- Bug Fix - 16 April 2023
Bug Fix Fixed the issue when the character exceeds a certain range on Stage 7, character is sent flying sideways.
- Stage 1 Difficulty Update - 15 April 2023
Update Lowered difficulty of Stage 1.
- Stage 5 Bug Fix - 8 April 2023
Bug Fix Stage 5 Fixed a bug in Stage 5 where a certain number of cubes had an electric trap triggered from the beginning.
- Stage 1, 3 Update & New Stage Update Plan - 3 April 2023
Update Stage 1 Added some additional platforms to make jumping a little easier. Stage 3 Increased the delay on some traps. New Stage I'm Developing a new map for players to play in the challenger zone. Anyone can enter the challenger zone now, but the new stage will only be playable after clearing the previous stages. The map will be continually updated as it is completed for players to play.
- Stage 4 Difficulty Update - 30 March 2023
Update The delay and speed between the monster and traps at the end of Stage 4 have been decreased."
- Stage 2, 3, 5 Update (Difficulty Adjust) & Bug Fix - 29 March 2023
Updates I changed some instant kill attacks to a regular attack to lower the difficulty level and encourage the use of healing skills. Stage 2 The laser's instant kill attack has been changed to a regular attack. The bomb monster's movement speed has been lowered. Stage 3 I increased the delay of monsters and traps. Stage 5 The scarecrow's instant kill attack has been changed to a regular attack. The damage of the scarecrow's fire has been decreased. The distance between cubes has been reduced. The scarecrow has been added and improved to make it more visible. Bug Fix Fixed an issue where dialogue was not displayed and the character did not move after moving to Stage 6.
- Character Controls and Difficulty Update & Bug Fix (Added) - 27 March 2023
Update Before Update The character had a high movement speed, which made it difficult to control when jumping due to the fast speed. After Update The character's movement speed has been reduced and its jumping ability has been slightly increased. The placement of terrain and obstacles requiring jumping has been adjusted for each stage. Difficulty Update (Downward) I have adjusted the spacing of some of the jumping sections in Stage 3. I added save points in Stage 3. The width of the jumping sections in Stage 4 has been adjusted. I have lowered the speed of some traps in Stage 5. I have adjusted the distance of the scarecrows in Stage 5 to make them more visible in several places. The positions where monsters appear in the final part of Stage 6 have been adjusted. Update Some of the traps in Stage 3 have been changed to require the use of evasion motions. Added music to the dance skill H…
- New Dodge Skill & Stage 4 Update - 24 March 2023
Update I have removed low-frequency "prayer" skills and added a new dodge motion skill. A new dodge motion is required to proceed to the next location. Part of the map in Stage 4 has been remade with terrain changes and additional traps. New obstacles requiring a dodge motion have been added from Stage 4 to 7.
- Stage 3, 6 Difficulty & Character Controls Update - 23 March 2023
Stage 3 Added signposts at each save point. Stage 6 Lowered the difficulty of the monsters that interfere during the puzzle section. Character Slightly reduced the gravity that affects the characters. Updated to slightly lower the air resistance that affects the characters for easier control.
- UI and Character Controls Update (+Added) - 22 March 2023
업데이트 I have removed the "Giving up" section in the UI. I adjusted the position of the score and stage text to fit the resolution. I have improved the character's rotation and controls in mid-air. I have added effects to the crystal that changes gravity to make it more intuitive.
- Stage 1, 7 Update & Bug Fix (Added) - 20 March 2023
Update Stage 1 I slightly lowered the difficulty of some traps. Stage 7 From the 3rd day, when the night changes, a passage is created that allows you to go back and forth between day and night. Bug Fix I have corrected some of the traps that were incorrectly set in Stage 5.
- Item Image Update & Bug Fix - 19 March 2023
Update Stage 3 I increased the save points. I added more areas where players need to use evasion motion to avoid traps. Stage 5 I have maintained the instant-death judgement for attacks by the scarecrow, while changing the instant-death judgement for consuming numbers to a regular damage judgement. UI & Skill To increase intuitiveness for identifying the types of skills of items, I have updated the images. I have implemented the 'back' and 'check' button in the confirmation message to function like the 'ESC' button when clicked with the mouse. Bug Fix Fix the issue of language not being changed.
