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Ancient Kingdoms

Ancient Kingdoms Steam news

Ancient Pixels | Jan 15, 2025 | game

Released

31players observed Β· 24 September 2026 - 16:03:02 UTC

IndieRPGEarly AccessSteam Store

  • Latest observed players31 Β· 24 September 2026 - 16:03:02 UTC
  • SteamPulse tracked peak188
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive

Ancient Kingdoms news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players31 Β· 24 September 2026 - 16:03:02 UTC
  • SteamPulse tracked peak188
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews497
  • Release dateJan 15, 2025
  • DeveloperAncient Pixels
  • PublisherAncient Pixels

Genres: Indie, RPG, Early Access

Company pages: Developer: Ancient PixelsPublisher: Ancient Pixels

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Ancient Kingdoms Steam news

Ancient Kingdoms news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Ancient Kingdoms v0.9.33.1 Hotfix πŸ› οΈ - 22 September 2026

    * Alchemy Table now will show all recipes (in grey not learned yet) * Fixed translation bug for Alchemy Table * Added notes for North Temple of Valaark quest * Cleric merc can now heal and cleanse from their escape position without waiting for the AoE avoidance timer to finish * Cleric merc prefer shorter escape routes, reducing unnecessary movement away from the party * Fixed mercenaries treating a movement interruption as reaching their escape destination * Reduced haste for Drum of War (15% -> 10%) * Fixed required lvl for epic instruments * Fixed bug related with "Ballad of Renewal" song and familiars * Fixed bug where ESC wasn't closing loot window * Fixed bug not allowing to move main chat window * Fixed bug where tooltips won't appear over other windows * Adjusted size for chat window resize icons

  • Ancient Kingdoms v0.9.33.0 - Progression Update - 20 September 2026

    A new update is now live! This version brings quality-of-life improvements, Bard adjustments, further localization work, and continued progress on Old Valorath. πŸ–±οΈ Quality of Life Added an outline to plants and mineral ores while gathering. Plants, mineral ores, and Radiant Sparks can now be collected with a single click. Crafting tables can now be used with a single click. Corpses can now be looted with a single click. Added new icons for resizing the chat window. Chat tabs can now be detached into independent windows β€” simply click and hold a tab to detach it from the main chat window. Added a confirmation prompt before skipping the tutorial. 🎡 Bard Increased Cacophony's damage scaling with CHA. Increased Song durations. Added new visual effects for some Bard songs. πŸ›‘οΈ Mercenaries Improved mercenary behavior to prevent them from drawing aggro while repositioning. 🌍 Localization Tr…

  • Ancient Kingdoms v0.9.32.4 Hotfix πŸ› οΈ - 15 September 2026

    * Bard Balance: Increased damage done by Cacophony * Bard Balance: Bulwark Chant increased armor and resistance bonuses * Bard Balance: Improved healing progression for Ballad of Renewal * Bard Balance: Reduced base Fear Resistance to 3.5% per rank for Ballad of Courage * Bard Balance: Crippling Refrain now reduces AC only * Bard Balance: Verse of Beguilement reduced the additional resistance penalty against higher-level enemies. Recasting prioritizes your existing charmed creature without changing your selected target, while retaining range and visibility checks * Bard can click on any active song in the Buffs window to stop playing it * Added new skill effects to bard songs * Fixed bug where initial bard equipment wasn't giving correct stats to Bard * Refreshing an active song now has a 35% chance to play its casting sound, making song weaving less repetitive * Fixed quality colour in…

  • Ancient Kingdoms v0.9.32.3 Hotfix πŸ› οΈ - 13 September 2026

    * Bard songs now work like auras * Fixed bug related with Dazing Strike * Added cast time and CD in tooltip to Bardic Strike * Leadership now scales with CHA / WIS / CON * Other players won't see timers on songs * Removed duplicate loot in Slagmaw * Archmage Illidan is now a notable NPC * Fixed bug where melee Mercenaries could have trouble hitting fleeing enemies

