SPSTEAMPULSELIVE ANALYTICS
Fantasy Survivors

Fantasy Survivors Steam metadata

ButtonSoft | May 1, 2024 | game

Released

0players observed · 23 September 2026 - 20:35:15 UTC

ActionCasualIndieRogue-litePixel GraphicsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak48
  • Units sold (VGI)7,560
  • Revenue (VGI)$42,327
  • Review score87% positive

Fantasy Survivors metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak48
  • Units sold (VGI)7,560
  • Revenue (VGI)$42,327
  • Review score87% positive
  • Total reviews239
  • Release dateMay 1, 2024
  • DeveloperButtonSoft
  • PublisherButtonSoft

Genres: Action, Casual, Indie

Company pages: Developer: ButtonSoftPublisher: ButtonSoft

Top Steam chartsTop 100 gamesGame directorySteam Store page

Fantasy Survivors Steam metadata

Fantasy Survivors metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2220870/metadata
Steam Storehttps://store.steampowered.com/app/2220870/
Steam Communityhttps://steamcommunity.com/app/2220870
PCGamingWiki search
IGDB searchSearch IGDB for Fantasy Survivors

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 208 positive, 31 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Adjustable Difficulty

Achievements

100

Platform releases
  • Steam 28 April 2023

Latest Steam announcements

  • Update 235 - Two new armor sets - 19 September 2026

    Hi all,This update contains the following:We increased the chance for a Legendary Marble to enhance a weapon from 15% to 20%.Ashgar can craft Obsidian armor for survivor level 4 players. This armor has the highest damage absorption in the game! It also buffs your fire damage.Ashgar also crafts Hepatizon armor for survival level 6. It buffs your Soulfire and Black Flames damage.So the reason we made the Legendary Marbles easier to use is because of the recently added Advanced Crystalizers. They produce marbles from crystal shards, making it easier to obtain Legendary Marbles.Till later,André

  • Update 234 - Prices in the Shop has been halved - 9 September 2026

    Hi all,We have decided to halve the price of weapons, artifact and armor inside the Shop. This will make it easier for beginners to acquire their equipment.Other small changes are:In the Stash, you can now use the "Move to Loadout" button to either add or remove the selected item from a Loadout.The Training Grounds map is now solo play only, as it's intended to test your Loadout.Till later,André

  • Update 233: Multiplayer limit increased to 6 players! - 7 September 2026

    Hi all,Yes, 6 players can now play together. We've also added the Training Grounds where you can quickly test the damage of a Loadout.Multiplayer online limit is now 6. The player portraits are now slightly smaller in order to fit 6 on the screen. The Average Hits are no longer displayed in the portrait.Added a map called Training Grounds, which is used to test Loadouts. After 3 minutes the total damage is recorded along with the character that was used. Note that it is possible to reach higher numbers on other maps, but to make it easier to compare, only this map saves the results.The highest damage for a Loadout is displayed in the Stash, soon as you click the Loadout button.Enemies can no longer grow larger after a few minutes. In theory this sounded like a cool mechanic, but in reality the enemies are killed long before they can grow.The Game Over screen now displays the Maximum Tot…

  • Update 232 - Consumables obtainable outside of seasonal events! - 29 August 2026

    Hi all,You can now farm ingredients for consumables crafted in the Workshop.Survivor level 3 players must obtain the Boat from Brumik. It gives the ability to enter some maps using a Secondary Spawnpoint.Use the boat to enter Corrupted Forest and rescue Oliver the chef. He will harvest materials for cooking a number of different consumables.You might want to stay in the area to farm all the monsters that spawn till the Guardians arrive.If you escape alive, Oliver will be in the Workshop, ready to craft the new Consumables.Consumables give a 10% to 15% bonus to specific attributes. You can check their descriptions in the Stash.We've also added a Yellow Outline around npc traders who are busy trading with you. This should make it easier to see what npc you're dealing with, especially in missions like Boot Camp.Happy farming and exploring for those materials.Till later,André