- Stage 7 Update & Bug Fix - 17 March 2023
Update Removed the 0.1 second delay between jumps. Stage 7 The gap between the inside of the pose traps has widened slightly, making it easier to pass through. The distance between platforms has also been widened. Added hints. Bug fixes Fixed the issue where the character occasionally jumps too high. Fixed the issue where the character stops moving after getting hit by a monster while using the rotation skill. Fixed the issue where the character sometimes doesn't return to the original position after pressing the skill and jump buttons together. Fix the issue where the language changes when starting the game.
- Stage 3,4,5, and 6 Update, Remake & Bug Fix - 16 March 2023
We have updated stages 4 and 5 to allow for more use of dodging and healing motion skills, in addition to simple jumping and movement, based on the feedback we received. Stage 3 Update More items and upgrade monsters have been added. Stage 4 Update Sleeping monsters have been added. The rotating tree has been resized so that it can no longer be traversed by jumping alone without using skills. The platforms on the rotating objects have been increased in size to make them easier to jump on. However, monsters have been added and placed in positions that require the use of skills to avoid in order to progress. Stage 5 Update Scarecrows have been added in various locations so that their patterns can be seen from any direction. The instant death traps have been changed to regular damage traps. (Except Scarecrow) Various traps have been changed or added to allow for avoidance using a variety o…
- Added Hint & Bug Fix - 16 March 2023
Update 1. Adjusted the distance between the floating cubes and monsters in Stage 3 to make jumping easier. 2. Added hints or updated explanations to the following stages: - Stage 0 - Stage 2 - Stage 4 - Stage 5 - Stage 6 - Stage 7 Bug Fix 3. Fixed a bug in Stage 6 quiz where the progress would not advance even after getting the correct answer."
- Hint Update & Difficulty Adjustment. - 15 March 2023
Update 1. Increased the number of save points in Stage 3. 2. Lowered the difficulty of Stage 3. 3. Increased the delay of some traps in Stage 3. 4. Lowered the difficulty of some bosses and cubes in Stage 5. 5. Adjusted the damage of some traps in Stage 5. 6. Added a hint for Stage 6. 7. Lowered the difficulty of Stage 6. 8. Added a hint for Stage 7. Bug Fix 1. Fixed the issue of the screen freezing when the game ended during character resurrection.
- Stage Hints Update & Difficulty Lowered Update - 15 March 2023
업데이트 1. Some items in Stage 0 have been rearranged and added (healing motion, item upgrade monster) -> Items can be found more easily. 2. Hints have been added to the laser section of Stage 2 3. A hint of quiz has been added to Stage 4. 4. A hint has been added to Stage 5. 5. Landing motion speed has been reduced after landing in Stage 5. 6. A hint has been added to Stage 7. 7. A healing upgrade monster has been added to each stage. 8. The description on the store page has been added in more detail.
- Stage Difficulty Update & Item Bug Fix - 14 March 2023
Update 1. New save point is added on Stage 1. 2. The delay for the cube drop has been changed. Bug fix 1. Fixed the issue where shortcut keys were being rearranged.
- Additional updates and difficulty adjustments. - 14 March 2023
Following the morning update, we have proceeded with additional updates. Updates: 1. The UI has been updated to allow players to check their current stage. 2. The appearance of the last statue in stage 2 has been updated. Difficulty adjustments: 1. In the fourth stage, if players skip the previous section and go straight to the next checkpoint, they will now respawn at the previous checkpoint when they return. 2. The smoke effects in stage 6 have been enhanced, and the distance between platforms has been adjusted.
- Difficulty Of Stage Update & Bug Fix - 13 March 2023
Update 1. The difficulty of stages 2, 5, and 6 has been reduced. Stage 2 - Increased the time interval between laser generation on each floor. Stage 5 - Increased the time interval for the scarecrow to use its skill. - Changed the number of times the scarecrow changes its clothes from random to fixed. Stage 6 - Shortened the distance between platforms. Bug Fix 1. Fixed the issue where the slot keys for using skills were changed. 2. Fixed the obstacle bug in stage 5. 4. Fixed the issue where the statue position in stage 2 was slightly shifted to the side. 5. Fixed the issue where the obstacle cannot be crossed from Stage 2 to A8.