SPSTEAMPULSELIVE ANALYTICS
Full Court Heroes

Full Court Heroes Steam metadata

Tireswing Games | May 29, 2025 | game

Released

0players observed · 13 October 2026 - 19:13:00 UTC

ActionIndieSimulationSportsStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)405
  • Revenue (VGI)$4,144
  • Review score44% positive

Full Court Heroes metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)405
  • Revenue (VGI)$4,144
  • Review score44% positive
  • Total reviews27
  • Release dateMay 29, 2025
  • DeveloperTireswing Games
  • PublisherTireswing Games

Genres: Action, Indie, Simulation, Sports, Strategy

Company pages: Developer: Tireswing GamesPublisher: Tireswing Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Full Court Heroes Steam metadata

Full Court Heroes metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2268280/metadata
Steam Storehttps://store.steampowered.com/app/2268280/
Steam Communityhttps://steamcommunity.com/app/2268280
PCGamingWiki search
IGDB searchSearch IGDB for Full Court Heroes

Reviews, pricing, and metadata

Review summary

Mixed

44% positive, 12 positive, 15 negative

Price and discount

$15.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Shared/Split Screen, Full controller support

Achievements

23

Platform releases
  • Steam 29 May 2025

Latest Steam announcements

  • 0.8.1 (Early Access) - "Draft Day, Your Way" - 6 October 2026

    Overview The primary new feature in this update is the ability to create custom draft classes, and then pull them into your franchise to use that draft class. There are other bug fixes and improvements in addition to this. One that's definitely worth calling out is the trade block - you can place players on the trade block to indicate interest in trading that player. You can also see what players other teams have placed on the trade block. Changes Gameplay Fixed a math overflow bug that could cause players to run out of bounds for no reason occasionally Fixed a bug where reboounding was not accounting for player momentum and caused them to go out of bounds after rebounding near the sideline Added a setting to allow players to have the original demo's arcade-style scoring feedback Franchise Mode Added the ability to use custom draft classes in franchise mode Refined CPU trade offers, all…

  • I'm Not Dead Update - Available Now - 3 October 2026

    It is October, the spooky time of year when some say the veil between the living and the dead becomes thinner. You thought Full Court Heroes was dead? To be honest, so did I at times. But I'm so happy to announce to you that the "I'm Not Dead Yet!" update is now available. And it is a MAJOR update. It turns out Full Court Heroes was only mostly dead. The short version is that the gameplay is much improved, and while Franchise Mode is not done yet, it would be fair to call it feature complete. We've added the playoffs, championships, power rankings, financial management, trades, scouting, the draft, the ability to save and continue franchise games later, the ability to rewatch franchise games including simulated games, and a lot more. Better support for Steam Input, added Mod sharing via Steam Workshop, and added achievements. The detailed release notes are below followed by some screens…

  • Update 0.8.0 - I'm Not Dead Yet! - 3 October 2026

    Gameplay Added bounce pass, lob pass in addition to chest pass Implemented alley oops Implemented layups Improved dunks Added ability to switch to a zone defense or man-to-man defense Fixed intentional fouls Improved the play of CPU-controlled offensive and defensive play Restored closer to pacing from earlier demos of Full Court Heroes CPU-controlled teams now make substitutions based on fatigue, foul trouble, planned rotations, or emptying the bench when the game is out of hand late. CPU-controlled teams adjust their pace late in games to try to catch up or slow down to preserve a lead CPU-controlled teams will intentionally foul very late in games trying to catch up CPU-controlled teams will switch defensive systems in response to offense Improved screens and calling for screens Tuned player ratings and tendencies to mimic realistic professional-style rosters Franchise Mode Redesigne…

  • Patch 0.7.7 - 22 June 2025

    Stability improvements

  • Update 0.7.6 - 13 June 2025

    Mostly still stability improvements and improved tools to help with debugging Bug fixes Game state does not get set correctly after steals or occasionally other changes of possession Code was added to protect against possible causes of crashes Pump-faking a shot and then dribbling would often result in a double-dribble call, even if it was the first time the player had dribbled Features Added a popup that announces game events like made shots, steals, violations, etc. letting the player know what is happening. Added the ability to export the the previous minute of game play as a file that can be sent and used for debugging Modified the pause menu to respect the back button to more quickly exit out of the pause menus.

