SPSTEAMPULSELIVE ANALYTICS
Ghouls Of Divinity

Ghouls Of Divinity Steam metadata

Bl4ck? | Feb 23, 2024 | game

Released

0players observed · 24 September 2026 - 06:25:57 UTC

IndieSimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)270
  • Revenue (VGI)No data available
  • Review score86% positive

Ghouls Of Divinity metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)270
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews7
  • Release dateFeb 23, 2024
  • DeveloperBl4ck?
  • PublisherBl4ck?

Genres: Indie, Simulation, Strategy, Early Access

Company pages: Developer: Bl4ck?Publisher: Bl4ck?

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ghouls Of Divinity Steam metadata

Ghouls Of Divinity metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2240300/metadata
Steam Storehttps://store.steampowered.com/app/2240300/
Steam Communityhttps://steamcommunity.com/app/2240300
PCGamingWiki search
IGDB searchSearch IGDB for Ghouls Of Divinity

Reviews, pricing, and metadata

Review summary

7 user reviews

86% positive, 6 positive, 1 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Includes level editor, Family Sharing

Achievements

13

Platform releases
  • Steam 23 February 2024

Latest Steam announcements

  • Small Updates for August 28 - 28 August 2026

    Further reduced poison effectiveness Hunger now starts earlier at high food levels Fixed tutorial camera movement checkmarks Shortened the tutorial by removing the boss encounter Capped the maximum number of ghouls at 40 Removed sounds for enemy mana gain and reproduction Damage is now displayed when a ghoul dies Added a wind indicator Increased healing from 20% to 40% for the Love spell Reworked group formations Made wind more reliable when pushing ghouls off edges Fixed Fatalistic jumping across gaps Fixed some ghouls not dropping their weapons Few bugfixes

  • Small Updates for May 28 - 28 May 2026

    Removed XP gain from teammates Bosses should no longer kill each other Increased Hard mode difficulty Renamed difficulties Introduced the new Hell difficulty Nerfed poison mana cost Adjusted snow and ice object grayscale visuals Camera can now scroll much closer Fixed Divine Weapons rarely dropping out of bounds Fixed Fatalistic Dash being too short at max skill level Fixed Steam Cloud not working correctly Fixed several severe bugs Added win command

  • Small Updates for February 25 - 25 February 2026

    Fixed an issue where Steam achievement pop-ups would not appear Fixed AI groups sometimes walking into walls Fixed Wind kills not counting toward achievements and XP Fixed "Kill 5 Ghouls with Lightning" achievement being incorrectly granted to enemy AI Fixed "Cast Love Spell" achievement being incorrectly granted by enemy AI Fixed bosses not taking damage from the Wind spell Fixed rare cases of enemy AI constructing buildings inside other buildings Fixed multiple crash-related bugs Insane difficulty has been slightly reduced Divinity spell has been buffed Poison spell unlock cost has been reduced Secondary attacks now respond more reliably Enemy AI now adapts better to team situations Music intensity now changes dynamically instead of only during enemy attacks Various minor bug fixes and improvements

  • Major Early Access Update - 20 December 2025

    Reworked Team System (Up to 8 Players)The AI is no longer limited to fighting only against the player.Fully customizable team setupsPlayers and AI can now fight together or against each otherSupports up to 8 players per matchEach player uses a unique color:8 distinct colorsEach color can only be used onceVisual ImprovementsThe game world has received several visual upgrades:Grass addedReacts to windLeaves trails when hit by lightning spellsVisual Ghoul progressionGhouls now visually evolve as they level upBuilding ownership colorsAll captured buildings now change colorImproved building destructionBuildings now physically break apart into fragments once destroyedReplaces the old simple explosion effectMain Menu polishAll Ghouls now have a second idle animationAI ImprovementsEnemy AI has been significantly improved:Collects manaActively casts spellsBetter decision-making overallCombat is…

  • Hotfix for March 13 - 13 March 2025

    - Fixed a bug that caused a crash when selecting enemy units

  • Bug Fixes for February 28 - 27 February 2025

    - Fixed: Ghoul throw indicator not disappearing correctly. - Fixed: Crash when switching to the main menu. - Fixed: "MaxTree" cheat not functioning. - Tutorial boss now wields a sword instead of a staff.

