SPSTEAMPULSELIVE ANALYTICS
Serious Sam Classics: Revolution

Serious Sam Classics: Revolution Steam metadata

Croteam, Alligator Pit | Aug 30, 2019 | game

Released

15players observed · 22 September 2026 - 00:25:17 UTC

ActionIndieFPSClassicShooterSteam Store

  • Latest observed players15 · 22 September 2026 - 00:25:17 UTC
  • SteamPulse tracked peak173
  • Units sold (VGI)128,000
  • Revenue (VGI)$721,000
  • Review score90% positive

Serious Sam Classics: Revolution metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players15 · 22 September 2026 - 00:25:17 UTC
  • SteamPulse tracked peak173
  • Units sold (VGI)128,000
  • Revenue (VGI)$721,000
  • Review score90% positive
  • Total reviews3,749
  • Release dateAug 30, 2019
  • DeveloperCroteam, Alligator Pit
  • PublisherDevolver Digital

Genres: Action, Indie

Company pages: Developer: Croteam, Alligator PitPublisher: Devolver Digital

Top Steam chartsTop 100 gamesGame directorySteam Store page

Serious Sam Classics: Revolution Steam metadata

Serious Sam Classics: Revolution metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/227780/metadata
Steam Storehttps://store.steampowered.com/app/227780/
Steam Communityhttps://steamcommunity.com/app/227780
PCGamingWiki search
IGDB searchSearch IGDB for Serious Sam Classics: Revolution

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 3,380 positive, 369 negative

Price and discount

$0.99 (90% off from $9.99)

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen, Steam Achievements, Steam Workshop

Achievements

42

Platform releases
  • Steam 30 April 2014

Latest Steam announcements

  • Serious Sam Revolution Update 1.03 - 20 February 2020

    Hi all! As promised earlier this week, we're updating Serious Sam Classics: Revolution with some relatively small, but very important changes. Namely, Revolution is now available with full Russian localization, including all in-game text and achievements. A huge shout-out to the members of our community, as without them this would have never happened. We love you all! The second part of the update has sorted out the issues which prevented some players from unlocking achievements. All achievements should now be in working order in singleplayer and multiplayer. A small note, updating the game will override your saved progress, and you will have to start fresh. This is an unfortunate limitation of the old engine and is unavoidable in situations like this. If you are not keen on starting over, you can choose to stick with the current version of the game for good. To do that, please right-cl…

  • Serious Sam: Revolution Update Incoming - 17 February 2020

    Hi all! This Thursday we will be releasing a small update to Revolution. With this update, players should no longer have issues with unlocking achievements, and the game will be getting full Russian localization. The update is currently available in Open Beta. You can download it by right-clicking on Revolution in your library, going to the "betas" tab, and selecting "publicbeta" from the drop-down menu. Please keep in mind that updating the game will override your saved progress, and you will have to start fresh. This is an unfortunate limitation of the old engine and is unavoidable in situations like this. If you are not keen on starting over, you can choose to stick with the current version of the game for good. To do that, please right-click on Revolution in your library, go to the "betas" tab, and select "revo-1.02" from the drop-down menu. This will also stop the game from updatin…

  • Serious Sam Revolution Update 1.02 - 3 October 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33025992%2Fa5af9969dd30529657179846636d219d0ea64682.jpg Hi everyone! I can’t believe it’s been a month already, but we’ve been hard at it, trying to make Revolution into what it was meant to be at first. We were all over your reports and feedback, fixing, readjusting, rebalancing and expanding in the meantime. Our main focus was fixing game-breaking issues as well as the Workshop issue that came up, as we love seeing your mods shine. This was sorted out, so please make magic happen, we can’t wait to check all your custom stuff out. This update also takes care of the leaderboard issues with survival levels, as well as many smaller issues with Netricsa, collision, textures and such. More detailed update notes can be found below. Stay Serious! - Danny, on behalf of Croteam. General changes Workshop items will now show up prop…

  • Serious Sam Classics: Revolution v 1.01 - 3 September 2019

    Hey folks, thank you to everyone who jumped back in Revolution over the past couple of days and thanks for all the feedback you have shared across our channels. We've just updated the game with additional changes, looking to balance the game further. Here's a rough changelog: - fixed missing spawns on several levels throughout the game - fixed several issues that prevented progression in some cases on Bright Island - various tweaks and rebalances to fights across all difficulties based on community feedback - many smaller bug and glitch fixes across the board We'll be making patches like this in the weeks to come, so please share all your additional feedback and concerns here on Steam forums. We're watching in a totally non-creepy way. Cheers, Danny on behalf of Croteam.

