SPSTEAMPULSELIVE ANALYTICS
Crimson Veil

Crimson Veil Steam metadata

MKRUdesign | Mar 2, 2023 | game

Released

4players observed · 23 September 2026 - 03:39:16 UTC

AdventureRPGEarly AccessSteam Store

  • Latest observed players4 · 23 September 2026 - 03:39:16 UTC
  • SteamPulse tracked peak14
  • Units sold (VGI)2,880
  • Revenue (VGI)No data available
  • Review score95% positive

Crimson Veil metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players4 · 23 September 2026 - 03:39:16 UTC
  • SteamPulse tracked peak14
  • Units sold (VGI)2,880
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews85
  • Release dateMar 2, 2023
  • DeveloperMKRUdesign
  • PublisherMKRUgames

Genres: Adventure, RPG, Early Access

Company pages: Developer: MKRUdesignPublisher: MKRUgames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Crimson Veil Steam metadata

Crimson Veil metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2293700/metadata
Steam Storehttps://store.steampowered.com/app/2293700/
Steam Communityhttps://steamcommunity.com/app/2293700
PCGamingWiki search
IGDB searchSearch IGDB for Crimson Veil

Reviews, pricing, and metadata

Review summary

Very Positive

95% positive, 81 positive, 4 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 3 March 2023

Latest Steam announcements

  • Bi-weekly Update…? 8/30/2026 - 31 August 2026

    “…Oh, hello there everyone!”“MKRU has been very busy this week, so I have taken it upon myself to share a bit of what he has been working on!”“What’s with that suspicious look on your face? Who am I, you ask? Why, a friend of course!”“Now then, take a peek at this early screenshot of the shores of Thuhenia!”“This slice of the region of Thuhenia is surrounded by treacherous waters, making sailing here dangerous for inexperienced seafarers. It’s rather secluded, but there’s still some folk that live near the old castle, fearing it as cursed. They’re pretty dumb, though. It’s just a decrypted pile of ruins now!”“Oh, oh, oh check this out, I got a preview of something MKRU sketched this week. I’m sure he wouldn’t want me sharing this to you so soon! “What do you think is going on here? I already know, but I won’t tell! Hoho!”“It’s time I take my leave. I’m sure we’ll be seeing each other ag…

  • BI-WEEKLY UPDATE!! 8/16/2026 - 17 August 2026

    I’ve spent a lot of time lately thinking about where exactly I should begin with this next chapter. There’s a lot that needs to get done for the finale, and I’ll admit that looking at everything ahead of me has felt a little overwhelming. My day job also gets particularly busy around this time of year, so my head has felt pretty clouded trying to figure out what I should prioritize—especially as I settle into this new bi-weekly update schedule.Ultimately, I decided the best approach was to stop worrying about tackling everything at once and instead focus on accomplishing something small each day. A little map creation here, some sketching there... all of these things need to get done eventually, so every small task I finish is one less waiting for me later.One of those tasks was beginning work on the edge of a new region players will visit during this chapter: Thuhenia. Although you’ll…

  • BI-WEEKLY UPDATE!! 8/2/26 - 3 August 2026

    ​You read that headline correctly. Weekly Updates are becoming Bi-Weekly Updates!There are a few reasons for this change. First and foremost, Crimson Veil has officially entered its final chapter. While I still have plenty I want to share with you all, I also want to preserve the surprises that come with bringing a story like this to its conclusion. As we get closer to the end, it becomes increasingly difficult to find things to preview each week without revealing too much.The second reason is that I want to begin easing my Patreon into its next stage. Once Crimson Veil is complete, I still fully intend to remain active here, but there will no longer be any weekly updates for the game. The type of content I create will naturally have to evolve. I have a long list of artwork I’ve wanted to make for years but never had the time to focus on making it while simultaneously developing the gam…

  • Crimson Veil 5.8.1 Now available to EVERYONE! - 6 July 2026

    ​The latest update (5.8.1) is now live on Steam and Itch.io for Windows and Mac!Go download it now and check out the latest content in the vampire route, including two brand new contract quests!Crimson Veil on itch.ioCrimson Veil on SteamIf you’ve been enjoying your time with the game, I’d really appreciate it if you left a review. Whether it’s a few sentences or a full breakdown, praise or criticism, I want to hear your honest thoughts. Your feedback plays a huge role in shaping each new update and making Crimson Veil better for everyone.For returning players: Please keep in mind that save files created in older versions have compatibility issues. For the best experience, please use the multiple save files provided in the link below:5.8.1 Save Files LinkIf you need additional help, the walkthrough can be viewed at the link below:5.8.1 WalkthroughAs I stated previously, I will be taking…

