- New Game: How to Train Your Cock - 2 August 2025
Hey,I'll be releasing my new game in a few weeks and I would love if could check it out and add it to your wishlist!Check out Free demo and Wishlist How to Train Your Cock!How to Train Your Cock is a chill idle game that sits in your screen while you do other tasks. Watch your cock train and grow, decorate his island, and buy him some stylish hats. Is your cock the biggest among your friends? Now it can be!
- 🎉Pairs & Perils OUT NOW!🎉 - 20 January 2025
The day has finally come! Pairs & Perils, my memory-matching roguelike deckbuilding game has been released! (with a 20% discount) If you enjoy card games with a unique twist, this one is for you! https://store.steampowered.com/app/3179860/Pairs__Perils/ Let me know your thoughts about it and have a wonderful week! Thank you all, Ang
- Small fixes 1.0.12 - 17 June 2024
- Removed Jackpot achievement (because it was purely based on luck) - Removed wishlist screen and button - Fixed an issue where sometimes the achievement 'Which Came First' wouldn't be unlocked even when conditions have been met.
- NEW Game: Of Mice and Dice - 26 March 2024
Hey guys, I'm working on my next project, it's called Of Mice and Dice. It's a turn-based roguelike deckbuilding game where you must defend your castle until help arrives. You do so by using dice and cards to fight the gnoll army, recruiting new troops as days pass by and unfolding the story behind the siege. The game is participating in the Steam's Deckbuilders Fest and it would mean the world to me if you WISHLISTED and followed the game! That would help the game get more visibility and increase the chance of its success when it releases! Thank you for your time and don't forget to wishlist it! Have a great week! Angelo https://store.steampowered.com/app/2904190/Of_Mice_and_Dice/
- Small Post-Launch Update - 10 January 2024
Hey guys, I hope you are having a great year so far! Just a small update regarding your requests: Decreased chest animation time from 5 to 2 seconds. Fixed a bug that prevented from unlocking the Originals achievement. (if you've already have all 6 characters, you should unlock it automatically) Small bug fixes. Thank you and have a great week! Angelo
- Kitty Survivors 1.0 Released!! - 20 December 2023
Hello everyone! After 7 months of Early Access Kitty Survivors 1.0 is now out! I would like to thank everyone who supported the game in its Early Access version and helped me with feedback! I hope you enjoy the new update! New Content: 2 New Characters: Tuna and Chubby 2 New Weapons: Shotgun and Fish 1 New Stage: Candyland (9 new enemies, 2 elites and 2 bosses). Crafted weapons now have perks on them based on the Grip material used. 3 New Power-ups: Decelerate (slows down enemies), Detonation (kills every enemy on screen), Big Gold Bag (100G) Pets now level up with the player, increasing their stats by 2.5% per level (Just inside a stage). Pet evolution system: when your pet reaches tier 5 you can evolve it. Its appearence and name will change, it will receive a stats boost and acquire a new ability. 14 New weapon materials added. 42 New Achievements added. Quality of Life: Puppergeist…
- Kitty Survivors 1.0 coming on December 20th! - 14 December 2023
Kitty Survivors will get its full release on December 20th! The 1.0 update will bring more characters, weapons, evolutions, a new stage and much more! Thank you all for your support and have a great week! Join my Discord
- Update 0.9.5: New Features, Character and Bullet Heaven Fest! - 6 November 2023
Hey, to celebrate our participation in the Bullet Heaven Fest, which starts today, I'm bringing you a new update! New features, a new character and achievements! New Features: Perk Evolution: all active perks can now be evolved by combining them with specific passive perks. Combine them to unlock their ultimate version! There are 18 evolutions! Stage Difficulty: you can now play on Normal, Hard and Cat-astrophe modes. You need to beat the previous mode to unlock the next one. The harder it gets, the better the rewards! New Character: Play with Pancake, the fourth member of the guild! Use her unique ability to slow down every enemy on screen. More: Added 10 new achievements! Increased the attack range of the Kitten (In Heat perk) Added the option to disable the shortcuts text that is displayed in the bottom of the screen. Fixed a bug when dragging items in the Forge screen. Other minor b…
- Early Access 0.9.21 HOTFIX - 26 September 2023
Bug fixes based on "cookies for everyone!" and "dinksmallwood1985" bug reports! Fixed a bug that prevented the Banish button to be interacted with before rerolling first. Changed the damage priority of critical hits to trigger before checking if a target is under Cold effect. It should be critting correctly now. Zeus perk and other perk elements are now causing the correct effect. (Some were mixed up) Icy Boy's snowball attack is now dealing the correct amount of damage. There was a bug that made it hit the same enemy multiple times. If you are experiencing any other issues, please let me know! Thank you all!