  • Serious Sam Classics: Revolution is finally out of Steam Early Access - 2 September 2019

    The goofy run-and-gun FPS Serious Sam: The First Encounter was released in 2001, setting Croatian developer Croteam off on a trajectory that would eventually lead it to talkative philosophy puzzler The Talos Principle . (I'm not sure how that happened either.) It was really good, and spawned a number of sequels that followed no particular numerical or chronological order: The First Encounter was followed by The Second Encounter, after which came Serious Sam 2, then HD versions of the Encounter games, but not Serious Sam 2, because it kind of sucked.  A fan-made update of the first two games called Serious Sam Classics: Revolution launched on Steam Early Access more than five years ago, but the project went dormant near the end of 2016; development team Alligator Pit said that the long silence was due to "life happening." But it was recently brought back to life by Croteam, whi…

  • Serious Sam Classics: Revolution is out of Early Access! - 30 August 2019

    Happy days! Serious Sam Classics: Revolution is out in the wild as a fully released game, and we're celebrating with a huge discount! You saw this coming, let's be honest, as we have recently announced Croteam will help to get this project through the door. Serious Sam Classics: Revolution is now THE best way to enjoy Classic old-school Serious Sam games, improved and expanded upon with many often requested changes, tweaks, and fixes, as well as a brand new original campaign - Bright Island. The game features 8 new maps, on top of those available in the originals, and some brand new achievements. We mustn't forget the workshop support, so get in and showcase your modding skills. We can't wait to see what your imagination will spawn. Huge thanks and congrats to everyone Alligator Pit and everyone else involved with this project over the past couple of years. Big cheers from Croteam! http…

  • Serious Sam Classics: Revolution Status Update - 26 August 2019

    Hi Everyone! We bet this comes as kind of a shocker to some of you, but we’ve been lurking from the shadows for some time, looking to revive Revolution properly. That’s right, the project hasn’t been abandoned. Instead, it was “on ice” for a while due to life happening to Alligator Pit dev team. This is, after all, a fan project that was developed on top of the original Serious Sam Classics. With that being said, we have always been eager to get Serious Sam Classics: Revolution through the EA door, and the time is almost right. The development has been kickstarted recently and we have made some huge steps forward. Anyhow, we’re almost ready to wrap it up and will do so by the end of the week. Before we do, however, we have decided to test the waters with an open beta available to everyone. To play it, simply right click on the game in your Steam library > properties > betas > and select…

  • AP_3381 is now live! - 19 December 2016

    First of all, Happy Holidays from all of us at Alligator Pit! From today until the 31st, everyone will have Santa hats on their player characters. Have fun! Now using the new SteamUGC API for Steam Workshop. This should speed up the Workshop process a lot. The downloading of workshop items is now handled by Steam instead of the game, which means you don't need to wait for the game to download all of your subscribed items, and you're no longer required to restart the game. (NOTE: In our testing, when starting this version for the first time, you will have to restart the game at least once for your existing subscribed workshop items to "convert" to Steam's new format. This is only required once!) Added a scrapped map from The First Encounter: Classic Hole! Added new Classic First Encounter and Classic Warped HUD themes, including an additional uncolored classic theme. Fixed minor HUD issu…

