Iron Diamond news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak13
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score89% positive
- Total reviews57
- Release dateAug 23, 2024
- DeveloperNorth Folk Studios
- PublisherNorth Folk Studios
Company pages: Developer: North Folk StudiosPublisher: North Folk Studios
Iron Diamond Steam news
Iron Diamond news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch v1.3.2 - Fixed Achievements - 17 September 2024
Achievements have been updated: - Impossible is no longer impossible! Instead of not taking damage, you must complete the game in under 2 hours. - Added a new achievement when finishing the game in less than 3 hours. Fixed the "defeated all bosses" achievement, as well as the get 100% achievement, which wasn't triggering for some players.
- Patch v1.3.1 - Minor bug fixes - 14 September 2024
Small update to fix some minor bugs that were reported by a few players. Thanks for helping to make the game better! - Make Gargool less cheeeeeezy (prevents player from only triggering gargool's swipe attack) - Add quick map toggle button info to Map Pickup text - Fix getting trapped by chest pickup in dockaverns - Fix power node map icon not triggering in the Floral Duffs - Fix Golden Halls moving platform squeezing you against ceiling pushes you through the wall. Eeek
- Patch v1.3 - Control Rebindings and Auto-aim! - 3 September 2024
REJOICE! This patch contains super duper QoL improvements (especially for players you use a keyboard!): ADD KEY REBINDINGS!! - Change Select, Cancel, and Pause menu buttons to Enter, Backspace and ESC, respectively for more intuitive experience and to not conflict with key rebinding - Removed second pause menu. It was useless and taking up a button. Moved the "Exit to main menu" button to the player pause menu. ADD AUTO-AIM for keyboard players - Up until now keyboard players struggled with grapple hooks and missing enemies with projectiles and had no controls to aim precisely. Now, there's a slight auto-aim that can still take directional input, but make aiming as effortless as gamepad players Minor bug fixes: - Fix player icon on map for kindara tower crown - Fix Karth Pra (Iron General) Hit stop (it was uninentional and making the fight much too easy!) - Fix steam achievements - Some…
- Patch v1.2.3 - Minor Tweaks to Dash and Quick Map button - 28 August 2024
- move quick map open to R3 for now as it was getting hit accidentally when players moved using left stick - Tweaked the Dash ability performance. Hoping to fix an issue for some players where the dash was sporadic. - Fixed wrong "(x) - select" icon for PS controllers in main menu
- Patch v1.2.2 - Revert a bug introduced in v1.2/1.2.1 - 28 August 2024
Somehow I fat fingered the build settings and swapped two Wyntar scene orders. If you tried to access the Summit, you'd get to the Jagged Cliffs, or the Castle and vice versa. Yikes! Minor: added an extra hint to one of the torch puzzles.
- Patch v1.2.1- Minor Changes - 27 August 2024
Forgot to update the v1.1 text on the main menu to v1.2 Added the Controller mapping in the pause menu for the new Map Quick Toggle
- Patch v1.2 - Fast Travel, Difficulty Setting, Map QoL improvements, Bug Fixes! - 27 August 2024
This is a doozy of a patch, but I've listened to the feedback and improved what makes sense for the game. - Add Genuine Fast Travel! Should be backwards compatible with save files. If you've saved at a save portal that has been converted into a Fast Travel Portal, it will be activated - Added a crude difficulty setting selection in the game settings that can be changed at any time. - At the moment it only affects Damage taken and damage given by attacks, and the frequency of enemy attacks, iron loss penalty on death. - More robust changes based on difficulty setting to come! - Added "Snap to Player" Map button - Fix resolution and window saving issue! - Open map with a single button click! On gamepad, press in the left joystick. On Keyboard, press R - Note: Control mapping not updated in player menu. - Add invincibility when in dialogue - Added Spikes to Emerald Boss room and Fix Explos…
- Patch v1.1 - Aug 24, 2024 - 25 August 2024
- Bug Fix: Bad Spawn point caused player to fall through floor bug in Quartz Mines near doorway to Yrval Lair - Bug Fix: Fix Burnable Bush not being walkable in Great Plains near Underground - Bug Fix: Hard Lock if you picked up extraneous map pickup after falling through Quartz Mine floor - Prevent Lock: add door with switch in Sapphire Mines. - Add pathway back from Golden Halls in case player gets soft locked. - Blimpky Collider and light adjusted - Bug Fix: Elevator pushed player through ground in Thieves' Den - Bug Fix: Bouncing out of Mine Cart freezes player - The Defeated-Enemies list is now cleared after dying. Fixes the Trap-door challenge bug.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 September 2024 | Patch v1.3.2 - Fixed Achievements | 6250522009532438962 |
| 2 | 14 September 2024 | Patch v1.3.1 - Minor bug fixes | 6250522009521255042 |
| 3 | 3 September 2024 | Patch v1.3 - Control Rebindings and Auto-aim! | 6240387642473633887 |
| 4 | 28 August 2024 | Patch v1.2.3 - Minor Tweaks to Dash and Quick Map button | 6240387642451293570 |
| 5 | 28 August 2024 | Patch v1.2.2 - Revert a bug introduced in v1.2/1.2.1 | 6240387642449318462 |
| 6 | 27 August 2024 | Patch v1.2.1- Minor Changes | 5875595438706959616 |
| 7 | 27 August 2024 | Patch v1.2 - Fast Travel, Difficulty Setting, Map QoL improvements, Bug Fixes! | 5875595438706846813 |
| 8 | 25 August 2024 | Patch v1.1 - Aug 24, 2024 | 5875595438697300387 |
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