  • Update 231 - Advanced Crystalizers for Survivor level 6 - 21 August 2026

    Hi allThis update contains the following changes:In the Upgrade Book for survivor level 6 players, you can choose the Advanced Crystalizers upgrade. It will permanently disable the old Crystalizers so be sure to empty them before you upgrade.In the Stash you can select the Advanced Crystalizers by using the same button as before. It works the same way as the old Crystalizers except every click uses 2 crystal shards and you can pick the type of shards to use. Once you've started filling a Crystalizer, you can only add the same type of shards. Yes you can make Legendary Marbles this way!When you see the Level Up choices, any artifact or weapon that would become maxed out (artifacts usually have 5 levels and weapons have 10) will have a Gold Border around its icon. This helps you identify the equipment that can be maxed out.The sarcophagus and lava lurker enemies were made immunity to the…

  • Update 230 - Chester's secondary weapon and reworking of Summons - 17 August 2026

    Hi allThis update contains the following:Chester (unlocked in Castle Keep) finally has his secondary weapon, the Marionette Crux. If hits enemies with a strong magical attack, afflicting them with the Puppetry status. When they die there's a chance of spawing a Marionette, a player summons with a Freeze attack.The artifacts that summon skeletons, skeleton archers and vipers have been reworked to summon only 3 instead of 5 attackers. The attackers now evolve twice, increasing their base damage by 20% each time, so the artifacts performs roughly the same as before. The Artifact Summons +1 aura still gives an extra attacker.The attack range of the Fleshy Growth enemy in Magma Chambers has been decreased.The user interface of the character selection screen has been tidied up.Remember that you have to play as Chester and find a Gold Chest to unlock his secondary weapon. After unlocking the M…

  • Update 229: New map and playable character - 7 August 2026

    Hi all,The new map is ready and can be unlocked from Guardian's Gate.Magma Chambers can be unlocked with a Lockpick in Guardian's Gate.The new boss is a seraph that attacks you with daggers that scatter in all directions.If you defeat him you can unlock his primary weapon (Angelic longsword) and secondary weapon (Scatter Star). His attributes are Damage Absorption and Soulfire Damage.The map has a Bestiary reward of Physical Damage +10%. I'm sure this will become one of the most sought after rewards.There are several new monsters in the map, for example the Lava Lurker and a Fleshy Growth that spreads out.I did post a video on our Youtube channel that shows how to beat the Bootcamp mission, but we still decided to decrease the boss' health by 25%Enjoy the new content and please review the game on Steam if you have not done so yet.Till later,André

  • Update 228: Auto pause when levelling up - 24 July 2026

    Hi all,This small update contains the following:The game can be set to pause when you level up. In can be done in the Options => Game menu or the pop-up that is displayed when you press Esc. Pausing will only work in single player mode.If the game is set to pause automatically, it means you can select the level up with keyboard or controller. This used to be an issue because the pause screen popup had the focus.A limit of 6 minutes to join was set for the Dragonium Tales maps.On the map selection screen, the map description will now display "optional" map unlocks. These are not required for unlocking the map modes, but it's nice to know whether you've unlocked everything. E.g. in Caverns there are two optional maps to unlock, besides the Sewers map.When levelling up and viewing the Fool's Gold artifact, the description used to overwrite itself.When playing on a higher difficulty setting…

  • Update 227 - Dragonium Shield for players without the Founder's Shield - 10 July 2026

    Hi all,Players who purchased the game during Early Access can craft the Founder's Shield. Now we've added the Dragonium Shield, which has the same stats, for players that loot Dragonium Ore in the first Dragonium Tales map.Dragonium Shield is crafted by Ashgar in the Workshop and requires Survivor Level 3. It uses the Buckler, so it's not possible to own both the Dragonium Shield and the Founder's Shield in the same Profile.You don't have to own the DLC. Players can either host or join an existing game to harvest Dragonium ore in the first Dragonium Tales map.Large game messages (visible at the bottom of the screen) will now be queued and appear in order, instead of interrupting each other. All these messages are also visible in the chat window.In the Stash and Store, a weapon will now display the type of Summons it spawns, e.g. the Slime Cube spawns a Summoned Slime Wall.In the DLC, so…

  • Update 226 - Wait for your friends to join before starting the game - 3 July 2026

