- Fiona's Quest is Available Now! - 9 September 2026
Ringlorn Saga Gaiden got a new scenario titled "Fiona's Quest".This scenario is a short epilogue to the original Ringlorn Saga, taking place 25 years after its events and taking up to an hour to complete. Fiona is summoned by Morrigan and tasked with saving a realm corrupted by an old enemy.Unlike the Revenant, Fiona lacks shapeshifting powers, so she can only rely on her own strength and relics left behind by the Five Spirits to complete her quest.A New Scenario? Why?Internally, we were disappointed that Ringlorn Saga Gaiden didn't feature a bonus scenario like the original game. After shipping Dragon Ruins II: Aftermath, we realized that we'd like to make a tiny project to stay creative while recharging our batteries for another game.A bonus mode for Ringlorn Saga Gaiden was a no-brainer, since Ringlorn Saga: Book Two had quite a few scrapped scenarios, and turning one into a simple b…
- Fiona's Quest is About to Begin! - 20 August 2026
Hi everyone,Ringlorn Saga Gaiden will get a new scenario titled "Fiona's Quest" in an upcoming update.Fiona's Quest takes place 25 years after the original Ringlorn Saga and serves as a short epilogue to its story, taking up to an hour to complete. Unlike the Revenant, Fiona lacks the power of shapeshifting, so she can only rely on her own strength to complete her quest.We are currently playtesting the update and finishing work on the localization. Realistically, it should be available by the end of the month.Thank you for your support,--Graverobber Foundation Team
- Announcement of Dragon Ruins II: Aftermath - 12 August 2025
We're excited to announce Dragon Ruins II: Aftermath, a standalone expansion for Dragon Ruins II. Since it'll be a long time before a sequel enters production, we've decided to develop a standalone expansion for those who want more. KEY FEATURES Assemble a party of 4 adventurers from an expanded roster of classes Fight, loot, and explore your way through 15 new dungeons Enjoy two new weapon types (Greatswords and Spears) and a reworked upgrade system Shape your party into an unstoppable force with 20+ new skills Track down and hunt WANTED monsters for extra rewards Enjoy an expanded soundtrack with over an hour of new music on top of familiar tracks Wishlist now: https://store.steampowered.com/app/3819770/Dragon_Ruins_II_Aftermath/
- 2024 in Review and Future Plans - 9 April 2025
Hi everyone, 2024 was a transformative year for the studio, as we finally achieved relative stability and adequate resources to expand the scope of our projects and develop them at a healthy pace. Thank you for supporting us through this journey and the growing pains. I'd like to share my thoughts about our releases in 2024, as well as games the studio contributed to, and plans for 2025. Dragon Ruins As a long-time fan of David Allen's work (Mordor, Demise), I was surprised that no one created a successor to his games, so I decided to do it myself. Dragon Ruins started as a jam game to test the core gameplay and then reworked into an enhanced commercial version to test the waters. It became a hit for us and showed we weren't alone in wanting another game like this. We released a follow-up in January 2025, which also sold very well. https://store.steampowered.com/app/2929540/Dragon_Ruins…
- Announcement of Dragon Ruins II, our new game! - 21 November 2024
We're excited to announce Dragon Ruins II, our new project. Due to the positive feedback and demand for a deeper game, we've decided to make a new game and apply a few ideas we've wanted to execute for quite some time. KEY FEATURES Take on various quests, from clearing the basements to facing ancient dragons Grow stronger through automatic battles with new twists Find new equipment and balance between power and speed Unlock new passive skills to get an edge over enemies Use Synergy attacks to get out of dire situations Revisit completed quests to see new stories unfold Wishlist now: https://store.steampowered.com/app/3293490/Dragon_Ruins_II/
- Update Notes for October 4 - 4 October 2024
Added the ability to end the stunned status in the monster form by ditching the body.
- Update Notes for September 27 - 27 September 2024
Fixed glitches on certain controllers Fixed an oversight where the player could save during a boss battle Fixed one untranslated string
- Update Notes for September 26 - 26 September 2024
Added Japanese localization Added Ukrainian localization
- Hotfix - 15 August 2024
Fixed freezing caused by acquiring spells. Optimized install size.