  • Ancient Kingdoms v0.9.32.2 - The Bard Update - 13 September 2026

    The wait is over. The Bard has arrived in Ancient Kingdoms! Update 0.9.32.1 introduces a completely new playable class, together with new equipment, profession improvements, class balance changes, smarter Mercenaries, quality-of-life improvements, bug fixes, and much more. 🎡 NEW CLASS BARD Take up your instrument and harness the power of music! The Bard brings a completely new playstyle to Ancient Kingdoms, using songs and instruments to support allies and turn the tide of battle. The update also introduces new Bard equipment and armor, while Charisma has been added to multiple existing items. The Drum of War is now an instrument used by Bards. βš”οΈ CLASS & SKILL CHANGES Wizard β€’ Mystic Spark mana restored increased from 25% β†’ 35% β€’ Arcane Familiar now grants 15% Spell Power β€’ Blue Familiar now grants 16 Mana Regen per second β€’ Red Familiar now grants 8% Accuracy β€’ Manaburn damage increa…

  • Ancient Kingdoms v0.9.31.1 Hotfix πŸ› οΈ - 28 August 2026

    * Controller: Keeping pressed open inventory button while target a merc will opens their inventory window * Controller: While merc inventory is opened pressing a equipment item in inventory will equip it to that merc * Controller: if you hold pressed a inventory slot you can move it to skillbar * Controller: if you hold pressed a skill you can move it to skillbar * Mercenaries now will receive stats bonus from armor sets * Adjusted stats for Earring of the Emerald Wyrm and Frostbound Hoop * Fixed bug related with hotkeys listeners * Implemented weapons with animated visual effects * Updated to last game engine version * Fixed bug with Valaark's skills

  • Ancient Kingdoms v0.9.31.0 - The Translation Update - 25 August 2026

    A new update is now live! Ancient Kingdoms is taking its first big step toward reaching players around the world. 🌎 πŸ‡ͺπŸ‡Έ Spanish πŸ‡¨πŸ‡³ Chinese πŸ‡―πŸ‡΅ Japanese All skills and items have now been translated into these languages! More languages may be added in the future depending on the player base and sales in each country. 🌐 TRANSLATIONS All skills have been translated All items have been translated βš”οΈ GAMEPLAY & BALANCE Adjusted stats for all NPCs Increased the cooldown of Valaark's Sundering Maw NPC services can no longer be used while in combat Mercenary Clerics will now stop moving when they need to perform a critical heal πŸ§™ NEW MERCENARIES Blazek Grimspark can now hire Dark Elf Mercenaries Ruknar Flamefang can now hire Fire Goblin Mercenaries Rhazek Drazhkar can now hire Drassar Mercenaries πŸ—ΊοΈ NEW CONTENT Added new Adventurers Quests Added a new Friendly Pet: Lava Burrower πŸ”₯ Old…

  • Ancient Kingdoms v0.9.30.0 - Know Your Numbers - 22 August 2026

    A new update for Ancient Kingdoms is now live! Version v0.9.30.0 introduces the new DPS / HPS Meter, alongside several Ranger balance changes, combat improvements, bug fixes, and more progress on Old Valorath. πŸ“Š DPS / HPS Meter A new DPS / HPS Meter has been added! You can show or hide the meter at any time by clicking the ... button in the Player Panel. 🏹 Ranger Balance ⚠️ Rangers may need to reset their skills in the Elven Village after this update. Winds of Forest is now based on % Max HP and is a self-only buff Replaced Elderwood Aegis with Steadfast Guard Scale Skin is now an Advanced skill Wild Roar is now a Tier 3 skill Virulent Slash now reduces damage dealt by enemies Decreased Critical Resist granted by Steadfast Guard βš”οΈ Combat & Balance Reduced the stun duration scaling by level for many mob attacks Increased movement range for knockback skills Rogue: Reduced the cooldown…

  • Ancient Kingdoms v0.9.29.0 - The Illusion Update - 17 August 2026

    This update introduces new Illusion Items, allowing you to temporarily transform into different races throughout the world of Ancient Kingdoms. Alongside this new feature, the update includes class balance changes for Ranger and Warrior, combat adjustments, quality-of-life improvements, item tweaks, bug fixes, and further progress on Old Valorath. ✨ New Illusion Items Added new Illusion Items that temporarily transform your character into a different race. Keep an eye out for these mysterious relics during your adventures! βš”οΈ Class & Combat Balance Ranger β€” Wild Strike: Now gains +10% additional damage per skill level. Warrior β€” Enrage: Reworked into an active skill that increases damage by 33% at the cost of reduced HP. Caster Accuracy now affects the chance to cleanse a DoT counter. Reduced the stun chance of normal mob attacks. Adjusted DoT damage based on the number of remaining cou…