  • WEEKLY UPDATE 6/28/26 - 29 June 2026

    This week, I've been keeping busy with a variety of things behind the scenes while Patrons have been enjoying Version 5.8. It's always nice to finally have a release in everyone's hands and shift my focus toward updating the supporting resources that go along with it. First off, the Crimson Veil Walkthrough has now been updated to Version 5.8. If you're looking for help with the two new contracts, item locations, or any of the latest additions, you can find it here:https://docs.google.com/document/d/1VbSILz60_Yc7NyU-DRv3mrX0FVua3WSBD9nlN0Bf5jk I've also given the Crimson Veil Lore Bible a much-needed update with all of the new characters, locations, enemies, and story information introduced in Version 5.8. If you're interested in diving deeper into the world's lore, you can check it out here: https://docs.google.com/document/d/1NRbhr7Hfb5n33OZl--BgGTw-lBouuAOSOkMoHmXWoeU As always, bewa…

  • Crimson Veil 5.8 Now available to all Patrons! - 21 June 2026

    The latest version of Crimson Veil is now available on Windows and Mac to all Patrons! (Mobile version will be released at a later date)https://www.patreon.com/MKRUdesignCheck the changes below:•2 new contracts added to Vampire Route. ("A Merchant's Folly" and "Ashes to Anatomy")•New area of Naishon added to vampire route during chapter 3-V.•New Quest available in the Naishon Weapon shop to obtain the best whip for Mila. (Vampire Route)•Some scenes have been adjusted during chapter 3-V.•Silver Weakness and Freezing status now wear off after walking for a bit.•Ophelia's training level cap has been raised during chapter 3-V.•New (Dark) skills added to Mila and Seraphina. (Vampire Route)•New (Chaos) element skills added for Seraphina. •Various changes to weapons in the Vampire Route.•Enemy weaknesses adjusted.•7 Images added to Picture Gallery. (177 total)•Misc. bug fixes.Tier 2 and higher…

  • WEEKLY UPDATE!! 6/7/26 - 8 June 2026

    Today, I sent an early build of Version 5.8 to my testers!Over the course of this week, I focused on ironing out as many issues as I could find on my own. I played through the new content multiple times, cleaned up dialogue, adjusted events, fixed bugs, and polished various scenes. At this point, I've reached the stage where fresh eyes are needed, so now it's up to my testers to uncover anything I may have overlooked. I'm looking forward to hearing their feedback and seeing what improvements can be made before release.Assuming everything goes according to plan, I intend to release Version 5.8 to all Patrons on Sunday, June 21st, with the public release following on July 5th.With the build now in testing, I'm going to take next week off and give my brain a chance to rest. Development has been my primary focus for quite a while now, and I think a short break will do me some good before I…

  • WEEKLY UPDATE!! 5/24/26 - 25 May 2026

    This week, I got very close to finishing up the Merchant’s Folly quest line. I began importing the final portion of the written script into the game and implementing the last major scene that still needed to be added. As of writing this, I’m nearly finished with that process and have started doing an early playthrough of the quest from start to finish.I think players are really going to enjoy how the two new quests in this update contrast with each other tonally. Together, they offer a more rounded experience—different moods, different themes, and different kinds of horror. In a lot of ways, these quests feel like the culmination of everything I’ve learned about designing compelling side stories over the past 7+ years working on Crimson Veil.Additionally, I realized there was one last CG I had forgotten to draw for this update. Thankfully, I managed to both sketch and complete it this w…

  • WEEKLY UPDATE!! 5/17/26 - 18 May 2026

    This week, I completed one of the larger scenes I still had pending—the introduction of the kitsune sisters, Kohta and Rin. I’ve shared early screenshots of this scene before. This sequence involved a large number of moving NPCs and layered interactions, so getting everything to function correctly took hours of testing and adjustments. Scenes like this are always deceptively complicated, but I’m really happy with how it turned out in the end.Working on this scene also reminded me that there is still one final illustration I need to complete for a specific bad ending… One that can occur if you choose to accept a charm these sneaky foxes offer you… However, this scene comes with a unique twist: it will integrate directly with the party member you choose to bring with you! Once Mila falls under the kitsune’s spell, she will attempt to force her companion to submit to them as well. Dependin…