    Hi all,This small update contain the following:If you start a Private game, you can now wait for your friends to join before starting the game. The option must be selected when you select the Map.If you Quit using Esc, instead of losing the loot and gold, you will die and see the Game Over screen. This will let you keep the loot and gold. If you are hosting the game, this will happen for all players.If you join another player's game and Quit, you still lose the Loot and Gold.If you appreciate receiving these updates, please review the game to improve its visibility on Steam. Till later,André

  • Update 225 - Three achievements for the DLC and smaller changes - 28 June 2026

    Hi all,This update contains the following:We added three achievements for completing the DLC maps. For the 3rd map, you have to defeat the demon in order to get the achivement. For the first 2 maps, if you already unlocked all the maps, you can simply enter the map and die on purpose.When you use a portal, mini bosses won't continue moving and stand and wait at the portal.Dragon berries (the bushes that heal you) won't be a looted material that's added to your Stash anymore.Some npc trading messages were improved.Messages no longer refer to "a lumber", "a chitin" and "a bone leather".The gaint spiders in the caves can now throw their webs slightly further.Not all game messages will appear as "big" messages at the bottom of the screen anymore. We felt that "You picked up 1 gold" shouldn't interrupt other important messages still being displayed.In case I did not mention this earlier, pla…

  • Update 224 - Change to percentages shown during weapon level ups - 26 June 2026

    Hi all,This update contains the following:When you level up the range of your weapon, it shows a percentage, e.g. 50% This percentage actually uses the default range, e.g. if the default is 10 then a 50% increase will be 5. This is fine for the first level up, but after that we want to show the effect on the already levelled up weapon. So three 50% level ups should not be 50%, 50%, 50% but rather 50%, 33%, 25%We applied the same change to the weapon damage percentages shown during level ups.When you level up in the game, the weapon range helper (circle) that appears for the weapon's range can now be disabled. You can do this in the Main Menu => Options => Video.These changes are just visual and does not affect the actual range or damage of the weapons.The DLC should be available soon, we are still waiting for Steam to review the DLC store page.Till later,André

  • Update 223 - Level Up range indicator for weapons - 23 June 2026

    Hi all,This update adds a visual range indicator that appears when you hover over a Weapon Level Up. By hovering over the Range button, the weapon's current Range as well as its new Range will appear as circles around the player. In other news, the first DLC will be released within a few days. There will be a discounted bundle that contains both the game and the DLC. The DLC has a new outfit for every playable character as well as three new maps that form a trilogy.Till later,André

  • Update 222 - New artisan to rescue, weapons to craft - 1 June 2026

    Hi all,Rescue Ashgar the runesmith in Castle Ruins. He will be added to the Workshop.Ashgar will also help you fight till you exit the map.Ashgar currently has 2 deals, one for survivor level 2 players and one for level 3.He can upgrade some weapons to increase their stats. The original weapon will be sent to the Shop, so you can buy it again and have the original plus an upgraded version of it, similar to the Javelin and the Trident.The Crossbow is now crucial to find early, as it can be used to craft a stronger version, the Ballista.Till later,André

  • Update 221 - Extra marble slots for weapons - 22 May 2026

    Hi all,We decided it was time to add more Upgrade Book entries for Survivor level 6 players. We're starting off with the extra marble slot for weapons, but plan to release more entries in the coming weeks.The Upgrade book received an entry for increasing marble slots to 4, so you can reach +40% base damage on weapons.Mobrik should now be able to craft 20 times in a row if he started off fully rested.The Boot Camp mission did not always end when an enemy reached the portal. This has been fixed.We are currently testing the 2nd part of our DLC, whch should be available soon.I hope you enjoy upgrading your favorite weapons to +40% If you don't have Survivor level 6 yet, why not visit our Discord for tips and help with achieving it?Till later,André

  • Update 220 - Evade the meteor attacks from Star Cultists! - 24 April 2026

    Hi all,We added a "growing circle" type attack that can be evaded if you move outside the circle before it hits. This is now used by Star Cultists for their meteor attacks, so you can evade their attacks. The cultists can be found in the Forgotten Tombs map and also in some missions. We also fixed an issue where some Status Effects like Explode did not always apply damage.The Easter Event will continue till the end of the month, so use the time to hatch pets and stock up on consumables.Till later,André