  • Ancient Kingdoms v0.9.28.1 Hotfix πŸ› οΈ - 8 August 2026

    * Fixed bug related with idZone of some new mobs * Fixed bug with human-like monsters not using correctly piercing weapons

  • Ancient Kingdoms v0.9.28.0 - A Cut Above - 8 August 2026

    A new update is now live! Barbers have arrived in the main cities, giving adventurers a chance to change their appearance β€” and humans can finally grow a proper beard! This update also brings a new friendly pet, Raccoons, new Crimson Bandages, improvements to mercenary combat and aggro control, Ranger and Rogue changes, several fixes, and more. βœ‚οΈ Barbers & Customization Barbers have arrived in the main cities. Humans can now have beards. 🦝 Pets & Items New friendly pet: Raccoon. Added new icons for all Whistles. New bandages: Crimson Bandages. Emblems will no longer consume charges if the target has no cleansable debuffs. βš”οΈ Combat & Classes Improved Warrior Mercenary aggro control. Increased trap detection range for Rogues, both players and mercenaries. Ranged mercenaries will now only reposition behind bosses and elites. Ranger β€” Wild Strike: now empowers your next basic sword or bo…

  • Ancient Kingdoms v0.9.27.2 Hotfix πŸ› οΈ - 3 August 2026

    * Mercenaries won't loss gear durability on death * Adjusted respawn time for Scaleblight (5h -> 3h) * Increased drop rate for Great Dawnward Tourmaline (10% -> 20%)

  • Ancient Kingdoms v0.9.27.1 Hotfix πŸ› οΈ - 2 August 2026

    * Improved performance by 20% * Improved readability for buff timers * Changed buff timers colour when remaining time greater than 60s * Fixed bug in Great Tempest Shard tooltip

  • Ancient Kingdoms v0.9.27.0 - Friendly Pets - 2 August 2026

    Hello everyone! Update v0.9.27.0 is now live, introducing one of the most requested cosmetic features alongside a large number of quality-of-life improvements, balance adjustments, and bug fixes. 🐾 Friendly Follower Pets Friendly Follower Pets have finally arrived! Collect cosmetic companions that will faithfully follow your character throughout your adventures. They won't participate in combat, but they'll always be by your side. ✨ New Features Added Friendly Follower Pets. Map Notes: Right-click anywhere on the map to create your own custom notes. The chat window can now be resized. Added a new maximum faction rank: Exalted. Increased the maximum number of mercenaries you can store from 6 β†’ 10. βš”οΈ Combat Improvements Floating combat text has been updated to improve readability: Damage dealt by your character is now displayed in white. Damage dealt by pets, mercenaries, party members,…

  • Ancient Kingdoms v0.9.26.0 - Equipment Templates - 27 July 2026

    A new update has arrived with new features, balance improvements, bug fixes, and major performance optimizations. ✨ New Features Implemented Equipment Templates. Added Unique backpacks (only one can be equipped) and non-Unique backpacks (multiple can be equipped). Added the new chat command /follow to automatically follow your current player target. Development of the new Old Valorath dungeon is underway *(currently ~20% complete)*. βš–οΈ Balance & Progression Reduced the experience required from levels 40–50 by approximately 32%. The 4th mercenary now unlocks at level 40 instead of level 50. Reduced the cost of unlocking bank tabs. Improved Cleric mercenary mana management. Adventurer task givers now only offer quests appropriate for your level. Extended Target now displays aggro information. Increased drop rates from 5% β†’ 10% for: Great Emberheart Ruby Great Emerald of Purity Great Sapph…

  • Ancient Kingdoms v0.9.25.3 Hotfix πŸ› οΈ - 18 July 2026

    * Improved click behaviour to attack or interact * Extended Target is now more stable * Simplified experience gain messages to reduce chat clutter * Adjusted death message clarity * Fixed Dreadveil Ward Charm tooltip * Improved stats for Dreadveil Ward Charm * Improved stats for Heartwood Reliquary * Fixed bug related with factions window

