menu settings are now more user-friendly Camera shake has been added, but it can be disabled in the settings I added FXAA anti-aliasing. It is enabled on high and epic presets instead of TAA, as it was before Clouds now appear in the sky. Additionally, I improved the lighting, so there are fewer dark spots in the game The camera automatically tilts to make it easier to look up or down on stairs and attack enemies Rooms and caves now have echo effects The gamepad will vibrate in some scenes and when the player takes significant damage
- Update 1.3 for the Winter Sale -50% - 20 December 2024
ːsteamhappyːThe game is on discountːsteamhappyː Winter has come, and the holiday season has begun. And I have prepared some fixes and improvements: Fixes I fixed a bug where the game would softlock when an enemy with a very fast death animation died from the spiked shield. I also improved the background sounds and music: now there is different ambient noise in dungeons, outdoors, and at high altitudes. The attack animation of crystal golems has become less jerky. The animation of some enemies would get interrupted when they took damage from the spiked shield. Fixed a bug where enemies could be facing the wrong direction after shooting. Changed View Mode Previously, when looking around, grid cells would be drawn to show where you could move and which cells were dangerous. Now the cells blink smoothly to avoid spoiling the appearance. In JRPG battles, grid cells are no longer needed, so t…
- Update 1.2 to the Turn-Based Carnival Discounts -25% - 13 November 2024
Update 1.2 Added an interface for quick skill selection. Just hold the skill button to open the radial menu. I added some decorative elements to the levels. Fixed errors in dialogues. Fixed another bug in the quest to sell a sword. Previously, the dialogue with the check was skipped, due to which the player could sell the sword in his hand. Fixed a bug that caused character models to disappear during JRPG fight if you swapped one sword or shield for another. Also, specially for the Turn-Based Carnival there are Turn-Based RPG Bundle! ːsteamhappyːBundleːsteamhappyː
- Japanese! 日本語 - 4 October 2024
Thanks to game developer @aqamarinel for the translation. Also, when you first launch the game, it automatically detects the locale and changes the language. ːsteamthumbsupːːsteamthumbsupːːsteamthumbsupː
- Update 1.1 specifically for the Turn-Based RPG Festival (30.09.2024) - 30 September 2024
Hello. I have fixed the JRPG mode and made the game a bit more convenient. In JRPG mode, allies’ HP is saved between battles, and after a battle, they recover 10 HP. Allies’ HP is now displayed in the HUD. Fixed a bug where allies did not take damage from the spikes on skeleton shields. Added sounds for allies. Previously, in JRPG battles, backstab would randomly cause an ally to skip a turn. Now, in JRPG battles, the static shield recharges. The health bar of a dead enemy used to block the health bar of the enemy that jumps into its place. Now it is removed earlier and does not obstruct. Descriptions of sword and shield passives, as well as the effects of different ingots, have been added to the abilities menu. Fixed a bug where the HUD would disappear. During buying and selling, if there are still items left, the same window remains active and switches to another if the item is out of…
- Bug fix 23/08/2024 - 23 August 2024
Fixed a bug due to which magic stones were not upgraded Now you can not endlessly launch the quest to sell the sword Fixed a bug in the Linux version due to which the game crashed if you use a gamepad
- Stream for the festival - 22 August 2024
Ukrainian Game Festival stream
- I added Spanish and Portuguese - 22 August 2024
I added Spanish and Portuguese. Thanks to PrinDaisynha. If you want to volunteer and localize the game to your language, join the game's Discord.
- Release - 19 August 2024
The game is finally ready! ːsteamhappyː Let's celebrate the game's release at the Ukrainian Games Festival.
- Great news! Less than a week left until GetToTheGate releases. - 13 August 2024
The game will be released on August 19th Ready to wander the dungeons and streets of the dead city, search for treasures, collect magic stones and champion medallions. If you played the demo version and are used to a Western-style dungeon crawler, you will be surprised that some levels have hybrid game mechanics from the Eastern ones. Maria will fight in a team with partners. These levels come right after the demo. Oh, and the achievements look so cute.
- Demo update and NextFest stream (prerecorded) - 8 February 2024
Hello dungeoncrawler lover! Demo of the GetToTheGate is already available in Steam NextFest! In this demo you will be able to fight two bosses, loot a lot of treasures and solve a lot of puzzles. And in the just released version of the demo, a new route with a new artifact has become available. New route New location The Palace is now open. From it you can get to the castle and open treasuries along the way. The most interesting thing is more puzzles and rare keys. Don’t forget to collect as many magic stones as you can, some puzzles can only be solved with the help of skills. Artifact The new artifact is a shield that deals damage to enemies who attack you. If you want to ruin the surprise, here's where to find it. It is located in the treasury right next to the palace. To get there you need to buy a key and go through the labyrinth in the garden. Skills In the game menu you can see al…
- Demo update and NextFest stream (prerecorded) - 5 February 2024
Hello dungeoncrawler lover! Demo of the GetToTheGate is already available in Steam NextFest! In this demo you will be able to fight two bosses, loot a lot of treasures and solve a lot of puzzles. And in the just released version of the demo, a new route with a new artifact has become available. New route New location The Palace is now open. From it you can get to the castle and open treasuries along the way. The most interesting thing is more puzzles and rare keys. Don’t forget to collect as many magic stones as you can, some puzzles can only be solved with the help of skills. Artifact The new artifact is a shield that deals damage to enemies who attack you. If you want to ruin the surprise, here's where to find it. It is located in the treasury right next to the palace. To get there you need to buy a key and go through the labyrinth in the garden.
- Demo! - 21 November 2023
In the first level, Maria needs to reach the castle and defeat the boss. There are 5 side quests, a lot of dungeons, treasuries, a mini-Boss in the magician’s tower, and Leaderboards. Leaderboards? Yes, because Maria loses mana and returns to base to regain it. I think it would be cool to compete to see who would spend the least mana on the way to the Boss. Someone will want to explore the level, farm, and try different builds. Such a player will likely find the boss more prepared. Other players will want to speedrun the game and Maria's strength will be minimal. Therefore, each boss has two separate leaderboards: 1) how much mana was spent during the last run; 2) all mana spent for the entire game; The demo is available for Windows. Stay tuned.
- What's New? - 28 January 2023
Hi, Maximan is with you. It’s been a warm winter. I am preparing demo-version, so anyone can try the game for free. And I have something to share with you. Ah, I’d like to do everything quickly, but I planned a lot of things and the list of tasks is growing. City of Ghosts The first and most notable change is the City of Ghosts. This is the main location. The main character constantly returns here between dungeon runs. The events of the game take place in the World of the dead. Somewhere far away there is Elysium, where the souls enjoy their death. But this is just a town next to the portal. Even though ghosts don’t care about life, they continue to enjoy things, they liked while they were alive. Spirits can help to upgrade weapons and Maria can trade with them. Almost everything has changed, except for the portal and the booth with the ghost-withard. Previously, there were only two ima…