Backrooms Rec. news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players5 · 24 September 2026 - 22:04:08 UTC
- SteamPulse tracked peak1,509
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score69% positive
- Total reviews1,721
- Release dateMar 6, 2024
- DeveloperLiminal Logic
- PublisherLiminal Logic
Genres: Action, Adventure, Indie, Early Access
Company pages: Developer: Liminal LogicPublisher: Liminal Logic
Backrooms Rec. Steam news
Backrooms Rec. news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Optimisation & Improvement Update - 20 June 2026
Level Optimisation & Improvement Level FUN: Various optimization improvements. Prison: Performance optimizations along with several visual reworks. Level 150: Various optimization improvements. VOIP The VOIP muffle effect is now disabled by default. You can re-enable it at any time from the lobby settings if you prefer the immersive audio effect.
- Minor Update - 14 June 2026
Changes & Improvements Changed the default Anti-Aliasing setting to None. Added new Anti-Aliasing options: None, FXAA, and TSR. This allows players with lower-end PCs to achieve better performance. You can also experiment with the Anti-Aliasing settings and Resolution Scale to create a more pixelated, VHS-style visual effect if that's your thing :) The Anti-Aliasing options will continue to evolve, with DLSS support planned for a future update. Bug Fixes Fixed an issue where Stamina regeneration could become permanently locked. Fixed connection issues affecting some players.
- Minor Update - 10 June 2026
Small material fixes and improvements throughout the game. Fixed material issues in the Level Editor startup area. Fixed the Poolroom water shader in Found Footage.
- Minor Performance Update - 8 June 2026
Switched back to Temporal Super Resolution (TSR) as the default anti-aliasing method to improve image quality while maintaining solid performance. Added a new Resolution Scale option in the graphics settings. Players can now adjust the internal rendering resolution to better match their hardware and achieve the best balance between visual quality and performance. Made several minor lighting adjustments and optimizations to improve overall performance across different system configurations. Two new multiplayer levels are coming soon! Stay tuned for more details and upcoming updates.
- Minor Update - 6 June 2026
Reintroduced the gamma adjustment option following requests from several players. This setting is now available again to improve visual comfort and overall gameplay experience for some players.
- Minor Update - 5 June 2026
Improvements Re-enabled the intro map. Added DirectX 12 shader precompilation support at startup to reduce gameplay stuttering and shader compilation hitches. Fixes Fixed Lumen auto-detection on low-end PCs, ensuring the appropriate alternative lighting method is selected when Lumen is not supported. Fixed Lumen Software Ray Tracing support for graphics cards limited to Shader Model 5 (including devices such as Steam Deck). Fixed a missing body camera effect in Level Fun. Fixed the water electricity shader in the Found Footage Poolroom and Prison areas.
- Minor Update - 3 June 2026
Patch Notes Fixes Fixed an issue where solo door interactions could behave incorrectly in Found Footage mode. Fixed a player rotation issue inside Level 0. Fixed Player Name text rotation when a player was upside down. Fixed multiple shader-related issues. Fixed an issue where walking in water in Found Footage mode produced no sound. Improvements Updated the lighting method to improve overall performance.
- Minor Update - 26 May 2026
Solo exploration has been fully reimplemented for single-player Fixed a bug where Escape Mode achievements could unlock incorrectly Improved crouch responsiveness on the client side in high-latency environments
- Minor Update - 25 May 2026
- Fixed a bug blocking keyboard input on the drone in Level 0 multiplayer
- New Found Footage for Solo Mode - 22 May 2026
I’ve just added a new found footage segment to the game. It’s fairly short, but it should help expand the solo experience a bit and add more atmosphere overall. As always, feel free to share your feedback after trying it!
- Beta VR Multiplayer Update - 19 May 2026
New Content VR Multiplayer Mod support is now available in beta! Bug Fixes & Improvements Fixed a softlock issue that could occur when someone pressed the button after opening the inside train in Level 150. Improved player skin texture resolution. Fixed locked keybind buttons in the Options menu.
- Minor Update - 12 May 2026
Language Support Language support has been updated. Escape Modes – Map Selection You can now select Escape Mode maps with size settings, similar to the older version of the game. This brings back a more flexible and customizable map selection experience.
- Minor Update - Infinite garden - 8 May 2026
Fixed an issue where one valve was not working as intended. Fixed an issue where players could not continue to the next level at the end of Infinite Garden.
- Minor update - 6 May 2026
Improvements Made small lighting tweaks and optimizations in the Fun level. Fixes Fixed blurry textures on the player skin selection model. Fixed server names and ping not displaying correctly in the server list. Fixed the Level 150 door opening not replicating correctly for clients.
- Update - Player skin selection v1 for multiplayer mode - 5 May 2026
New Features Added a new objective system in multiplayer to better guide players through progression. Added Player Skin Selection v1 for multiplayer mode. Added a new player skin with multiple color variations. Improvements Improved item interaction message readability by disabling depth rendering. Increased lighting in the Fun level. Made minor adjustments to the first multiplayer threshold in preparation for a future update featuring a recreation of the real KV-31 room. Added a large portion of missing translations. Fixes Getting killed by a defibrillator now correctly makes players explode. Fixed several floating lights.
- Minor Update - 27 April 2026
Translations have been reintegrated. VR Solo mode has been re-enabled and improved. Some interaction tweaks. Fixed a checkpoint bug on story levels in Custom Lobby mode.
- Level 150 - Minor Update - 21 April 2026
Fix Level 150 few generation bugs Fix Level Fun few generation bugs
- Minor Update - 20 April 2026
- Fix game crash when changing some option in-game
- Minor update - 20 April 2026
Bug Fixes Fixed a travel bug that sent players to an old version of Level 150 Fixed a save issue on Level 150 Improvements Improved readability and navigation in the labyrinth section of the Poolroom Solo Found Footage level Increased level thumbnail size in the lobby game settings Added all game maps to the selection menu in Lobby Custom Mode
- Update Notes - New Version Available - 17 April 2026
Hello everyone, A new update is now available. This patch is focused on testing major improvements, reworks, optimizations, and bug fixes to improve the overall experience in both solo and multiplayer. - Performance and Optimization - Complete Lighting System Rework The game's lighting system has been fully reworked. More consistent visuals. Reduced noise and better atmosphere. Improved compatibility with older generation graphics cards that do not support Lumen. - Global Optimization Improved overall game performance. Optimizations for both solo and multiplayer maps. Better stability. Smoother gameplay. Improved loading performance. - Multiplayer and Network - Connection System Rework Network systems have been reworked for better stability and smoother sessions. - Global VOIP Improvements Improved voice communication quality and reliability. - Multiplayer Camera Rework Camera redesigne…
Patch notes and updates
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