  • Update notes for Patch 0.7.5 - 4 June 2025

    Patch 0.7.5 Bug fixes Traveling/up&down not being called in the game Double-dribble violation not being called Animation on a made basket not displaying correctly Sometimes an over-and-back/backcourt violation was being improperly called The game soft-locks sometimes after an inbounds pass is deflected or not caught. The game will crash if pressing Enter/Accept button (A on XInput) while a game is loading. Fixed a bug that could crash the game when starting a game due to a physics collision object error Added some error handling around file operations especially when the game launches New features Add the ability to change settings in franchise mode Add the ability to set season length when created a franchise so that the player can control the length of the first season that is created Add the ability to watch franchise games as a spectator (user’s games) In progress Work on improving…

  • Update notes for 0.7.4 (May 31, 2025) - 31 May 2025

    0.7.4 Bugs fixed 5-second inbounds violations not working 8-second backcourt violations not working Over and back violations not working Shot clock is not getting reset correctly on rebounds Substitutions in the game can be selected but do not work Sometimes, the team that just made a basket would retain possession and inbound the ball Game would soft-lock if it ended regulation in a tie. Jump ball would not start. New Features: Added the ability to toggle V-sync on and off Worked on tuning shooting difficulty - making it harder to hit very long 3-pt shots especially Still in Progress: Getting foul sensitivity correct. Currently not calling fouls. There are a couple of situations where no players pick up the ball. (Typically after a blocked shot or deflected pass). Fixed some but still saw at least one scenario where the bug is still present.

  • Patch 0.7.3 - Allow disabling mods - 30 May 2025

    Added the ability to disable a mod and to revert the default content to its original state. This should restore the game's functionality if the user's custom content has gotten the game into an erroneous state.

  • Patch 0.7.2 - 30 May 2025

    Fixes a bug that was causing crashes when trying to play an exhibition game with custom teams.

  • Patch 0.7.1 - 30 May 2025

    This patch should fix crashes when customizing teams/leagues/players/etc. Also, added a fix to try and prevent simulated games from ending in a tie.

  • Early Access Version Released - 29 May 2025

    I am so excited to announce that the first Early Access version of Full Court Heroes is now available for purchase on Steam. There are still some known bugs and some missing features. There are several areas of franchise mode that we're working some issues with that will be coming over the next day or even several days. I'm sure there will be updates today and tomorrow and for months to come. We'll be posting a roadmap and some info on known issues and other future plans soon. Some of you have been waiting for quite a while. We know that this game has a long way to go yet to get to full release, but for now I am happy to say that the wait is over.

  • Release Delayed - 26 May 2025

    We are so sorry. We made a big rookie mistake and did not get our release build submitted for review early enough. It is has been in the review queue for a week, but has not been approved or denied as of yet. We did not adequately account for the holiday weekend either. We are new to this process and have learned a tough lesson here. If you've been anxiously looking forward to playing Full Court Heroes, thank you for that firstly, but I am so sorry we did not better anticipate the time this review process would take. We will release the game as soon as the review process is complete. This delay may only be for a few hours or if issues are found that need to be resolved, it could be several days. Please forgive our mistake. Thank you for your patience.

  • Full Court Heroes - Live Gameplay with the Developer - 10 June 2024

    Join us for an exclusive Steam Next Fest live stream event where the developer of Full Court Heroes will showcase this new basketball game with charming pixel art! Full Court Heroes offers a unique blend of arcade and simulation, capturing the nostalgic charm of 8 and 16-bit era games while incorporating modern features. Experience fast-paced gameplay, detailed stats, fully customizable rosters, and more. Watch as the developer demonstrates the game's dynamic 5-on-5 basketball action and shares insights into its development. Don’t miss this chance to see Full Court Heroes in action and get a sneak peek at what it takes to lead your team to a championship!

