- Version 1.34 now patched and available - 29 June 2026
Another small patch today which fixes some logic around the new trade system (should prevent crashes and fix some oddities with trading draft picks), makes time not tick down on a ball up, and fixed logic around quarter time not saving in the editor when no other changes were made. You can also now switch which team a player is on in the editor. It's unclear if this could potentially cause a knock on crash, but it's in the live version. That's it for now! More fixes/changes will be made as they're identified.
- Very small update fixing trade and parent-child issues - 25 May 2026
A simple patch is now live - should fix a trade issue and a couple issues involving parent-child rules. That's it for now!
- 2026 Update officially released! - 23 March 2026
Australian Football Coach has officially been updated for the 2026 season! With a couple new enhancements and fixes, including a completely reworked trade module and a five-player interchange bench, and updated men's and women's lists, the simulator is fully ready to go for the new men's season. Thank you to everyone who beta tested and provided feedback on the new version as well, community feedback has been critical in developing the game and your support is greatly appreciated. Expect another light update fixing any issues in the next couple weeks or months but until then enjoy the latest lists!
- Australian Football Coach 2026 Update Plans - 24 February 2026
There's been a flurry of questions asking if Australian Football Coach 2023-24 will see an update for 2026, and fortunately that answer is a complete yes!At the moment a complete data update is underway, which will include lists for both men and women. Both lists are currently playable, but the women's lists still have gaps in the data - if you'd like to help improve this data set even a little bit, please get in touch on the Discord.There should also be a few quality of life improvements in the next update. These are unlikely to be anything major, but there are still a few ideas floating around on a couple nice and potentially significant improvements. None are yet developed enough to mention, and it's not impossible only the top priority gets fixed along with the data update: making sure the game can support a five-player interchange bench, which should hopefully be complete by the en…
- Version 1.29 released! - 5 July 2025
Version 1.29 is out now with some bug fixes and nice quality of life updates to help you better coach your team!This started from the premise of trying to add additional information to the statistics pages and while most statistical updates are going to have to wait for a completely new edition of the game, there are a couple more available filters for you to weed out players who haven't played much.There are additional news items, additional navigation during certain points of the season, additional information when selecting your team including adding seasonal player ratings to the selection screen, and updates to starting custom leagues, especially with stadium capacity. You can also see player potential on the training screen, if they've been scouted properly!Major fixes include a big issue with the interchange screen not always being properly updated, the score worm not properly re…
- Simulation engine changes in new patch - 31 May 2025
In a recent review, a reviewer gave the game a thumbs up but also produced a bit of constructive criticism which I really took to heart - basically that player attributes don't feel correlated with the stats that are being generated. This particular criticism had a particular impact for two reasons. First, the game does not produce statistics randomly. There has been a lot of time, testing, and benchmarking work to ensure player attributes matter, that better teams win more consistently, and that tactical choices have an impact on gameplay. Second, because this is such a difficult sport to simulate, and because positioning is so important in the match engine, it's quite possible players with lower overall attributes may consistently outperform players with higher attributes. Many player suggestions are straightforward, but this wasn't really a suggestion - in a desire to make the game "…
- Australian Football Coach 2025 update released! - 30 April 2025
Australian Football Coach 2023-24 is now updated for 2025! The 2025 update includes the new 2025 lists and is primed for expansion in a couple seasons. Every player has been re-rated and updated accordingly. There's also some small changes to the game, including the ability to automatically re-sign assistant coaches, and a couple bug fixes especially with the score worm when watching the game. Taller players will also now peak earlier as they do in real life. Hope you enjoy the 2025 update and thank you for playing Australian Football Coach!
- Update notes for 21 January - 21 January 2025
A couple small bugs have been patched. A couple were related to small glitches in the game's internal database, and one was related to offering a negative value contract to a player who wants to retire. You hopefully shouldn't notice much difference. The general plan is to have a small 2025 update out in the next couple months, probably completely database-orientated but maybe with a couple small feature improvements. However there's another (non-footy) game currently being developed. If you have any ideas please post them in the forum or on the Discord!
- Quick October patch - 27 October 2024
There's been a small little patch pushed, which should only impact you in two ways: first, it should be slightly harder to trade for first round draft picks, and second, there's now the ability to export leagues and clubs to your Export folder in case you want to mod a custom scenario. It may impact you in another way, if your game is crashing on load, this bug has been fixed. That's it for now!
- Small bug fix - 17 August 2024
You might notice that the version has updated to 1.26.3 - this simply fixes a couple bugs in the AI trade an contract code which were causing crashes in some save files. If this is happening to you, you can now play on! Nothing else new at this moment, though hoping for a couple small improvements during finals month.
- Patch 1.26 released - 25 May 2024
Another month another quick patch! This patch mostly tweaks and fixes some small things. One of the biggest addition is the addition of spoil statistics, which will be zero for previous seasons and save games, and adding average age to the team selection analytics screen. The AI will now make space on their list for draft picks more cleanly, meaning not all teams will draft every round, and some improvements to the trade system have been made, including one bug where superstars could be traded too easily, and making sure players don't get traded two years in a row by the AI. In terms of bugs, it should also now be easier to advance years on 31 December (a "white whale" bug) and a couple bugs related to the substitution rule have been fixed. Hope you enjoy the new patch!
