SPSTEAMPULSELIVE ANALYTICS
RIFTSTORM

RIFTSTORM Steam metadata

Confiction Labs, Agate | Aug 11, 2026 | game

Released

13players observed · 22 September 2026 - 10:25:50 UTC

ActionRPGSteam Store

  • Latest observed players13 · 22 September 2026 - 10:25:50 UTC
  • SteamPulse tracked peak485
  • Units sold (VGI)23,036
  • Revenue (VGI)$231,000
  • Review scoreNot available

RIFTSTORM metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players13 · 22 September 2026 - 10:25:50 UTC
  • SteamPulse tracked peak485
  • Units sold (VGI)23,036
  • Revenue (VGI)$231,000
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 11, 2026
  • DeveloperConfiction Labs, Agate
  • PublisherConfiction Labs

Genres: Action, RPG

Company pages: Developer: Confiction Labs, AgatePublisher: Confiction Labs

Top Steam chartsTop 100 gamesGame directorySteam Store page

RIFTSTORM Steam metadata

RIFTSTORM metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2282790/metadata
Steam Storehttps://store.steampowered.com/app/2282790/
Steam Communityhttps://steamcommunity.com/app/2282790
PCGamingWiki search
IGDB searchSearch IGDB for RIFTSTORM

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 11 August 2026

Latest Steam announcements

  • RIFTSTORM 0.6.3.1 - This is my weapon, this is my mod... - 17 September 2026

    Changelog 0.6.3.1Hey everyone,0.6.3.1 adds our first iteration of Weapon Mod Transfer system, giving you a way to move a mod you like from one weapon onto another.This is still an early pass on the system, especially on the UX and lore side, so we’re very interested in hearing where the flow feels confusing, slow, or awkward.Weapon Mod TransferYou can now transfer a Weapon Mod from one weapon to another through the Armory, after completing Directive: Duskfall Protocols.How It WorksOpen Weapon Mod Transfer tab in the Armory.Select the Donor Weapon — the weapon containing the mod you want to move (will appear on the Left Panel marked Donor).Select the Receiver Weapon (will appear on the Right Panel marked Receiver).Choose the single Weapon Mod you want to transfer from the Donor.Choose the mod slot you want to replace on the Receiver.Ensure that you have the requisite materials and Creds…

  • RIFTSTORM 0.6.3 - Here comes the boom! - 10 September 2026

    Changelog 0.6.3Hey everyone,We've got three new weapons and a Launcher rework to push today.Our Launchers have been underused for a while, and the feedback has been pretty consistent that they just weren’t pulling their weight. After digging into it, the problem wasn’t only raw numbers — their explosions also weren’t scaling properly with weapon damage bonuses and buffs, which meant they fell off harder than intended later in the game.Launcher RebalanceLauncher explosions have been reworked so they now scale properly with weapon damage effects and buffs, including bonuses from things like Lythograms.Previously, the projectile itself could benefit from these effects, but the explosion often did not. That made Launchers scale poorly into higher Threat levels.We’ve also increased Launcher damage overall and leaned harder into what we want their identity to be:Very strong explosive damage a…

  • Hotfix 0.6.2.6 - Crashing during Missions - 5 September 2026

    Fixed crashes on Mission Start caused by certain conditionsFixed Camera Shakes logging False Crash Reports

  • Hotfix 0.6.2.5 - Weapon Aura Crash - 4 September 2026

    Fixed crashes caused by players leaving missions with Aura Mods on an Inactive WeaponFixed missing Health Bars on some enemies and bosses

  • RIFTSTORM 0.6.2.4 - More Control, More Loot - 3 September 2026

    Changelog 0.6.2.4Hey everyone,Another small update today, mostly focused on giving you a bit more control over moment-to-moment play and making some of the higher-risk encounters feel more worthwhile.We’ve added new reload behavior options, reworked how terminating a mission works, improved Elite rewards, and cleaned up a few more crash and gameplay issues.QoL UpdatesWeapon Reload BehaviorAdded new reload behavior settings (found under Gameplay settings):Constant Auto (current)Reload On Empty (new default)ManualManual reload now has its own dedicated keybind.We’ve also added proper dry-fire feedback when trying to fire an empty weapon, and manual reloads can no longer be interrupted by shooting.NOTE: The R Skill keybind is now moved to T to allow for manual reloads. For players who have been playing game so far, you will need to manually select the option to Reload On Empty or Manual.Ad…

  • Hotfix 0.6.2.3 - Mission Loading Error - 27 August 2026

    Fixed errors certain DNS conections can cause the game to be unable to connect into missions.Increased Killbox drop item quality to be the same as 9999 CP Threat IV Urgent Missions.

