- Update v0.1.4.1 - Mod Loading Fixes, Lobby Improvements & More - 13 September 2026
Hello everyone!This week, we’ve been focusing on fixing a number of issues across the game, including some important problems with mod loading, lobbies, races, weapons, and more. Here’s what we managed to improve:FIXEDFixed an issue that could cause mods to get stuck at 0% and prevent them from loading.LOBBYAdded the option to open the Preset Editor directly from the lobby preset selection screen.Further improved the auto download system for tracks and presets, including error handling, retry options, processing reliability, track voting updates, late joining and spectator handling.Fixed steam content loading not finishing correctly when no mods were subscribed.Fixed a lobby input issue where a single confirm press could unintentionally trigger an action on the following screen.Fixed Arcade AI difficulty selection becoming out of sync with the lobby settings.Fixed cup counter icons brie…
- BIGGEST UPDATE YET - Steam Deck 60 FPS, Performance Improvements & More - 5 September 2026
Hey everyone! We’re back with a major update bringing performance improvements across the game, expanded graphics settings, a redesigned customization flow, improved lobby and online features, weapon balance changes, and a wide range of fixes.OPTIMIZATION & GRAPHICSSignificantly improved performance across both vanilla and modded tracks.All race tracks are now hitting 60 FPS on Steam Deck, with further improvements still planned for some tracks.Added new graphics settings:Anti-AliasingBloomAnisotropic TexturesShadow DetailDetail DensityGame TerrainOpponent Visual EffectsAdded graphics presets:PerformanceBalancedQualityAnisotropic texture filtering is now always enabled, keeping surfaces clearer when viewed at an angle.Made minor performance optimizations to the in-game UI. CONTROLS & INPUTAdded missing button graphics for Xbox controllers and Steam Controller, and refreshed button graph…
- Hot Fix 1 - Performance Fix (v0.1.2.08) - 27 May 2026
Hey everyone,The performance issues affecting official and modded tracks have now been fixed. Sorry for the trouble.Please restart Steam to make sure you download the latest update, and verify that your game version is: v0.1.2.08
- Daily Deal now live - 55% OFF! Massive update - Localization & Tracks! - 27 May 2026
Hello everyone!For the past two months, we’ve been working incredibly hard to prepare for this Daily Deal, and today we’re finally ready to share it with you.This update brings major improvements across the entire game:Full localization support for 13+ languagesCompletely updated UI for better multi-language supportImproved Steam Deck experienceUltra-wide monitor supportTons of fixes, improvements, and polish across the gameOptimization passes and visual improvements on all official tracksThis is also the BEST deal we’ve ever had for the game, so if you’ve been waiting to jump in - now’s the time.Be sure to tell your friends about the sale, check out the amazing community-made mods, and join us on the tracks for Time Trial challenges and online multiplayer races!We truly appreciate all the support and feedback from the community. Seeing players create mods, compete online, and share the…
- New Update Approach: Bigger Updates Going Forward - 16 April 2026
Hey everyone,We wanted to share a quick update regarding how we’ll be delivering updates moving forward.Up until now, we’ve been posting weekly updates on Steam and we want still keep you regularly updated on what we’re working on.However, when it comes to actual game updates, we want to shift our focus.What’s changing?Instead of releasing smaller updates every week, we will now aim for larger, more meaningful updates released roughly every 6–8 weeks.In between those, you can expect:Posts about progress and upcoming featuresSmaller patches if something important needs fixing or improvingWhy this change?We want to make sure we have enough time to properly test, polish, and improve each update before release.Our goal is to keep the same development pace, but also make sure the game feels more stable and refined with every update.This change was also strongly suggested by the community, an…
- Weekly Update #30/31 (v0.1.31.0) - New Icons & Weapons Playground v2! - 4 April 2026
🧩 New Weapon IconsWeapon icons have received a visual upgrade with a more detailed and readable design.Each icon now clearly shows the weapon itselfNew decorative borders indicate the weapon typeExample: shield icon for defensive items🎯 Weapons Playground TasksWe’ve added 23 new weapon tasks designed to help you better understand not just the basics, but also more advanced techniques.Each challenge now includes a helpful tip, so you can learn how to use every item effectively.Some examples include:Destroying a Portal Gun effect using the HammerDashing through closed gates with Teleport DashUsing Healbot to survive a killing blowThis is part of our ongoing goal to make items easier to learn and master.Additional improvements:New challenge completion animationDynamic key binding updates when switching between keyboard and controller during the tutorialAdjusted Tank behavior in Weapons P…
