SPSTEAMPULSELIVE ANALYTICS
Xenonauts

Xenonauts Steam metadata

Goldhawk Interactive | Jun 16, 2014 | game

Released

25players observed · 22 September 2026 - 16:01:53 UTC

IndieSimulationStrategyTurn-Based StrategyTurn-Based TacticsSteam Store

  • Latest observed players25 · 22 September 2026 - 16:01:53 UTC
  • SteamPulse tracked peak1,601
  • Units sold (VGI)220,000
  • Revenue (VGI)$3,600,000
  • Review score87% positive

Xenonauts metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players25 · 22 September 2026 - 16:01:53 UTC
  • SteamPulse tracked peak1,601
  • Units sold (VGI)220,000
  • Revenue (VGI)$3,600,000
  • Review score87% positive
  • Total reviews5,070
  • Release dateJun 16, 2014
  • DeveloperGoldhawk Interactive
  • PublisherGoldhawk Interactive

Genres: Indie, Simulation, Strategy

Company pages: Developer: Goldhawk InteractivePublisher: Goldhawk Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Xenonauts Steam metadata

Xenonauts metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/223830/metadata
Steam Storehttps://store.steampowered.com/app/223830/
Steam Communityhttps://steamcommunity.com/app/223830
PCGamingWiki search
IGDB searchSearch IGDB for Xenonauts

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 4,398 positive, 672 negative

Price and discount

$24.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Trading Cards, Family Sharing

Achievements

Not available

Platform releases
  • Steam 31 May 2013

Latest Steam announcements

  • Launcher Update - 17 April 2023

    Hello everyone - today's update is just a minor update that shouldn't affect gameplay in any way! As Xenonauts 2 will be launching into Early Access in the next couple of months, we've just replaced the old development update RSS feed in the Xenonauts launcher with an image that links through to the Steam page for the sequel (in case anyone that enjoyed the first game was not aware that the sequel exists).

  • Xenonauts-2 Kickstarter: 72 hours left! - 17 July 2018

    Another quick update to let everyone know that the Kickstarter for Xenonauts-2 has entered its final three days. You can see it here: https://www.kickstarter.com/projects/69341191/xenonauts-2-strategic-planetary-defence-simulator/ It's been very successful, so huge thanks to anyone that backed us - we asked for £50,000 and were fully funded in 8 hours, and we're now well over 300% funded! Some cool stretch goals have already been unlocked (like weapon attachments and locational injuries in combat) and we're hoping to hit the next one at 400% which involves us giving extra support to the Community Edition and modding teams that created such great extra content for everyone in the first Xenonauts (although the game will still be moddable even if we don't get there). https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F4470821%2F64d09be517a530f8f90569dc6550742de1f665da.png Anyw…

  • Xenonauts 2 successfully crowdfunded in half a day (Updated) - 20 June 2018

    Update: Xenonauts 2's Kickstarter campaign has been successfully funded, several hours after going live. As outlined in our original story below, the project sought £50,000. At the time of writing, its total has reached £67,698—with 29 days left to go.  An update posted by studio head Chris England thanks backers and explains developer Goldhawk Interactive will now turn its head towards stretch goal voting.  "I had genuine concerns this morning about how well this campaign was going to go," says England. "The games market has become far more crowded since we started developing the first Xenonauts, and Kickstarter is hardly the fresh new way of funding games that it was when we last ran a campaign back in 2012.  "We wondered whether people would still be interested in Xenonauts-2, especially now it's four whole years since the original game came…

  • Xenonauts-2 Kickstarter is live! - 20 June 2018

    If you played and enjoyed the original Xenonauts, you may be interested to know that the Kickstarter for the sequel Xenonauts-2 has now gone live: https://www.kickstarter.com/projects/69341191/xenonauts-2-strategic-planetary-defence-simulator/ Full details of the new game are available on the Kickstarter page, along with a free alpha demo of a tactical combat mission - we've still got plenty of work left to do, but hopefully you can see the improvement! Xenonauts-2 is not a chronological sequel to Xenonauts, but rather an updated portrayal of similar events. We've moved to a much more modern engine (Unity) and improved the quality of the visuals, and we're making all sorts of changes to the design to fix some of the gameplay issues that meant not everyone enjoyed Xenonauts as much as they could have! We're expecting Xenonauts-2 to move into closed beta in about three months, followed by…

