- Update 1.1.2 - 24 June 2025
Hello Miners!I hope you're all okay as we're getting closer to the FIRST year anniversary of Forgotten Mines!To celebrate that, we're launching a very special update that not only brings some bugfixing, but also a graphic update!Graphic UpdateImplemented a new color restriction system and dithering pattern for a sharper retro aesthetic.BEFORE 1.1.2AFTER 1.1.2Bug FixesFixed a crash caused by the Earth Elemental enemy using Geomove skillFixed a bug that erased the name change of Plasmoids when placed in the third slotFixed a bug that erased the name change of Jenguren folks when placed in the third slotFixed a bug that occasionally applied twice the cost when rerolling the storeFixed a rare issue where the loading of shaders during launch could crash the game.Don't forget to update your game!
- Update 1.1.1 is HERE! - 6 March 2025
Hello! It's been nearly 2 months since the release of the Fur & Flames Update, and players have been super happy about it! And since then, we've learned that Forgotten Mines was nominated at Gamescom Latam for "Best Game Brazil". It's a HUGE honor, so we couldn't be happier! We're still working on the game, and we can't wait to show you what we have planned for the next Major Update... In the meantime, today we have a new patch that fixes a lot of issues + 2 improvements! Changes skills with damage now show a "base power" modifier at the end of the descriptive text, in brackets. e.g.: . With the exception of Rasinok, who always offers the raven armor, the other ancient deities now offer a random legendary item when the pact is sealed. Bugfix fixed bug that returned nullptr when a player tried to change the name of a character with a new species. Fixed bug when a square on the battle map…
- Fur & Flames Update is OUT NOW! - 17 January 2025
Hello! Today's the day! The Fur & Flames Update is FINALLY available, so time to go back to the fight and reclaim your mines! Fur & Flames Update Two things I really wish there were more options for in the game were the playable species and the enemy variety. This update basically arises from this desire. Shortly after launch last July, I had the idea of the plasmoids. I had been playing with this idea for a while. I thought about doing an update entirely focused on them, a type of “Plasmoid Invasion!”. Plasmoid enemies and a playable plasmoid species would exist in this update. After reflecting a little, I came to beasts and elementals, and, honestly, I found these ideas to be more exciting for players. But nevertheless, I still wanted the presence of plasmoids in the update. I thought about expanding the lore of this universe a little, creating dwarves from the far north and a catfolk…
- The Fur & Flames Update will be released on January 17th! - 10 January 2025
Hello Miners! We hope you're okay for this new year! We've been working hard during these last months on the brand new Fur & Flames Update, and we're SUPER excited to announce that it will be released EXACTLY ONE WEEK FROM NOW on January 17th!! We made a long blogpost the last time to tell you about everything new with this update that you can read here! But, the tl;dr version is: New areas, with new enemies and new bosses 3 new races 3 new trinkets New equipments And a small teasing of the new races and the new areas! We hope you'll like this update for Forgotten Mines!
- The Fur & Flames Update is coming! - 19 November 2024
Hello Miners! We hope you're okay! Wow, Forgotten Mines has been out for nearly 4 months now, time flies fast! As promised in September 2024, we've been working on new content for Forgotten Mines, and while we're still working on it, we have some news about it! The Fur & Flames Update After the release of Forgotten Mines and seeing how many players loved the game (THANK YOU AGAIN), we knew we wanted to keep working on the game to make it even better and bigger. Soo we got a BIT ambitious with this next update, but we hope you'll like it! The 1.1 Update for Forgotten Mines will be called "Fur & Flames Update" and will bring new races, new equipments, and new areas! But let us tell you a bit more about it. Please keep in mind that the update is still being worked on, so there are still some things that might be different from what we're announcing here, but the general idea will stay the…
- Below The Mines bundle! - 21 October 2024
Hello! Today, we're very honoured to announce a bundle between Below the Stone and Forgotten Mines! For all the dwarves who go deep Below the Stone to find the Forgotten Mines! This Dwarven pixel art roguelike bundle is all your dwarven pixel art roguelike needs! In the games, dwarves must descend into the deepest mines and get their riches back! But the mines are full of dangers and enemies, so prepare for difficult fights About Below the Stone: Below the Stone is an extraction roguelike about dwarves on the quest for the deepest depths. A place where each and every descent will lead to new adventures -- and where only the most determined dwarves with many lost lives will be rewarded by the hidden world lying below the stone. https://store.steampowered.com/app/1170230/Below_the_Stone/ About Forgotten Mines: Wreak vengeance and retake lost mines from goblins, orcs, skeletons, and demons…
- Patch 1.0.5 - 23 September 2024
Hello Miners, For the last few weeks, I've been working on a new update for Forgotten Mines! It includes: Fixed a bug that prevented the use of healing potions in the Store Fixed a bug that kept active some ranged skills after their animation Fixed a bug that randomly deleted units' armor and accessories after a restart Credit and splash screen sounds are now linked to the game's normal audio channels and volume is correctly decreased or increased in the Options After defeating Kyrmr, the player's history with Rayk is reset Ranged units AI have been slightly improved Glossary added with textual description of the symbols next to the items' toolhint Thank you for your patience! If you want to chat with me and discuss strategies with other players, you can join the Discord and Twitter!
