- 2.1.1 Patch - Belarusian language now live! - 22 August 2026
Hello, We are pleased to announce FACEMINER is now available to play in Belarusian. A small bug impacting offset prices has also been fixed.Вітаем! Thank you for playing. More updates soon.
- FACEMINER is now playable in Turkish + some achievement stability improvements - 29 July 2026
Değerli Sunucu Sahipleri,As promised in the previous localization update, we are pleased to announce that FACEMINER is now available to play in Turkish! Some stability improvements have also been made to achievement unlocks, with strengthened detection logic and a re-check every time the game is started. If any are still acting strangely for you, please do let me know.(Also, did I mention that our new game comes out next week?) Thank you for playing - and welcome, new players!
- Localization Update! Play FACEMINER in Korean, Italian & Traditional Chinese - 8 July 2026
In keeping with our 2026 globalization strategy, we are pleased to announce that FACEMINER is now available to play in 3 new languages: Korean, Italian, and Traditional Chinese. Expect Turkish soon, too. Thank you for playing - and welcome, new players!
- FACEMINER is in the InterfaceX Sale! - 27 April 2026
If you like 'screens on screens' -- Fake OS games which simulate a physical device (desktop, phone, browser, console, etc.) -- you can check it out here. There's over 150 games on sale, including the likes of SIMULACRA, Hypnospace Outlaw, Her Story, and... FACEMINER, which is currently 50% off. Enjoy!
- FACEMINER is 50% off for The Earth Appreciation Festival! - 17 April 2026
Hello, Pleased to announce that FACEMINER is now 50% off as part of The Earth Appreciation Festival! The festival has two recurring themes: "Nature", and "Eco-dystopian", with this one sitting firmly in the latter. We'll be donating a portion of sales to the Official Charity Partner of the sale, Cool Earth, to repent for our sins. See you in the mines.
- It’s Version 2.2.0 Time - 14 March 2026
Hello!Version 2.2.0 of FACEMINER is now live. It has some big changes under the hood, and some smaller ones on top of it.The big change under the hood:You might or might not know that FACEMINER is secretly a web app. It's all built using a framework called Vue 2. Vue 2 hit its end of life back in 2023, and I've been putting off updating it ever since. One year post-launch, it felt like now was the time to do it. Many breaking changes and bugfixes later, the game should now hopefully (hopefully!) run a little bit smoother, and maybe more importantly, be easier to maintain long into the future. If you run into anything that doesn't look right, or changes that seem unintentional... They probably are, so please let me know.Endless Casual!For those who want to chill in the OS and not worry too much about losing, there’s a mode for that now. No more BSODs/negative balances/overheating. As wit…
- The "FACEMINER has been out for a year" sale is now live - 6 March 2026
FACEMINER has now been out for a year! So we're doing a little sale to celebrate. More updates soon, but for now, enjoy FACEMINER at a discounted price.
- 2.1.0 Mini Update - 22 December 2025
2.1.0 Mini UpdateHello!A mix of minor bugfixes & features here, mostly related to the recent Endless Expanded mode and VR functionality. Thank you to all who suggested these.Endless Mode: — Cameras can now be purchased in bulk, to save you some clicking. Buy them in batches of 1, 10, or 100.— Custom harvesting sell intervals: you can now pick how often to sell harvested data in the Surveillance manager.— Nuclear Reactors now show up in the 3D visualiser— $ figures in the hardware monitor and marketplace now show their full formatted value on hover, to make it a little easier to read those very big numbers.— Small tweaks to dark mode to make it more legible.VR:— Passthrough is now available! You can enable it in the settings menu, if you have a compatible headset. — You can now customise the tilt angle of the controller in the settings menuBugfixes:— Fix bug where pausing would allow the…
- 2.0.2 Minor Patch - 8 December 2025
Hello!It seems that people are enjoying the latest update, which is great to see.Some minor issues have popped up; fresh batch of fixes below.Endless Expanded Bugfixes & Improvements New and improved dark mode (previously this mode was just inverting the UI, which caused a few visual hiccups; all should now be resolved)Keygen 4k positioning fix (now displays correctly on higher resolution screens)Fixed dataset reroll timers (rerolling now correctly resets countdown timers to their max values)Emergency Stabilization upgrade now stabilized (protects you from crashes/meltdowns that are already in progress)More fallback text (now can easily see when unlocks are fully maxed out in the marketplace)A couple of localization fixes (one or two weren't plugged in right) VR Bugfixes & Improvements Controller angle adjustment (you can now edit the controller tilt to match the controller you are usin…
- FACEMINER Major Update - New Endless Mode & 3D VR Mode - 5 December 2025
Hello!FACEMINER hits 2.0.0Very pleased to announce FACEMINER has been bumped to version to 2.0.0, and with this comes two new gameplay modes:Endless ExpandedNew Endless mode! We think it's better than the old Endless mode. It features 10+ new unlocks (including big hitters such Overclock, Thermal Suppression, the Overdrive Module, Solar Optimizer, and more), and a new Model Collapse meter which is tied to a (lite) prestige mechanic. We hope you like it.VR!FACEMINER is now playable in VR. This is a pretty lightweight beta, optimized to run on lower-powered devices -- but if you've ever wanted to mine faces in full 360°, now you can.More NewsBundlesFACEMINER is now part of 4 exciting bundles, including the hit Military Incremental Complex, the very cool Idea Fix, and more. New Game!We're working on a new game! It's quite different to this game, but also a bit the same. It's called Pigeon:…
- We're working on a new game! - 20 September 2025
We're working on a new game! It's called 'Pigeon: A Love Story' and you play as a pigeon looking for your soulmate in a true-to-scale city. Think of it as a hardcore casual game. You can find the trailer, and even wishlist it, on its brand new Steam page: Development on FACEMINER will continue; we have a couple of fun updates planned here, so watch this space. And if you like the sound of the Pigeon game, now you can watch that space, too.Thank you for the support so far.