  • Get Xenonauts free in GOG's Summer Gaming Sale - 4 June 2018

    GOG's Summer Gaming Sale —or #SummerGaming Sale as it's stylised on-site—is live now through June 18. To mark the occasion, the digital storefront is giving away sci-fi strategy game Xenonauts free-of-charge from today through Wednesday, June 6 at 6am PST / 2pm BST.   First, let's talk deals. I like D-Pad Studio's retro-styled platformer Owlboy , which, at 40 percent off, costs £10.69/$14.99. I'm also fond of Fallout: New Vegas , the best of the post-apocalyptic role-playing series, whose Ultimate Edition comes in at £7.49/$10.59, 50 percent less its recommended retail value.   Subset Games' FTL follow-up, Into the Breach is another great pickup for £8.49/$11.99—as is Larian's all-consuming CRPG Divinity: Original Sin 2 for £23.99/$33.89. If you're after something less bloodthirsty, I'd recom…

  • XC mon: Xenonauts 2 releasing free dev builds - 24 February 2017

    When X-COM cast off its hyphen and complexity to become XCOM, Xenonauts was handily here with old-school alien-busting . Now you can see how its sequel is shaping up, as developers Goldhawk Interactive are releasing development builds of Xenonauts 2 for free. You can play one single mission right now, then Goldhawk plan to expand this pre-alpha demo fortnightly. They’ll start charging money once the game’s in good enough shape but paying with feedback is peachy-dory for now. …

  • Cloud Saves & Xenonauts: Community Edition - 29 October 2016

    Two things to discuss in this announcement - cloud saves and the Community Edition of Xenonauts. We've now enabled cloud saves for Xenonauts. Steam should save your save games and you should now be able to access them if you want to play Xenonauts on a different machine. Hopefully that will make things more convenient for you guys! The second thing is the Community Edition of Xenonauts. A lot of people already know about this, but not everyone does - it's an optional free upgrade to Xenonauts that has been created by coders from the community who were given access to the source code of the game, fixing bugs and adding various new features to the game. Whilst Xenonauts is no longer under active development, Xenonauts: Community Edition is still being worked on and will likely continue to improve. You can access the Community Edition by right clicking on the game in your Steam library, an…

  • Cloud Saves & Xenonauts: Community Edition - 29 October 2016

    Two things to discuss in this announcement - cloud saves and the Community Edition of Xenonauts. We've now enabled cloud saves for Xenonauts. Steam should save your save games and you should now be able to access them if you want to play Xenonauts on a different machine. Hopefully that will make things more convenient for you guys! The second thing is the Community Edition of Xenonauts. A lot of people already know about this, but not everyone does - it's an optional free upgrade to Xenonauts that has been created by coders from the community who were given access to the source code of the game, fixing bugs and adding various new features to the game. Whilst Xenonauts is no longer under active development, Xenonauts: Community Edition is still being worked on and will likely continue to improve. You can access the Community Edition by right clicking on the game in your Steam library, an…

  • Xenonauts V1.65 Stable Released! - 8 August 2016

    This is a brief update, as we've pushed V1.65 from the Experimental branch to the Stable branch. I've post the patch notes from V1.65 Experimental below so you can see what has changed, but the main reason we've pushed this update to Stable is that there's a Windows 10 specific bug that is fixed by V1.65 which is affecting some of our users. We'll be monitoring V1.65 to see if it causes any additional problems (in which case we'll roll back to V1.64 and let people who want to keep it opt in to the Experimental branch), but we think all will be well. Please let us know if you see any new issues appearing though! Changes: Miss shots should no longer go through walls; the trajectory code has been updated so they should only hit tiles that a "hit" shot would be able to hit. Grenade scatter calculation updated, so "miss" throws can actually miss by a meaningful amount. This applies to both X…

  • Xenonauts V1.65 Stable Released! - 8 August 2016

    This is a brief update, as we've pushed V1.65 from the Experimental branch to the Stable branch. I've post the patch notes from V1.65 Experimental below so you can see what has changed, but the main reason we've pushed this update to Stable is that there's a Windows 10 specific bug that is fixed by V1.65 which is affecting some of our users. We'll be monitoring V1.65 to see if it causes any additional problems (in which case we'll roll back to V1.64 and let people who want to keep it opt in to the Experimental branch), but we think all will be well. Please let us know if you see any new issues appearing though! Changes: Miss shots should no longer go through walls; the trajectory code has been updated so they should only hit tiles that a "hit" shot would be able to hit. Grenade scatter calculation updated, so "miss" throws can actually miss by a meaningful amount. This applies to both X…

  • Xenonauts 2 confirmed and expected in 2017! - 4 February 2016

    We have now officially confirmed we are working on Xenonauts 2, and we're currently hoping for a 2017 release for the game! The full statement and some basic details on the sequel can be read here (with more to follow in the next couple of months): http://www.xenonauts2.com Thanks to everyone that has supported us by buying the first game - the experience we've gained making it and the feedback received from the community should allow us to create something even better second time around!