  • AP_3381 is now live! - 19 December 2016

    First of all, Happy Holidays from all of us at Alligator Pit! From today until the 31st, everyone will have Santa hats on their player characters. Have fun! Now using the new SteamUGC API for Steam Workshop. This should speed up the Workshop process a lot. The downloading of workshop items is now handled by Steam instead of the game, which means you don't need to wait for the game to download all of your subscribed items, and you're no longer required to restart the game. (NOTE: In our testing, when starting this version for the first time, you will have to restart the game at least once for your existing subscribed workshop items to "convert" to Steam's new format. This is only required once!) Added a scrapped map from The First Encounter: Classic Hole! Added new Classic First Encounter and Classic Warped HUD themes, including an additional uncolored classic theme. Fixed minor HUD issu…

  • AP_3338 is now live! - 24 October 2016

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F4306939%2Fc9668812a40d299ef03d56d2dd96dac5a340ab07.png Thanks to everyone for their feedback and reports, here are the latest changes: Added a new survival map: Dimensions Neon! Added a few new versus maps: Memphis Almarkazia, Sankta Nokto, and Metalic Station! Added a unique random seed to every match, this adds a little bit more randomization to some levels. Added blue and yellow blood types. Added a bunch of level backgrounds and updated a bunch of level thumbnails to bigger sizes. Updated some levels to look better. Updated weapon models for Tommygun and Flamethrower to include hands in first person view. Reduced cannonball resistance for big beasts. Fixed Workshop items sometimes not downloading correctly. (Especially with a large number of mods) Fixed issue with achievements sometimes not unlocking. Fixed a problem w…

  • AP_3338 is now live! - 24 October 2016

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F4306939%2Fc9668812a40d299ef03d56d2dd96dac5a340ab07.png Thanks to everyone for their feedback and reports, here are the latest changes: Added a new survival map: Dimensions Neon! Added a few new versus maps: Memphis Almarkazia, Sankta Nokto, and Metalic Station! Added a unique random seed to every match, this adds a little bit more randomization to some levels. Added blue and yellow blood types. Added a bunch of level backgrounds and updated a bunch of level thumbnails to bigger sizes. Updated some levels to look better. Updated weapon models for Tommygun and Flamethrower to include hands in first person view. Reduced cannonball resistance for big beasts. Fixed Workshop items sometimes not downloading correctly. (Especially with a large number of mods) Fixed issue with achievements sometimes not unlocking. Fixed a problem w…

  • Serious Sammy is here! (AP_3216 is now live) - 25 June 2016

    https://4o4.nl/sammy_banner.png As you all know, Sam has a sister. And her name is Sammy. She's decided to take a detour through Egypt this time around and visit the Revolution as a new playable model in the game! It's summer! And you know what that means. That's right, extra protective wallets for the Steam summer sales. Revolution is on sale! Get it for yourself or your friends for 90% off! Added the Serious Sammy player model! Added a custom speed scalar to enemies in the editor. Added a Destroyer enemy for modding. Removed the libpng dependency, and added the ability to create textures from several more file formats. Fixed not all crosshairs showing in the options. Fixed Steam achievements and statistics not working most of the time since the last patch. Fixed missing shadows in lava caves in Land of the Damned. Fixed some issues with CCC, and added !ban command to CCC. Fixed the ti…

  • Serious Sammy is here! (AP_3216 is now live) - 25 June 2016

    https://4o4.nl/sammy_banner.png As you all know, Sam has a sister. And her name is Sammy. She's decided to take a detour through Egypt this time around and visit the Revolution as a new playable model in the game! It's summer! And you know what that means. That's right, extra protective wallets for the Steam summer sales. Revolution is on sale! Get it for yourself or your friends for 90% off! Added the Serious Sammy player model! Added a custom speed scalar to enemies in the editor. Added a Destroyer enemy for modding. Removed the libpng dependency, and added the ability to create textures from several more file formats. Fixed not all crosshairs showing in the options. Fixed Steam achievements and statistics not working most of the time since the last patch. Fixed missing shadows in lava caves in Land of the Damned. Fixed some issues with CCC, and added !ban command to CCC. Fixed the ti…

