Blockappend news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 5 October 2026 - 19:20:37 UTC
- SteamPulse tracked peak23
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews19
- Release dateMar 1, 2023
- DeveloperRupour
- PublisherRupour
Genres: Casual
Company pages: Developer: RupourPublisher: Rupour
Blockappend Steam news
Blockappend news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- V1.07 - Fixed inconsistent falling bug - 7 January 2026
Fixed inconsistent falling bug.Thank you AhglesSimGames for discovering it!
- Updated to new engine version, removed splash screen, bug fixes - 20 November 2025
Updated to the new version of Unity 6, which fixes a security issue that Unity had in all versions of their engine. This update also allows me to remove the splash screen again! I also was able to greatly reduce the file size by condensing music / removing unused assets.
- Some Small Updates, and a Thank You! - 12 June 2025
Thank you to all of the new players! Getting a bump up in traffic after a few years has surely been unexpected! A few small changes for this patch: Re-added the Desktop "Fail" menu instead of the mobile one. My Unity Game Engine Plus Subscription ran out as I've moved away from this engine, and Unity removed that entire tier, so unfortunately I had to add the Splash Screen back.
- Some small changes - 21 August 2024
Fixed the save bug where if you reset your save and finished a level, you couldn't move until you went back to the settings menu or closed the game. Fixed a few level-specific collision bugs. Some small visual optimizations, reducing triangle counts on most of the meshes. Slight visual changes to make the different types of block more distinct from each other (especially near the end of the game).
- A small update / bug fixes - 21 August 2024
Fixed the save bug where if you reset your save and finished a level, you couldn't move until you went back to the settings menu or closed the game. Fixed a few level-specific collision bugs. Some small visual optimizations, reducing triangle counts on most of the meshes. Slight visual changes to make the different types of block more distinct from each other (especially near the end of the game). Thank you!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 January 2026 | V1.07 - Fixed inconsistent falling bug | 1821288646576712 |
| 2 | 20 November 2025 | Updated to new engine version, removed splash screen, bug fixes | 1816849002010763 |
| 3 | 12 June 2025 | Some Small Updates, and a Thank You! | 1802354289561453 |
| 4 | 21 August 2024 | Some small changes | 5875595438684438987 |
| 5 | 21 August 2024 | A small update / bug fixes | 5875595438684430943 |
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