- Love Strategy Games? Try Our New Idle Civilization Builder! - 27 November 2025
If you enjoy incremental strategy, city-building and deep progression systems, you might like our new game:CivRise — an idle/4X hybrid where you guide humanity across 11 eras.Try the free demo on Steam now!
- Before You Play: Understanding Digs - 25 May 2024
Hi everyone, I’ve noticed some negative comments from Tower Defense (TD) fans, and I believe there might be some misunderstandings about our game, Digs. I’d like to clarify what you can expect from Digs before you dive in. As a seasoned Tower Defense player, my goal was to create something fresh and innovative for the genre. However, it seems some of these innovations have been misunderstood by some players. Digs is a roguelike strategy game with core Tower Defense gameplay featuring “path management.” If you enjoy traditional TD games like Bloons, Kingdom Rush, GemCraft, Cursed Treasure, or Plants vs. Zombies, you'll find familiar mechanics in Digs, but there are significant differences as well. Digs offers unique enemies, towers, and maps, each presenting distinct challenges that allow you to develop your own strategies. Unlike traditional TD games, Digs does not use the same economy…
- Leaderboards! - 4 February 2024
Hey there! Good news! We've got cool stuff for you after our break. Now, you can show off your highscore in endless mode on the leaderboards! Endless mode got a makeover—it's tougher and more thrilling. Missed our little opening story? It's back! Watch it before diving into the tutorial level. Oh, and we toned down the Flame a bit. It packs a punch with 25% less damage, but it's still a force to be reckoned with. Have a blast playing!
- Important notice for press and streamer keys - 28 December 2023
Dear Community, We regret to inform you that we've had to revoke Steam Keys intended for press and influencers. Due to the unauthorized sale of these keys on other platforms, we had no option but to take this measure. Unfortunately, we cannot track individual key usage. If you were actively using a key, kindly reach out to us. We appreciate your understanding and thank you for sharing our game with your community. Best regards,
- Nominate Us for Steam Awards - 21 November 2023
Dear Steam Community, We are excited to share our latest creation with you, Digs, and we believe it's a strong contender for the Innovative Gameplay Award in this year's Steam Awards. Digs is not just another run-of-the-mill game; it's an experience that pushes the boundaries of traditional gameplay. Our team has poured their heart and soul into crafting an engaging, unique, and truly innovative gaming experience that we believe deserves recognition. What sets Digs apart is its groundbreaking gameplay mechanics. From the moment you start playing, you'll be immersed in a world that challenges your preconceptions of what a TD game can be. The mechanics, controls, and interactions in our game are unlike anything you've seen before. We've taken a bold step to redefine how players engage with the virtual world, and we're eager to see how it resonates with the gaming community. We've received…
- gameplay stream - 20 November 2023
gameplay stream
- Gameplay stream - 14 November 2023
Gameplay stream for Turn-Based Carnival
- Disclaimer: Regarding Keys from Other Platforms - 4 November 2023
Greetings, We've noticed that there are listings for our game on various platforms, but it's important to clarify that we exclusively offer our game for purchase on Steam. The keys available from other sources may originate from our review keys provided to press, streamers, or creators. It's worth noting that these keys have an expiration date after a certain period. To ensure a seamless gaming experience, we strongly recommend acquiring the game only from Steam. This way, you can avoid any potential complications associated with keys from alternative sources. Best regards, The Digs Team
- Digs Premium available on iOS - 1 November 2023
Hello, everyone! 🎉 We're thrilled to announce that Digs Premium is now live on the App Store! This mobile edition is a fantastic adaptation of the original Digs, with a few enhancements. While the endless mode has been removed, we've optimized the in-game model graphics for a smoother experience. Our team rigorously tested the game on a range of Apple devices, including the iPhone 7, 11, and 13 Pro Max. We're delighted to report that it runs seamlessly on each of these devices, including iPads. Please note that, for the time being, Digs Premium is exclusively available on iOS, and we don't have immediate plans for an Android release. However, rest assured that a free-to-play version of the game is in active development, and we'll soon begin testing some exciting prototypes. Ready to start your digging adventure? Get Digs Premium on the App Store now: https://apps.apple.com/us/app/digs-…
- Improvements and bug fixes - 23 October 2023
Greetings, We are thrilled to announce our latest update, featuring a variety of enhancements: Mysterious Block Disaster Logic: We've made some notable adjustments to the mysterious block disaster logic. It now presents a captivating blend of 66% disaster and 33% card rewards. Mac OS Screen Resolution Bug: We are delighted to report that we've successfully addressed and resolved the Mac OS screen resolution bug. Tutorial Enhancements: We've made several improvements to our tutorials, ensuring a more seamless and informative experience for our users. Translation Refinements: Our commitment to inclusivity extends to all our users, and we've worked on refining translations to ensure that everyone can fully enjoy our app. Thank you for your ongoing support. Warm regards,
- hotfix - 19 October 2023
there are some errors about the resolution settings. and now it is fixed
- bug fixes and language improvements - 19 October 2023