  • AP_3141 is now live! - 25 May 2016

    It's that time again, ladies and gentlemen! Time for an update. But not just any update! An update with a lot of fixes and features. We'd also like to tell you a little bit about ourselves. Who's Alligator Pit, really? What's changed since the last time we introduced ourselves to the community? Read more about it here, on our latest official blogpost! Talking about community contributors, we'd also like to showcase our brand new achievement icons! Check them out on Steam! They were made by this guy, check out his other stuff! Also, we created a brand new documentation website for information about dedicated servers, scripting, and more! Check it out at docs.samrev.com. This documentation can be contributed to on Github as well, so feel free to submit any pull requests if you have anything to add. Added a new mutator: Enemies Replacer. This randomly replaces enemies in any level with ran…

  • AP_3141 is now live! - 25 May 2016

    It's that time again, ladies and gentlemen! Time for an update. But not just any update! An update with a lot of fixes and features. We'd also like to tell you a little bit about ourselves. Who's Alligator Pit, really? What's changed since the last time we introduced ourselves to the community? Read more about it here, on our latest official blogpost! Talking about community contributors, we'd also like to showcase our brand new achievement icons! Check them out on Steam! They were made by this guy, check out his other stuff! Also, we created a brand new documentation website for information about dedicated servers, scripting, and more! Check it out at docs.samrev.com. This documentation can be contributed to on Github as well, so feel free to submit any pull requests if you have anything to add. Added a new mutator: Enemies Replacer. This randomly replaces enemies in any level with ran…

  • AP_2972 is now live! - 4 May 2016

    Aside from a recent ice skating incident here at Alligator Pit (imagine that, ice skating near a pit full of alligators), we managed to push another update to Steam without many wounded developers. That is a good thing! We might also have some Bright Island teasers in the near future, so stay tuned for that. Thanks to everyone who have reported bugs and suggestions on the bugreporter, via the forum, or directly to one of us in online deathmatch while you were destroying us with rocket launchers and shotguns. It's okay. We forgive you. So, let's get to the changes: Added a "Custom Message" editor property to enemies to give them custom Netricsa messages. Added a new biomech enemy type: "Spawner". Added a new beheaded enemy type: "Vaporwave". Added the ability to make custom crosshairs. The game will now list all crosshairs that it can find in the "Textures/Interface/Crosshairs" folder in…

  • AP_2972 is now live! - 4 May 2016

    Aside from a recent ice skating incident here at Alligator Pit (imagine that, ice skating near a pit full of alligators), we managed to push another update to Steam without many wounded developers. That is a good thing! We might also have some Bright Island teasers in the near future, so stay tuned for that. Thanks to everyone who have reported bugs and suggestions on the bugreporter, via the forum, or directly to one of us in online deathmatch while you were destroying us with rocket launchers and shotguns. It's okay. We forgive you. So, let's get to the changes: Added a "Custom Message" editor property to enemies to give them custom Netricsa messages. Added a new biomech enemy type: "Spawner". Added a new beheaded enemy type: "Vaporwave". Added the ability to make custom crosshairs. The game will now list all crosshairs that it can find in the "Textures/Interface/Crosshairs" folder in…

  • AP_2894 is now live! - 27 April 2016

    Another update for you. Please note that savegames made in the previous build will not work with this build (like usual - see the FAQ for more details). Also, for those who have been asking for it, we're in the process of testing multiplayer voting. Upgraded the tick rate from 30 to 40. (Experimental! Might avoid some off-by-one problems, but could also make some people's game more laggy. We're looking for feedback on this!) Added few more customizable properties to enemies, such as custom score and custom projectiles. Fixed a bug in Sacred Yards where the player would suddenly jump real high and die. Experimental fix for slowdown with lasergun and tommygun. Fixed autodownloader sometimes not downloading map dependencies. Fixed broken destructable models from the last patch. Fixed lighting in Tomb of Ramses. Fixed an issue with the resolution toggle in the video settings menu cycling th…