- It has been 6 months since launch! Let's do 30% off. - 12 September 2025
Hello,FACEMINER is 30% off for the next couple of weeks to celebrate 6 months since launch!In fact, time has flown by so fast that I completely missed the actual anniversary. It's been closer to 6.5 months, but that feels close enough that we can still celebrate with a little discount. Thank you for your interest in the game: excited for what comes next.
- 1.5: Some small QoL Tweaks - 3 September 2025
Hello! A small updated today featuring a few recent requests. - Window reset button! This can be accessed through the taskbar menu. It will instantly reset all window placements to the default positions. Useful if a window has gone out of view. Nice to finally have this in. - Number truncation. In endless mode, super big numbers will now get shortened (ie $10500000000 now will show as $10.5b). Easier to read, and prevents some UI glitches that were happening. - A new option to lock the hovered-over states in the hardware monitor, so you can always see the surplus/deficit values. The toggle can be found in Billing Breakdown. - Small updates to the Brazilian Portuguese translation, including achievement localization, with thanks to Acanixz! That's all for now, but there are some exciting updates in the pipeline which I look forward to sharing. Thank you for playing!
- 1.41: Mini patch for cameras, and the Polish game price - 20 August 2025
Hello! Just a small update today. Inspired by the following bug report, I've now updated FaceFinder Cameras to unlock infinitely. Before, they had a hard cap that I incorrectly assumed people wouldn't reach. I should have known better! This should make Endless games a little bit more Endless (watch this space for more on that). I also pushed up a small manual decrease to the game price in Polish Zloty, as the auto-suggested price for Zloty had fallen out of line relative to the rest of the world due to currency fluctuations. Pleased to have fixed this one. Speak soon!
- FACEMINER is in the Short Games Showcase - And 25% Off - 4 August 2025
The Short Games Showcase is an event dedicated to celebrating short video games on Steam; those 1-4 hour wonders that you can blast through in one evening. We're pleased to announce that FACEMINER is in it! And is available at a 25% discount up until the end of the showcase. It runs from today (the 4th) up until the 11th of August. Enjoy.
- Trading Cards & Community Items Are Live - 23 July 2025
We are pleased to announce that as part of our Client Retention and Engagement Scheme, community items have been deployed for FACEMINER. This includes six trading cards, badges, and some other points shop artefacts, too. We hope you enjoy the windfall -- thank you, as always, for playing.
- 1.4 Optimization Update + FACEMINER IRL - 16 July 2025
Hello!A few things today:Patch Notes The latest version of FACEMINER is now live, which has the following changes: Game size reduction! Through a mixture of optimizing audio/images/model files, and removing some unused assets, the game file size has been reduced by 30-40%, depending on your platform. As well as freeing up some disk space, this should give a little performance boost generally. Thank you to qwertyyyyyyy for kickstarting this and providing a very useful FFmpeg script, among other things.New FPS limiter option in the settings menu which caps the FPS at 60FPS, for those who the game was already running a little bit too well.Tweaks to make achievements more robust, including fix for bug where some cats would not trigger the CATMINER achievement. Unacceptable.Tweaks to tutorial language, based on some IRL playtesting observations (see below)Other stuff: Fix BSOD text in Japane…
- FACEMINER is 25% off for the Steam Summer Sale - 28 June 2025
Hello! FACEMINER has been been hit hard by the Steam Sale that's been going around (-25%), but hope we to recover in short order (about 2 weeks). If you do not have the game yet but are curious about it, this is the lowest price it has been so far. If you do already have the game, I'm sorry you had to see this. Thank you as always.
- French and Polish Localization Now Live! - 26 June 2025
Hello!A quick globalization strategy update for our international stakeholders: we are excited to announce that FACEMINER is now available to play in French and Polish, which brings us to 9 languages total. After updating, they should now be available to select in the settings menu. The pool of FACEMINER agents grows stronger and more multilingual by the day.Thank you for playing!
- 1.2.2: Endless Mode Bugfix - 5 June 2025
Hello, Patch note regulars will be aware of the persistent multiheaded bug where Endless mode numbers would suddenly explode when loading saved sessions. Thanks to those who sent their saves over, I've been able to consistently reproduce it and figure out what the problem was. When players either completed the game or quit via pause menu, then immediately started an Endless mode game, a specific once-per-second interval which calculates the current processing power used would persist from the previous game in the background, bleeding into later sessions. Depending on how the timing landed, this either made no difference, or, if you were unlucky, this legacy interval would constantly overwrite the "current click speed" stat with 0 in your new game, suppressing the true processing power usage stats until the session was quit then loaded up again... causing an otherworldly spike. This was…