- V1.3.1 Hotfix - 10 July 2024
Fixes: Fixed Perseus field achievements not triggering. Fixed the auto repair component showing a technician job anchor instead of maintenance. Fixed some errors generating lots of logs when using the auto repair component and removing damaged tiles. Fixed a placement bug where the weapon station would flash in the bottom left corner and get assigned to the tile before being placed. This would result in the bottom left corner being blocked for no apparent reason. Fixed a small display issue for the ground build tab which was showing 3 out of 4 unlocked. Fixed missing text in Perseus Fields when selecting the Alliance for the final act. Fixed Outsiders getting triggered 1 year too early on Perseus Fields. Fixed upgrade icons for Flos Caeruleus. Balance: Changed the Rail gun burst chance upgrade from 50% to 30%.
- V1.3 Space eggs - 2 June 2024
V1.3 Features: New Component Auto-repair module. New late game event Unknown Eggs. 2 perks for the Auto-repair module. Added a new perk for the life support system. Added upgrade tree for Reactor component. Added Rare perk tree with 5 perks in it: Stop Common perks from being offered. Stop Rare perks from being offered. Stop Unique perks from being offered. (New unlocks are excluded) +1 Bounce all projectiles. +1 AOE all projectiles. Added a special perk for Wave generator, Missile Silo, Rail Gun & Flos Caeruleus weapons. Added synergies for Wave generator, Missile Silo, Rail Gun & Flos Caeruleus weapon. Added upgrade tree for Wave generator, Missile Silo, Rail Gun & Flos Caeruleus weapons. Balance: Reactor health lowered from 300 to 150. Reactor is now part of the Captaining upgrade tree. Fixes: Fixed Catsie not reviving quickly when playing a custom game. Fixed an issue where some shi…
- V1.2 Catsie - 18 December 2023
V1.2 Features: New weapon: Rail Gun. Kinetic weapon that fires high-damage extremely high-speed projectiles. New weapon: Missile Silo. Missile-based weapon that fires a slow-moving high-health missile that deals extremely high damage. New weapon: EMP Wave Generator. Tech weapon that creates an AOE wave disabling most components it hits. Added new manager Catsie. Ability: gains extra bounces on each projectile, but the number of weapons slots is reduced. Special status: quick reviver (Instantly revives at reborn stations. Takes priority over other staff reviving.) Added 5 new gadgets for unlocking special components. Reactor, Rail Gun, Missile Silo, Flos Caeruleus and EMP Wave Generator. Balance: Missile launcher: missile health reduced from 2/8/20 to 2/6/12 Breacher: missile health increased from 2/8/20 to 4/10/24 Anti-missile gun: instant kill chance upgrades changed to 3X critical hit…
- V1.1 Extra Threat - 10 October 2023
Features: Added Blank manager. Added New Manager Unity. Ability: All synergies are doubled. Added the option to start with a blank layout. Provides an extra 5000 omni cash. New event: Optional bosses. Every 70 days or so a random boss will pass near the station. It can be engaged or left alone. If left alone the threat level will increase. There are 6 types available: Holo Ship, Factory Ship, Swarm, Pyro Ship, Carrier and Unmanned drone. New ship component: Fusion Reactor. Can be unlocked in a special event. Provide lots of power for only 1 tile in size but explodes when destroyed. New event: Mining collective. Increases income but creates a higher threat level increasing difficulty overtime. New event: Research station. Gain random perks overtime but creates a higher threat level increasing difficulty overtime. Balance: Added bonus omnicash after defeating enemies. The reward is based…
- V1.0.1 Hotfix - 24 August 2023
Fixes: Fixed a weapon placement bug where placing the second part over the build menu would result in an unresponsive UI. Fixed an issue on some screen resolution that would cut part of the build menu UI.
