SPSTEAMPULSELIVE ANALYTICS
2 Many Pixels

2 Many Pixels Steam news

Alex Le Mesurier | Dec 12, 2022 | game

Released

0players observed · 24 September 2026 - 12:25:56 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

2 Many Pixels news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews2
  • Release dateDec 12, 2022
  • DeveloperAlex Le Mesurier
  • PublisherAlex Le Mesurier

Genres: Action

Company pages: Developer: Alex Le MesurierPublisher: Alex Le Mesurier

Top Steam chartsTop 100 gamesGame directorySteam Store page

2 Many Pixels Steam news

2 Many Pixels news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small Update - 6 April 2023

    - Updated intro branding - Removed CRT effect (causing people headaches, oof) - Player no longer rotates towards the cursor, since he is a cube...

  • Tweaks, Tweaks & more Tweaks! - 16 December 2022

    A lil'less sauce - Removed Screen shake when collecting tokens. Balancing - Adjusted all enemy Health (more!) - Reduced max rank of damage perk to 25, was 50 - Reduced max rank of health perk to 1, was 3 - Increased damage from turret to 110, was 30 - Reduced max rank of Enemy Explode perk to 10, was 13 - Reduced max rank of Bullet Count perk to 7, was 12 Good luck!

  • Some more Lil'Fixes - 14 December 2022

    Bug fixes - Steam Achievements should now work correctly. (hopefully) - Fixed timer displaying time from previous run for a couple of seconds when loading a new map.

  • A Lil'Balance - 13 December 2022

    Enemies: Updated all enemies to gain less health overtime, max health not changed, just takes longer for them to get there. - Basic enemies gain less health overtime. - Mini Bosses gain less health overtime. - Range enemies gain less health overtime. - Slightly increased starting spawn amounts & reduced spawn overtime. Enemies should no longer spawn in such a large cluster at 1 minute mark. Perks: - Bonus Damage Perk: - Increases damage by 42 down from 45. - 20 Max Ranks up from 8. - Bullet Count Perk: - Costs 1450 to upgrade, up from 1020 - Updated info for Bonus Projectile Range perk

Patch notes and updates

S.noRelease datePatch nameGID number
16 April 2023Small Update5121196841288619612
216 December 2022Tweaks, Tweaks & more Tweaks!5623338145752401473
314 December 2022Some more Lil'Fixes4991708208074276256
413 December 2022A Lil'Balance4980448574127154406

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