  • Update 219: Secondary color that can be customized for every character - 17 April 2026

    Hi all,You can now customize every character by choosing a primary and a secondary color for each. When you hover over the color picker, use left click to choose the primary and right click to choose the secondary color. You can also drag the cursor if you want. We also decided to boost the damage of Cimerus' Eagle Axes by 15% A bug related to the number of kills going too high was fixed. This usually happened in Guardian's Gate.Till later,André

  • Update 218: Easter event featuring new pets, hats and consumables - 11 April 2026

    Hi all,The Easter event arrives a bit late, but you can farm Monster Eggs from spawners!If you unlocked Lycus, the Horned Hare will be in the Workshop. It trades and exchanges some Monster Eggs for Consumables, Accessories and Pets.The first 6 maps that unlock each other via exits (Forest Dungeon to Cursed Sands) allows you to use the Egg Hunt map mode.During Egg Hunt, several monster spawners (large eggs) will activate when you approach them, spawning several enemy types.If you destroy a large egg, it spawns 1 to 4 giant rabbits (uncommon egg spawns 1, rare egg spawns 2, etc.). Killing these have a chance of dropping Egg Baskets.3 Consumable types (Revives, Movement Speed and Regenerate Health) can be traded for Egg Baskets.A large egg also has a chance of dropping a Monster Egg when it's destroyed. Unique large eggs (yellow) drop Wyvern Eggs instead of unique eggs.2 accesories and 4 p…

  • Update 217: fix for Stop the Siege mission not completing - 4 April 2026

    Hi,I fixed the following issues:Stop the Siege mission did not always complete in a multiplayer game if the same player did not kill all the spawners. If you were the player killing all spawners or if you played solo, it would still complete.In Guardian's Gate, the mercenary captains that spawned after an obsidian tower was defeated, did not belong to a specific player. If a captain killed an enemy and caused a marble to drop, the game could not assign it to his owner, causing an error. Unity supresses errors so the game continues to run, but unforseen problems can occur.Till later,André

  • Update 216: Another playable character for Guardian's Gate - 4 April 2026

    Hi all,We've added Granite, a playable golem character to the Guardian's Gate map.Added Granite with 2 unique weapons.Added an achievement for levelling Granite to 100.Increased the damage done by the arbalists in the Boot Camp mission.Ensured that the Missions selection icon is always the last icon on the map selection screen.Till later,André

Patch notes and updates

S.noRelease datePatch nameGID number
19 September 2026Update 234 - Prices in the Shop has been halved1843481262689481
221 August 2026Update 231 - Advanced Crystalizers for Survivor level 61841579228669233
324 July 2026Update 228: Auto pause when levelling up1839041357030314
43 July 2026Update 226 - Wait for your friends to join before starting the game1836506165570615
528 June 2026Update 225 - Three achievements for the DLC and smaller changes1836506165558439
626 June 2026Update 224 - Change to percentages shown during weapon level ups1836506165554374
723 June 2026Update 223 - Level Up range indicator for weapons1835871199315917
824 April 2026Update 220 - Evade the meteor attacks from Star Cultists!1830797770236595
917 April 2026Update 219: Secondary color that can be customized for every character1830163047261152
104 April 2026Update 217: fix for Stop the Siege mission not completing1828894815562810
1120 March 2026Update 214 - QoL and fixes1827626365758413
1210 February 2026Update 211 - Updates to the Bite weapon1823825466508830
1331 January 2026Update 210 - Protect the Village mission bugfix1823191198607698
1411 January 2026Update 208 - Guardian's Gate fix1821288646584204
159 January 2026Update 207 - Elemental shrines that drop New Years gifts!1821288646581419
1612 December 2025Update 205 - Equipping 2 pets and getting exp back from Ban!1818752592128129
1717 November 2025Update 203 - Grim Reaper outline and Halloween event ending1816307528969673
187 November 2025Update 202 - Damage numbers that's not annoying1815580768298894
191 November 2025Update 201 - QoL changes1815034432939455
2027 October 2025Update 200 - QoL changes and fixes1814309641572143

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2220870
Live current players0
SteamPulse tracked peak48
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateMay 1, 2024
DeveloperButtonSoft
PublisherButtonSoft
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent87%
Positive reviews208
Negative reviews31
Total reviews239
Steam recommendations230
Achievements100
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2220870/

Short description

A rogue-lite where you fight thousands of creatures, unlocking characters and equipment, to challenge deeper levels. Team up with friends or go solo; all drops are instanced so you don't have to share. Satisfying gameplay combined with smart choices make one-more-run a no-brainer.