  • WEEKLY UPDATE!! 5/10/26 - 11 May 2026

    This week has been spent filling out the remaining events with missing dialogue, images, and finally doing some proper test runs of the quest from start to finish. There are still things that need tweaking—enemy spawn locations, treasure placement, balancing, and general polish—but it feels really good to finally be able to play through the entire scenario in one go. Even in its unfinished state, it’s satisfying seeing all the moving pieces come together.In other news, this update will finally allow players to obtain Mila’s Ultimate Weapon just before the final chapter becomes available. Once both of the new quests are completed, players will gain access to the materials needed for the blacksmith Hao in Naishon to forge the legendary weapon known as the End Bringer. With the proper materials and compensation for his craftsmanship, Hao will create Mila’s strongest weapon yet—a tool that…

  • WEEKLY UPDATE!! 5/3/26 - 4 May 2026

    This week, I finished writing the remainder of the script for the final contract in the Vampire Route. This one took a bit longer than usual, as I wanted to make sure I included all the important details without overloading the scenes or making anything feel forced. I went back and forth on a few sections, but I’ve finally landed on a version of the script that I’m happy with.With that done, I’ve started importing the script into the game and building out the scenes within the new maps I created:Once everything is in place, I’ll need to make a few adjustments based on player choices—specifically whether Mila has previously met Muddy, and whether the player chose to give her the warm blanket earlier in the game. Players who took the time to complete that optional interaction will receive a small reward here, which I think is a nice bit of continuity.On the enemy side, I also finished wri…

  • WEEKLY UPDATE!! 4/26/26 - 27 April 2026

    I’ve just returned from my two-week trip to Europe! I got to see a lot of incredible sights and experience customs that are quite different from what I’m used to in the U.S. It was a refreshing change of pace. I even took this photo of the Roman Colosseum at night, alongside a tiny Coco Jumbo figure I picked up during my trip to Japan:A fun little way to tie together two of my recent big trips. That said, I’m very happy to be back home and settling back into my usual routine.While I didn’t have a ton of time to work on the game while abroad, I still managed to make a bit of progress here and there. I shared a flats preview of one of the ending scenes with my Tier 3+ patrons over on Discord:https://www.patreon.com/MKRUdesignhttp://discord.gg/Mqz6WGn95jThat piece came together during a particularly slow day, and it was nice to have something creative to focus on. I also did a bit of writi…

  • WEEKLY UPDATE!! 4/5/26 - 6 April 2026

    This week, I focused on cementing the map design for the final contract quest, which will bring players back to the ruins of the Lingrave Clinic. This was a bit of a challenge to conceptualize at first, since the location was already in a ruined state during the Hunter Route. The question became how much worse could it realistically get in the Vampire Route?Rather than simply reusing the old layout, I approached it from a different angle. The player will now start from the middle section of the map, with many familiar pathways either blocked off by debris or removed entirely. In essence, it uses the skeleton of the original design while introducing new twists to keep returning players on their toes. Additionally, I went and edited the tileset for the clinic as well as the wastelands area to give it grim and grimey tone. Items like boxes and shelves have a bit more ruined detail, which I…

  • WEEKLY UPDATE!! 3/29/26 - 30 March 2026

    This past week was spring break for my day job, which meant I had some extra free time to really dig into development. I dedicated that time almost entirely to finishing up the illustrations for this update. As I mentioned previously, all of the sketches were already complete, so my focus has been on coloring, correcting details, and creating alternate versions for key sequences. I’m happy to say I made some solid progress this week. Those of you in the higher tiers may have seen a few of the WIPs I’ve been sharing over on the Crimson Veil Discord:discord.gg/Mqz6WGn95jFor this week’s preview, I have a teaser of the completed Kitsune ending for Mila. The full version is already available on the Discord for all Tier 2+ patrons, and it will also be posted on Patreon later this week.https://www.patreon.com/MKRUdesignLastly, I have some unexpected news that may affect development somewhat. I…

