SPSTEAMPULSELIVE ANALYTICS
Citadel Stormer 2

Citadel Stormer 2 Steam news

Unearthly Resilience Games | May 16, 2024 | game

Released

0players observed · 6 October 2026 - 05:22:13 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

Citadel Stormer 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews23
  • Release dateMay 16, 2024
  • DeveloperUnearthly Resilience Games
  • PublisherUnearthly Resilience Games

Genres: Action, Adventure, Indie

Company pages: Developer: Unearthly Resilience GamesPublisher: Unearthly Resilience Games

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Citadel Stormer 2 Steam news

Citadel Stormer 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 5 (12/8/2024) - 12 August 2024

    Citadel Stormer 2 | Version 1.0.5 - Updates and changes. Improved optimization again. Worlds 3 and 4 -- Moved a few things around. Worlds 3 and 4 -- Modified the behavior of some enemies. If you encounter any issues, please post about it in the discussion forum. A small request: If you've played the game, PLEASE leave a review as it would help boost the game on the Steam algorithm!!!!

  • Update 4 (6/8/2024) - 6 August 2024

    Citadel Stormer 2 | Version 1.0.4 - Updates and changes. Improved optimization. Frame drop issue should be resolved and should work better on low end systems. Tweaked that thing that spawns little drones. If you encounter any issues, please post about it in the discussion forum. A small request: If you've played the game, PLEASE leave a review as it would help boost the game on the Steam algorithm!!!!

  • Update 3 (13/7/2024) - 12 July 2024

    Citadel Stormer 2 | Version 1.0.3 - Updates and changes. Increased maximum ammo capacity to 600 (Earlier it was 500). Increased maximum lives to 12 (Earlier it was 10). In World 4, reduced speed of enemy missiles. Certain enemies now drop ammo and health. Increased ammo in Ammo crates. Blue crate gives 100 bullets for each gun (Earlier it was 80). The Brown crate gives 60 bullets (Earlier it was 40). Made Boss Rush level easier. Now after every defeating a boss, the player gets +50 HP and a Blue Ammo crates. Hopefully, it should make things easier. If you encounter any issues, please post about it in the discussion forum.

  • Update 2 (9/6/2024) - 8 June 2024

    Citadel Stormer 2 | Version 1.0.2 - Updates and changes. Improved players reaction when he's hit by an enemy or an enemy bullet. Now, his knock-back animation is more prominent. Following a hit, he becomes invincible which is indicated by his sprite flashing. When the player is in that state, enemies and their bullets simply pass through without hurting him or knocking him back. When the player is flashing after taking a hit, he cannot dash. He must wait for a second until he gets back to normal to be able to dash again. This is mentioned in-game by the scientist at the end of World 1 after you beat the boss. Increased the range of the default electric gun. The electric bolt it shoots is now 48 pixels wide (earlier it was 32), so now if you need to, you can use it to attack enemies without getting too close to them. In World 1 - Levels 2A & 2B, added lots of extra SMG ammo. Happy shooti…

  • Update 1 (31/5/2024) - 30 May 2024

    Citadel Stormer 2 | Version 1.0.1 - Updates and changes. Player starts off with 5 lives (previously it was 3). Player gets an extra life when he defeats 200 enemies (previously it was 500). For Worlds 1 & 3, modified the sprites of the electricity/laser generator. It now has a red light, indicating it can be shot at. In World 1 - Level 2A, added scientist NPC near the constantly moving vertical platform. He informs you that defeating 200 enemies grants you an extra life. In World 4 - Levels 2A & 2B, tweaked the behavior of the enemy that needs to be defeated to remove the red blocks. Also reduced speed of it's bullets. Modified a heading in Start Menu. Changed "Quit Game" to "Exit". Looks much cleaner now!

Patch notes and updates

S.noRelease datePatch nameGID number
112 August 2024Update 5 (12/8/2024)5963414363403676274
26 August 2024Update 4 (6/8/2024)5963413728353913271
312 July 2024Update 3 (13/7/2024)6000566704270905401
48 June 2024Update 2 (9/6/2024)5746109972557035518
530 May 2024Update 1 (31/5/2024)5742731639331414709

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