- Button Pop: Hotfix 1.0.4 - 9 September 2024
Button Pop: Hotfix 1.0.4 Hello there! I've just released a Hotfix patch addressing a number of small bugs related to achievements. Check out the patch notes below for a full breakdown :) Notes: Fixed Bugs - Achievements were not activated when they should (Including "End of a journey" and "Absolute machine") - Fixed Performance improvements - Specifically player statistics and achievement systems. New Achievements Three new achievements have also been added to the roster. These include: Button Private Button Sergeant Button Captain These are rewarded for reaching Button ranks 10, 20 and 30. Thank you again for your feedback. As a solo developer, it is truly humbling to have your support. For more info, check out our Devlog series and join the Button Army on discord! Devlog: https://youtu.be/5vQl1W1Oas4?si=bAEW2e_uKwidrmao Discord: Join the Button army!
- Button Pop: Hotfix 1.0.3 - 14 August 2024
Button Pop: Hotfix 1.0.3 Hey there! I've just released a Hotfix patch addressing a number of small bugs and balance issues. Check out the patch notes below for a full breakdown :) Notes: Fixed Bugs - Pause menu could be triggered while in module menu - Fixed Resolution and full screen settings not saving and failing to apply - Fixed Options/Playbox buttons could be re-positioned while turret lock is active - Fixed Dodge perk failed to activate - Fixed Button Pop FX not triggering - Fixed Balance - Baby button difficulty - Base mission completion reward has been increased to 2500 parts (Was 1000 parts). Baby button difficulty - Mission completion coin division value has been lowered to 1500 (Was 2500). e.g., 100,000 coins = 67 Parts. Baby button + A Button difficulty - Enemy health and damage has been reduced by 10%. Coin Factory - (Factory level 1) Coin generation has been increased to…
- Button Pop: Hotfix 1.0.2 - 5 August 2024
Button Pop: Hotfix 1.0.2 Hello there! I have just released a small patch implementing game speed buttons, balance tweaks and a variety of bug fixes. Check out the patch notes below for a full breakdown :D Notes: Fixed Bugs - Enemy optimisation has been improved. UI optimisation has been improved + the overall memory footprint of textures has been reduced. Ui not animating properly/ timing being off - Fixed Difficulty value rarely not passing over from tutorial to next level - Fixed Options menu not opening - Fixed New Features/ QOl features - Game play speed Button - Just below the wave meter, a row of buttons has been added. These buttons can be used to control the play speed of the battle. In addition to the buttons, Hotkeys + and - can be used to increase and lower the current speed. Enemy buttons move less when clicked on. Balance - Baby button - Enemies health has been significantl…
- Button Pop: Module Evolution Update - 27 July 2024
Module Evolution Update Hey folks! I hope you are enjoying Button Pop so far. The Module Evolution Update has arrived, and I have heard you loud and clear! There have been some issues with balancing/ difficulty and the new Module Evolution aims to correct that! Not only will this introduce fixes for the enemies and economy. It includes free content in the form of powerful new module upgrades and a complete re-vamp to the module page system. New stuff: Module Tree The module system/ pages have been completely rebuilt and are now presented as a module tree, Split into Defence, Utility, and Attack. All modules are now visible on a single page, making it easier to strategize and mix/match abilities and builds. New Module upgrades We can't have a new module tree without some new modules! There will be 9 new modules, spanning from upgrades that boost the efficiency utilities to the ability to…
- Button Pop: The next major update! - 17 July 2024
Module Evolution Update is coming very soon Hey folks! I hope you are enjoying Button Pop so far. Button Pops first major update, the Module Evolution is right around the corner! It brings a rework of the module page system, 10 new modules, and a re-balance to the enemy's difficulty and experience regarding popping the button/ earning coins. The update is currently in its final test stages and is planned to be released in the coming days :) New stuff: Module Tree The module system/ pages will be completely rebuilt and presented as a module tree, Split into Defence, Utility, and Attack. All modules will be visible on a single page, making it easier to strategize and mix/match abilities and builds. New Module upgrades We can't have a new module tree without some new modules! There will be 9 new modules, spanning from upgrades that boost the efficiency of utilities, to the ability to grab…