- Weekly Update #28/29 (v0.1.29.1) - Weapons Playground! - 24 March 2026
Hey everyone,Sorry for missing last week’s update, we ran into some issues during release, but we’re back 🙂ItemsAs you may know, we are working on item balance, improvements, and introducing new items. It’s a slower process because we want to get everything right, but we’re making solid progress week by week.We also started thinking about how to make items more understandable for new players. That’s how the idea for special weapon challenges was born.In this update, you can try a work-in-progress version of this feature:Available in the Challenges Menu (second challenge)Our goal is to teach players how each item works through dedicated challenges. More tasks and improvements are coming soon.We’ve also added:New missile indicators to make them more intuitive and easier to useNew item icons (currently in development)FixesFixed player top HUD hiding when the first player finishes the race…
- Weekly Update #27 (v0.1.27.0) - Better Combat Feedback and Performance Progress - 10 March 2026
Hey everyone,As we mentioned in our previous update, one of our current focuses is improving item upgrades, balancing existing items, and introducing new ones. We're also working on improving items feedback to make things clearer.New: Bottom HUD Weapon Threat IndicatorsWe've added threat indicator icons that appear at the bottom of your screen whenever an enemy behind you is aiming at you with a weapon. This should give you a quick heads-up before the attack lands.The icons appear on the left or right side depending on where the threat is coming from, and they include visual cues to show how immediate the danger is.Other ChangesAdded controller vibration feedback for weapons damageFixed a missing preset repair iconComing SoonNew weapon iconsMore visual cues and feedbacks Performance ProgressWe've also managed to bake shadows across all scenes, which brings us much closer to the upcoming…
- Weekly Update #26 (v0.1.26.0) - More Fixes - 5 March 2026
Hey everyone,Sorry for the delay with this update, and thanks for your patience!🛠 FixesPresets & ModsAdded a repair popup when selecting a preset with missing mod items, allowing you to quickly fix the preset.Fixed an issue where the vanilla version appeared instead of the modded version in preset customization and lobby screens.UIFixed an issue where the buy item dialog did not appear when selecting a preset in online mode.GameplayFixed mask not working on minimap checkpoints.Fixed an issue where players could trigger Restart or Continue while in Photo Mode.Performance OptimizationsWe’re almost at the finish line with performance improvements. We’re currently optimizing the last race tracks, and once that’s complete we’ll move into a polish phase. There is a big chance for this update to land by the end of the month :)🚧 What We're Working OnDuo character support is still in developme…
- Weekly Update #25 (v0.1.25.0) - Automatic Downloading of Missing Preset Elements - 24 February 2026
Hello everyone,This week brings a feature many of you have been asking for!🧪 New Experimental Feature: Automatic Downloading of Missing Preset ElementsWe’ve added a new option that automatically downloads missing preset elements when you join a lobby.How it works: If this option is enabled, the game will automatically detect any missing mods after you join a lobby. Other players’ presets will then be downloaded and refreshed without requiring manual action.Unlike background track downloads, this process runs automatically, and you can start racing even if all presets haven’t finished downloading yet.Important: As with track downloading, this feature is experimental and may contain bugs. We’d really appreciate your help testing it — please share your feedback with us!🛠️ Fixes & ImprovementsFixed Q/E buttons changing categories in the clan screen during renameFixed the Clan Game option…
- Weekly Update #24 (v0.1.24.0) - Duo Character WIP & Other Fixes - 16 February 2026