- V1.0 Launch Update! - 22 August 2023
Hi everyone! Rogue Station 1.0 is out! Thanks to everyone who helped during early access and provided feedback. As a small thank you, I set up the early access depots separately so the soundtrack can be included for free in the coming days. This will only apply to anyone who purchased before the 22nd of August 2023. What to expect in the future? Updates are planned for a long time after the release. This is something I very much enjoy working on and, now that the game is released, I can focus on content. Feedback and suggestions are always welcome and will keep guiding priorities going forward. Patch notes Balance: Increased end game difficulty growth. Fixes: Fixed control issue with the new UI blocking movement on the right when a character was selected. Fixed a bug with enemy scaling using perks. The added perks would have 0 default values and added no extra difficulty. Fixed custom g…
- V0.1.14.3 Localization - 10 August 2023
Features: New localization. Balance: Increased slightly the number of crew available on enemy ships. Fixes: Fixed issue with medic station’s access in corners. Fixed a bug with selection UI after selecting enemy crew.
- V0.1.14.1 Second major UI rework - 7 August 2023
This is a complete UI overall art wise. The previous style was too hard on the eye.
- Upcoming launch on August 22nd! - 4 August 2023
Hi everyone! Rogue Station is about to leave early access this coming 22nd of August! Thanks to everyone who helped during early access and provided feedback. This was a personal project I wanted to make for a long time and want to keep working on. As a small thank you, I set up the early access depots separately so I can include the soundtrack (also releasing on the 22nd) for free. This will only apply to anyone who purchased before the 22nd of August 2023. What does this full release mean for the game? Updates are planned for a long time after the release. This is something I very much enjoy working on and, now that the game will be fully released, I will focus more on content. Feedback and suggestions are always welcome and will keep guiding priorities after release. The game’s price won’t change. Best regards, Leo Patch notes V0.1.14 Features: UI rework. Added an interactable previe…
- V0.1.13 Steam integration - 6 July 2023
Features: Added bionic surgeon event. Added steam achievements. Added cloud sync. Balance: The Holo ship weapon reward is now free instead of costing 3000. Removed mercenary mission upgrades from the laser blaster and machine gun. The mercenary mission weapon gets upgraded based on the selected crew’s combat skill now. Added an early game event on the first map with a special reward on day 50. Fixes: Fixed issues with the generator when getting disabled/enabled and not refreshing correctly. Fixed build issue with two-part component blocking placement after being removed. Fixed multiple visual bugs with moving targets and weapon hits. Fixed issue with larger component and fires not getting put out correctly. Fixed bug with damaged components getting healed after reloading, causing the station to keep a permanent health debuff. Fixed some issues with custom games and random events. Misc:…
- V0.1.12 Game Customization - 9 June 2023
Features: Added alpha version of the custom game. New unique event: Holo Ship. Balance: Rework of how the enemy ship scales in difficulty. There should be less variance in difficulty between ships. Added armor stats for characters. Soldiers start with 10% as a base. Crew gain +2% per level in combat. 3% if they have previous soldier experience and 4% for soldiers. This is applied after the global crew damage reduction you get from perks. Examples: Pilot with 4 in combat 8%, Soldier with 3 in combat 22%. Increased cost of life support to 1000 (500 previously). Increased damage of Gamma Ray beam. Increased crew minimum health to 50 (20 previously). Reduced overall health of asteroids by roughly a third. Reduced energy consumption of breacher weapon by half. Increase Generator level 1-2 power output slightly. Increased Generator purchase cost by 500. EMP weapon: Added bonus base damage aga…
- V0.1.11.1 Asteroid Fix - 22 May 2023
Fixes: Fix difficulty calculations for the asteroid event making it too difficult in many situations.
