- What is happening? - 22 February 2024
So, its been a minute, first off, HAPPY 2024! Now, obviously there is a whale in the room here, what happened? Well, its a mix of burnout, and life. Burnout is deadly, and i know it too well. Last time i worked on this game was early December. Not only this, but a lot is happening in my life right now, that's more important than re-making this game is! Such as, my graduation which is this year, applying to post-secondary, and getting a job. Many things have taken my time, but mostly burnout effected me. There is plans to resume this game, but please remember i'm just a single dev. Im also working on a much more popular game called SCP:Facility, which you can also find on steam. This game has much more popularity and i've been working on it with a developer team. My time is very small, and i want to leave time for family and friends. For now, and until i have more time and motivation, I…
- October Progress Report - 31 October 2023
This is a report on the progress made in October, and although not much I have great reason to why. So, first off, let me show off this new map. There are features for each room in the top right that I don't feel are good enough to show you yet, but I'm sure next month ill have it ready. MANY more gameplay aspects are planned, including the ability to.... MOVE. This game is gonna get a LOT harder let me say that now. Below are some block-outs of this new map, this is the final block-out. So why has there not been any more progress?! Well its because I'm doing business with a man who goes online as AshDubh. Some of you may know him from stampylongnose, or iballisticsquid. Point is I've been busy with that and working with him on his upcoming Minecraft SMP, in which I am hosting. Along with future servers he plans to have. Its also good to let you all know in November & December don't exp…
- 2.6.1 | New Graphics GUI + NEWS - 23 September 2023
The update for 2.6.1 has been released. Graphics options can now be separately changed in the main menu. Why Did this Take So Long? Let me explain why this took so long, Saving. Thats why. The game has something internally called Saveables. I created Saveables. Basically they are an easy way to write data to the save file. Unfortunately for me I dont know how it works anymore, and i have no clue what does what Because my genius thought it would be fun to not describe anything within the Core. Which is where Saveables are programmed. The core is a 4000+ line script that is essentially the core of the game. I forgot how many things in the game work due to rushed variable names and no comments.\ So saving no longer works. I destroyed it (it may still somewhat work sometimes) Most of you who have played this game before will now see a "Saving Failures" button in the main menu. This button w…
- News & Poll Winner - 20 September 2023
First off yall are amazing, 26K downloads is INSANE!!! graphics GUI update will be out later today or early tomorrow! The poll winners are.... So. It will seem that we are introducing a new monster! This new monster update will be huge, and will most likely take place during night 2 > night 5. Night 2 therefore is planned to release just before 2024. (gotta remember im a student, time isn't my friend so this is a lot for me to work on, if anything i might have it out and done sooner than 2024) Again, new graphics options and such will be out by tonight or early tomorrow! Peace! Aiden C. Desjarlais
- Update Setback | FIRST NEW GAME MECHANIC VOTING - 12 September 2023
Hey, update was supposed to be today, however i cant finish it in time, im about 60% there. I have been busy the past week with school starting and such, however i have been working on it. Now here's where I would end it, but i also said id host the new game mechanic poll today. and I am. VOTE FOR THE FIRST NEW GAME MECHANIC NOW! All listed game mechanics will eventually be added, but you guys get to choose which one comes first! If there is an idea you guys don't like tell me! this game is built on much feedback. - Aiden, the only person who is working on this game now
- Where I've Been - 1 September 2023
Short story, I've been out enjoying my life and making music. However now that summer has practically ended, I think it's time I schedule an update. September 12th will overhaul graphics options, and is when we will vote in new game mechanics. I know, it's VERY irresponsible of me to just leave without notice for such a long time, and I'm sorry. I plan to have a good working schedule for prioritys soon. Again, sorry. Hope you all have a beautiful morning!
- OST's Available On Streaming Platforms! - 26 July 2023
That's right! We've uploaded the Smog's Poutinerie OST's to the below platforms! Apple Music: Click Me! Spotify: Click Me! YouTube Music: Click Me! The OST's are also available on Deezer, and Instagram/TikTok! You can find them on Tiktok/Instagram by searching the artist "forreal game studios" (or by searching the song name)
- New Roadmap & Timeline - 16 July 2023
Hey everyone! Small announcement, but id thought id share. I have created a roadmap in which you can view below for the game. Roadmap Here This shows future planned updates for the game, and all other past updates that have been released. VPB is an abbreviation for Version Beta (Pre) Meaning Pre Beta Version.