  • Xenonauts 2 confirmed and expected in 2017! - 4 February 2016

    We have now officially confirmed we are working on Xenonauts 2, and we're currently hoping for a 2017 release for the game! The full statement and some basic details on the sequel can be read here (with more to follow in the next couple of months): http://www.xenonauts2.com Thanks to everyone that has supported us by buying the first game - the experience we've gained making it and the feedback received from the community should allow us to create something even better second time around!

  • Xenonauts 2 is officially confirmed - 3 February 2016

    Released in the summer of 2014, Xenonauts is a turn-based tactics game that was heavily inspired by X-COM: UFO Defense . (That would be the 1994 predecessor to the 2012 update XCOM: Enemy Unknown .) But it grew into a deeper and more detailed game that proved a triumph of rebooted game design, as we said in our review : Difficult and unforgiving, but still a deeply engaging, indie version of an alien invasion that stands toe-to-toe with X-COM—the classic and the reboots. That's high praise indeed, and so it's not at all surprising that a sequel has now been confirmed. It's also not surprising because Project Lead Chris England said last year that developer Goldhawk Interactive was actively designing and prototyping Xenonauts 2, but at that point the studio hadn't actually committed to making it. Now it has, and while a full announcement, with a website, concept art, and other such…

  • Xenonauts V1.65 Experimental Released! - 19 January 2016

    We've released a new version of Xenonauts for Windows on the Experimental branch, V1.65. It contains some gameplay updates, but it will need some testing to see if it is stable before being rolled out to the default Stable branch for all Steam users, so if anyone can test it that would be appreciated. To access the Experimental branch, please follow the instructions here: http://www.goldhawkinteractive.com/forums/showthread.php/5958-Xenonauts-Experimental-Builds-Instructions We will also merge these fixes into the native Mac / Linux builds in the future if they prove to be stable. Most of these fixes are drawn from improvements to the game made by the Xenonauts: Community Edition team, so a public thank you to those who contributed to X:CE in general and to Solver specifically for putting this patch together for us. Changes: Miss shots should no longer go through walls; the trajectory c…

  • Xenonauts V1.65 Experimental Released! - 19 January 2016

    We've released a new version of Xenonauts for Windows on the Experimental branch, V1.65. It contains some gameplay updates, but it will need some testing to see if it is stable before being rolled out to the default Stable branch for all Steam users, so if anyone can test it that would be appreciated. To access the Experimental branch, please follow the instructions here: http://www.goldhawkinteractive.com/forums/showthread.php/5958-Xenonauts-Experimental-Builds-Instructions We will also merge these fixes into the native Mac / Linux builds in the future if they prove to be stable. Most of these fixes are drawn from improvements to the game made by the Xenonauts: Community Edition team, so a public thank you to those who contributed to X:CE in general and to Solver specifically for putting this patch together for us. Changes: Miss shots should no longer go through walls; the trajectory c…

  • Further fixes to Mac / Linux builds! - 10 January 2016

    We've had another patch for the Mac / Linux versions of Xenonauts available on the Experimental branch over the festive season, and it appears to fix some compatibility issues that some users have been experiencing without introducing any additional bugs. We have therefore now released it to the main default Steam branch. There's no changes to the gameplay mechanics so there are no changes to the Windows experience, it should just improve the experience on the native ports a little more. We here at Goldhawk hope everyone had a merry Christmas and we wish you all a happy new year!

  • Further fixes to Mac / Linux builds! - 10 January 2016

    We've had another patch for the Mac / Linux versions of Xenonauts available on the Experimental branch over the festive season, and it appears to fix some compatibility issues that some users have been experiencing without introducing any additional bugs. We have therefore now released it to the main default Steam branch. There's no changes to the gameplay mechanics so there are no changes to the Windows experience, it should just improve the experience on the native ports a little more. We here at Goldhawk hope everyone had a merry Christmas and we wish you all a happy new year!

  • Mac / Linux Builds Updated - 6 October 2015

    Just a quick note to say there's been a further patch to the Mac / Linux native builds that were released last week, bringing them up to V1.60. This should address some bugs that were only affecting the Mac / Linux builds, the most annoying being the crashes / freezes during the alien turn that were making the game unplayable for some. Initial reports seem to suggest that the majority of these issues are now fixed but the porter is continuing to work hard on the stability of the new ports. If you're a Windows user, your version of the game will remain at V1.59 as all the fixes have been made to the port rather than the actual game code. You're therefore not missing out on any gameplay updates as a result of being on V1.59. Please keep us posted about any issues you're having with the Mac / Linux builds on the forums and we'll do our best to resolve them for you!

