SPSTEAMPULSELIVE ANALYTICS
Anomaly Exit

Anomaly Exit Steam metadata

ExamlGuy | Mar 31, 2024 | game

Released

2players observed · 5 October 2026 - 22:37:24 UTC

AdventureCasualIndieOnline Co-OpHidden ObjectSteam Store

  • Latest observed players2 · 5 October 2026 - 22:37:24 UTC
  • SteamPulse tracked peak141
  • Units sold (VGI)87,219
  • Revenue (VGI)$388,068
  • Review score91% positive

Anomaly Exit metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 5 October 2026 - 22:37:24 UTC
  • SteamPulse tracked peak141
  • Units sold (VGI)87,219
  • Revenue (VGI)$388,068
  • Review score91% positive
  • Total reviews1,191
  • Release dateMar 31, 2024
  • DeveloperExamlGuy
  • PublisherExamlGuy

Genres: Adventure, Casual, Indie

Company pages: Developer: ExamlGuyPublisher: ExamlGuy

Top Steam chartsTop 100 gamesGame directorySteam Store page

Anomaly Exit Steam metadata

Anomaly Exit metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2232600/metadata
Steam Storehttps://store.steampowered.com/app/2232600/
Steam Communityhttps://steamcommunity.com/app/2232600
PCGamingWiki search
IGDB searchSearch IGDB for Anomaly Exit

Reviews, pricing, and metadata

Review summary

Very Positive

91% positive, 1,081 positive, 110 negative

Price and discount

$5.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Family Sharing

Achievements

18

Platform releases
  • Steam 31 March 2024

Latest Steam announcements

  • v2.12 Hotfix Dos - 6 July 2025

    Hi all, Second hotfix to address a couple issues that came in with the multiplayer fix + engine upgrade - Adjusted some configurations to prevent certain graphical crashes - Fixed achievements not being implemented to the new multiplayer system correctly Thanks for enduring these turbulent times. Let me know if there are any more issues! Until next time, ExamlGuy.

  • v2.11 Multiplayer Hotfix - 5 July 2025

    Hi all, Just the other day I had to revert the recent update due to the engine upgrade breaking the way multiplayer sessions are handled somewhere deep in the engine. I've applied a workaround for the bug and now the multiplayer is working as normal again! Thanks for reports! Let me know if there are any issues, ExamlGuy.

  • v2.1 Engine Upgrade + Visual Adjustment - 4 July 2025

    Hi everyone, Somewhat of a big backend updated. This is to prepare for any of the future updates I make to Anomaly Exit. - I've updated the engine version to the latest stable version - Adjusted a few build configurations to improve performance - Adjusted hardcoded settings to improve visuals The engine upgrade touches all systems in indirect ways, so if there are any bugs or crashes that come from this, your report would be very much appreciated! (Thanks to Rob for bringing up the visual issues) Until next time! ExamlGuy.

  • v2.07 Arabic + Thai Languages Fix - 25 May 2025

    Hi ya'll, Small critical fix today. Some while ago I updated the engine which broke language glyphs for Thai and Arabic for some reason. So I've fixed that up now. Thanks to captain Majid for bringing this up! It had completely slipped under my radar.

  • v2.06 Critical Sound Bug Fix - 16 April 2025

    Hey all! Just a critical fix for the game today. - Fixed a bug that made it impossible to pass a level when playing with the sound turned off in-game. This game breaking bug has been present since the release of the game!! But since rarely anybody plays without sound, only a handful would have run into it. How crazy is that? Special thanks to Krystal for bringing this up! Take care of yourselves! ExamlGuy

  • v2.05 Game Finish Credits Hotfix - 9 April 2025

    Hey all, Sorry! Last patch fixed a bug with finishing the game... but then broke the credits from playing. - Fixed credits not playing when finishing a level (Many thanks to PinkZepka for pointing this out to me!) Sorry for any confusion caused! ExamlGuy

  • v2.04 Crash Fix - 9 April 2025

    Hey everyone! Small critical fixes for today. - Adjusted rendering methods to support a wider range of GPUs - Fixed a bug where pressing both gates on level 2 will lead the player to getting stuck Thanks for the support everyone :) ExamlGuy

  • v2.03 Steam Cloud Saves & Collision Bug Fixes - 1 March 2025

    Hey all, Small bugfixes for today. - Filled some missing gaps in the ceiling of the train tunnel - Fixed ceiling collision on level 1 + floor collision on level 2 - Added Steam Cloud support, now your saves will follow your account Also I will be replying to the survey answers soon! I need to dedicate a block of time to reply to everyone. Thanks for responding to the survey though, every response is much appreciate and means a lot to me! As always, thanks for the support! ExamlGuy

  • Hearing From You! - 10 February 2025

    Hi all! As a developer I am always looking to improve my work, and to do that, I want to understand you much better so that my future content will be more awesome than the last! If you could spare some time, I would very much love to hear from you and what you thought about Anomaly Exit. You can take the survey here (Google Forms) It will take less than 5 minutes to complete. I will be looking forward to reading them all, Thank you! ExamlGuy