- Button Pop: Hotfix 1.0.1 - 24 June 2024
Button Pop: Hotfix 1.0.1 Hello there! I'm releasing a small update for both the full game and demo fixing a number of bugs and adding a few requested QOL features. Check out the patch notes below for a full breakdown :D Notes: Fixed Bugs - Hats and Button related achievements issue - Fixed. Main menu Ui elements getting stuck (Mission Rewards) - Fixed Coin factory destroy Bug - Fixed Difficulty window grammar - Fixed New Features/ QOl features - You can now right-click to cancel the purchase and placement of defenses (Molotov's, walls, mines, etc). However, holding right click can still be used to move. Skip Button added to the coin/ parts calculation screen. A new puzzle has been added to the game, specifically in the arcade mission. Completing this puzzle will unlock the gamer headset. Balance - Small tweak to the initial acceleration of button streaks. More to come very soon! Thanks…
- Button Pop is out now! - 21 June 2024
Button Pop is out now! Hey folks! I'm over the moon to announce Button Pop has now launched on Steam. Check out the Full game and demo: https://store.steampowered.com/app/2244400/Button_Pop/ Thank you so much for your support over this journey, its been a wild ride! I hope you enjoy Popping those Buttons, and I'm looking forward to showing off what we have in store next. Thanks again - Mark, Reality Adrift Studio For more info check out our Devlog series and join the Button Army on discord! Devlog: https://youtu.be/5vQl1W1Oas4?si=bAEW2e_uKwidrmao Discord: Join the Button army!
- Button Pop is out tomorrow! + Demo Update - 20 June 2024
Button Pop will launch tomorrow Hey folks! I am thrilled to say Button pop will be out tomorrow, 21 June 2024! Check your clocks for the release in your local time zones: 6 PM GMT / 10 AM PDT/ 1 PM EDT A small patch has also just been released to bring the Demo up to scratch with the features available in the full game, check out the notes below for more details! Fixed Bugs - AI getting stuck - Fixed. Difficulty select windows remaining on screen even after confirming selection - Fixed New Features - Auto Popper Module. Cursor Colour setting (accessibility). New sections added to the tutorial, further explaining some the game mechanics. Balance- Clicking on enemies now does damage by default and this can be upgrades via modules/ perks. The hover area has been widened so it is easier to click on smaller enemies. The start wave objective "Earn 500 coins" has been lowered to 300. The overa…
- Button Pop Demo: Small Patch 1.06 - 3 June 2024
Button Pop Demo Major Update Hello there! We recently released a few small updates for the Demo fixing a number of bugs and adding a few features. Check out the patch notes below for a full breakdown :D Button Pop Demo Patch 1.06 Notes: Fixed Bugs - Achievement earned at the wrong time - Fixed. Options menus could get stuck / overlap each other - Fixed Difficulty window, after completing a mission could get stuck on screen - Fixed. FPS limit is now the correct order. Hold click time for defence window has been increased. Tutorial Coin factory soft lock - Fixed Launching Steam VR - Fixed Auto Drift set to off as default - Fixed New Features - Hot-keys for Defences - 1 = Current Aggressive defence (Molotov, mines etc). 2 = Passive defence (Walls, Springboards etc). Hot-keys for Abilities - 3 = Health Ability. 4 = Attack Ability. 5 = Utility Ability. Mission select window will now remember…
- Button Pop has gone Gold! - 11 May 2024
Button Pop has gone Gold! Hello there! We are happy to announce Button pop is now content complete and readying for launch! Release date - We are excited to announce that Button Pop will be released 21 June 2024 10:00 PDT / 18:00 BST! Thank you for all of your support along this journey. It has been an amazing ride and with the launch coming soon, I am thrilled for you to get your hands on the full experience. Thank you again! - Mark, Reality Adrift Studio New Stuff - With this announcement, we have also launched a few new updates to the Steam page, plus we have updated our trailer with some shiny new footage! Additionally, we have released a new update to the demo that introduces new info layouts to the difficulty select window, the Buttonpedia has been fleshed out with more information and bar graphs, the final customisation roster has been added and a new credits level is now accessi…
- Button Pop Demo: Major Update + Patch 1.04 - 28 March 2024