  • RIFTSTORM 0.6.2.2 - A Little Less Broken, A Few More Scars - 26 August 2026

    Changelog 0.6.2.2Hey everyone,Another batch of changes this week, mostly focused on making the everyday parts of RIFTSTORM a little smoother:We’ve added some frequently requested QoL features around salvaging, weapon management, and finding lobbies, alongside another balance pass and continued work on co-op stability and desync issues.QoL UpdatesAdded a Select All button when salvaging weapons at the Forge.Weapons can now be locked, preventing them from being accidentally salvaged.Expanded Lobby Filters with additional options:Mission Selected — whether the party has already selected a mission.Mission Status — whether the party is currently in a mission or at HQ.Mission Type — including Urgent Missions, Killbox, and specific Keystones.Enemy TypeThreat LevelAdded separate connection status indicators for Steam and the Photon server.This should also help us better identify where connectio…

  • RIFTSTORM 0.6.2.1 - Scarred Weapon Repair Update - 21 August 2026

    Changelog 0.6.2.1Hey everyone,We held off pushing a couple earlier patches so we can make sure these work and 0.6.2.1 ended up slightly bigger one than we originally planned, so thank you for your patience.The main addition in this patch is the Weapon Repair function you can now find in the Armory. This has been one of the more consistently requested features since launch and we're happy to put out a quick implementation of it in. Alongside that, we’ve made a few progression and QoL changes, cleaned up some rough edges, and rolled in another batch of fixes from your reports.HighlightsAdded Weapon Repair functionality to the ArmoryReduced the difficulty of Op. Aegis Core to make progression smoother.Added duplicate keybind detection when remapping controls.Increased the pickup radius for loot.Bug FixesPartially Fixed several issues with Purple Challenge Walls that could cause players to…

  • RIFTSTORM 0.6.2 — Less Friction, More Shooting - 18 August 2026

    Changelog 0.6.2Hey everyone, The team buckled down over the weekend to get this ready, and we've got about 48 hours of testing on all the functions so far and we're okay pushing this live. This update focuses on player controls, early-game progression, combat readability, performance, and another round of stability fixes.PLEASE NOTE: You will not be able to join Lobbies with different builds. In most cases you will not be able to see Lobbies with different version numbers, but if you try to join a lobby via Invite or Lobby Code to a different version, you will likely cause a crash. Please run a Verify Integrity check to make sure your game is up to date.HighlightsCustom Keybinding for Keyboard & ControllerAdded custom keybinding for Keyboard & Mouse and Controller input in SettingsIncreased Cred RewardsIncreased Credit rewards for completing missions.Threat 2 rewards increased x1.5, Thr…

  • Launch Week Feedback Recap & What We're Doing About It - 14 August 2026

    Your feedback matters.Hey everyone,We have been reading your discussions, reviews, bug reports, and feedback. A few issues are coming up more often than anything else, so we wanted to share what we are currently working on and our present order of priority.We know that “we hear you” only means something when fixes follow. This is not an exhaustive patch list, and priorities may move if we find something more critical, but this is where the team’s attention is currently going as head into the weekend.1. Severe FPS Drops and Simulation Thread CountWe are working to safely raise the default Simulation Thread Count while investigating the root causes of the performance issue within our multiplayer engine. Until that work is complete, players experiencing extremely low FPS after entering a mission should continue setting Simulation Thread Count to 2 under Options > Settings.We have also impl…

  • Hotfix 0.6.1.1 - Small Offline Build Patch - 12 August 2026

    Fixes small error that may cause an error during Offline Build initialization. This fix should apply to all regions.

  • RIFTSTORM Update 0.6.1 — Solo-Offline Beta - 12 August 2026

    ATTN Weavers:Our first update is here.First, thank you to everyone who has jumped into RIFTSTORM, shared feedback, reported issues, and helped us understand where we need to focus first. We’re still very much at the beginning of Early Access, and these first hours are already giving us a lot to work with. A lot of this work has been in the pipeline for awhile, but as your input continues to flow in, we wanted to get a first iteration into your hands as quickly as we could rather than wait for everything to be perfect.Solo-Offline BetaVersion 0.6.1 introduces a Solo-Offline Beta mode for players who want to play RIFTSTORM without connecting to the online service.Your save data should be compatible between Online and Solo-Offline play, and you can choose which mode you’d like to use when launching the game.We’re calling this a Beta for now while we continue testing it across a wider range…