  • AP_2894 is now live! - 27 April 2016

    Another update for you. Please note that savegames made in the previous build will not work with this build (like usual - see the FAQ for more details). Also, for those who have been asking for it, we're in the process of testing multiplayer voting. Upgraded the tick rate from 30 to 40. (Experimental! Might avoid some off-by-one problems, but could also make some people's game more laggy. We're looking for feedback on this!) Added few more customizable properties to enemies, such as custom score and custom projectiles. Fixed a bug in Sacred Yards where the player would suddenly jump real high and die. Experimental fix for slowdown with lasergun and tommygun. Fixed autodownloader sometimes not downloading map dependencies. Fixed broken destructable models from the last patch. Fixed lighting in Tomb of Ramses. Fixed an issue with the resolution toggle in the video settings menu cycling th…

  • AP_2856 is now live! - 20 April 2016

    It's been a while. But with more time freeing up for us, more updates should be coming soon. For now, enjoy this update. :kingsam: Upped the game's tickrate from 20 to 30. This should make the game feel a lot smoother, but might introduce some weird things. So far we've fixed most issues, but let us know if there's something we missed. Added a bunch of plasma and mine ammo in the levels. Added hud_bShowEarlyAccess to hide the "Early Access Beta" text on the HUD. (For video or screenshot purposes.) Added a way to find enemy triggers that are not attached to anything. Enable wld_bDebugKills and start a level in-game to find these spawners. The RCon tool is now open source: https://github.com/AlligatorPit/RCon Changed the startup resolution to be windowed mode by default. Changed that only player 1 can control the menu in the case of gamepads. Changed the default maximum quick slots count…

Patch notes and updates

S.noRelease datePatch nameGID number
120 February 2020Serious Sam Revolution Update 1.032578811485592157393
23 September 2019Serious Sam Classics: Revolution v 1.012415540140474199339
319 December 2016AP_3381 is now live!3819571572130246551
424 October 2016AP_3338 is now live!3819571572130247944
525 June 2016Serious Sammy is here! (AP_3216 is now live)3819571572130249153
625 May 2016AP_3141 is now live!3819571572130250265
74 May 2016AP_2972 is now live!3819571572130251258
827 April 2016AP_2894 is now live!3819571572130252178
920 April 2016AP_2856 is now live!3819571572130253033
1019 April 2015AP_2786 is now live!3819571572130253857
1120 February 2015AP_2739 is now live3819571572130254701
1219 November 2014AP_2622 is now live3819571572130256974
1318 November 2014AP_2614 is now live3819571572130257696
1415 November 2014AP_2601 is now live!3819571572130258350

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID227780
Live current players15
SteamPulse tracked peak173
Live count (today's peak floor)15
Price$0.99 (90% off from $9.99)
Free to playNo
Discount90%
Original price USD$9.99
Current price USD$0.99
Release dateAug 30, 2019
DeveloperCroteam, Alligator Pit
PublisherDevolver Digital
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent90%
Positive reviews3,380
Negative reviews369
Total reviews3,749
Steam recommendations3,289
Achievements42
Average playtime forever1,644 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/227780/

Short description

Serious Sam is a high-adrenaline arcade-action shooter heavily focused on frantic action. In a world where cyberpunk meets fantasy-fiction and advanced technology is mixed with black magic and psycho-powers, Sam travels through four beautiful worlds, confronting countless foes on his way to Mental's base.

About this game

Serious Sam Classics: Revolution is a unified version of the Croteam's original Serious Sam Classic: The First Encounter and Serious Sam Classic: The Second Encounter experiences. The game started to be redesigned by Alligator Pit, an indie development team made of Serious Sam fans with support from Croteam, but it was “on ice” for a while due to life happening to Alligator Pit team, so recently Croteam took over the EA development and made it to the finish line. On top of everything available in Serious Sam Classics, Serious Sam Classics: Revolution includes additional enemies and 8 brand new campaign maps, including an epic new boss you can scrap with. Revolution is powered by an updated Serious Engine 1 featuring all-new advanced graphics shader support, full 64-bit compatibility, and Steamworks integration. Serious Sam Classics: Revolution is a standalone product and it is completely free to owners of original Serious Sam Classic games on Steam (Serious Sam Classic: The First Encounter and Serious Sam Classic: The Second Encounter). KEY FEATURES: Become Sam “Serious” Stone - Travel through beautiful landscapes of Ancient Egypt, Mayan Civilization, Persian Empire and Medieval Europe. Confront countless members of the Mental's horde hell-bent on destroying the human race. Frantic Arcade-Style Action - Fight against Mental's nightmarish warriors, including old favorites like the Beheaded Kamikaze, Sirian Werebull, Kleer Skeleton and forgotten baddies that somehow got lost in time. Battle it out with three of Mental's fiercest generals to save the day or die trying! Special Weapons and Power-Ups - Wreak havoc with a huge arsenal of weapons including the classics such as the Double Shotgun, Minigun, Sniper Rifle, and Cannon! We also added the beloved Plasmagun and Minelayer from the Warped mod! Full Steamworks support - with Steam powered servers, game browser, achievements, leaderboards, and more! Friends and Enemies - Embrace the chaos of true online and local cooperative and versus multiplayer modes (split-screen included!). Jump in for some classic versus action in Deathmatch and Scorematch. When you've had enough of that, try out the all-new game modes…