- Another small patch released - 14 April 2024
Three small hot fixes have just been patched: - fixed the team stats not showing on the team screen due to an always empty drop down - fixed player rotation lengths not saving - fixed an error with the draft which caused AI teams not to compare players properly and then frequently draft a player that wasn't as good as the one they should have wanted Nothing too major - these were all simple changes - but drafts should start to get a little more difficult and a little more predictable! As always if you do notice something that's not quite right please send an email or post in the bug reports thread on the Discord.
- Quick 10 April patch - 10 April 2024
Two small bugs were introduced in the last version - the score worm was not clearing properly between games, and the matchup screen wasn't quite matching players up properly. These two fixes have been hot patched.
- Australian Football Coach 2024 update released! - 8 April 2024
The Australian Football Coach 2024 update is finally here! You'll get an updated 2024 data set, which will expand to 19 teams by default in 2027, and the women's league has been added back to the data set by default, albeit with only fictional players at the moment. Player ratings One of the most requested additions, players now receive a rating for every single in-match action they take (or, in some instances, don't take!) This helps you better determine whether your midfielder with a high disposal count is actually having a good game, or which one of your defenders is actually locking down the opposition. Score worm The score worm has finally migrated back from the original Australian Football Coach and now complements the score tab on the match screen. Selection analytics The new analytics tab on the selection screen helps you figure out your current selection's average attributes in…
- Australian Football Coach 2023–24 update - 21 March 2024
Australian rules football is back from another long off-season, and with the new season comes a new game update! Australian Football Coach 2023 will become Australian Football Coach 2023-24 in the next few weeks as the game updates for the new season. The 2024 database will fully update the men's league for the upcoming season and also re-enables the women's league, though with a more limited database at the moment. Some additional tweaks for modders have already been completed, including more control over player potential for replaying previous seasons, and the ability to add custom images for different stadiums when watching matches. There have also been some user interface tweaks and improvements. There's a couple more features and additions planned and not implemented yet, so keep an eye out for the update to see what else is new! If you've already purchased the game, all you need t…
- Version 2023.1.24 released! - 9 August 2023
Starting to transition over to planning for any possible future releases, but that doesn't mean the game won't receive any necessary patches! This patch fixes one quite rare crash but also some other minor issues and tweaks around training and attempting to solve a problem where the game occasionally freezes after a goal. Full change log is below: Updated: possible bug when loading custom fixtures file Updated: coaching impact on training (doubled coaching skills per math so should be twice as impactful) Fixed: bug with quick play final scores Improved: quick play simulation code for more realistic results Improved: code for checking if players are ready to play after a goal, especially when a player is injured Fixed: Game would crash in a specific parent-child pick situation Improved: Teams would generally get financially secure after many years, made a slight tweak there
- Version 2023.1.22 released! - 13 June 2023
Just some simple fixes today. Nothing much to look up from the clipboard for. Version 2023.1.22 (released 14 June 2023) - Fixed: Colour red was being saved in custom team editor, but would appear as white if you switched to another league and switched back (foreground colour) - Fixed: Colour teal was being saved as foreground when background was selected by user - Fixed: Rising star and leading goalscorer were switched in player biography generator - Fixed: Player skills were going through the roof during the offseason - Fixed?: Grand final stadium was not holding on league editor panel - Fixed: One of the consecutive goals article feeds was substituting the designated home team in for the away team - Fixed?: Goal leaders were showing distinct goals scored (so if player A and B led the league with 10 goals and C had 9, would show A:10 C:9) - Fixed: Injury frequency and trade frequency w…
- Version 2023.1.21 released! - 9 June 2023
This week's patch focuses on mostly quality of life improvements, but makes big changes to fitness and player development. Players will now develop more quickly during the off-season and fitness will be regained more quickly at the start of the new season, and a player's overall stamina level will dictate at what point fitness starts to get harder to earn. Injuries have been adjusted too as the default setting was accidentally set to "rarely" instead of "normal." Several bugs have been fixed as well with the remaining bugs around children especially have been cleaned up. Coaches should also get more information around delistings and contract offers in the off-season. There's still a number of other improvements and fixes planned in the short term which will hopefully be done in the next couple weeks. The game's been out for three months now so development should start slowing down soon…
- Version 2023.1.20 released! - 2 June 2023
The newest AFC2023 patch provides the biggest database update since the game launched, enforces some rules which weren't being enforced, fixes a few bugs, and makes minor improvements to save game sizes. The database contains some additions and some fixes to incorrect data, which a number of users had asked about. In terms of improving the game's difficulty, you could go over your player limit during national or rookie drafts - the game should now strictly enforce these player limits and warn you that you may forfeit draft picks in the process! It's perfectly normal not to make every draft pick in real life and now it adds to the challenge of building a flag-winning list. A couple very rare crashes with some save files have been fixed and a bug where trades were being rejected for draft pick reasons has also been fixed, which was the number one issue since the last patch. Save games are…
- Version 2023.1.19 released! - 22 May 2023
Today's update is a fairly significant one and with thanks to the reporting users, fixes a number of issues with the game. First off, AI list managers were still drafting over-age players in the main draft. Considerable time and resources were spent trying to fix this problem, as users had said it's not immersive to see a 27-year-old drafted in the draft. At the same time, if a 27-year-old is clearly by far and away the best pick in the draft, the AI would be justified in drafting them, but this should happen very, very rarely if at all. After a number of fixes in previous patches which addressed this issue specifically, it turned out a single line of code was missing. AI list managers make informed decisions, but the code wasn't forcing them to include young players in their analysis as it should have, even though they were correctly down-weighting older players. This has been fixed. A…