  • Small Updates for December 25 - 25 December 2024

    Hello fellow ghouls! We just wanted to let you know what’s happening behind the scenes. We’re currently evaluating whether or not to scale the game further. This isn’t just about resources—it’s also about whether it makes sense artistically to invest more of our creative time into expanding this project. We’re also considering, at some point, the possibility of working with external partners, like publishers, who might help broaden the game’s reach. Once we have more clarity on those fronts, we’ll be in a better position to decide how far we should take the game. Also, we wish you all a Merry Christmas! Recent Changes - Attempted to fix crashes when switching to the main menu. It still occurs sometimes :( - 12 Achievements are now obtainable. - Various smaller bug fixes.

  • Hotfix for October 17 - 17 October 2024

    - Fixed a bug that made playing impossible

  • Polish Updates for October 16 - 16 October 2024

    - Added 6 new songs - Improved footstep sound timing - Spells are now sorted by cost in the HUD - Slightly adjusted the costs for Rage and Wind spells - Integrated Steam Cloud support - Ghouls now make sounds when selected and commanded - Improved throw indicator visibility in the ice biome - Optimized food spawner with LOD (Level of Detail) for better performance - Slightly updated visuals of the food spawner - Ghoul ragdolls moved to a separate layer for improved performance - Added a "Cheats" section in the Tips panel - Implemented asynchronous pathfinding for better performance - Implemented asynchronous level loading for improved memory management - Increased ghoul cognition range - Reduced ranged combat distance - Increased NPC block chance - Enhanced group enemy AI cognition - Implemented lazy loading for shorter loading times - Smoothed group movement animations - Fixed a lot of…

  • Game Optimizations for August 31 - 31 August 2024

    - Implemented LOD on terrain objects for better performance - Enhanced terrain shader efficiency - Removed heavy debug components to boost performance - Improved texture handling for reduced RAM usage - Simplified main menu to decrease loading times - Highly optimized HUD - Fixed visual issues with ice objects - Optimized buildings and weapons - Created Vsync option in graphics settings

  • Polish Updates for June 24 - 24 June 2024

    - Input bindings can now be removed - Fixed the manaspawner infobutton bug - Improved enemy AI to handle dangerous situations better - Groups can be assigned with CTRL + 1 to 5 and selected with 1 to 5 - Multi-select is now possible using Shift - Fixed a bug where Fatalistic would stop dashing when in formation - Fixed a bug allowing drawing in the level editor when it shouldn't be possible - Added an in-game menu button - Selected ghouls will be locked from free will if assigned an impossible task - Removed the feedback panel as we reach the end of development - Music changes are now smoother and less rapid

  • New Weapon Mechanics and Comprehensive Tutorial Overhaul - 2 June 2024

    In this update, we made a major gameplay change revolving around weapons, which now break after use. Workshops did not have a use in the later phases of the game. The amount of wear on a weapon is determined by the clarity stat. Secondary attacks do not wear out the weapon, making it more appealing to use secondary attacks. Divine weapons won't break and now jump out of the water. To make the game more comprehensible, we also removed the old tutorial system. It was not sufficient to explain most of the game mechanics. Instead, we created a full tutorial. Skilling also has a short textual tutorial in the main menu, and the level editor now includes tooltips. Here is the usual full changelog: - Weapons now break on usage (no throws) - Weapon breaking is dependent on the clarity stat - Doubled weapon production time - Increased church production time by 2 seconds - Block chance is now dete…

  • Bugfix Updates for May 5 - 4 May 2024

    - Fixed bugs caused by picking up stuff with two ghouls at once - Fatalistic dash is more convenient now - Fixed fatalistic getting stuck in dash - Dance is now on a hotkey (Control: c) - Created action to jump to random living enemy (Control: t) - Fixed a bug where ghouls would not reproduce - Fixed a bug where ghouls get stuck when trying to eat - Fixed ghouls removing itself from selection - Fixed selection visual bug - Enemy AI handles dangerous situations now differently - Ghouls won't get stuck on slope edges no more - Fixed more bugs

  • AI Improvements, Bugfixes & Balancing for Apr 29 - 29 April 2024

    - Upgraded to Unity 2021 to prepare for optimizations - Lots of Enemy AI bug fixes - Improved Enemy AI operations - Increased lightning & poison spellcost - Enemies will throw weapons more often now - Fixed a bunch of bugs causing crashes

  • Final Phase of Gameplay Updates - 20 April 2024

    Hello, Fellow Ghouls! We’re in the midst of designing our story mode and making plans to optimize the game. We are approaching what is likely the last phase where gameplay changes can still happen. This makes your feedback incredibly important right now. We value your input deeply, so please share your thoughts through our feedback system. Whether it’s features you enjoy or areas for improvement, your feedback plays a crucial role. Cheers!