  • Announcing a Demo Release Date, Next Fest and More! - 18 May 2024

    Lots of big announcements in this one. Full Court Heroes will be participating in Steam Next Fest June 10-17, 2024. We're releasing a demo on May 20, 2024. We've added support for shot contesting, fouls and free throws, multiple language, re-mapping controls, a lot more improvements. My brother Josh is joining Tireswing Games and we'll get to make games together in the future. Good things are happening around here.

  • Devlog #4 - Custom Team Editor, a Discord Server, and Getting Player Feedback - 26 August 2023

    Lots to catch up on. I have released the pre-alpha build to some players for testing and have been getting their feedback on the game. I set up a discord server for Full Court Heroes. And I show off the in-game team customization tools as I create a new stock team that will ship with the game: the Charlotte Stingers.

  • Development Update - Devlog # 3 - 15 April 2023

    It took almost a complete rewrite, but I have been able to get online networked multiplayer working, along with more UI work, I hired a composer and got a track for my main menu with more to come. I created a play designer that is built into the game. I added CPU v CPU mode. And finally, I talk about the push toward a public demo release and what is still needing to be done before that can happen.

Patch notes and updates

S.noRelease datePatch nameGID number
13 October 2026Update 0.8.0 - I'm Not Dead Yet!1845383656388336
222 June 2025Patch 0.7.71802893906837355
313 June 2025Update 0.7.61802354289582409
44 June 2025Update notes for Patch 0.7.51801617199369985
531 May 2025Update notes for 0.7.4 (May 31, 2025)1800991756387777
630 May 2025Patch 0.7.3 - Allow disabling mods1800991756348603
730 May 2025Patch 0.7.21800991756344134
830 May 2025Patch 0.7.11800991756332525

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2268280
Live current players0
SteamPulse tracked peak8
Live count (today's peak floor)0
Price$15.99
Free to playNo
Discount0%
Original price USD$15.99
Current price USD$15.99
Release dateMay 29, 2025
DeveloperTireswing Games
PublisherTireswing Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent44%
Positive reviews12
Negative reviews15
Total reviews27
Steam recommendationsNot available
Achievements23
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2268280/

Short description

5-on-5 basketball that is a cross between arcade and simulation reminding you of 8 and 16-bit era games you loved but with modern features. Leave your all on the floor and lead your team to a title. Fast-paced game play, detailed stats, franchise mode, fully-customizable rosters, and much more!

About this game

5-on-5 basketball that is a cross between arcade and simulation basketball, reminding you of the 8 and 16-bit era games you loved but with added modern features and quality of life enhancements. Leave your all on the floor and lead your team to a title or build a dynasty to last years in the franchise mode. Fast-paced game play, detailed stats, franchise mode, fully-customizable rosters, and much more! FEATURES Deep single player modes Multiplayer gameplay (Note: Local multiplayer requires 1 or more controllers) AI with basketball intuition Easy to pick up and play Create your own team: custom logo, name, roster, arena/floor. Fully-realized franchise mode - draft new players, develop them in a developmental league, manage contracts, trades, player aging, player morale, and more… Charming retro pixel graphics No pay to win Most everything can be customized: length of a game, length of a season, fouls on/off, salary cap on/off and more.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
24Shared/Split Screen
28Full controller support
60Gamepad Recommended
55DualShock Controller Support
57DualSense Controller Support
17Includes level editor
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 13, 2026 to Oct 13, 2026
  • Lowest observed: $15.99
  • Highest observed: $15.99

Full Court Heroes's USD price history spans from Oct 13, 2026 to Oct 13, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $15.99, the highest is $15.99, and the first visible tracked price is $15.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Full Court Heroes's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $15.99, from Oct 13, 2026 through Oct 13, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $15.99. The latest run records $15.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $15.99
  • Current list price: $15.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Full Court Heroes at $15.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$15.99$15.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $15.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$15.99$15.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $15.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-13$15.99$15.99No discountSteam Store

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