  • Workaround & Solution for Stuttering/Performance Issues - 12 August 2026

    Hey everyone,We have been reading through everything you’ve been reporting, and we want to keep this note as direct and useful as possible.Below are the issues we currently know about, the workarounds available:🛠️ KNOWN ISSUES & WORKAROUNDSVery Low FPS After Entering a MissionFrequency: High, particularly on some high-end CPUs.Workaround: Open Options > Settings and set Simulation Thread Count to 2.Crash During GameplayFrequency: Low.Action: If this happens, please send us a report and attach your Player.log file. (Log location: %USERPROFILE%\\AppData\\LocalLow\\Confiction Labs\\Riftstorm\\Player.log). Please collect the file before reopening the game to prevent overwriting.Multiplayer Movement DesynchronizationFrequency: Low. (Allies moving differently across devices).Workaround: Extract from the current mission, regroup, and try the mission again.Player Trapped Inside a Purple Barrie…

  • 🚨 RIFTSTORM Is Now Available in Early Access + Roadmap Reveal - 11 August 2026

    ATTN: Weavers,RIFTSTORM is now available in Steam Early Access.After nearly five years in development and three massive public playtests, this marks the beginning of the game we will be building alongside all of you: a co-op PvE action game where squads of Weavers deploy into Mythic Protocol operations, fight escalating threats, collect weapons and Lythograms, push their luck, and extract before the mission goes bad.What Is Available at Launch?At launch, you can deploy with five playable Weavers:Rook, our adaptable Protocol generalist.Starling, a sustained-fire Vanguard weapons specialist.Hertz, a Roseguard frontline disruptor built to hold enemy attention.Botsy, a Containment technician who turns the battlefield into a problem for the enemy.Caracal, an Interregnum marksman supported by his Kestrel drone.The Early Access launch build includes our onboarding campaign, the opening PADDOCK…

  • RIFTSTORM Demo Coming Offline - 11 August 2026

    ATTN: Weavers, With RIFTSTORM launching in just a few hours, we’re taking the Steam Demo offline.The reason is pretty simple: we need to focus the team on the main game build. There are still issues we’re actively working through, and at this point we’d rather put all of our development and QA time into getting fixes, updates, and improvements onto the version of RIFTSTORM everyone will actually be playing at launch.The demo is also an older branch of the game, and we haven’t been able to give some of its remaining issues the attention they deserve. Keeping it online would mean splitting our focus between two increasingly different builds at exactly the moment we need that focus most.Thank you to everyone who played the demo, reported bugs, sent us feedback, and helped us shape RIFTSTORM along the way. A huge amount of what we learned from those sessions has gone directly into the game.…

  • Known Performance Issue: Low FPS in Missions Post-Tutorial - 1 August 2026

    ATTN: Weavers,We are still investigating a performance issue causing some players to experience extremely low framerates, often around 5-9 FPS, in missions after completing the tutorial.The issue appears to be caused by our multithreading settings not working correctly with some high-core-count CPUs.If you are experiencing this issue, congratulations on your high-end CPU. Unfortunately, RIFTSTORM currently appears to be intimidated by it.While we work on a permanent fix, please use the following workaround:Open OptionsSelect SettingsChange Thread Count to 2This should substantially improve performance for affected players.We apologize for the disruption and will share another update once a permanent fix is ready.Thank you for your patience.

  • New RIFTSTORM Demo Out Now - 28 July 2026

    ATTN: Weavers,We’ve just rolled out a new update to the RIFTSTORM demo build.This latest demo update features three playable missions, updated graphics, and a new HQ setting that better reflects the tone, structure, and atmosphere we are building toward for Early Access.The new HQ space is an important part of how we want RIFTSTORM to feel between deployments: less like a menu, and more like a larger than life secret underground base in a midst of a containment breach with a built-in guide in the form of our enigmatic PAAM.As always, this demo is still a work-in-progress snapshot of the full RIFSTORM experience. All content, weapon and enemy balance is subject to change and evolution as we continue to develop the game.Welcome back to the Mythic Protocol.

  • Devs Play RIFTSTORM Demo Build - 28 July 2026

    Watch the dev teams play the new Demo build of Riftstorm!