  • WEEKLY UPDATE!! 3/22/26 - 23 March 2026

    This week, I continued fleshing out the town of Naishon. While the exterior of the town was mostly complete, I shifted my focus to building out the interior maps. Players will be able to explore new shops such as weapon, armor, and accessory stores, along with a cozy noodle shop, a bar, and a tea house. The interiors are noticeably tighter than most locations in the game, and that was a deliberate choice inspired by my time in Japan, where many shops felt compact but full of character.On the art side, I also finished the final sketches needed for this update! This includes Mila’s Kitsune form and attire, along with her transformation sequence.I experimented with a new hairstyle for her Kitsune form—slicked-back bangs tied into a bun. I’d love to hear what you all think about the look! I've also posted the sketches uncensored on the Crimson Veil official Discod. Sketches and Works in pro…

  • WEEKLY UPDATE!! 3/15/26 - 16 March 2026

    This week, I focused primarily on map design, continuing to build out the new town of Naishon. Located east of Fallholt, this mountain settlement draws heavy inspiration from several Asian cultures. Despite sitting in a frigid alpine region, Naishon has become a popular tourist destination, thanks to its naturally occurring hot springs and resort. The town also features plenty of touristy shops filled with unusual knickknacks, local foods, and other curiosities that travelers can browse while visiting.There’s still quite a bit to flesh out, but here’s a preview of how the town is starting to come together:Naishon isn’t the only map I worked on this week, however. The Tundra Tower has also undergone renovations by the locals during the century since we last saw it. Its halls now carry a refreshed gothic–Asian aesthetic, giving the structure a new identity while still preserving its impos…

  • WEEKLY UPDATE!! 3/8/26 - 9 March 2026

    This week, I began importing some of the older maps from the Hunter Route into the Vampire Route, specifically areas from the Lingrave Clinic. They’re not quite ready to be shown just yet, as I want to give them a proper makeover to reflect the passage of time between the two routes. The clinic was already in pretty rough shape during the Hunter timeline, so in this version things will be even more dilapidated and decayed. This will also affect how the area is navigated—overall, it will be a more condensed version of the clinic, so players won’t have to trek through it quite as extensively as before.That said, I’ll admit I didn’t spend quite as much time in the engine as I planned this week. I’ve honestly just been enjoying drawing lately. I did finish this new sketch—the reverse scenario of the one I showed last week—where Mila now finds herself in the clutches of a lamia preparing to…

  • WEEKLY UPDATE!! 3/1/26 - 2 March 2026

    This week, I’ve been putting the final touches on a brand-new illustration to celebrate Crimson Veil’s 7th Anniversary. If you didn’t know, Version 1.0 first released back in March of 2019. I’ve been working on this project on my own ever since, and it’s kind of surreal to think about how much time has passed. I’ll be sharing more about the anniversary when the day officially arrives.In the meantime, I also worked on a new sketch featuring Mila chomping away at a new serpentine victim. You can see a preview here:But what about the reverse scenario? What happens when vampiric Mila is the one being bitten by the lamia? Well… if you know anything about this game, you already know the answer. It results in her turning into one herself, of course! Here’s a preview of the completed illustration:Tier 2+ patrons can check out the full version right now on the official Crimson Veil Discord, disc…

  • WEEKLY UPDATE!! 2/22/26 - 23 February 2026

    This week, I began putting together the brand-new town of Naishon. Nestled in the mountains just east of Fallholt—where the Tundra Trail once lay in the Hunter Route—Naishon is a settlement formed by immigrants from the east who migrated during the century Mila rested in her coffin. Over time, they established a thriving home high in the mountains.Unfortunately, their peaceful town now faces a growing problem. Mischievous and malicious kitsune have begun stirring trouble in their midst.On the development side, I’ve completed the final character portraits needed for this update, as well as finishing their character sprites. As shown above, all of Rin and Kohta’s portraits are now available for Tier 2+ patrons on the official Crimson Veil Discord: discord.gg/Mqz6WGn95jThese images will also be posted on Patreon later this week: https://www.patreon.com/MKRUdesignLastly, the newest episode…