  • Bugfix & Polish Updates for Mar 5 - 5 March 2024

    - Resolved an issue with incorrect experience at end of game - Addressed a crash issue related to missing pick-up references in ghouls - Buildings now become non-collidable after destruction - Improved target selection - Upgraded cursors for building interactions - Introduced 'Insane' difficulty level - Implemented final experience multiplier feedback at end of game

  • Bugfix Updates for Feb 26 - 25 February 2024

    - Improve Workaholic run animations - Fix bug causing crash by pickups - Fix lightning damage calculations - Better scenario clean up after finish - Fix bug causing crash by hovering skill slots - Fix loading screen ghouls speed on low resolutions

Patch notes and updates

S.noRelease datePatch nameGID number
128 August 2026Small Updates for August 281842212951304290
228 May 2026Small Updates for May 281833968530889103
325 February 2026Small Updates for February 251825727806705049
413 March 2025Hotfix for March 131794102528083116
527 February 2025Bug Fixes for February 281792751526017098
625 December 2024Small Updates for December 251786573930817153
717 October 2024Hotfix for October 176212244583176088501
816 October 2024Polish Updates for October 166212244583172967541
931 August 2024Game Optimizations for August 316240387642462609382
1024 June 2024Polish Updates for June 245759622039991946866
112 June 2024New Weapon Mechanics and Comprehensive Tutorial Overhaul5742731639341105260
124 May 2024Bugfix Updates for May 55766372999948935657
1329 April 2024AI Improvements, Bugfixes & Balancing for Apr 295759616966679167543
145 March 2024Bugfix & Polish Updates for Mar 55688680204388177925
1525 February 2024Bugfix Updates for Feb 265728086065194346931

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2240300
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateFeb 23, 2024
DeveloperBl4ck?
PublisherBl4ck?
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type7 user reviews
Positive review percent86%
Positive reviews6
Negative reviews1
Total reviews7
Steam recommendationsNot available
Achievements13
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2240300/

Short description

Command a civilization of dancing ghouls in this fast-paced 3D real-time strategy and god simulation game. Utilize physics-based combat with throwable weapons to expand your tribe. Manage resources, cast powerful spells, and eliminate rival ghoul races to achieve total domination.

About this game

Step into the role of a deity in this fast-paced 3D real-time strategy and god simulation game. Command a civilization of ghouls in a swampy fantasy world, utilizing physics-based combat to lead your tribe to victory. Key Features: Lead a Ghoul Civilization Command a variety of ghouls, each with distinct perks. Manage resources like food and mana to expand your tribe. Equip your ghouls with melee or ranged weapons, engaging in dynamic physics-based combat with throwable weapons. Customize and Strategize Influence your ghouls' behavior by distributing skill points across various stats. Tailor your strategy by enhancing specific attributes to suit your playstyle. Unlock new ghoul types and spells as you progress through the game. Conquer and Expand Use powerful spells to support your tribe or hinder your enemies. Construct buildings to produce weapons, generate mana, and expand your control. Face off against rival ghoul tribes and formidable bosses. Level Editor Create your own levels with a powerful, tool-assisted editor. Design levels effortlessly by setting key details—the rest is automatically generated. Gameplay Overview: As a deity, your mission is to grow and lead your ghoul civilization while managing essential resources like food and mana. Your ghouls have their own behaviors but can be guided to gather resources, build structures, and engage enemies. Food allows them to reproduce and pray, generating mana for casting powerful spells. Customize your tribe through a dynamic skill system that lets you enhance specific attributes of your ghouls, influencing their abilities and tactics. Whether you prefer aggressive combat, resource efficiency, or strategic spellcasting, you can tailor your approach to each scenario. Engage in thrilling physics-based combat where every thrown weapon and environmental interaction can change the course of battle. Equip your ghouls with melee weapons or staffs for ranged attacks to your advantage. Use a variety of spells to bolster your ghouls or disrupt your foes, altering the battlefield and influencing the outcome of engagements. Construct buildings to expand your territory, produce weapons, and generate a…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: Free
  • Highest observed: Free

Ghouls Of Divinity's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ghouls Of Divinity's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ghouls Of Divinity at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-24FreeFreeNo discountSteam Store

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