- Ringlorn Saga Gaiden is Out Now! - 15 August 2024
Hi everyone, We've decided to have a surprise launch for Ringlorn Saga Gaiden. The project was restarted in spring and has been in quiet development since then, and the body possession (reworked into shapeshifting) mechanic is back and better than before, along with new features you'll uncover while playing the game. We'll talk more about the project over the next couple of weeks, but in the meantime -- have fun, and don't forget to tell all your friends! Thank you for your support, --Graverobber Foundation Team
- Ringlorn Saga Gaiden is Back! - 1 March 2024
Hi everyone, The project underwent a complete restart in late 2023. After going through an internal review, it became clear that the project suffered from fundamental issues and needed a fresh start. For example: The new mechanical additions, such as half-steps, initially allowed for more complex maps and battles but also made the game less snappy and satisfying. Body possession felt like a nice gimmick for a bonus game mode, but it wouldn’t be able to carry the entire campaign in its current form, and after several iterations, it became clear that it would require more resources and time than we had to realize its full potential. Making sure that each body is fun to play proved to be an additional scope creep, as the number of enemy types is higher than in the original game. In the end, the vertical slice wasn’t compelling and didn’t feel like a step forward, and the amount of work req…
- Announcement of Demon Lord Reincarnation Gaiden, our new game! - 28 January 2024
We're excited to announce Demon Lord Reincarnation Gaiden, our new game. Originally, this scenario was planned for a sequel, but it took off in its own direction and became an Ultima-style game with a new story. However, the initial draft was too good to abandon, so we turned it into a standalone expansion, similar to how Wizardry II was to the original Wizardry. KEY FEATURES Enjoy a new scenario with new character classes and improved game systems Survive through brutal turn-based battles, where poor judgment can result in the permanent loss of a party member Unlock new skills in the heat of the battle, from devastating attacks to underhanded moves Inventory system with a variety of consumable items to buff, improve and customize your characters, including the ability to cheat death Come up with new party builds using new character classes and skills Find safe spots to regain your heal…
- Der Geist series turn five years old today! - 19 September 2023
Das Geisterschiff and Der Geist series turn five years old today. In these experimental dungeon crawlers, you play as a mech pilot and complete dangerous missions in a dying world. These games offer unique wireframe-style visuals to simulate the "visual sensor" of your Robotic Combat Suit and atmospheric electronic music in the style of 80's electro-industrial. The series enjoyed limited success, but these games remain special to me, as they started my career as an indie game developer. All games are 66% off on Steam right now. https://store.steampowered.com/app/975230/Das_Geisterschiff__The_Ghost_Ship/ https://store.steampowered.com/app/1217070/Der_Geisterturm__The_Ghost_Tower/ https://store.steampowered.com/app/1581240/Der_Geisterjger__The_Ghost_Hunter/ Also, we are making a new Der Geist game. It's in the early stages of development. Thank you for your support over the years. -- Roma…
- DevLog #0: Introducing Ringlorn Saga Gaiden - 1 May 2023
Hi everyone! In this DevLog, we'd like to talk about Ringlorn Saga Gaiden, its design, and the advancements from the previous game. Please note that the game is still in development, so the screenshots may not reflect the final version. What is Ringlorn Saga Gaiden? Ringlorn Saga Gaiden is a top-down Adventure RPG with an open world and bump combat system. You play as a spirit of a warrior who died in a battle against the Dark Lord, and you need to possess his minions and free the trapped Five Magic Spirits to exact your revenge. The scenario allows you to reach your goals in any order, and each monster type offers its own set of abilities and nuances that will affect the way you play the game. In fact, if you decide to skip objectives and face the Dark Lord early, even if you end up dying by his hand in a single hit, the game won’t stop you. Ringlorn Saga Gaiden is inspired by the Temp…
- Announcement of Ringlorn Saga Gaiden, our next project! - 24 February 2023
We're excited to announce Ringlorn Saga Gaiden, our next game. Due to the warm reception and interest in the Temple of Rebirth bonus dungeon in the original game, we've decided to make a standalone RPG based on the possession mechanics. Ringlorn Saga Gaiden is an adventure RPG inspired by the Japanese PC classics. After dying in a decisive battle, your spirit is separated from your body, and you must exact your revenge on the Dark Lord by possessing his minions. A short-but-sweet Action RPG that won't hold your hand, nor waste your time Fight enemies to get stronger, possess their bodies, and use their abilities to survive Explore an open world, find items that will strengthen your spirit, and complete objectives in any order Simple but nuanced game mechanics and controls MSX-inspired 8-bit sound CRT filter for an authentic retro experience If you lose your way, pray to Morrigan Wishlis…