- EA 0.9.2 & SHMUP FEST! - 25 September 2023
Hey guys, it's been a while! We're participating in the Steam's SHMUP Fest, so if you don't have the game yet, this a great time to get it with a discount! Now let's talk about what's new. This is a big patch and I think you will enjoy! A lot of QOL work, bug fixes and reworks. Patch Notes: Improved sound effects and music. (New music for each stage and changed almost all sound effects) Now screens open in a queue. For example, if you level up at the same time as you loot a chest, the second screen will open after you close the first one. Auto fire is now the default option. Can still be toggled off on Settings / shortcut. Destructibles and power ups added to the Dungeon stage. You can now check how many enemies you defeated / are required to obtain new eggs. Status Effect rework: it now has a chance to trigger the effect directly when hitting an enemy. No need to combine two different…
- Patch Notes 0.9.05 - 1 September 2023
Hey everyone, just a quick update. 0.9.05: Now the Pet Zone displays the drop condition of every egg in the game. You can now see the portraits of every pet (silhouettes if still locked). The crafting achievements should be working now. Added a check to prevent bugs when trying to unlock achievements and Steam isn't connected yet. Hopefully it will fix other issues. Minor bug fixes. Next week I'll start working in the crafting system. I'll be reworking some things and adding perks to some crafting materials. I'm still trying to figure it all out, but it will probably work like this: the higher the crafting material tier, the higher the chance of a perk being added to the weapon when crafting it. There are a few things I'm not sure yet, if each material will have its own list of possible perks or if its the same list for all of them, just the crafting rate being influenced by the materia…
- EA 0.9.04: New Pets & Achievements - 23 August 2023
Hey guys, I'm currently improving the Pet System, there're some stuff that I need to finish reworking, but I was able to add 2 new pets to the game and 28 new achievements in the meantime. I hope you enjoy! Patch notes 0.9.04: Added 2 new pets: Bomber Jr and Icy Boy. 28 new achievements. Decreased the starting eggs price to 5k. Changed how eggs are dropped. Now once you fulfill the requirements the obtained egg screen will automatically be opened, displaying what was the condition to drop the egg and the egg in question. Added more slots to the Pet Zone. Soon I'll be adding some kind of codex to keep track of things, like displaying the requirements to drop certain eggs. For now I can tell you in here: Baby Petite Egg: Dropped by defeating 5k Petites. Oppy Egg: Dropped by defeating 1k enemies using the Explosive Diarrhea perk. Bomber Jr Egg: Dropped by defeating 5k Bomber Goblins (any).…
- EA 0.9.03: New Stage and Weapon! - 14 August 2023
Hello, I hope you're all doing great! On today's update there're some exciting stuff! A new stage called Snowland and a new weapon, the Minigun. In the new stage, there are new bosses, elites, enemies and new crafting items! Acquire those items to craft the Minigun, a weapon that shoots three times faster than the bow and have a lot of ammo. What it lacks in damage, it compensates in high fire rate and style! Patch Notes: 13 new enemies, including 2 elites and 2 bosses. 6 new crafting materials 1 new weapon: the Minigun 1 new stage: Snowland As it's already the third stage, I advise you to upgrade your pet, weapons and character. Beating it can be quite challenging. As always, feel free to leave your feedback on the Community Hub or in the Discord server! Have fun! Angelo
- EA 0.9.027 - 28 July 2023