  • Mac / Linux Builds Updated - 6 October 2015

    Just a quick note to say there's been a further patch to the Mac / Linux native builds that were released last week, bringing them up to V1.60. This should address some bugs that were only affecting the Mac / Linux builds, the most annoying being the crashes / freezes during the alien turn that were making the game unplayable for some. Initial reports seem to suggest that the majority of these issues are now fixed but the porter is continuing to work hard on the stability of the new ports. If you're a Windows user, your version of the game will remain at V1.59 as all the fixes have been made to the port rather than the actual game code. You're therefore not missing out on any gameplay updates as a result of being on V1.59. Please keep us posted about any issues you're having with the Mac / Linux builds on the forums and we'll do our best to resolve them for you!

  • Xenonauts 2 is being prototyped right now - 30 September 2015

    Over on the Goldhawk Forums , Xenonauts project lead Chris England is raising everybody's hopes for Xenonauts 2. His language is tentative but promising. "We're still evaluating the possibility," he says, "But I'd say the chances of us making Xenonauts 2 as our next game are better than even." Apparently community feedback has helped to convince the team to make a sequel, but it's still possible that they might go in a different direction. The codebase they've been working on in the time since releasing Xenonauts would work for any "squad-based tactics game" they want, so it's possible their next game will tell a new story in the same genre. However, it does look like they've been doing a lot of thinking about Xenonauts, for instance testing a 3D art style, redesigning the aliens from the first game, and considering whether they're able to create a new strategy layer. England says that…

Patch notes and updates

S.noRelease datePatch nameGID number
117 April 2023Launcher Update6539831519499983636
28 August 2016Xenonauts V1.65 Stable Released!3819571572130249024
319 January 2016Xenonauts V1.65 Experimental Released!3819571572130251135
410 January 2016Further fixes to Mac / Linux builds!3819571572130252059
56 October 2015Mac / Linux Builds Updated3819571572130252933
629 September 2015Native Mac / Linux Builds!3819571572130253759
713 April 2015Xenonauts V1.59 Released!3819571572130254594
829 March 2015V1.58 Rolled Back to V1.563819571572130255368
923 March 2015Xenonauts V1.58 Released!3819571572130256106
1027 February 2015Xenonauts V1.56 / V1.57 Stable Released!3819571572130256874
1123 February 2015Xenonauts V1.55 Stable Released!3819571572130257612
1213 February 2015Xenonauts V1.54 Stable Released!3819571572130258270
135 February 2015V1.53 Hotfix Released!511492468641017888
145 February 2015V1.53 Hotfix Released!3819571572130258923
1531 January 2015Xenonauts V1.51 Released!3819571572130259567
1626 January 2015Xenonauts V1.5 / Steam Workshop Released!3819571572130260165
179 January 2014V20 Stable Hotfix Released!3819571572130270336
189 January 2014V20 Stable Hotfix Released!1010230612528325376

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID223830
Live current players25
SteamPulse tracked peak1,601
Live count (today's peak floor)25
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateJun 16, 2014
DeveloperGoldhawk Interactive
PublisherGoldhawk Interactive
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeVery Positive
Positive review percent87%
Positive reviews4,398
Negative reviews672
Total reviews5,070
Steam recommendations3,815
AchievementsNot available
Average playtime forever8,506 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/223830/

Short description

Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat.

About this game

WISHLIST XENONAUTS 2 About the Game Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat. A detailed strategic layer allows you to co-ordinate the defence of the planet, using your interceptors to shoot down UFOs and researching captured artefacts to learn about your foes and unlock new combat equipment to use on your missions. Xenonauts is a spiritual successor to the classic X-Com strategy games from the 1990s. We aim to improve the graphics, add new content and streamline the interface whilst still retaining all of the key mechanics of the original games. Devoted fans should love this game, but we're also keen to introduce the joys of old-school grand strategy to a whole new generation of players who might not otherwise experience it! Please note that the native Mac / Linux versions of the game are still in beta, however older WINE-wrapped "ports" are available and known to be stable whilst development of the native ports is still ongoing. Key Features Ground Combat: Xenonauts delivers tense turn-based combat across realistic, varied and fully-destructible battlefields, against almost fifty different variants of enemy. Missions range from capturing crashed UFOs or alien bases to defending cities (or even Xenonaut facilities) against alien attack. You'll experience the chill of encountering a new alien for the first time and the joys of test-firing a new weapon for the first time. Deeply asymmetric combat keeps the battles interesting - after all, you're fighting intergalactic invaders with 1970's ballistic technology! Strategic Management: You will also be managing the defence of the planet, dealing with the invading alien UFOs with your customisable interceptors. You need to balance the needs of your funding nations with your own. Your funds are limited - are you going to spend them on battlefield equipment, more scientists, or expanding your coverage of the planet? Your priorities must be balanced carefully if you are to win the war. Re…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

Xenonauts's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Xenonauts's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Xenonauts at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$24.99$24.99No discountSteam Store

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9Starward1,55822 September 2026 - 11:53:24 UTC4,568

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