Tales Of Polygonia news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score67% positive
- Total reviews3
- Release dateApr 8, 2024
- DeveloperKwareZ Studios
- PublisherKwareZ Studios
Company pages: Developer: KwareZ StudiosPublisher: KwareZ Studios
Tales Of Polygonia Steam news
Tales Of Polygonia news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Devlog #9 - 12 April 2024
Hello everyone, Unfortunately, when implementing some functions to support keyboard and mouse, there were errors in some key bindings. These have now been fixed. We will let you know as soon as there is news about further updates. Thank you and have a great time. Chris
- Devlog #8 - 8 April 2024
Hello everyone, We are very happy to announce that Tales of Polygonia is leaving Early Access. We have made some improvements that you will definitely like. full support for mouse and keyboard (can be changed inside settings menu) detailed list of key bindings and controls Co-op mode and Remote Play have been revised and improved (more on this below) 19 Steam achievements are now available (more on this below) New Game+ has been added and is available once the game has been completed receive a special item when you start a New Game+ added a special reward for completing the game on HARD missing indicators for interactable structures have been added AI-navigation has been revised character weight has been increased many minor bug fixes Co-op mode and remote play: In order to use co-op mode, at least one controller must be connected in addition to the mouse and keyboard. If only one contr…
- Devlog #7 - 21 October 2023
Hello everyone, unfortunately, some errors occurred due to the co-op module. These have now been fixed. In the same time the module itself was revised and existing errors were eliminated. We have therefore decided to activate local multiplayer experimentally. In order to use this, a second controller must be connected. By pressing the start button on this controller during the game, a second character is created and the second player joins automatically. To deactivate the second player, they must hold down the start button for three seconds. In both cases the last save is loaded. So be careful about losing unsaved progress! We will let you know as soon as there is news about further updates. Thank you and have a great time. Chris
- Devlog #6 - 18 October 2023
Hello everyone, The story comes to an deserved end with the new update "Tale of the mysterious Drake". Unfortunately, there were repeated delays in development, but now the time has finally come. four new maps two new bosses previous bosses revised and some new movesets added seven new enemies Damage from enemies increased over 20 new items (weapons, armor, misc) new weapon type (secret) enemies no longer respawn over time, but Souls-Like by saving at save spots (e.g. campfires) perfect combo attacks now give a stacking 50% bonus damage perfect blocks no longer consume stamina (more dynamic in combat) movement speed reduced stamina consumption for sprinting and swimming reduced player health increased calculations of status values have been revised jump passages revised new puzzles and existing ones revised added indicators for usable objects (not for secret ones!) preparations for lo…
- Devlog #5 - 30 April 2023
Hello everyone, at the same time as the release of our demo, we made some changes that we want to present to you here. release of the demo tweeks for some enemy health and damage fixed minor bugs preparations for the final biome The savegame of the demo is of course fully compatible with the full version of the game, so you can simply continue playing from the last save point. The next steps will be the completion of the last biome that we will release next month and the overhaul of the character editor. We will keep you up to date. Chris
- Devlog #4 - 10 March 2023
Hello everyone, we have slightly revised the UI system. This includes new elements, as well as a new option in the main menu to scale all UI elements. Now you can change the size of the elements according to your preferences. As of now, our main focus is completing the last biome. We will of course keep you informed about upcoming changes. Chris
- Devlog #3 - 5 February 2023
Hello everyone, the story continues in the new update "Tale of the Guardian Spirit". "Get ready to battle the guardian spirit of the forest. Solve the riddle of his summoning and defeat him. Some rewards await you, so try your luck." World Boss "Forest Guardian Spirit" New Items (Necklace, Bow Enhancement, Summoning Items) Enemy "Dark Forest Deer" has been reworked Aggro Range has been increased by 25%-30% minor bug fixes Next we will revise the UI layout. We will let you know as soon as there is news about further updates. Thank you and have a great time. Chris
- Devlog #2 - 30 January 2023
Hello everyone, this weekend will be great. Version 0.5.4 is coming and will include lots of new content. new world boss new items (materials, bow) minor bug fixes (collision, movement) We will publish a more detailed list with the release. Thank you and have a great time. Chris
- Release - 21 January 2023
Hello everyone, we are proud to announce the release of Tales Of Polygonia in just a few hours. We hope you enjoy the game and welcome feedback. At the same time, we want to announce the next update for the end of this month. More information will be released shortly. Thank you and have a great time. Chris
- Devlog #1 - 12 December 2022
Hello everyone, unfortunately we had to delay the start of Early Access by about 4 weeks. The release was planned for Christmas. Unfortunately this collides with other events, so we had to shift to January 21, 2023. But we will use this time productively. The character editor will be revised and expanded: male and female body types more colors New items: new armor set new tool New enemies: new boss If there will be any additional content, you will find out here first. Thank you and have a great time. Chris
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