Hello everyone,Thanks for your patience, this week’s update is a bit shorter than usual because both developers were unfortunately sick last week. Even so, we managed to fix and improve a number of things:Fixes & ImprovementsFixed an issue where the Time Trial ghost could incorrectly appear during Race mode after switching game modes in an online lobby.Fixed an issue where the Local Record ghost visuals (character, kart, wheels, stickers) would not update after beating your personal best. The ghost time updated correctly, but the appearance stayed from the previous record. The ghost now fully reflects your setup at the time the PB was set.Respawn points now update correctly while the player is bunny hopping.Fixed an edge case where players could not exit the Lobby Players tab window.Fixed an issue where the AI icon did not change when using the Random Preset action.Fixed incorrect modde…
- Weekly Update #23 (v0.1.23.3) - Lobby Reconnect System & Offline TT Record Fix - 8 February 2026
🚨 Lobby Reconnect System + Ghost Improvements Update 🚨We’ve just rolled out a new update focused on multiplayer stability, ghost system improvements, and another batch of overall quality-of-life fixes :)🔌 Lobby Reconnect System (NEW)We’ve added a reconnect feature to help keep you in the online lobby.If your connection drops, you’ll now have a 30-second window to rejoin the lobby instead of being kicked immediately. Other players will also see when someone is reconnecting, allowing them to wait or start the match.👻 Major Ghost Fixes & ImprovementsFixed ghost players appearing in Race mode after playing Time Trial on the same track, which could prevent item pickups from working.Personal Record ghosts now load directly from your local save instead of unnecessarily downloading from the server.Personal Record ghosts now work offline, no more leaderboard error when you already have a sav…
- Weekly Update #22 (v0.1.22.0) - Automatic Track Downloads (Priv Lobby Only) - 1 February 2026
New Experimental Feature: Automatic Track Downloads in Lobby (Friend Lobbies Only)We've added a new experimental feature that allows automatic downloading of missing tracks while in the multiplayer lobby!How it works:When anyone in the lobby has this feature enabled in their settings, the lobby owner will see a "PREPARE" button. Clicking this button starts the download phase - players who are missing the selected track and have auto-download enabled will automatically start downloading it in the background.During the download phase:- You'll see a download progress indicator showing how many tracks are downloading and the current progress- All players can see who's still downloading- After 60 seconds, the owner can click "START" to begin the race- Once all downloads complete, the countdown to start the match begins automatically- If someone doesn't finish downloading in time, their mods…
- Weekly Update #21 (v0.1.21.0) - Next batch of fixes - 26 January 2026
Hey everyone!This week, we’ve rolled out a fresh batch of fixes and improvements Gameplay & Quality of Life:Added controller vibration on/off optionAdded a confirmation popup when leaving a lobbyFixed an issue where TOTD didn’t load track images and leaderboards correctlyFixed incorrect player icons on the dynamic minimapFixed several Grand Prix bugs in the online lobbyFixed an issue where the ROUNDS arrow wasn’t visible when entering the Grand Prix lobby for the first timeFurther respawn system improvementsAudio Settings Enhancements:Added separate Local Player VO and Opponent VO volume slidersRemoved the old combined “Voice Over” slider and replaced it with the new optionsImplemented Custom Music Volume Normalization (boosts quieter tracks while keeping louder tracks in check)ps.Sorry that updates haven’t been coming over the weekends, we’re working on improving that so you get them m…
- Weekly Update #20 (v0.1.20.3) - Tons of Fixes & Improvements - 19 January 2026
Hello everyone,This week’s update brings a lot of new fixes and improvements. Sorry for not releasing it during the weekend, but sometimes we encounter unexpected issues, and we don’t want to release a build without properly fixing them.Please make sure you are running version v0.1.20.3.Stutter Fix (not confirmed yet)We saw reports on Steam Discussions and Discord that since v0.1.19, the game was stuttering from time to time during races.We believe we have found the issue that was causing this during races and other modes. (To our knowledge, Time Trials should not have any freezes during gameplay.)We are not 100% sure that this fixes the issue for everyone, so if you had this problem before, please let us know in the comments. Make sure you are using v0.1.20.3 when testing.ModsFixed hot reload 1-second delayFixed config generation stuck bugPresetsFixed vanilla version of new presets not…
- 2026 is here! Let’s make this the year of TK2! Weekly Update #19 (v0.1.19.6) - 15 January 2026