- V0.1.11 Manager abilities - 14 May 2023
Features: Added a special ability to all managers. Added a new Gadget for all locked components (12 weapons, 3 defense components, 2 systems). This should allow for more focused builds later on and fewer perks spent unlocking things. New random event: Incoming Asteroid. Balance: Number of weapons slots now increases by 1 for each level. The new maximum is now 12 instead of 9 previously. Small changes to the way random events occur. Some are now forced and will always happen at a certain interval and the others will happen X amount of times per 1000 days at random. Fixes: Fixed an issue with beam weapon quad synergies when loading a saved game. Fixed visual bug when changing the layout while in low oxygen. Fixed power menu issues when selling components. Fixed issues with crew repairing larger components. Fixed issues with crew firefighting on larger components. Misc: New music track. Ad…
- V0.10.2 Hotfix for DART weapon during boss battle - 18 April 2023
Fixes Fixed a progression block when entering boss combat with a DART weapon.
- V0.1.10.1 Hotfix - 18 April 2023
Fixes: Fixed issue when selling floor tiles. Assigned characters would get removed from their station. Fixed a bug with door selection. Fixed backend error with Selection UI spamming null ref. Fixed SFX volumes not being controlled properly on all SFX. Fixed projectile issue with the Breacher weapon.
- V0.1.10 Weapons! - 13 April 2023
Warning current saved game will be erased! No progress will be lost. Only the current saved game will be cleared when loading the game in the new version due to save format issues. Features: New weapon Breacher: Missile based weapon designed to create hull breaches. New weapon Dart system: Missile based weapon that fires multiple small rockets in an area. New weapon Plasma beam: Tech weapon that creates a beam of hot plasma igniting fires. New weapon EMP gun: Tech weapon that disables enemy systems. New weapon Gamma ray: Tech weapon that deals a high amount of damage to enemy crew. Perks trees: Perks now fall into separate buckets. When adding more perk into a specific one, that bucket will show up more often. A certain number of perks in a bucket is also required to unlock more advanced components and special upgrades. Rerolls can now only be used once per perk selection. Rerolls also…
- V0.1.9 New ships and bug fixes. - 12 March 2023
V0.1.9 Features: New enemy ships: 5 Alliance, 5 Union for 24 new layouts. Fixes: Fixed issue with medic station AOE heals when a character is destroyed. Fixed issue with some repair task never ending in certain circumstances. Other small null reference errors fixed. Balance: Reduced enemy growth strength slightly on Perseus Fields. Misc: Improved audio culling. Replaced temporary event icons in Perseus Fields.
- V0.1.8 Perseus Fields - 5 March 2023
V0.1.8 Features: New map(alpha): Perseus Fields, some of the events and difficulty still needs to be tweaked. New perk: Ship damage reduction. Reduces all incoming damage by X%. Fixes: Fixed a small issue with in game saved keys being carried over between games. Fixed mining rigs blocking the path went they shouldn’t. The area where characters stand should allow pathing. Fixed issue with the final boss sequence not playing correctly. Fixed issue with doors. When destroyed they received an AIR LEAK instead of removing their AIR SEAL causing oxygen loss in the ship instead of letting the air flow through as intended. Balance: Artillery now only requires 2 crew to fire. The reload time is still based on 4 crew being present so 2 crew will only reload half as fast. Character movement speed range changed from (0.7 - 4) to (1.5 - 3.5). Character movement speed penalty for injuries now capped…
- V0.1.7 Gadgets! - 26 February 2023
V0.1.7 Features: NEW gadget system was added. 25 initial gadgets to unlock with Rogue Points. They fall into 3 broad categories: improvements for the player, increase in difficulty and gameplay modifier (the last one doesn’t necessarily increase or reduce the difficulty). Managers now cost Rogue Points to unlock instead of simply being unlocked once the amount is acquired. Added upgrade tree for missile launcher. Added upgrade tree for life support. Added upgrade tree for medic station. Added upgrade tree for piloting station. Added upgrade tree for mining station. Fixes: Fixed power and oxygen not updating their staffed bonuses correctly when assigning and removing characters. Fixed issue with the artillery special perks that caused the reload time to be many times longer. Fixed issue where assigned characters in some circumstances would lose their task, but would keep blocking new ass…
- V0.1.6.1 Hotfix for mercenary mission crash - 19 February 2023
Hotfix A crash was introduced when selecting a crew for mercenary missions when over lvl 10 in combat.