  • v2.02 Respawn Fix & Anomaly Count Changes - 9 February 2025

    Hi all, Small patch today. - Fixed respawn/spectating system where it would sometimes be a black screen, or completely fail to respawn player - Removed changing variants per run, as it was causing issues getting Anomaly Professional achievement, and was perceived as confusing, or buggy for little gain Until next time! ExamlGuy

  • v2.01 Achievement Hotfix - 4 February 2025

    Hey all! Just a small update to address an issue where the Anomaly Professional achievement wouldn't be given on occasions when you're not the host of the game. I've fixed that now so it should be more reliable. And thanks for all the support of the new update ya'll :) See ya next time, ExamlGuy

  • v2.0 Now Released! - 3 February 2025

    Hey all! I would like to gladly announce that the new level is now complete! And today is a big day that marks the official release for v2.0! With all the changes I promised in the prior announcement. Albain Promenade Station Released! - New level selection prompt before pressing play or hosting a game - Unlocks once/if you've completed the first level - Implements the good and my lessons learnt from the first level - An increase in difficulty compared to Oxford Square Station - A rewardingly peaceful ending, and a deadly familiar place if you fail - New achievements to accommodate the new level - Secrets to find :) Voice Chat Overhaul Voice chat has been overhauled to utilise a more robust system (instead of Epic Game's deprecated solution), it should be now more reliable to use proximity chat Oxford Square Station Improvements Oxford Square Station is not forgotten either! Improvement…

  • A Sneak Peek into v2.0 & Thank You - 26 November 2024

    Long time no talk! It's been a minute hey? Sorry for leaving you all in the dark for so long! Many were calling for a new level in the past few months, and I intended to deliver! However, I was occupied with my real life responsibilities at the time so my progress on the next update was chugging along at a snail's pace. But now I'm back (no more hiatuses)! And so, take a peek into what's to come... Now arriving at... Albain Promenade Station I intend for this level to take what was good about the first level and make it better, whilst approaching the anomalies in a new way. Ways I didn't get to implement in the first level... Additional Planned Changes Voice chat system improvement Anomaly count saving New achievements with the new level If you have any questions or suggestions, hop on the Discord and have a chat! I would love to hear from you. Join here: https://discord.gg/XUhMM4uN9H T…

  • v1.38 Collision Fixes - 29 April 2024

    Hello! Small patch again. - Simplified train seating collision - Fixed missing collision on the phone divider - One of the anomalies will not return to normal after the event occurs (This is so that if other players miss it, they can still know what to mark) That's all for today! ExamlGuy

  • v1.37 Minor Hitbox and Gameplay Bugfixes - 26 April 2024

    Hello everyone! Just the usual bugfixes for today. - Fixed invisibly protruding hitboxes on certain objects to prevent accidentally marking the incorrect object - Fixed delay when marking then remarking in quick succession - Added a movement check on the phone so that in the event a player is stuck on the phone, pressing any of the movement keys will close the phone That's all for now :) Thanks for stopping by! ExamlGuy

  • v1.36 Bugfixes and Adjustments - 23 April 2024

    Hey all! Regular bugfix update for today. Addressing issues and adding improvements that were introduced with the last update. - Added repeating unseen anomalies on a single run. Now you have to spot them all before it repeats in a single run. Prior to this, you would need to restart to see the unseen ones again. - Added a white fade out timeout as sometimes dying whilst fading out will not turn it off. - Fixed an anomaly not spawning the full intended experience. - Fixed anomalies spotted not saving if game crashed. That's all for today! As always please reach out if there are any suggestions or bugs! They are always welcome! ExamlGuy

  • v1.35 Respawn, Anomaly Tracking, and bug fixes - 18 April 2024

    Hello everyone! Today is the release of another patch! This time primarily involving changes asked from the community! In this patch, you will find... Anomaly Tracking The anomalies that you have correctly spotted will now persist between runs until you have correctly spotted them all! That way you do not need to see the same anomalies again just to have the slight chance of seeing the ones you missed. When you have seen them all, the counter will reset and you will be able to see them all again using the same persistence system. In multiplayer, the host will decide which anomalies are shown, but players joining will still gain progression from what they see from the host match! Respawn System With games potentially dragging out for longer now due to last patches introduction of anomaly spotting, a method to get back into the game in co-op mode has been added. On death, the player will…

  • v1.3 Spotting Anomalies Update - 13 April 2024

    Hello all! Today, I am dropping the biggest change thus far in Anomaly Exit history! With most of the bugs squashed since my last update, this update is focused on a design oversight in the gameplay loop. THE NEW FEATURE IS: - Anomaly Spotting To keep it short: - You will now need to mark the anomaly in order to be able to progress to the next station - If you mark the anomaly incorrectly, you die - If either you or one of your friend marks the anomaly correctly, you (and your friends) can go to the next station I have given the station a pass over with the new feature. So it is all accommodated for (as far as my testing could go). This also means station skipping or guessing is no longer a viable option. On paper it sounded good, but in play it just allowed people to avoid the gameplay loop altogether (and at that point is it even fun anymore). On the bright side, this also means there…