Hello everyone,2026 is officially here, and this is the year we’re pushing The Karters 2 toward Full Release on PC and Consoles! 🎉Our top priority right now is bug fixing and performance improvements to finally address the most important issues raised by the community. As you can see in this devlog, we’ve already made strong progress to kick off the year on the right foot.TeamAt the moment, there are two programmers actively working on the game:Sebastian (me)Vipek (Jakub)On top of that, Kami (our Community Manager) Kami has been a massive help with testing, bug fixing, and general improvements. Thanks to this teamwork, we’re getting closer to the point where we can shift more focus toward new and exciting features, such as Tournaments and other long-awaited additions.We’re also happy to share that Basia (co-director)Is partially back on the project and is currently supporting the team…
- Weekly Update #18 (v0.1.18.0) - VO for all racers FIXED & More Lobby Options! - 20 December 2025
Hello everyone!🎤 Voice-Over for All Racers — FIXED!Last week we introduced voice-over (VO) for all players during races… and unfortunately had to roll it back shortly after 😞 The issue was that modded characters’ audio settings weren’t updating correctly, and we spent several days trying to solve it without requiring modders to update their existing mods.I’m happy to say we’ve successfully fixed the problem and no changes are required to existing mods, and the feature is now fully working in this build! 🎉 Huge thanks to @Kami, our community manager, who helped fine-tune this feature and did a lot of testing to make sure everything works as expected.🧑🤝🧑 More Lobby OptionsThis build includes many lobby improvements, plus a super cool new feature that lets you:View other players’ Steam profilesSend and receive friend requests directly inside the lobby! 📋 Full Changelog(Vipek — our…
- Weekly Update #17 (v0.1.17.0) - Lobby CPU preset selection & VO for all racers! - 16 December 2025
Hello everyone!This week’s update brings something many of you have been asking for, and we’re excited to finally share it. As always, let us know what you think in the comments, and if you’re enjoying the game, we’d really appreciate a Steam review! ❤️🚀Lobby Player Management & CPU Preset SelectionThis feature has been requested many times, and we’re happy to announce that you can now select a customization preset for CPU racers in your lobby.You can now assign any preset you’ve already created to CPU racers, and yes, you can do that for each CPU!How it worksIn the lobby, you’ll find a new PLAYERS tab. From there, you can:Navigate between player slotsPress Enter to open the ≡ menuManage presets (SP), roles, and social options for each player (Online)Single-Player OptionsSelect Customization Preset for each player... or use Random Preset to change the CPU without pickingOnline OptionsK…
- Weekly Update #16 (v0.1.16.1) - Track & Preset Groups Now in the Lobby! - 7 December 2025
Hello Everyone! This week update we focused on improving the lobby experience, UI behavior, and overall polish. Here’s what’s new:✅ AddedAdded track groups to the lobby.Added customization presets groups to the lobby.Added confirmation for reordering via Select (controller) or T (keyboard) - you can now enter and exit this state with a single button.❌ RemovedRemoved automatic map selection on hover when Cup Mode is off; selections must now be confirmed manually.Removed automatic map selection after sorting in the lobby; it now moves to the first track instead.🎨 AdjustedImproved lighting in lobby preset previews.Updated preset preview sizes in the lobby.Refined soft masks for lobby previews.Adjusted track screen behavior when returning from the lobby with a different game mode than when it was entered.🛠 FixedFixed UI becoming unresponsive when clicking two arrows at once during group r…
- Weekly Update #15 (v0.1.15.1) - New Menu Lighting & Built-In Groups Reorder - 1 December 2025
Hey everyone,This week’s update is a smaller one, focused mainly on quality-of-life improvements. While the changes may be subtle, they’re all things we believe meaningfully improve the overall experience. We hope you enjoy them!New Lighting for In-Menu Kart & CharacterWe’ve wanted to refresh the lighting for your kart and character preview in the Main Menu for quite a while. This week, it finally landed! The new, more realistic lighting gives your setup a much nicer presentation, and we’re pretty happy with how it turned out.Reordering Built-In GroupsLast week we introduced the ability to reorder your custom race track groups in the Main Menu. This week, we’ve expanded that feature to built-in groups as well! Now you can fully customize the order of all your groups and organize your favorite tracks exactly how you like.Other ImprovementsAdjusted “Create New” group behavior - it now aut…