- V2.5.1 - 15 July 2023
Small patches. Fixed slow game movement & camera speed, and other speeds. Fixed credits scene randomly not loading. This was caused from new updates to the config file. Next update I'm overhauling the graphics options so they are fully customizable!
- Build Error Found. - 15 July 2023
The reason we had build failures was because my server drive we use to store our builds on (Exodius@GammaDrive) Has failed. The server is fine. Our other 4 8tb HDDs are also fine. However it seems that our Gamma drive, which is based upon an SSD, has completely died. Last night when I was trying to build the game, I noticed that it didn't completely fail the build. Instead it only built about 80% of the required files. Then today, I try and use software stored on the Gamma drive, and the software doesn't launch. Next thing you know I look at the drive and almost every single file is empty, which they should NOT be. I hard reset the server, once its back online, Gamma is completely dead. The drive was slowly and exponentially killing itself, I should've noticed the second the build generated only 80% of the files, if there was a fatal build error, it wouldn't have generated any files at…
- V2.5.0 - Patches & Changes - 12 July 2023
V2.5.0 Updates brought to you by Binary. AKA Aiden. Spent all of today on this so hope it betters the smogs expereince! MAJOR BUG FIXES: Fixed Windows 11 crashes, or so I hope. still waiting for QA to test, but its fixed it for me. Let me know if you still have crashes on Windows 11! EDIT: MAJOR FOUND BUGS: Currently a bug has been found. Sometimes the Credits scene decides its not its day to load, when it does this you must ALT + F4 the game. I am working on a new patch tomorrow that will hopefully cover this just found bug and some others. BUG FIXES: V-Sync no longer speeds up the main menu camera rotation Main menu camera no longer moves slightly up on Y-axis with rotation. Cinematic Mode now has working exit binds Cinematic Mode no longer throws internal errors on load Loading percentage has now been fixed (Math for this previously was wrong) Camera no longer moves while you are in…
- All OST's Available On YouTube! - 11 July 2023
Hey everyone! Below is the link to our YouTube channel, where you can now find all of the music made for Smogs! https://www.youtube.com/@FRGameStudioss
- EARLY ACCESS RELEASE HAS ARRIVED! - 8 July 2023
THANK YOU ALL 1,164 WISHLISTERS!!!! Hey fellas! Today is the day for Five Nights At Smog's Release! We have released it under Early Access on the Steam Store Page. Now its good to mention, this game is not finished, even though its Early Access. I will be pushing bug fixes and updates over the summer as more people send in reviews on the game, using these i will hopefully be able to make the game better! PLEASE LEAVE A REVIEW! Thumbs up or down! I need feedback to continue this project, even list some cool ideas you have for the game too! I need some help from the community!! Thank you all for making this release happen!!! Early Access is only ONE night. Currently Known Bugs: Credits Scene may crash the game, sometimes. Things I Want To Change: Poutine Monster has bad walking animations for when he's in the office. Wide Screen is locked at 1080, which is fine, however there is no barrie…
- New Game Trailer! - 18 June 2023
Hey all! Spent the time last night making this little trailer for the early access release! Enjoy!
- July 8th - OFFICIAL EARLY ACCESS RELEASE - 18 June 2023
Hey fellas! It's Aiden, from Togi Studios. Over the past couple of months I've left people waiting, and for too long. Let me elaborate. I am the sole person working on this project currently, as the others don't have the resources to. So for all this time, since about April, I've been doing everything for this game solo. We have had some "internal" arguments and we no longer have Benjamin on the team (he will still be credited), so its been max, whos been making the graphics, and me, doing everything else. So that's why it's taken so long. I also got burnt out for about 2 months, but when I checked the wish lists I realized I cant let you all down, not all 800 wish-listers. So over the past couple of days I have been testing, debugging, and adding to the game. So here's the release expectations: 1. Early Access 2. Only ONE night (until later releases) 3. Possible minor/some major bugs 4…
- An Update From The Developers - 6 March 2023
Good morning/afternoon everyone! id like to quickly announce that we have changed the game name to Five Nights At Smog's We felt it fit the game better. But fear not, the game is still within the Smog's Poutinerie Franchise! Continuation, We at ForReal game studios have been hard at work developing FNASP. We wanted to update all of our 300+ wish listers (thank you!) that the game is on track to be released in Early Access in Q2, around the end of April going into March. Our planned, but not set Early Access release, is April 27th. There is no promises that we can make this date. We as a team at FRGames are working everyday making sure you guys get what you came for. Thanks to everyone for wish listing this game, it means a lot to us, to go from a school project, to forming a studio, to then releasing a game on steam. all with what was in a month. We want to make sure you guys get what y…