Hello, I'm excited to announce a new update that addresses some important issues. In this update, we've fixed the resolution settings panel bug, ensuring a smoother gaming experience for all. Additionally, we've made substantial improvements to the quality of the English text, thanks to the valuable assistance of Hulyen. You'll notice a significant enhancement in the language throughout the game. We've also tackled the rare "stuck enemy" bug, which occasionally caused Spawner enemies to get stuck beyond walls. Rest assured, if an enemy finds itself in this situation, it will now take matters into its own hands and self-destruct after a period of time. This issue was quite rare, and you can continue your gaming without any disruptions. Furthermore, I've taken the time to update the store page description and related translations for a more informative and enjoyable gaming experience. To…
- More translation and bug fixes - 14 October 2023
Hello, I'm excited to announce a recent update that brings some exciting changes to the game: Increased Challenge: In the more challenging game modes, you'll now find that bosses are even more cunning, making your gameplay experience all the more intense. Enhanced Information: When you navigate the game mode selection menu, you'll notice a wealth of additional information regarding the distinctions and challenges posed by each mode. This should help you choose your preferred style of play more effectively. Sound Volume Bug Fix: The main menu's sound volume bug has been successfully resolved, ensuring a smoother and more enjoyable experience for all players. Improved Translation: We've been diligently addressing translation issues, resulting in the correction of numerous errors. Notably, our Chinese, German, and Portuguese translations are now highly accurate, thanks to the contributions…
- New disaster logic for mysterious blocks and bugfixes - 12 October 2023
Greetings, I'm excited to announce the release of a new update for our game. This update includes several important bug fixes and notable changes that enhance your gaming experience: Mysterious Stone: In this update, we've modified the behavior of the Mysterious Stone. Now, when it triggers a disaster, it won't immediately lead to the next disaster; instead, it will summon a random one. The subsequent disaster will persist until the wave ends, making "portal manipulation" much more challenging. Zero Noise Cost Cards: Previously, players with no noise were unable to play cards with zero noise cost due to a bug. We've addressed this issue, and now you can use zero noise cost cards without any hindrance. Lava and Frost Grounds: Those grounds were blocking the view of Crystals. We've resolved this problem, ensuring a clearer view of the crystals. Enemy Healing: Lava and Frost Grounds were n…
- New translations and fixes - 9 October 2023
Hello, I'm excited to announce our latest update, which brings a host of improvements to the game. Here's a rundown of what's new: Enhanced Translations: We've added new translations for various in-game elements, including upgrades, towers, and more. While some may still have minor errors, we're actively working on fixing them in upcoming updates. If you'd like to contribute and help us improve the translations, please consider joining our Discord community. https://discord.gg/2pwFk6HRCh Translation Quality Assurance: The Russian translation has been meticulously checked by "YouG1N," ensuring accuracy. Our dedicated community members are currently reviewing the Portuguese, German, and Italian translations, and we'll incorporate them into the game once they are complete. Orb Stones Boost: We've increased the effectiveness of the new orb stones, giving them a 20% boost to make your gamepl…
- New legendary tower! - 6 October 2023
Hi, I've added a new tower. The Flame is a fire-type legendary orb upgrade, featuring four flamethrowers around it that continuously deal damage to enemies. I've also fixed the issue with the latest version that was preventing cards from being purchasable. Additionally, I've significantly increased the spinning speed of the Laser. Keep digging!
- Two new towers! - 5 October 2023
Hi, I've added two new towers. "Heavy" boasts massive damage, being twice as strong as the previously strongest tower. However, it has an important weakness: once you place it, you can't move it anymore; it will stay in that spot. Heavy is a legendary tower and crystal upgrade. Introducing "Chain Zapper," a new electric-type tower similar to Zapper. When it hits an enemy, it sends small shocks to nearby enemies, making it very effective against hordes. Chain Zapper is a very rare tower and crystal upgrade. Stay tuned for more towers and enemies coming in the next few days. I'm updating the game almost daily now, with numerous changes and additional new content. Please share your thoughts about them. Do you like these updates? Keep digging!
- hot fix for some minor bugs - 4 October 2023
hot fix for some minor bugs
- new towers! - 3 October 2023
Hi, I have published a new update for Digs. In this update, I've added 3 new orb upgrades. Now you can purchase and use the damage/fire rate/range stones, which will give a relevant boost to your towers. They will be critical for your strategies. I've also added resolution settings and fixed some widescreen problems. Now the tutorial and the first 2 levels start with bigger spaces, while other levels will remain the same. There are also some improvements in the tutorial scene. More fixes and updates coming in a week. Keep digging!!
- New Update - 29 September 2023
Hi , I've just published a new biweekly update for Digs. In this update, I've added loading screen tips to help new players. (If you have any suggestions for tips, please share them with me.) I've also decreased the barricade block count for all levels due to some issues with the "digs chance remove" barricades. They will now spawn less frequently. Additionally, enemies will only teleport once with the portal trap, which means the portal trap has been nerfed. The difficulty of the Extreme mode has been slightly decreased. But don't worry; you will still find plenty of challenges in later levels. We've fixed the bugs related to the sound slider and the loud main menu theme. The bug that caused Gem cards and some other upgrades to have no cost has also been fixed. Expect more frequent updates in the coming weeks as we prepare for the full launch. Keep digging!!