Hey, everyone! Today there are new perks in the pool! I added 8 new ones, all attack perks! Hopefully they will bring more variation to the table and expand the possibility for new viable builds! Here's whats new on 0.9.027: 8 new attack perks: Spoiled Milk, Look At My Butt, Death Stare, Zeus Cat, Not Too Close, Marksman, Tail Tornado and Feline Vortex! Refactored the Armory Screen to adjust to every aspect ratio without cutting the edges and hiding information. Minor bugs fixed. Again, feel free to let me know what you think about the new update and give me more suggestions! Ps: Don't forget to join our Discord! Thank you all and have fun! Angelo
- 0.9.026 Hotfix - 18 July 2023
Early Access: 0.9.026 Hotfix! Fixed an issue that prevented the player from hatching starter eggs. Added a button to go back from the Armory screen to the Main Menu. (This is temporary, just while I refactor the Armory screen!). Some aspect ratios hid the carpet that allows the player to go back to the main menu.
- EA 0.9.026 - 18 July 2023
Hey everyone! This update comes mostly with feedback improvements. Here is what's new: When choosing a perk you're now able to check future upgrades of said perk. On the pause screen, it is now possible to see all levels and descriptions of acquired perks. More info added to the character stats panel. You can check your Angel & Devil abilities on the pause screen. Added a timer when under the catnip power up effect. Added a text showing the amount of gold you earned when leveling past the max level. Added a bonus of 500 coins when completing a stage. Added an area of effect feedback to the bomber goblin enemy, to show it's exploding range. Added feedback to Ice King's boss dash. You can now see the direction and distance that he will dash to. Added names to main menu buttons when hovered over. Added button sound effects and animations. You can now choose Angel & Devil abilities using a…
- v0.9.025: Angel & Devil and Balancing - 12 July 2023
Hi everyone, I hope you're all having an amazing week! There're new features and balancing changes on today's update. First, let's start with the Angel & Devil system. When you defeat an elite or boss, there's a chance to spawn an angel or a devil. Angels will always reward you with an ability and ask for nothing in return. They might increase your max health, heal you or boost one of your stats. The devil on the other hand will offer you better abilities, but will ask for some of your max health in return. It can give you an extra life, boost your stats or give you exclusive abilities. If you don't like what he's offering you, don't worry. You can always reject his offer. Now about the balancing changes. After watching gameplay videos and playing the game over and over again I decided to make a few changes. There were some perks and weapons in the game that made it really hard to achie…
- EA 0.9.021 - 7 July 2023
Hello! Just a small update: Added 3 new drops to the Dungeon stage. Weapon grip, new boomerang and new projectile. Removed the perk Multishot for reworking. Have a great weekend!
- New stage, characters and active skills. Also new name! - 4 July 2023
Hello, I hope you are all doing great! I know it's been a while since my last update. As I mentioned in a previous post, this one was going to be a bigger update so it would take a little longer. First I'll talk about what's new and then I'll talk about the name change. So here is what's new: Added two new characters: Little Ribs and Peanut. I also named the default one to Vanilla. (They're all based on my cats in real life) Added a new stage: Dungeon. New enemies, elites and bosses. Now each character has a unique active skill. Dash skill is now considered a secondary skill and it's the default one for every character. Skills added: Scream, Backstab and Sushi Time! Added a trail effect for the dash skill. Added a new screen to select and unlock characters Added a message informing the player when it has reached the maximum number of weapons in Armory. Fixed the dance animation of the d…
- EA 0.9.012 Kitten, the Cat Hotfix - 17 June 2023
Fixed an issue that made the pet "Kitten, the Cat" to attack much faster than normal.