  • WEEKLY UPDATE!! 2/15/26 - 16 February 2026

    This week, I spent some time back in the game engine working on new character sprites and a few new maps—most notably Patty’s underground laboratory.This hidden lab is where she conducts her many experiments on various corpses, though she does her best to keep the place relatively tidy with the help of her wight assistant, Muddy. The lab lies deep beneath the Lingrave Wastelands, carefully concealed from the watchful eyes of the Knights of Friedrich… or at least, that’s what Patty believes.The laboratory also connects to the long-abandoned Lingrave Clinic, a decaying facility that’s not only fallen into ruin over the past century, but is now crawling with scurrying lamia and Patty’s Wandering Experiments.Speaking of which, I also finished the digital art for Patty’s fourth experiment, and you can see a preview of her here:Tier 2+ patrons can view her full-resolution version, along with…

Patch notes and updates

S.noRelease datePatch nameGID number
124 April 20255.6.2 Now Available1797820624464666
230 July 2023Crimson Veil Updated to version 5.2.25124584686257719612
326 June 2023Version 5.2.1 Public release notes5124581515267303595

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2293700
Live current players4
SteamPulse tracked peak14
Live count (today's peak floor)4
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateMar 2, 2023
DeveloperMKRUdesign
PublisherMKRUgames
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent95%
Positive reviews81
Negative reviews4
Total reviews85
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2293700/

Short description

An Adult Vampire Hunter RPG! Will you take down the creatures of the night, or will you turn into one yourself...?

About this game

Crimson Veil is a thrilling and involved RPG experience focused around vampires, monster girls and corruption. You play as Mila, a vampire huntress who secretly fantasizes of being taken and turned into a vampire herself. Her inner conflict is yours to control by either engaging with or surrendering to your enemies to view the game’s vast collection of possible bad endings! (as of version 5.7.1) The game features: - 20+ hour campaign across 5 chapters. - 170 unique pieces of artwork which can be collected for your in-game Picture Gallery. - Over 60 fully illustrated characters to interact with. - Over 20 optional hunting contracts and side quests that feature other monsters capable of corrupting you, such as succubi, lamias, slime girls, and many more! - An alternate Vampire Route - take on an entirely separate story as a playable vampire, if you so desire. - A Bad Ending Theater to view every lewd scene included in the game! (Unlocked upon completing the game.) - An interactive Developer’s Room with access to cheats and skips for all parts of the game!* Themes included prominently are: lesbian, femdom, transformation, corruption, and hypnosis. More to come with future updates! The game is available for multiple platforms and is completely free! I've also written a full walkthrough so that you don't miss a single thing the game has to offer! Themes included prominently are: -Lesbian -Femdom -Transformation -Corruption -Hypnosis. More to come with future updates!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Drogas ilícitas Nudez Violência
steam germanyBANNEDSexualisierte Gewalt / Sexual violence Drogen Horror
igrsBANNEDRokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penampilan Tokoh Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Crimson Veil's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Crimson Veil's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Crimson Veil at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Mechabellum2,17123 September 2026 - 01:47:12 UTC5,341
2Counter-Strike 2460,96823 September 2026 - 04:49:55 UTC1,818,368
3Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,271
4Party Animals2,16423 September 2026 - 00:13:41 UTC57,806
5Dota 2367,45823 September 2026 - 04:49:55 UTC1,291,328
6Once Human17,37423 September 2026 - 04:05:29 UTC231,343
7Lost Castle 283822 September 2026 - 03:45:02 UTC28,835
8Party Animals - Deluxe Pack00
9Battle Teams 21222 September 2026 - 23:11:31 UTC7,966

Related Steam games by tag and genre

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
PUBG: BATTLEGROUNDS171,70723 September 2026 - 04:49:55 UTC3,236,0272,744,193PUBG Corporation
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
Baldur's Gate 337,47623 September 2026 - 03:55:07 UTC875,343836,282Larian Studios

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
Warframe40,04523 September 2026 - 00:13:09 UTC181,509676,031Digital Extremes
Baldur's Gate 337,47623 September 2026 - 03:55:07 UTC875,343836,282Larian Studios
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley36,02523 September 2026 - 04:22:15 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Graveyard Keeper 230,70923 September 2026 - 00:02:26 UTC30,709Not availableLazy Bear Games

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Path of Exile 225,42323 September 2026 - 04:48:54 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds22,71723 September 2026 - 03:44:24 UTC39,10324,686Jagex Ltd
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.12,45423 September 2026 - 04:01:51 UTC266,908420,693semiwork
Schedule I11,11323 September 2026 - 02:37:45 UTC455,652297,022TVGS

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