Button Pop Demo Major Update Hello there! With this next update we will be introducing a whole new skill tree and button rank system that will allow players to incrementally progress, upgrade and create their own "Button Build". New Perk trees - The perk trees are broken down into POP, Build and Survive. Each tree will promote a certain play styles and enhance particular areas of the coin and defence production. We are closing in - The final game is getting very close to the finish line, making leaps and bounds every day, with just a handful of features left to be fully tested (as of writing these notes). We have also updated the Steam page with more up-to-date images and Gifs. Plus a full rework of our description, bringing them more in line with the final game and making them Pop! The feedback and support for Button Pops development has been amazing. Thank you! We will be announcing a…
- Button Pop Patch 1.03 - 12 January 2024
Button Pop Patch 1.03 Notes: Fixed Bugs - Sometimes turrets failed to notice enemies - Fixed Boss moving while "EMPing" - Fixed Full screen could be activated at the wrong resolution - fixed Space bar can now start the waves (Not just clicking on button) Pressing escape while in buttonpedia would pull up the options panel behind the current window - fixed. Audio doubling up on main menu - fixed New Features - New UI layout. New game timer/ Notification UI, including pre wave guidance on how to start the waves. Coins are now converted to parts at the end of missions. Parts are now used to unlock customisation (also new UI conversion animation at the end of missions). Pop Audio level setting. Turret lock UI. Turret Unlock FX. New Coin Factory tier (LVL 03). New Energy Generator tier (LVL 06). Explosion ballistics: Explosions will now trace out ,reacting to the environment and will not dam…
- Button Pop Demo Patch 1.02 - 19 October 2023
Button Pop Patch 1.02 Notes: Fixed Bugs - Button pressing should feel smoother and more responsive. Boss could sit still for no reason, fixed. Stuck on infinite loading screen, fixed. Tutorial presentation bugs (Sometimes info bubbles would stick around when they should have been removed). Button would disable when energy hit zero, fixed. New Features - Upgrade and build info (On hovering a build option Eg. Bolter, two smaller bubble pop up showing the difference in energy and damage after purchase or upgrade. Accessibility Setting (options) - Colour blind options Hold button Toggle (Instead of Key Mashing) Hold Mouse Toggle (Instead of clicking) Incoming indicator arrows have been moved to the "Incoming stage" and made more visible. Options to change the difficulty after death have been added. Super Sampling Setting (Up to 200%) Balance- Enemy numbers have been tweaked, introducing a "…
- Button Pop Demo Patch 1.01 - 14 October 2023
Button Pop Patch 1.01 Notes: Fixed Bugs - Boss can no longer get stuck after exiting map. (Run away state) Enemy exploder device infinite health fixed. Camera rotation now working as intended. Resolution setting not saving/ not applying in settings panel, fixed and on first play will auto pick highest resolution for current monitor. Performance - Improvements to FX and explosions. Ai and general enemy optimisation. LODs activated on all models (previously, some assets where not working). Lighting - The lighting model has been tweaked so that shadows on smaller enemies render at greater distances (Ultra Shadow setting) Thank you for playing the Button Pop Demo, I hope you have enjoyed it! For more info check out our Devlog series and join the Button Army on discord! Devlogs : https://www.youtube.com/watch?v=QV4OGyKkly4 Discord: https://discord.gg/ubkA3gjPTk
- Button Pop Demo is Live! | Developer AMA - 9 October 2023
Make ready for the oncoming hordes of angry buttons! The Button Pop Demo is live! Come and join the solo indie developer as they stream a playthough and answer your Popping questions. We will be talking about the latest updates and features currently being developed. Additionally, the launch content including levels, biomes and customisation will be dissussed. The Button Pop is a mix of a Tower Defence and a Button Masher game where you are a gaint Button trying to defend itself from the evil Button empire! Defend yourself by building a variety of turrets and construct generators to produce energy and coin. Go on an adventure across a multitude of biomes collecting riches along the way! Wishlist to show support and check out our youtube channel for more info! https://store.steampowered.com/app/2244400/Button_Pop/ https://www.youtube.com/@realityadriftstudio