Supported languages

English * , Russian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
24Shared/Split Screen
22Steam Achievements
30Steam Workshop
18Partial Controller Support
23Steam Cloud
15Stats
25Steam Leaderboards
17Includes level editor
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Nudez Violência
steam germany16Gewalt Alkohol / Tabak Derbe Sprache
igrs18Interaksi Daring Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Serious Sam Classics: Revolution's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -90%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -90%, with a lowest recorded final price of $0.99 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Sep 22, 2026 through Sep 22, 2026. The latest run records $0.99 for 1 day of uninterrupted daily tracking with a listed discount from $9.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Serious Sam Classics: Revolution at $0.99 in USD, with a listed base price of $9.99 and a -90% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$9.9990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No change90% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.99$9.9990% (Steam sale)Steam Store - Steam sale

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2468,32522 September 2026 - 02:13:26 UTC1,818,368
2Dota 2381,48822 September 2026 - 02:13:26 UTC1,291,328
3Mechabellum2,06222 September 2026 - 01:20:58 UTC5,341
4Party Animals2,94522 September 2026 - 01:22:39 UTC57,806
5Once Human19,81422 September 2026 - 02:00:01 UTC231,343
6Brotato4,38722 September 2026 - 01:32:34 UTC23,754
7Gems of War - Puzzle RPG63422 September 2026 - 01:32:17 UTC2,965
8Total Football Online9522 September 2026 - 01:10:37 UTC932
9Love is All Around2-2K Videos00

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2468,32522 September 2026 - 02:13:50 UTC1,818,3689,826,471Valve
Dota 2381,48822 September 2026 - 02:13:26 UTC1,291,3282,758,031Valve
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Valheim149,72922 September 2026 - 01:46:13 UTC498,478533,888Iron Gate AB
PUBG: BATTLEGROUNDS121,83222 September 2026 - 02:13:27 UTC3,236,0272,744,193PUBG Corporation
Aniimo103,44822 September 2026 - 02:06:07 UTC111,475Not availablePawprint Studio
Marvel Rivals92,86422 September 2026 - 02:01:56 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege78,21022 September 2026 - 01:47:41 UTC200,4761,547,383Ubisoft Montreal
Overwatch®69,91622 September 2026 - 01:46:14 UTC164,636420,984Blizzard Entertainment, Inc.
Apex Legends™67,37022 September 2026 - 01:46:13 UTC624,4731,047,228Respawn
Team Fortress 261,78522 September 2026 - 01:46:14 UTC253,2251,230,475Valve
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Valheim149,72922 September 2026 - 01:46:13 UTC498,478533,888Iron Gate AB
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero71,55622 September 2026 - 01:46:14 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 255,77422 September 2026 - 01:46:14 UTC574,638199,438Mega Crit
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust53,74722 September 2026 - 01:54:17 UTC259,6461,359,516Facepunch Studios
Wallpaper Engine49,31622 September 2026 - 01:46:14 UTC150,2711,008,495Wallpaper Engine Team
Project Zomboid46,94822 September 2026 - 02:08:11 UTC122,811467,999The Indie Stone
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
Geometry Dash38,02822 September 2026 - 01:06:14 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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