- The future of Forgotten Mines! - 18 September 2024
Hello Miners! First of all, let me THANK YOU for all the nice messages, reviews, and posts about Forgotten Mines. I didn't anticipate how much this little game would become such a "gem" for so many of you
- Patch 1.0.4 - 27 August 2024
Hello Miners, Welcome to this new update for Forgotten Mines, where I eliminated a softlock and fixed multiple issues! Enjoy the game: Softlock from heal over time is fixed (for sure this time!) Undo movement fatigue bug is fixed Polymorphed enemies behavior bug fixed Fix the half armour upgrade issue Fixed a bug where an unit with Counter, right after dead, activate the perk and crash the game Fixed a bug where an enemy can be created on an occupied tile Fixed a bug where a druid who dies in bear form was "killing" the tile until the end of battle Players can choose the heal option in an event if they have Heal or Heal II in one or more alive units Fixed a bug where character where keeping fatigue after an undo movement. Changed some evolution of item at blacksmith Fixed a bug making the game crash if you restart a battle while a chracter was on top of an item with a full inventory Tha…
- Patch 1.0.3 - 13 August 2024
Hello Miners, today we have a brand new update for Forgotten Mines, bringing some much-needed bug-fixing! We also want to thank you all the players for reporting the issues, that has been very helpful to fix them. Fixed a bug where .exe could be read as malware, due to an embed .pck file. Now the .pck file is exported separately alongside the .exe. After finding Rayk once, the player will always have information on his location. Corrected soft-lock with passive healing. Fixed corrupted save in descent mode after heroes reach lvl6 Fixed a bug where, when restarting the game in animal form (wolf or bear), the Druid would lose maximum HP. It is no longer possible to buy a poe stone after refreshing the items. Fixed the price of the poe stone The player can now change the name of their units on the new game screen. Fixed a bug where, when the inventory was full and battle was restarted, an…
- Patch 1.0.2 - 6 August 2024
Good day Heroes! Today, we have a brand new patch for Forgotten Mines, bringing some much-neede bug fixing! Hero can no longer be revived because of perks with passive regeneration causing softlock. If you change equipped item while one of your character is on an item on the ground, the unequipped item will no longer be lost. Fixed hero keeping bonus HP from leveling up after restarting battle. Fixed some text going out of bounds in some languages. Some adjustments have been made to the reroll button. The button should no longer disappear after too many rerolls. Persk should no longer reroll in the same two perks. If there is only two possible perks, the button will no longer be displayed. Controller: Fixed a bug that duplicated items when equipping them. Controller : A feedback has been added to the "diamond to gold button" in the guild screen to show the player the button is selected.…
- Patch 1.0.1 - 31 July 2024
Good day Heroes! As said in the last blogpost, I've come bearing a patch update to fix most reported bugs, which are: Fixed all restart battle bugs Fixed resurrection bugs Fixed bug that makes enemies act on positioning phase, when restarted battle Fixed bug that crashed the game with the directional pad down on the controller during the positioning phase Fixed next level xp restart bug Fixed bug that prevented windowed mode Reworked save system to prevent save file corruption; if there is still corruption, the player receives all the gems from the corrupted run and can start a new one Improvement in the tile selection UI Improvement in the AI of enemies with SMART and SILLY behavior Fixed druid that sometimes entered combat out of AP Fixed some translation issues in different languages Fixed a bug with Eathquake that sometimes killed an ally Now go enjoy your (hopefully) bugless run,…
- Post release bug fixing is on the way - 30 July 2024
Hello Heroes! It's such a pleasure to write this blogpost as Forgotten Mines released exactly one week ago and you've welcomed it the best way possible. I'm incredibly grateful for your positive reviews and precious feedback! Talking about feedback, I've been actively working on fixing the bugs you've reported and rest assured, those nasty bugs will be fixed in no time (well, give me a few days). As for the Steam Deck players, I understand your concerns and apologize for the issues you're experiencing. I'm working on a solution, but it will require a bit more time. Thank you for your patience. Anyway, as a solo dev, your support means the world and I want to extend a HUGE thank you to everyone. You're helping me shape the best version of Forgotten Mines. Constructive feedback is extremely valuable, so if you have any thoughts to share, please do. I'll be happy to read you! And if you en…
- PixElated Fest will feature Forgotten Mines! - 24 July 2024
Hello to you Heroes! I'm back with great news as Forgotten Mines will be participating in the PixElated Fest from July 29th to August 5th! 🔥🔥 PixElated is a digital festival celebrating beautiful pixel art games. From retro-style classics to contemporary indie gems, this event will showcase a selection of Adventure and RPG games all in one place! And don't forget that Forgotten Mines will be OUT on July 23rd, which means it'll be released right before the Fest! https://store.steampowered.com/app/2238630/Forgotten_Mines/ To chat with me and other players, join my Discord and follow Forgotten Mines on Twitter!
