- Roadmap for Part 2 Story - 30 May 2023
Hello! This is Captain Bae, who is working hard to create a new game! It's already been 3 months since Fantasia was released. The second half of the story will soon be completed, and we want to complete Fantasia. 1. New stages, monsters and bosses 2. Boss patterning 3. Add new characters 4. New Content Gemstone. (The items and images currently entered are under development and may differ slightly from the image contents after the update.) 1. New stage, monster, boss -> A total of 5 stages from stage 7 to stage 12 will be added, and the full-fledged Planet Eater will begin to move. From stage 7, all monsters become stronger, and gimmick-type monsters directly influenced by Planet Eater will appear and harass players, so please be careful! 2. Boss patterning ->New boss monsters that appear from stage 7 will have a pattern for each physical strength, unlike the bosses in the early stages,…
- 2023-05-29 Update - 28 May 2023
Hello, this is Captain Bae! Sorry to see you after 2 months. It's not different that there are fewer announcements, but the story work in the second half is almost finished. Tomorrow, May 30th, a notice will be posted about what will be added later and what special agents will be released. We would like to express our sincere thanks to the players who are still enjoying Part 1 or new players, and please defeat the new monsters and new boss monsters threatening the planet Fantasia! See you in the preview for the second half of the update on May 30th!
- 2023-03-27 Update - 27 March 2023
Hello! This is Captain Bae, the developer. Today is the last update of Part 1! As mentioned before, we would like to inform you of the development status by revealing a brief roadmap for the 2nd part 7-12 region update currently under development in April. After clearing the 1st round, the account is initialized and every time the 2nd round starts, the skippable part of the story has been changed so that it can be skipped from the 1st round. -> There are many people who want to quickly skip through the story and play the game, so it has been modified so that skipping is possible from the first playthrough. We will continue to fix and upload additional bugs that are found later! Part 2 also adds various monsters, special gimmicks, and final boss raids, so please look forward to it!
- 2023-03-06 Update - 6 March 2023
Hello! This is Captain Bae of Endev. We always appreciate the players who enjoy our game, and we will post updates this week. There are some minor changes from the existing tutorial. It often happens that notifications about gathering all the three pieces by stage, unit management, and notifications by each area are skipped before they are even shown due to the mouse flick. Therefore, since the tutorial was modified based on the 1-4 stage and 2-1 stage tutorials, it has now been changed so that you can check all the tutorial contents once and pass them when you want. Currently, we are concentrating on developing stages 7-12 in the second half. After March 30th, the second half road map will be released and will be officially released when all stages are completed. Players' comments and interest are a great help to the developers! We look forward to your love.
- 2023-02-27 Update - 27 February 2023
Hello! This is the update that goes into effect today! 1. Hard 3 ghost respawn 0.2 seconds -> changed to 0.5 seconds. -> It was summoned separately from the monster summoned by the giant bomb boss, so it did not cause much difficulty for the players, so the summoning cycle was delayed a bit. 2. Hard 1 hell stage boss active cooldown has been lowered from 5 to 6 seconds. -> Hellchang Boss's active attack was applied too quickly and it was difficult to properly attack, so I lowered it by 1 second, lowering the time players can attack by 1 second. 3. Bzart flat hit sound has been added. 4. Sylvia's melee normal hit sound has been added. 5. Stage 6-4 Annabella waiting time and moving forward has been increased from 45 to 52 seconds. ->Anabella's boss rushes at the player alone and dies in an instant. Adjustments have been made to create a situation where the boss attacks the players in conj…
- 2023-02-21 Update - 21 February 2023
Hello! While I was currently working on the second half of the story, there was a problem that needed to be fixed urgently, so I posted an update. We are very sorry to the players who are enjoying the game. 1. It was discovered that the game was not defeated properly when the giant bomb boss self-destructed in hard mode, and it has been fixed. 2. 6-4 Anabella's health and focused attack display size has been increased to make them more visible. 3. It was discovered and corrected that the contents were not displayed when Pandora reached level 50. 4. Some Pandora UI were not displayed properly, so it has been fixed. :Critical hit -> Critical hit chance We apologize for any inconvenience you may have experienced while playing the game. For those of you who have strategies and questions about playing the game, Captain Bae is broadcasting on Twitch and when you search for Fantasya after 10:0…
- 2023-02-13 Update - 13 February 2023
Hello! This is Captain Mr.Bae. It's been a week and we're so thankful that so many of our players are playing our game more than they thought! These are the updates and bugs that will be applied this week. 1. The cooldown of the active skill used by the Stage 5 Megaphone Ghost is reduced from 10 seconds to 7 seconds. -> In stage 5, the cycle of megaphone ghosts casting active skills on agents was long, so there was a situation where they cleared the stage quickly. Compared to the early stages, the difference in difficulty was not large, so we upgraded it to activate more active skills quickly. 2. Slightly increased the attack power of the 5th stage basic monster, The Ugly Ghost. -> Ghosts appearing as basic ranged monsters in Stage 5 are difficult to reduce their physical strength even if many groups attack objects in the sub-stage, and considering the fact that they do not damage agent…
- 2023-02-06 Update - 6 February 2023
At the same time as the first release, thanks to more players than expected, it is a great help in working! If you have any bugs or problems with the game while playing the game, I would appreciate it if you would actively send comments and e-mails! 1. In Pandora, an inconsistency in the output of the result window was found and corrected. It has been corrected because there was a point where the production that originally occurred when going from 9 to 10 units per level occurred when going from 8 to 9. 2. Increased the scroll wheel speed for reading each character's profile in Unit Management. It is a part that can be seen in detail by pulling the profile with the mouse point as well as the wheel of the mouse, but it is judged that the majority of people use the mouse wheel to scroll through, so the speed of turning the mouse wheel has been increased. 3. If you want to enjoy the game a…
- Greetings from new developer N-dev - 30 January 2023
I'm Captain Bae of N-dev, a new game developer! In line with the new year of 2023, we have released Fantasia, the first work to make various indie games, or games of other genres, although it is insufficient. Although you may see some shortcomings, I would like to continue improving by receiving a lot of feedback by opening a community listed on Steam and a discord to be added later. It is Endev's goal to create many games that can be enjoyed by many people around the world at an affordable price. Thank you for your interest and feedback!