  • In or Out? Extracting in RIFTSTORM - 21 July 2026

    ATTN: Weavers, Over the last year of production, one of the biggest challenges we tackled was dialling in our mission structure.After watching hours of gameplay and digging through user data, it became pretty clear that some of our lengthier, more linear missions didn’t quite feel right. They had strong moments, but the overall structure could sometimes feel too much like moving from A to B to C, rather than making meaningful decisions inside a dangerous space.At the same time, the player response to Operation 1411’s more open-ended survival-meets-extraction style mission helped cement something for us: RIFTSTORM feels better when players have more agency over how far they want to push, when they want to leave, and what risks they are willing to take along the way.Earlier this year, we integrated extraction mechanics into our mission structure. That meant adding extraction zones to miss…

  • RIFTSTORM Demo will be down for major maintenance and updates - 16 July 2026

    Dear players,As we count down the days to our Early Access launch, the current version of the RIFTSTORM demo will be temporarily unavailable as we work to reset our servers and upload an updated version.This demo version of RIFTSTORM was uploaded over a year ago and does not reflect the love and attention that we’ve lavished onto the project since. We will be replacing the demo with a condensed experience that features an improved version featuring a new first-time experience, smoother gameplay, new weapons, and a much clearer look at what’s coming in August.We expect the updated demo will be ready in the next few days.Thank you so much for playing, we are excited to show you how far RIFTSTORM has come since 2024.- The RIFTSTORM team

Patch notes and updates

S.noRelease datePatch nameGID number
127 August 2026Hotfix 0.6.2.3 - Mission Loading Error1842212951300313
212 August 2026Hotfix 0.6.1.1 - Small Offline Build Patch1840944183774503
323 June 2025RIFTSTORM Demo Hotfix #2 - Skip button added1802893906859491
414 June 2025Rifstorm Demo Hotfix #1 - Desync Patch1802354289617506

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2282790
Live current players13
SteamPulse tracked peak485
Live count (today's peak floor)13
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateAug 11, 2026
DeveloperConfiction Labs, Agate
PublisherConfiction Labs
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendations665
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2282790/

Short description

Storms are coming, and there are rules you must follow. RIFTSTORM is co-op looter-shooter set in a world of myth and secret societies where you can play solo or co-op in a party of three.

About this game

Welcome to the Mythic Protocol The world has always been stranger than we were allowed to know. Mythic entities, things that go bump in the night, and impossible doorways to a limitless universe of wonders - and threats - all exist, just beyond sight. Secret societies, hidden wars, and impossible technologies all bend to one mandate: contain the unknown before it consumes us. You are a Weaver, an elite operative of the Mythic Protocol trained to close rifts, wield supernatural powers, deploy unique technologies, and survive encounters with entities that should not exist. Deploy alone or with up to two friends and take the fight into unstable mythic combat zones where every mission is another chance to bring something dangerous back alive — or make sure it never returns. Investigate, Contain, Exterminate The Protocol dictates the mission, you execute. Investigate anomalous activity. Contain rift outbreaks. Exterminate mythic threats before they spiral beyond control. Drop into hostile PvE missions, complete objectives, collect weapons and field upgrades, and decide how far your squad is willing to push before seeking extraction. Your deployment, your choice - but be warned: Rift Exposure Zones are not to be trifled with. Rifts escalate, mythics swarm, and not everyone can make it out. Wield, Shape, and Unleash Yourself Weavers are no ordinary operatives. Each Weaver brings their own abilities, combat identity, and role in the squad. Wield experimental weapons, manipulate rift energy, and harness in-mission Lythogram upgrades to reshape your builds and playstyles mid-mission. Stack modifiers. Trigger synergies. Turn a clean loadout into something ridiculous by the end of a deployment. The possibilities are yours to explore, and unleash. Rift Exposure Zones Some areas are too corrupted to secure cleanly. Rift Exposure Zones are high-risk areas filled with deadly corruption, unstable rewards, and even deadlier mythics. Push inside to chase better loot and bigger opportunities, or stay clear and keep your current haul safe. The choice is up to you, and your squad: Go deeper for what might be waiting inside, or extract before the rift decides for you.…

Supported languages

English * , French, German, Indonesian, Japanese, Korean, Russian, Simplified Chinese, Thai, Traditional Chinese, Vietnamese, Spanish - Spain, Portuguese - Brazil * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany18Drastische Gewalt Schimpfwörte
igrs18Kekerasan Horor Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

RIFTSTORM's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

RIFTSTORM's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records RIFTSTORM at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

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Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Warframe36,70622 September 2026 - 06:26:53 UTC181,509676,031Digital Extremes
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 231,57222 September 2026 - 06:26:55 UTC247,628672,146OVERKILL - a Starbreeze Studio.
Project Zomboid30,67722 September 2026 - 10:13:11 UTC122,811467,999The Indie Stone
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios

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