- The developers of this new micro-tactics roguelite RPG say it's 'small in scale, grand in depth' - 23 July 2024
new tactical RPG has you put together small adventurer teams and take on time-limited battles against a variety of monsters in fast runs to reclaim ancient mines beneath a fantasy world. Forgotten Mines, out today by solo developer Cannibal Goose, strings together micro-sized tactical arena battles into runs at glory as you build up resources and treasures to recruit ever-better adventurers and get deeper into the earth... Read more.
- Forgotten Mines is OUT NOW! - 23 July 2024
Greetings Heroes! I hope you're settled on a strategy, the classes you'd like to try and the skills you'll pick leveling up because I'm beyond thrilled to announce that... Forgotten Mines is officially OUT! Play a squad of Heroes trying to get their mines back from dangerous foes. Build your team and pick from a wide variety of classes: Healers, Archers, Fighters, Mages and more. Each new room will test your skills with intense fights and limited turns, and believe me, you don't want to know what happens when if you fail. Only few have returned... Anyway, while navigating through those treacherous mines, collect awesome equipment, upgrade it, sell and buy new one to fit your team and your strategy! https://store.steampowered.com/app/2238630/Forgotten_Mines/ Working on Forgotten Mines has been a hell of a ride. I can't wait for you to play the game and, again, if you have any thought to…
- Release Livestream on July 23rd! - 22 July 2024
Your attention Heroes, Forgotten Mines is releasing tomorrow and to celebrate this special occasion, we will be playing the game live on July 23rd at 16:15 CET: you'll get to ask questions and chat with the team! The live will be on Ishtar Games Twitch channel and on the Forgotten Mines' Steam Page. https://store.steampowered.com/app/2238630/Forgotten_Mines/ If you want to chat with me (the dev) and other players, you can join the Discord and Twitter!
- First Demo VS Now - 19 July 2024
Good day Heroes! Can you believe It's already D-4 before Forgotten Mines' release?! So, to show you how far the game has come since the First Demo back in 2022, here's a blogpost to explain and show you the major changes! First Demo For starters, I had never published a game on Steam before, but I did some research and knew it needed a good vertical slice. I developed a substantial demo that showcased the game up to its midpoint (but with a lot less content, of course), and despite my initial uncertainties, many of my decisions proved effective and contributed to my current progress. Essentially, my aim was to demonstrate that the game offered lots of content despite its minimalist appearance. The core mechanics of Forgotten Mines have remained largely unchanged from the project's inception. While numerous enhancements have been added since then, the fundamental gameplay elements were e…
- FAQ Guide to Forgotten Mines - 12 July 2024
Fancy seeing you here Heroes! We're getting closer and closer to Forgotten Mines' launch; which will be July 23rd. That's why I've been cooking an FAQ for you to better get acquainted with my lil game! So let's get started, shall we? What is Forgotten Mines? Forgotten Mines is a minimalist, small-scale tactical roguelite RPG where you’ll face endless possibilities to customize and strategize your party as you venture to reclaim the Dwarves' Lost Mines. Use rare gems mined from the mountain’s depths to unlock new gear and classes, crafting a powerful team of Dwarven warriors. Battle relentless goblins, orcs, skeletons, and demons to reclaim what’s rightfully yours. P.S: For those of you seeking an extra challenge, Descent Mode is a must-try. What is the story? Long ago, the Dwarves dug so deep that they uncovered the Gates of Hell, leading to the loss of their mines–the mines of Dorvgrad…
- Mastering the Meta - 20 June 2024
Good day Heroes, We've explored the intricacies of tactical battles, leveling mechanisms and other wonderful key themes to master in order to successfully win your run. Let's delve deeper into the world of Forgotten Mines with a very important subject: the Meta. Currencies There are four of them: Iron Ore, Gold Ore, Gems and Kingdom Coins. Iron and Gold serve as currencies during the expedition, used to purchase items and supplies within the mines, that is, they exist so the player's expedition is as successful as possible. Gems are used to improve future expeditions and can be exchanged for Kingdom Coins, which are crucial for passive improvements for future expeditions. Iron is essential for upgrading equipment at the Blacksmith, while gold is extremely important to buy various items in the Shop and Reroll the items you can buy. Gems act as the primary meta-currency, while Kingdom Coi…