  • Ancient Kingdoms v0.9.25.2 Hotfix πŸ› οΈ - 17 July 2026

    * New Elite: Slime King * Updated game engine to last version * Fixed bug with auto-attack cast range in multiplayer * Fixed problem related with respawn condition mobs * Adjusted critical resist given by Heartwood Reliquary to 35% * Adjusted fear resist given by Dreadveil Ward Charm to 35%

  • Ancient Kingdoms v0.9.25.1 Hotfix πŸ› οΈ - 16 July 2026

    * Improved tooltip position for Loot * Decreased Extended Target refresh to do it more stable

  • Ancient Kingdoms v0.9.25.0 - Extended Target Update - 16 July 2026

    A new Ancient Kingdoms update is now available! Version v0.9.25.0 introduces the new Extended Target system, additional control over mercenary consumable usage, targeting and controller improvements, combat balance adjustments, and several bug fixes. ✨ New Features Added Extended Target. Added a toggle to enable or disable potion and food consumption by mercenaries. 🎯 Targeting and Controller Improvements Improved nearest-target selection when using a controller. Dead mobs now have a lower click priority than living monsters. Fixed an issue where casting an AoE could sometimes cause the player to walk towards the targeted creature. Fixed controller issues while mining. βš”οΈ Combat and Balance Changes Increased the scaling of Rogue Poison and Disease DoTs with DEX. Increased faction gains based on the mob's maximum health. Increased the spawn chance of the Chief Lizardman from 50% to 75%.…

  • Ancient Kingdoms v0.9.24.5 Hotfix πŸ› οΈ - 11 July 2026

    * Fixed bug with King Darin affecting to some quests * Adjusted NPCs name overlay color

Patch notes and updates

S.noRelease datePatch nameGID number
115 September 2026Ancient Kingdoms v0.9.32.4 Hotfix πŸ› οΈ1843481262704934
213 September 2026Ancient Kingdoms v0.9.32.3 Hotfix πŸ› οΈ1843481262699933
328 August 2026Ancient Kingdoms v0.9.31.1 Hotfix πŸ› οΈ1842212951302203
48 August 2026Ancient Kingdoms v0.9.28.1 Hotfix πŸ› οΈ1840310314347846
53 August 2026Ancient Kingdoms v0.9.27.2 Hotfix πŸ› οΈ1839676055893985
62 August 2026Ancient Kingdoms v0.9.27.1 Hotfix πŸ› οΈ1839676055892815
718 July 2026Ancient Kingdoms v0.9.25.3 Hotfix πŸ› οΈ1838407329261966
817 July 2026Ancient Kingdoms v0.9.25.2 Hotfix πŸ› οΈ1838407329259295
916 July 2026Ancient Kingdoms v0.9.25.1 Hotfix πŸ› οΈ1838407329256796
1011 July 2026Ancient Kingdoms v0.9.24.5 Hotfix πŸ› οΈ1837955055360074
1111 July 2026Ancient Kingdoms v0.9.24.4 Hotfix πŸ› οΈ1837955055359596
1211 July 2026Ancient Kingdoms v0.9.24.3 Hotfix πŸ› οΈ1837955055359081
1310 July 2026Ancient Kingdoms v0.9.24.2 Hotfix πŸ› οΈ1837955055356698
149 July 2026Ancient Kingdoms v0.9.24.1 Hotfix πŸ› οΈ1836506165582364
153 July 2026Ancient Kingdoms v0.9.23.1 Hotfix πŸ› οΈ1836506165570182
1629 June 2026Ancient Kingdoms v0.9.22.2 Hotfix πŸ› οΈ1836506165560968
1729 June 2026Ancient Kingdoms v0.9.22.1 Hotfix πŸ› οΈ1836506165560570
1810 June 2026Ancient Kingdoms v0.9.20.1 Hotfix πŸ› οΈ1835236783556765
195 June 2026Ancient Kingdoms v0.9.19.6 Hotfix πŸ› οΈ1834602721190290
204 June 2026Ancient Kingdoms v0.9.19.5 Hotfix πŸ› οΈ1834602721187964

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