  • v1.24 Audio Adjustments - 9 April 2024

    Hey all! Small adjustments for today: - Adjusted train sounds to be less loud relative to the rest of the sounds - Replaced music with stream/video friendly songs that don't trigger copyright checks Nothing critically alarming in regards to the music, they were are all compliant to their licenses. However, they were also registered to trigger copyright checks which may or may not lead to issues for anyone that streams/records it in the future. Which is something I don't want to get people caught up in because of my design decisions. So I swapped them out for more suitable replacements. That wraps up for today, see you in the next one! ExamlGuy

  • v1.23 More Bugfixes + Inverted Controls - 8 April 2024

    Hey all! Minor fixes for today, and inverted mouse controls! - Added a condition for one of the anomalies so that it doesn't kill you when you're inside the train, this was happening only in one very specific situation - Fixed an anomaly killing the target player incorrectly when it runs into a different player - Fixed incorrect footstep sounds from other players on a certain floor surface type - Added inverted mouse controls for X and Y axis As always, keep reporting any issues or reaching out with suggestions! Thanks for the continued support! ExamlGuy

Patch notes and updates

S.noRelease datePatch nameGID number
16 July 2025v2.12 Hotfix Dos1803527891825602
25 July 2025v2.11 Multiplayer Hotfix1803527891810507
34 July 2025v2.1 Engine Upgrade + Visual Adjustment1803527891761817
425 May 2025v2.07 Arabic + Thai Languages Fix1800357164496206
516 April 2025v2.06 Critical Sound Bug Fix1797185861614178
69 April 2025v2.05 Game Finish Credits Hotfix1796631172223184
79 April 2025v2.04 Crash Fix1796551539178030
81 March 2025v2.03 Steam Cloud Saves & Collision Bug Fixes1792751526088070
99 February 2025v2.02 Respawn Fix & Anomaly Count Changes1790848102727387
104 February 2025v2.01 Achievement Hotfix1790214123252342
1129 April 2024v1.38 Collision Fixes5759616966678833534
1226 April 2024v1.37 Minor Hitbox and Gameplay Bugfixes5759616966668884352
1323 April 2024v1.36 Bugfixes and Adjustments5762994032410342115
149 April 2024v1.24 Audio Adjustments5756237364327629713
158 April 2024v1.23 More Bugfixes + Inverted Controls5756237364323483960
165 April 2024v1.21 Minor Fix5756237364311744344
171 April 2024v1.1 Hotfix Update5749481331452516868

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2232600
Live current players2
SteamPulse tracked peak141
Live count (today's peak floor)2
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateMar 31, 2024
DeveloperExamlGuy
PublisherExamlGuy
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent91%
Positive reviews1,081
Negative reviews110
Total reviews1,191
Steam recommendations1,124
Achievements18
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2232600/

Short description

On your way home on the train, you weren't paying attention. Until you realised the train had been stopping at the same station over, and over again. Watch out for anomalies, and avoid the Anomaly Exit! Made for singleplayer and 2-6 co-operative multiplayer.

About this game

You were on your way home one day when you realised the train was stopping at the same station over, and over again... at least you thought they were all the same station... Taking elements from Exit 8 and I'm On Observation Duty, Anomaly Exit fuses the spot-the-difference genre with psychological horror. Additionally, the experience is designed with singleplayer and multiplayer in mind. GAMEPLAY - You only need to find one normal station to escape. - If the station is as you remembered, exit the station, or else get back on the train. - Take your time, remember the station... and don't forget it... something lurks in the tunnels... - Hidden in plain sight. The anomalies are not subtle, but you need to pay attention. - The station is small, but the anomalies are random and numerous. - No cheap jumpscares. As long as you're paying attention of course... - But you need to stay alert, avoid any strange beings in the stations, and avoid... the Anomaly Exit! CO-OP MULTIPLAYER The station is scary on your own, so team up with other passengers to try and help to remember your way out of the station together! Or you can go your separate ways, and see who makes it out alive. PROXIMITY VOICE CHAT Keep your fellow passengers in shouting distance, or you won't know what may happen to them in the other room... This is a memory based game. So take your time, be patient, no quick reflexes required. A headset is highly recommended! Average playtime: 0.5 to 1.5 hours. Come join the Discord, I would love to hear your thoughts/feedback if you have any!

Supported languages

English * , French, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Indonesian, Korean, Spanish - Latin America, Turkish, Italian, Polish, Traditional Chinese, Ukrainian, Vietnamese, Arabic, Thai * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo
steam germany16Horror
igrs18Horor Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

Anomaly Exit's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Anomaly Exit's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Anomaly Exit at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$5.99$5.99No discountSteam Store

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