About this game

A bullet heaven for 1 to 6 players, where you must find the exit while mowing down thousands of enemies, leveling up and selecting gear from your loadout. Entering a dungeon, your mission is to explore, find new equipment, unlock more characters and escape using one of the exits. After each run, you can spend the loot to purchase or upgrade equipment, pay artisans to craft, or hire adventurers for the next run. Tweak your loadouts, upgrade your characters and choose new pets and adventurers to follow you into the next dungeon. Play solo or co-op (1 - 6 players). Unlock more weapons, armor and artifacts. Unlock more characters, some by defeating a boss that turns into a character. Fight mini bosses for exit keys and rare materials. Find harvestable, buried and hidden materials for crafting new equipment. Find secret exits that unlock more maps. Every character unlocks its main weapon via damage, allowing other characters to use it. Escape alive to earn bonus gold. Prioritize which weapon stat to level first. Sometimes range comes before damage. Your options switch to gold, food, or the ability to drop an item once you've leveled all of your equipment. Chests contain extra unlocks, so keep a look out for them on the mini map. Armor comes in sets with matching artifacts. Find the exit key in chests or from mini bosses. Find your secondary weapon in a gold chest, then unlock it for all characters via damage. Unlock map-specific weapons, making them available in your loadouts. Weapon status effects can harmonize or cancel out, so select carefully. We've rolled out over 230 updates, adding features that include: Seasonal events that give special consumables, pets and clothing accessories. Loot monster eggs and hatch pets from them. Enhance weapon damage using 6 types of crystal marbles. Mine crystals and use gem cutting to produce extra marbles. Use followers and adventurers to harvest and fight for you. Use loadouts to select the exact equipment you'll need during play. Quickly test your loadouts in a small arena, then tweak them for increased damage. Use artisans to craft potions, weapons, artifacts and more playable characters. Take mis…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
78Adjustable Difficulty
69Stereo Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Fantasy Survivors's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Fantasy Survivors's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Fantasy Survivors at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$6.99$6.99No discountSteam Store

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Rust90,07323 September 2026 - 19:23:19 UTC259,6461,359,516Facepunch Studios
Marvel Rivals70,95923 September 2026 - 21:07:03 UTC642,333409,518NetEase Games
Team Fortress 266,47623 September 2026 - 17:16:16 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine57,42823 September 2026 - 17:55:21 UTC150,2711,008,495Wallpaper Engine Team
VRChat43,65023 September 2026 - 17:35:57 UTC74,217261,953VRChat Inc.
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Garry's Mod26,94623 September 2026 - 17:01:50 UTC73,7501,258,308Facepunch Studios
The Sims™ 424,93823 September 2026 - 20:03:49 UTC96,185193,399Maxis
Russian Fishing 418,51723 September 2026 - 16:47:56 UTC27,90689,773FishSoft LLC
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Factorio17,01923 September 2026 - 16:28:35 UTC118,166233,918Wube Software LTD.
How to Fish16,73723 September 2026 - 16:26:48 UTC373,97110,040Dazed Games
Unturned14,16823 September 2026 - 18:51:39 UTC112,648564,603Smartly Dressed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust90,07323 September 2026 - 19:23:19 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine57,42823 September 2026 - 17:55:21 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid52,77023 September 2026 - 18:35:22 UTC122,811467,999The Indie Stone
Palworld48,85223 September 2026 - 20:05:08 UTC2,101,535451,088Pocketpair
Geometry Dash42,92223 September 2026 - 19:49:03 UTC108,707590,977RobTop Games
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming

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